using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Security.Permissions;
using Microsoft.Win32;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Collections;
using System.Threading;
using System.Security.AccessControl;
using System.Security.Principal;
using Microsoft.Win32.SafeHandles;
namespace EnumerateMutexACL
{
class Win
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern SafeWaitHandle OpenMutex(UInt32 desiredAccess, bool inheritHandle, string name);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DuplicateHandle(IntPtr hSourceProcessHandle,
IntPtr hSourceHandle, IntPtr hTargetProcessHandle, out IntPtr lpTargetHandle,
uint dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwOptions);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseHandle(IntPtr hObject);
}
class Program
{
[DllImport("advapi32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool OpenProcessToken(IntPtr ProcessHandle,
UInt32 DesiredAccess, out IntPtr TokenHandle);
private static uint STANDARD_RIGHTS_REQUIRED = 0x000F0000;
private static uint STANDARD_RIGHTS_READ = 0x00020000;
private static uint TOKEN_ASSIGN_PRIMARY = 0x0001;
private static uint TOKEN_DUPLICATE = 0x0002;
private static uint TOKEN_IMPERSONATE = 0x0004;
private static uint TOKEN_QUERY = 0x0008;
private static uint TOKEN_QUERY_SOURCE = 0x0010;
private static uint TOKEN_ADJUST_PRIVILEGES = 0x0020;
private static uint TOKEN_ADJUST_GROUPS = 0x0040;
private static uint TOKEN_ADJUST_DEFAULT = 0x0080;
private static uint TOKEN_ADJUST_SESSIONID = 0x0100;
private static uint TOKEN_READ = (STANDARD_RIGHTS_READ | TOKEN_QUERY);
private static uint TOKEN_ALL_ACCESS = (STANDARD_RIGHTS_REQUIRED | TOKEN_ASSIGN_PRIMARY |
TOKEN_DUPLICATE | TOKEN_IMPERSONATE | TOKEN_QUERY | TOKEN_QUERY_SOURCE |
TOKEN_ADJUST_PRIVILEGES | TOKEN_ADJUST_GROUPS | TOKEN_ADJUST_DEFAULT |
TOKEN_ADJUST_SESSIONID);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetCurrentProcess();
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool LookupPrivilegeValue(string lpSystemName, string lpName,
out LUID lpLuid);
public const string SE_ASSIGNPRIMARYTOKEN_NAME = "SeAssignPrimaryTokenPrivilege";
public const string SE_AUDIT_NAME = "SeAuditPrivilege";
public const string SE_BACKUP_NAME = "SeBackupPrivilege";
public const string SE_CHANGE_NOTIFY_NAME = "SeChangeNotifyPrivilege";
public const string SE_CREATE_GLOBAL_NAME = "SeCreateGlobalPrivilege";
public const string SE_CREATE_PAGEFILE_NAME = "SeCreatePagefilePrivilege";
public const string SE_CREATE_PERMANENT_NAME = "SeCreatePermanentPrivilege";
public const string SE_CREATE_SYMBOLIC_LINK_NAME = "SeCreateSymbolicLinkPrivilege";
public const string SE_CREATE_TOKEN_NAME = "SeCreateTokenPrivilege";
public const string SE_DEBUG_NAME = "SeDebugPrivilege";
public const string SE_ENABLE_DELEGATION_NAME = "SeEnableDelegationPrivilege";
public const string SE_IMPERSONATE_NAME = "SeImpersonatePrivilege";
public const string SE_INC_BASE_PRIORITY_NAME = "SeIncreaseBasePriorityPrivilege";
public const string SE_INCREASE_QUOTA_NAME = "SeIncreaseQuotaPrivilege";
public const string SE_INC_WORKING_SET_NAME = "SeIncreaseWorkingSetPrivilege";
public const string SE_LOAD_DRIVER_NAME = "SeLoadDriverPrivilege";
public const string SE_LOCK_MEMORY_NAME = "SeLockMemoryPrivilege";
public const string SE_MACHINE_ACCOUNT_NAME = "SeMachineAccountPrivilege";
public const string SE_MANAGE_VOLUME_NAME = "SeManageVolumePrivilege";
public const string SE_PROF_SINGLE_PROCESS_NAME = "SeProfileSingleProcessPrivilege";
public const string SE_RELABEL_NAME = "SeRelabelPrivilege";
public const string SE_REMOTE_SHUTDOWN_NAME = "SeRemoteShutdownPrivilege";
public const string SE_RESTORE_NAME = "SeRestorePrivilege";
