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Feb 3rd, 2016
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  1.  
  2.  
  3. 0: [53C117C3]
  4. Game:{
  5. Empty
  6. }
  7. GFX:{
  8. Empty
  9. }
  10. SFX:{
  11. Empty
  12. }
  13. Expression:{
  14. unk_961521C4(unknown=0x6, unknown=0x6)
  15. Script_End()
  16. }
  17.  
  18. 1: [CAC84679]
  19. Game:{
  20. Empty
  21. }
  22. GFX:{
  23. Empty
  24. }
  25. SFX:{
  26. Empty
  27. }
  28. Expression:{
  29. SLOPE(unknown=0x6)
  30. Script_End()
  31. }
  32.  
  33. 2: [BDCF76EF]
  34. Game:{
  35. Empty
  36. }
  37. GFX:{
  38. Empty
  39. }
  40. SFX:{
  41. Empty
  42. }
  43. Expression:{
  44. SLOPE(unknown=0x6)
  45. Script_End()
  46. }
  47.  
  48. 3: [00000000]
  49. Game:{
  50. Empty
  51. }
  52. GFX:{
  53. Empty
  54. }
  55. SFX:{
  56. Empty
  57. }
  58. Expression:{
  59. Empty
  60. }
  61.  
  62. 3: [00000000]
  63. Game:{
  64. Empty
  65. }
  66. GFX:{
  67. Empty
  68. }
  69. SFX:{
  70. Empty
  71. }
  72. Expression:{
  73. Empty
  74. }
  75.  
  76. 5: [F380E22E]
  77. Game:{
  78. Empty
  79. }
  80. GFX:{
  81. Empty
  82. }
  83. SFX:{
  84. Empty
  85. }
  86. Expression:{
  87. unk_961521C4(unknown=0x6, unknown=0x6)
  88. Script_End()
  89. }
  90.  
  91. 3: [00000000]
  92. Game:{
  93. Empty
  94. }
  95. GFX:{
  96. Empty
  97. }
  98. SFX:{
  99. Empty
  100. }
  101. Expression:{
  102. Empty
  103. }
  104.  
  105. 3: [00000000]
  106. Game:{
  107. Empty
  108. }
  109. GFX:{
  110. Empty
  111. }
  112. SFX:{
  113. Empty
  114. }
  115. Expression:{
  116. Empty
  117. }
  118.  
  119. 3: [00000000]
  120. Game:{
  121. Empty
  122. }
  123. GFX:{
  124. Empty
  125. }
  126. SFX:{
  127. Empty
  128. }
  129. Expression:{
  130. Empty
  131. }
  132.  
  133. 3: [00000000]
  134. Game:{
  135. Empty
  136. }
  137. GFX:{
  138. Empty
  139. }
  140. SFX:{
  141. Empty
  142. }
  143. Expression:{
  144. Empty
  145. }
  146.  
  147. A: [6BE1270D]
  148. Game:{
  149. Empty
  150. }
  151. GFX:{
  152. Asynchronous_Timer(Frames=2)
  153. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  154. Asynchronous_Timer(Frames=32)
  155. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  156. unk_CD25726B()
  157. Subroutine(Hash=0x6BE1270D)
  158. Script_End()
  159. }
  160. SFX:{
  161. Asynchronous_Timer(Frames=2)
  162. unk_CDBF3106(unknown=0xC230005)
  163. Asynchronous_Timer(Frames=32)
  164. unk_CDBF3106(unknown=0xC230002)
  165. unk_CD25726B()
  166. Subroutine(Hash=0x6BE1270D)
  167. Script_End()
  168. }
  169. Expression:{
  170. unk_961521C4(unknown=0x0, unknown=0x6)
  171. Script_End()
  172. }
  173.  
  174. B: [9DB075F7]
  175. Game:{
  176. Empty
  177. }
  178. GFX:{
  179. Asynchronous_Timer(Frames=14)
  180. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  181. Asynchronous_Timer(Frames=37)
  182. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  183. unk_CD25726B()
  184. Subroutine(Hash=0x9DB075F7)
  185. Script_End()
  186. }
  187. SFX:{
  188. Asynchronous_Timer(Frames=16)
  189. unk_CDBF3106(unknown=0xC230001)
  190. Asynchronous_Timer(Frames=38)
  191. unk_CDBF3106(unknown=0xC230004)
  192. unk_CD25726B()
  193. Subroutine(Hash=0x9DB075F7)
  194. Script_End()
  195. }
  196. Expression:{
  197. unk_961521C4(unknown=0x0, unknown=0x6)
  198. Asynchronous_Timer(Frames=16)
  199. unk_F395CC2C(unknown=0x14, unknown=0x0)
  200. Asynchronous_Timer(Frames=38)
  201. unk_F395CC2C(unknown=0x14, unknown=0x0)
  202. unk_CD25726B()
  203. Subroutine(Hash=0x9DB075F7)
  204. Script_End()
  205. }
  206.  
