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GrandBulwark

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Mar 4th, 2015
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  1. Event OnEffectStart(Actor akTarget, Actor akCaster)
  2. If FollowerMcM.FollowerCheckBusy_G.GetValueInt() == 1
  3. While FollowerMcM.FollowerCheckBusy_G.GetValueInt() == 1
  4. Utility.Wait(2.0)
  5. If FollowerMcM.FollowerCheckBusy_G.GetValueInt() == 0
  6. Debug.Notification("While Complete Spell Activated")
  7. FollowerMcM.invisibleObject.Enable()
  8. FollowerMcM.invisibleObject.MoveTo(FollowerMcM.playerRef)
  9. Endif
  10. Endwhile
  11. Elseif FollowerMcM.FollowerCheckBusy_G.GetValueInt() == 0
  12. Debug.Notification("Spell Activated")
  13. FollowerMcM.invisibleObject.Enable()
  14. FollowerMcM.invisibleObject.MoveTo(FollowerMcM.playerRef)
  15. Endif
  16. EndEvent
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