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- local sslot = 2
- turtle.selectslot(sslot)
- sslot = (sslot%15)+2
- turtle.select(sslot)
- turtle.getItemCount(sslot)
- while turtle.getItemCount(slot) < 1 do
- sslot = (sslot%15)+2
- end
- turtle.select(sslot)
- end
- function side()
- turtle.turnRight()
- wall()
- wall()
- wall()
- window()
- window()
- window()
- wall()
- wall()
- wall()
- window()
- window()
- window()
- wall()
- wall()
- wall()
- window()
- window()
- wall()
- wall()
- wall()
- window()
- window()
- window()
- wall()
- wall()
- wall()
- window()
- window()
- window()
- wall()
- wall()
- end
- ------------------------------------
- function wall()
- turtle.placeDown()
- turtle.up()
- turtle.placeDown()
- turtle.up()
- turtle.placeDown()
- turtle.up()
- turtle.placeDown()
- turtle.up()
- turtle.placeDown()
- turtle.forward()
- turtle.down()
- turtle.down()
- turtle.down()
- turtle.down()
- end
- ----------------------------------------
- function window()
- turtle.placeDown()
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.placeDown()
- turtle.up()
- turtle.placeDown()
- turtle.forward()
- turtle.down()
- turtle.down()
- turtle.down()
- turtle.down()
- end
- --------------------------------------------
- turtle.refuel(5)
- turtle.select(2)
- turtle.up()
- side()
- side()
- side()
- side()
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.up()
- turtle.up()
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