  207. C: [7B801F14]
  208. Game:{
  209. Empty
  210. }
  211. GFX:{
  212. Asynchronous_Timer(Frames=15)
  213. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  214. Asynchronous_Timer(Frames=30)
  215. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  216. unk_CD25726B()
  217. Subroutine(Hash=0x7B801F14)
  218. Script_End()
  219. }
  220. SFX:{
  221. Asynchronous_Timer(Frames=12)
  222. unk_CDBF3106(unknown=0xC230001)
  223. Asynchronous_Timer(Frames=28)
  224. unk_CDBF3106(unknown=0xC230004)
  225. unk_CD25726B()
  226. Subroutine(Hash=0x7B801F14)
  227. Script_End()
  228. }
  229. Expression:{
  230. Asynchronous_Timer(Frames=13)
  231. unk_F395CC2C(unknown=0x14, unknown=0x0)
  232. Asynchronous_Timer(Frames=29)
  233. unk_F395CC2C(unknown=0x14, unknown=0x0)
  234. unk_CD25726B()
  235. Subroutine(Hash=0x7B801F14)
  236. Script_End()
  237. }
  238.  
  239. 3: [00000000]
  240. Game:{
  241. Empty
  242. }
  243. GFX:{
  244. Empty
  245. }
  246. SFX:{
  247. Empty
  248. }
  249. Expression:{
  250. Empty
  251. }
  252.  
  253. E: [1545E830]
  254. Game:{
  255. Empty
  256. }
  257. GFX:{
  258. Empty
  259. }
  260. SFX:{
  261. Empty
  262. }
  263. Expression:{
  264. Empty
  265. }
  266.  
  267. F: [EF4AD553]
  268. Game:{
  269. Empty
  270. }
  271. GFX:{
  272. Empty
  273. }
  274. SFX:{
  275. Empty
  276. }
  277. Expression:{
  278. Empty
  279. }
  280.  
  281. 10: [20201547]
  282. Game:{
  283. Empty
  284. }
  285. GFX:{
  286. Empty
  287. }
  288. SFX:{
  289. Asynchronous_Timer(Frames=6)
  290. unk_CDBF3106(unknown=0xC230004)
  291. Synchronous_Timer(Frames=5)
  292. unk_CDBF3106(unknown=0xC230001)
  293. Script_End()
  294. }
  295. Expression:{
  296. SLOPE(unknown=0x6)
  297. Script_End()
  298. }
  299.  
  300. 11: [9B6EDD00]
  301. Game:{
  302. Asynchronous_Timer(Frames=17)
  303. unk_B3EAA5C2(Unknown=0x1E00000A)
  304. Script_End()
  305. }
  306. GFX:{
  307. Asynchronous_Timer(Frames=5)
  308. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  309. Script_End()
  310. }
  311. SFX:{
  312. Asynchronous_Timer(Frames=8)
  313. Play_Sound(SFX=0xC230018)
  314. Synchronous_Timer(Frames=8)
  315. unk_CDBF3106(unknown=0xC230003)
  316. Script_End()
  317. }
  318. Expression:{
  319. Asynchronous_Timer(Frames=4)
  320. unk_F395CC2C(unknown=0x15, unknown=0x0)
  321. Asynchronous_Timer(Frames=18)
  322. unk_961521C4(unknown=0x4, unknown=0x2)
  323. Asynchronous_Timer(Frames=24)
  324. unk_961521C4(unknown=0x6, unknown=0x2)
  325. Script_End()
  326. }
  327.  