public const string SE_SECURITY_NAME = "SeSecurityPrivilege";
public const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege";
public const string SE_SYNC_AGENT_NAME = "SeSyncAgentPrivilege";
public const string SE_SYSTEM_ENVIRONMENT_NAME = "SeSystemEnvironmentPrivilege";
public const string SE_SYSTEM_PROFILE_NAME = "SeSystemProfilePrivilege";
public const string SE_SYSTEMTIME_NAME = "SeSystemtimePrivilege";
public const string SE_TAKE_OWNERSHIP_NAME = "SeTakeOwnershipPrivilege";
public const string SE_TCB_NAME = "SeTcbPrivilege";
public const string SE_TIME_ZONE_NAME = "SeTimeZonePrivilege";
public const string SE_TRUSTED_CREDMAN_ACCESS_NAME = "SeTrustedCredManAccessPrivilege";
public const string SE_UNDOCK_NAME = "SeUndockPrivilege";
public const string SE_UNSOLICITED_INPUT_NAME = "SeUnsolicitedInputPrivilege";
[StructLayout(LayoutKind.Sequential)]
public struct LUID
{
public UInt32 LowPart;
public Int32 HighPart;
}
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool CloseHandle(IntPtr hHandle);
public const UInt32 SE_PRIVILEGE_ENABLED_BY_DEFAULT = 0x00000001;
public const UInt32 SE_PRIVILEGE_ENABLED = 0x00000002;
public const UInt32 SE_PRIVILEGE_REMOVED = 0x00000004;
public const UInt32 SE_PRIVILEGE_USED_FOR_ACCESS = 0x80000000;
[StructLayout(LayoutKind.Sequential)]
public struct TOKEN_PRIVILEGES
{
public UInt32 PrivilegeCount;
public LUID Luid;
public UInt32 Attributes;
}
[StructLayout(LayoutKind.Sequential)]
public struct LUID_AND_ATTRIBUTES
{
public LUID Luid;
public UInt32 Attributes;
}
// Use this signature if you do not want the previous state
[DllImport("advapi32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool AdjustTokenPrivileges(IntPtr TokenHandle,
[MarshalAs(UnmanagedType.Bool)]bool DisableAllPrivileges,
ref TOKEN_PRIVILEGES NewState,
UInt32 Zero,
IntPtr Null1,
IntPtr Null2);
static void Main(string[] args)
{
const UInt32 MUTEX_ALL_ACCESS = 0x1F0001;
const uint DUPLICATE_CLOSE_SOURCE = 0x00000001;
//Process.EnterDebugMode();
Process proc = Process.GetProcessesByName("notepad2")[0];
IntPtr p = proc.Handle;
IntPtr hToken;
LUID luidSEDebugNameValue;
TOKEN_PRIVILEGES tkpPrivileges;
if (!OpenProcessToken(proc.Handle, TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, out hToken))
{
Console.WriteLine("OpenProcessToken() failed, error = {0} . SeDebugPrivilege is not available", Marshal.GetLastWin32Error());
return;
}
else
{
Console.WriteLine("OpenProcessToken() successfully");
}
if (!LookupPrivilegeValue(null, SE_DEBUG_NAME, out luidSEDebugNameValue))
{
Console.WriteLine("LookupPrivilegeValue() failed, error = {0} .SeDebugPrivilege is not available", Marshal.GetLastWin32Error());
CloseHandle(hToken);
return;
}
else
{
Console.WriteLine("LookupPrivilegeValue() successfully");
}
tkpPrivileges.PrivilegeCount = 1;
tkpPrivileges.Luid = luidSEDebugNameValue;
tkpPrivileges.Attributes = SE_PRIVILEGE_ENABLED;
if (!AdjustTokenPrivileges(hToken, false, ref tkpPrivileges, 0, IntPtr.Zero, IntPtr.Zero))
{
Console.WriteLine("LookupPrivilegeValue() failed, error = {0} .SeDebugPrivilege is not available", Marshal.GetLastWin32Error());
}
else
{
Console.WriteLine("SeDebugPrivilege is now available");
}
CloseHandle(hToken);
SafeWaitHandle hMutex = Win.OpenMutex(MUTEX_ALL_ACCESS, false, "MSCTF.Asm.MutexDefault1");
IntPtr pp = hMutex.DangerousGetHandle();
IntPtr ppp = Process.GetCurrentProcess().Handle;
IntPtr pppp = IntPtr.Zero; // System.Diagnostics.Process.Start("calc").Handle;
Win.DuplicateHandle(p, pp, ppp, out pppp, MUTEX_ALL_ACCESS, false, DUPLICATE_CLOSE_SOURCE);
Win.CloseHandle(pppp);
if (Win.OpenMutex(MUTEX_ALL_ACCESS, false, "MSCTF.Asm.MutexDefault1").DangerousGetHandle() == IntPtr.Zero)
Console.Write("Success");
else
Console.Write("Failed");
Console.Read();
return;
}
}
}