  328. 12: [5076A4C0]
  329. Game:{
  330. Empty
  331. }
  332. GFX:{
  333. Asynchronous_Timer(Frames=1)
  334. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  335. Asynchronous_Timer(Frames=10)
  336. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  337. unk_CD25726B()
  338. Subroutine(Hash=0x5076A4C0)
  339. Script_End()
  340. }
  341. SFX:{
  342. Asynchronous_Timer(Frames=2)
  343. unk_CDBF3106(unknown=0xC230003)
  344. Asynchronous_Timer(Frames=10)
  345. unk_CDBF3106(unknown=0xC230000)
  346. unk_CD25726B()
  347. Subroutine(Hash=0x5076A4C0)
  348. Script_End()
  349. }
  350. Expression:{
  351. Asynchronous_Timer(Frames=2)
  352. unk_F395CC2C(unknown=0x14, unknown=0x0)
  353. Asynchronous_Timer(Frames=10)
  354. unk_F395CC2C(unknown=0x14, unknown=0x0)
  355. unk_CD25726B()
  356. Subroutine(Hash=0x5076A4C0)
  357. Script_End()
  358. }
  359.  
  360. 3: [00000000]
  361. Game:{
  362. Empty
  363. }
  364. GFX:{
  365. Empty
  366. }
  367. SFX:{
  368. Empty
  369. }
  370. Expression:{
  371. Empty
  372. }
  373.  
  374. 14: [A0D2711A]
  375. Game:{
  376. Asynchronous_Timer(Frames=9)
  377. Set_bit(Unknown=0x2100000D)
  378. Clear_bit(Unknown=0x2100000F)
  379. Script_End()
  380. }
  381. GFX:{
  382. Asynchronous_Timer(Frames=3)
  383. Set_Loop(Iterations=2)
  384. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x40C00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  385. Synchronous_Timer(Frames=4)
  386. Goto(Unknown=-19)
  387. Script_End()
  388. }
  389. SFX:{
  390. Asynchronous_Timer(Frames=4)
  391. Play_Sound(SFX=0xC230019)
  392. unk_687F9320(unknown=0xC230019, unknown=0x14)
  393. Script_End()
  394. }
  395. Expression:{
  396. SLOPE(unknown=0x6)
  397. Script_End()
  398. }
  399.  
  400. 15: [5ADD4C79]
  401. Game:{
  402. Asynchronous_Timer(Frames=9)
  403. Set_bit(Unknown=0x2100000D)
  404. Clear_bit(Unknown=0x2100000F)
  405. Script_End()
  406. }
  407. GFX:{
  408. Asynchronous_Timer(Frames=3)
  409. Set_Loop(Iterations=2)
  410. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x40F00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  411. Synchronous_Timer(Frames=4)
  412. Goto(Unknown=-19)
  413. Script_End()
  414. }
  415. SFX:{
  416. Subroutine(Hash=0xA0D2711A)
  417. Script_End()
  418. }
  419. Expression:{
  420. SLOPE(unknown=0x6)
  421. Script_End()
  422. }
  423.  
  424. 16: [2978F979]
  425. Game:{
  426. Asynchronous_Timer(Frames=11)
  427. Set_bit(Unknown=0x2100000D)
  428. Script_End()
  429. }
  430. GFX:{
  431. Asynchronous_Timer(Frames=1)
  432. Set_Loop(Iterations=2)
  433. Synchronous_Timer(Frames=5)
  434. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0xC0400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  435. Goto(Unknown=-19)
  436. Asynchronous_Timer(Frames=20)
  437. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  438. Script_End()
  439. }
  440. SFX:{
  441. Asynchronous_Timer(Frames=4)
  442. Play_Sound(SFX=0xC23006E)
  443. unk_687F9320(unknown=0xC230019, unknown=0x14)
  444. Script_End()
  445. }
  446. Expression:{
  447. SLOPE(unknown=0x6)
  448. Asynchronous_Timer(Frames=28)
  449. RUMBLE(unknown=0x15, unknown=0x0)
  450. Script_End()
  451. }
  452.  
  453. 17: [072A401B]
  454. Game:{
  455. Empty
  456. }
  457. GFX:{
  458. Empty
  459. }
  460. SFX:{
  461. Empty
  462. }
  463. Expression:{
  464. SLOPE(unknown=0x6)
  465. Script_End()
  466. }
  467.  
  468. 18: [3EF2B81A]
  469. Game:{
  470. Empty
  471. }
  472. GFX:{
  473. Empty
  474. }
  475. SFX:{
  476. Empty
  477. }
  478. Expression:{
  479. SLOPE(unknown=0x6)
  480. Script_End()
  481. }
  482.  
  483. 19: [126E356F]
  484. Game:{
  485. Empty
  486. }
  487. GFX:{
  488. External_Graphic(Graphic=0x100001A, Bone=0x0, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x0)
  489. Script_End()
  490. }
  491. SFX:{
  492. Asynchronous_Timer(Frames=2)
  493. unk_A21BC6EA(Unknown=0x21000014)
  494. unk_A5BD4F32(Unknown=0x4)
  495. unk_895B9275(Unknown=0x6)
  496. unk_3D2CFA86(unknown=0x80470001)
  497. Play_Sound(SFX=0xC23001A)
  498. Script_End()
  499. }
  500. Expression:{
  501. Empty
  502. }
  503.  
  504. 1A: [293C68F7]
  505. Game:{
  506. Empty
  507. }
  508. GFX:{
  509. Subroutine(Hash=0x126E356F)
  510. Script_End()
  511. }
  512. SFX:{
  513. Asynchronous_Timer(Frames=2)
  514. Play_Sound(SFX=0xC23001C)
  515. Script_End()
  516. }
  517. Expression:{
  518. Empty
  519. }
  520.  
  521. 1B: [9B6B7EF6]
  522. Game:{
  523. Empty
  524. }
  525. GFX:{
  526. Subroutine(Hash=0x126E356F)
  527. Script_End()
  528. }
  529. SFX:{
  530. Asynchronous_Timer(Frames=2)
  531. unk_A21BC6EA(Unknown=0x21000014)
  532. unk_A5BD4F32(Unknown=0x4)
  533. unk_895B9275(Unknown=0x6)
  534. unk_3D2CFA86(unknown=0x80470001)
  535. Play_Sound(SFX=0xC23001A)
  536. Script_End()
  537. }
  538. Expression:{
  539. Empty
  540. }
  541.  
  542. 1C: [7CA86B39]
  543. Game:{
  544. Empty
  545. }
  546. GFX:{
  547. Subroutine(Hash=0x9B6B7EF6)
  548. Script_End()
  549. }
  550. SFX:{
  551. Asynchronous_Timer(Frames=2)
  552. Play_Sound(SFX=0xC23001C)
  553. Script_End()
  554. }
  555. Expression:{
  556. Empty
  557. }
  558.  
  559. 1D: [2CF0167A]
  560. Game:{
  561. Empty
  562. }
  563. GFX:{
  564. unk_46985674(unknown=0x100001D, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  565. Script_End()
  566. }
  567. SFX:{
  568. Asynchronous_Timer(Frames=5)
  569. Play_Sound(SFX=0xC23001B)
  570. Script_End()
  571. }
  572. Expression:{
  573. Empty
  574. }
  575.  
  576. 1E: [6B3FB011]
  577. Game:{
  578. Empty
  579. }
  580. GFX:{
  581. Subroutine(Hash=0x2CF0167A)
  582. Script_End()
  583. }
  584. SFX:{
  585. Asynchronous_Timer(Frames=5)
  586. Play_Sound(SFX=0xC23001B)
  587. Script_End()
  588. }
  589. Expression:{
  590. Empty
  591. }
  592.  
  593. 3: [00000000]
  594. Game:{
  595. Empty
  596. }
  597. GFX:{
  598. Empty
  599. }
  600. SFX:{
  601. Empty
  602. }
  603. Expression:{
  604. Empty
  605. }
  606.  
  607. 3: [00000000]
  608. Game:{
  609. Empty
  610. }
  611. GFX:{
  612. Empty
  613. }
  614. SFX:{
  615. Empty
  616. }
  617. Expression:{
  618. Empty
  619. }
  620.  
  621. 3: [00000000]
  622. Game:{
  623. Empty
  624. }
  625. GFX:{
  626. Empty
  627. }
  628. SFX:{
  629. Empty
  630. }
  631. Expression:{
  632. Empty
  633. }
  634.  
  635. 3: [00000000]
  636. Game:{
  637. Empty
  638. }
  639. GFX:{
  640. Empty
  641. }
  642. SFX:{
  643. Empty
  644. }
  645. Expression:{
  646. Empty
  647. }
  648.  
  649. 3: [00000000]
  650. Game:{
  651. Empty
  652. }
  653. GFX:{
  654. Empty
  655. }
  656. SFX:{
  657. Empty
  658. }
  659. Expression:{
  660. Empty
  661. }
  662.  
  663. 24: [FB50DF0C]
  664. Game:{
  665. Empty
  666. }
  667. GFX:{
  668. Empty
  669. }
  670. SFX:{
  671. Empty
  672. }
  673. Expression:{
  674. Empty
  675. }
  676.  
  677. 3: [00000000]
  678. Game:{
  679. Empty
  680. }
  681. GFX:{
  682. Empty
  683. }
  684. SFX:{
  685. Empty
  686. }
  687. Expression:{
  688. Empty
  689. }
  690.  
  691. 3: [00000000]
  692. Game:{
  693. Empty
  694. }
  695. GFX:{
  696. Empty
  697. }
  698. SFX:{
  699. Empty
  700. }
  701. Expression:{
  702. Empty
  703. }
  704.  
  705. 27: [9391D12C]
  706. Game:{
  707. Empty
  708. }
  709. GFX:{
  710. Empty
  711. }
  712. SFX:{
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  1205. unk_961521C4(unknown=0x0, unknown=0x3)
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  1237. unk_961521C4(unknown=0x6, unknown=0x6)
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  1310. Script_End()
  1311. }
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  1314. Script_End()
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  1320. unk_E74D94EE(Unknown=0x0)
  1321. Script_End()
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  1328. Play_Sound(SFX=0xC230023)
  1329. Script_End()
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  1331. Expression:{
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  1349. Script_End()
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  1354. Asynchronous_Timer(Frames=4)
  1355. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=10, Unknown=7)
  1356. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=1.7)
  1357. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=8.4)
  1358. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
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  1363. Asynchronous_Timer(Frames=8)
  1364. Remove_All_Hitboxes()
  1365. Script_End()
  1366. }
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  1368. Asynchronous_Timer(Frames=4)
  1369. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41580000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
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  1371. unk_6539137D(unknown=0x4)
  1372. Script_End()
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  1376. Play_Sound(SFX=0xC230024)
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  1380. SLOPE(unknown=0x6)
  1381. Asynchronous_Timer(Frames=4)
  1382. RUMBLE(unknown=0x10, unknown=0x0)
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  1390. GFX:{
  1391. Asynchronous_Timer(Frames=3)
  1392. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1393. Asynchronous_Timer(Frames=15)
  1394. unk_6539137D(unknown=0x4)
  1395. Script_End()
  1396. }
  1397. SFX:{
  1398. Empty
  1399. }
  1400. Expression:{
  1401. Empty
  1402. }
  1403.  
  1404. 3: [00000000]
  1405. Game:{
  1406. Empty
  1407. }
  1408. GFX:{
  1409. Empty
  1410. }
  1411. SFX:{
  1412. Empty
  1413. }
  1414. Expression:{
  1415. Empty
  1416. }
  1417.  
  1418. 3: [00000000]
  1419. Game:{
  1420. Empty
  1421. }
  1422. GFX:{
  1423. Empty
  1424. }
  1425. SFX:{
  1426. Empty
  1427. }
  1428. Expression:{
  1429. Empty
  1430. }
  1431.  
  1432. 3: [00000000]
  1433. Game:{
  1434. Empty
  1435. }
  1436. GFX:{
  1437. Empty
  1438. }
  1439. SFX:{
  1440. Empty
  1441. }
  1442. Expression:{
  1443. Empty
  1444. }
  1445.  
  1446. 3: [00000000]
  1447. Game:{
  1448. Empty
  1449. }
  1450. GFX:{
  1451. Empty
  1452. }
  1453. SFX:{
  1454. Empty
  1455. }
  1456. Expression:{
  1457. Empty
  1458. }
  1459.  
  1460. 56: [AF93746E]
  1461. Game:{
  1462. Asynchronous_Timer(Frames=12)
  1463. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=6.5, Unknown=12.5)
  1464. Defensive_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=6.5, Unknown=18.5)
  1465. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  1466. Asynchronous_Timer(Frames=13)
  1467. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=13, Unknown=0x34, Unknown=0x52, Unknown=0x0, Unknown=0x41, Unknown=4.4, Unknown=0, Unknown=6.5, Unknown=12.5, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=6.5, Unknown=6)
  1468. Extended_Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=0x169, Unknown=0x3C, Unknown=0x0, Unknown=0x3C, Unknown=4.4, Unknown=0, Unknown=6.5, Unknown=18.5, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=6.5, Unknown=6)
  1469. Synchronous_Timer(Frames=4)
  1470. Remove_All_Hitboxes()
  1471. Script_End()
  1472. }
  1473. GFX:{
  1474. Asynchronous_Timer(Frames=10)
  1475. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1476. Asynchronous_Timer(Frames=13)
  1477. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1478. Asynchronous_Timer(Frames=18)
  1479. unk_6539137D(unknown=0x3)
  1480. Script_End()
  1481. }
  1482. SFX:{
  1483. Asynchronous_Timer(Frames=11)
  1484. unk_3D2CFA86(unknown=0x80470000)
  1485. Play_Sound(SFX=0xC230070)
  1486. Script_End()
  1487. }
  1488. Expression:{
  1489. SLOPE(unknown=0x6)
  1490. Asynchronous_Timer(Frames=11)
  1491. RUMBLE(unknown=0x11, unknown=0x0)
  1492. Script_End()
  1493. }
  1494.  
  1495. 3: [00000000]
  1496. Game:{
  1497. Empty
  1498. }
  1499. GFX:{
  1500. Empty
  1501. }
  1502. SFX:{
  1503. Empty
  1504. }
  1505. Expression:{
  1506. Empty
  1507. }
  1508.  
  1509. 58: [8376AD51]
  1510. Game:{
  1511. Asynchronous_Timer(Frames=7)
  1512. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=6.2)
  1513. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=1.5)
  1514. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7.2)
  1515. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  1516. Asynchronous_Timer(Frames=8)
  1517. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=12.5, Unknown=0x169, Unknown=0x64, Unknown=0x0, Unknown=0x1E, Unknown=4.3, Unknown=0, Unknown=9, Unknown=6.2, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=9, Unknown=3)
  1518. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=9, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x28, Unknown=4.1, Unknown=0, Unknown=0, Unknown=1.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1519. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=8, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x28, Unknown=3.5, Unknown=0, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1520. Synchronous_Timer(Frames=3)
  1521. Remove_All_Hitboxes()
  1522. Script_End()
  1523. }
  1524. GFX:{
  1525. Asynchronous_Timer(Frames=7)
  1526. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x7, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1527. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1528. Asynchronous_Timer(Frames=20)
  1529. unk_6539137D(unknown=0x1)
  1530. Script_End()
  1531. }
  1532. SFX:{
  1533. Asynchronous_Timer(Frames=7)
  1534. unk_3D2CFA86(unknown=0x80470000)
  1535. Play_Sound(SFX=0xC230028)
  1536. Script_End()
  1537. }
  1538. Expression:{
  1539. SLOPE(unknown=0x6)
  1540. Asynchronous_Timer(Frames=6)
  1541. RUMBLE(unknown=0x11, unknown=0x0)
  1542. Script_End()
  1543. }
  1544.  
  1545. 3: [00000000]
  1546. Game:{
  1547. Empty
  1548. }
  1549. GFX:{
  1550. Empty
  1551. }
  1552. SFX:{
  1553. Empty
  1554. }
  1555. Expression:{
  1556. Empty
  1557. }
  1558.  
  1559. 3: [00000000]
  1560. Game:{
  1561. Empty
  1562. }
  1563. GFX:{
  1564. Empty
  1565. }
  1566. SFX:{
  1567. Empty
  1568. }
  1569. Expression:{
  1570. Empty
  1571. }
  1572.  
  1573. 3: [00000000]
  1574. Game:{
  1575. Empty
  1576. }
  1577. GFX:{
  1578. Empty
  1579. }
  1580. SFX:{
  1581. Empty
  1582. }
  1583. Expression:{
  1584. Empty
  1585. }
  1586.  
  1587. 5C: [211A601B]
  1588. Game:{
  1589. Asynchronous_Timer(Frames=5)
  1590. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=16, Unknown=0)
  1591. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=1.5)
  1592. Defensive_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=16, Unknown=10)
  1593. unk_AC811479(Unknown=0xE, Unknown=0xFFFFFFFF)
  1594. Asynchronous_Timer(Frames=6)
  1595. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=12, Unknown=0x62, Unknown=0x67, Unknown=0x0, Unknown=0x23, Unknown=4.2, Unknown=0, Unknown=16, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=16, Unknown=0)
  1596. Hitbox(ID=0x1, Part=0x0, Bone=0x3EA, Damage=12, Angle=0x62, KBG=0x67, FKB=0x0, BKB=0x23, Size=2.8, X=0, Y=0, Z=1.5, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1597. Extended_Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=12, Unknown=0x62, Unknown=0x67, Unknown=0x0, Unknown=0x23, Unknown=1.5, Unknown=0, Unknown=18, Unknown=6, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=10, Unknown=6)
  1598. Extended_Special_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=7, Unknown=0x41, Unknown=0x64, Unknown=0x0, Unknown=0x1E, Unknown=2, Unknown=0, Unknown=16, Unknown=10, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=10, Unknown=10)
  1599. Synchronous_Timer(Frames=1)
  1600. Hitbox(ID=0x2, Part=0x0, Bone=0x3EA, Damage=7, Angle=0x41, KBG=0x64, FKB=0x0, BKB=0x1E, Size=3.5, X=0, Y=0, Z=7.2, Effect=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x1, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1601. Delete_Hitbox(id=0x3)
  1602. Asynchronous_Timer(Frames=9)
  1603. Delete_Hitbox(id=0x0)
  1604. Asynchronous_Timer(Frames=12)
  1605. Remove_All_Hitboxes()
  1606. Script_End()
  1607. }
  1608. GFX:{
  1609. Asynchronous_Timer(Frames=5)
  1610. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x7, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1611. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1612. Asynchronous_Timer(Frames=16)
  1613. unk_6539137D(unknown=0x4)
  1614. Script_End()
  1615. }
  1616. SFX:{
  1617. Asynchronous_Timer(Frames=5)
  1618. unk_3D2CFA86(unknown=0x80470000)
  1619. Play_Sound(SFX=0xC230071)
  1620. Script_End()
  1621. }
  1622. Expression:{
  1623. SLOPE(unknown=0x6)
  1624. Asynchronous_Timer(Frames=4)
  1625. RUMBLE(unknown=0x12, unknown=0x0)
  1626. Script_End()
  1627. }
  1628.  
  1629. 5D: [F252F718]
  1630. Game:{
  1631. Asynchronous_Timer(Frames=7)
  1632. unk_AC811479(Unknown=0x3EA, Unknown=0x2)
  1633. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=11, Unknown=0x1E, Unknown=0x28, Unknown=0x0, Unknown=0x32, Unknown=2.7, Unknown=0, Unknown=3.5, Unknown=13, Unknown=0x19, Unknown=0.35, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=4.1, Unknown=9.2)
  1634. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=6.5, Unknown=0x1E, Unknown=0x28, Unknown=0x0, Unknown=0x28, Unknown=2.7, Unknown=0, Unknown=0, Unknown=6.7, Unknown=0x19, Unknown=0.35, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=0, Unknown=4.7)
  1635. Synchronous_Timer(Frames=2)
  1636. Remove_All_Hitboxes()
  1637. Script_End()
  1638. }
  1639. GFX:{
  1640. Asynchronous_Timer(Frames=7)
  1641. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x6, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1642. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC1000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1643. Asynchronous_Timer(Frames=10)
  1644. unk_6539137D(unknown=0x5)
  1645. Script_End()
  1646. }
  1647. SFX:{
  1648. Asynchronous_Timer(Frames=7)
  1649. Play_Sound(SFX=0xC230029)
  1650. Script_End()
  1651. }
  1652. Expression:{
  1653. SLOPE(unknown=0x6)
  1654. Asynchronous_Timer(Frames=5)
  1655. RUMBLE(unknown=0x11, unknown=0x0)
  1656. unk_961521C4(unknown=0x1, unknown=0x2)
  1657. Asynchronous_Timer(Frames=9)
  1658. unk_961521C4(unknown=0x6, unknown=0x6)
  1659. Script_End()
  1660. }
  1661.  
  1662. 3: [00000000]
  1663. Game:{
  1664. Empty
  1665. }
  1666. GFX:{
  1667. Empty
  1668. }
  1669. SFX:{
  1670. Empty
  1671. }
  1672. Expression:{
  1673. Empty
  1674. }
  1675.  
  1676. 5F: [1D1238F2]
  1677. Game:{
  1678. Asynchronous_Timer(Frames=7)
  1679. Set_bit(Unknown=0x2100001B)
  1680. Asynchronous_Timer(Frames=13)
  1681. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=8.4)
  1682. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=1.5)
  1683. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7.2)
  1684. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  1685. Asynchronous_Timer(Frames=14)
  1686. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=20, Unknown=0x169, Unknown=0x46, Unknown=0x0, Unknown=0x46, Unknown=4.2, Unknown=0, Unknown=8, Unknown=8.4, Unknown=0x2, Unknown=0, Unknown=1.4, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=8, Unknown=5.1)
  1687. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=17, Unknown=0x169, Unknown=0x46, Unknown=0x0, Unknown=0x46, Unknown=3.7, Unknown=0, Unknown=0, Unknown=1.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1688. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=12, Unknown=0x169, Unknown=0x46, Unknown=0x0, Unknown=0x1E, Unknown=3.5, Unknown=0, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1689. Asynchronous_Timer(Frames=16)
  1690. Remove_All_Hitboxes()
  1691. Script_End()
  1692. }
  1693. GFX:{
  1694. Asynchronous_Timer(Frames=2)
  1695. unk_46985674(unknown=0x100000F, unknown=0x0, unknown=0x40800000, unknown=0x41800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1696. Asynchronous_Timer(Frames=11)
  1697. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1698. Asynchronous_Timer(Frames=12)
  1699. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x4, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1700. Asynchronous_Timer(Frames=20)
  1701. unk_6539137D(unknown=0x4)
  1702. Script_End()
  1703. }
  1704. SFX:{
  1705. Asynchronous_Timer(Frames=7)
  1706. unk_F920748A(unknown=0x112)
  1707. Synchronous_Timer(Frames=3)
  1708. unk_3D2CFA86(unknown=0x8047000F)
  1709. Synchronous_Timer(Frames=3)
  1710. Play_Sound(SFX=0xC230035)
  1711. Script_End()
  1712. }
  1713. Expression:{
  1714. SLOPE(unknown=0x6)
  1715. unk_8FF62E3D(unknown=0x0)
  1716. Asynchronous_Timer(Frames=7)
  1717. unk_C026EEC4(Unknown=7)
  1718. SLOPE(unknown=0x6)
  1719. unk_8FF62E3D(unknown=0x0)
  1720. Asynchronous_Timer(Frames=12)
  1721. RUMBLE(unknown=0x12, unknown=0x0)
  1722. Asynchronous_Timer(Frames=56)
  1723. unk_8FF62E3D(unknown=0x1)
  1724. Script_End()
  1725. }
  1726.  
  1727. 3: [00000000]
  1728. Game:{
  1729. Empty
  1730. }
  1731. GFX:{
  1732. Empty
  1733. }
  1734. SFX:{
  1735. Empty
  1736. }
  1737. Expression:{
  1738. Empty
  1739. }
  1740.  
  1741. 3: [00000000]
  1742. Game:{
  1743. Empty
  1744. }
  1745. GFX:{
  1746. Empty
  1747. }
  1748. SFX:{
  1749. Empty
  1750. }
  1751. Expression:{
  1752. Empty
  1753. }
  1754.  
  1755. 62: [022F7B09]
  1756. Game:{
  1757. Empty
  1758. }
  1759. GFX:{
  1760. Asynchronous_Timer(Frames=5)
  1761. Set_Loop(Iterations=-1)
  1762. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1763. Synchronous_Timer(Frames=5)
  1764. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0x0, unknown=0xB727C5AC, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x40000000, unknown=0x40000000, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1765. Goto(Unknown=-36)
  1766. Script_End()
  1767. }
  1768. SFX:{
  1769. Asynchronous_Timer(Frames=2)
  1770. Play_Sound(SFX=0x112)
  1771. Script_End()
  1772. }
  1773. Expression:{
  1774. unk_C52B4328(unknown=0x3ECCCCCD, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F4CCCCD, unknown=0x3ECCCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  1775. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  1776. SLOPE(unknown=0x6)
  1777. unk_F395CC2C(unknown=0x22, unknown=0x39)
  1778. unk_8FF62E3D(unknown=0x0)
  1779. Script_End()
  1780. }
  1781.  
  1782. 63: [BF7EF5B8]
  1783. Game:{
  1784. Asynchronous_Timer(Frames=5)
  1785. Set_bit(Unknown=0x2100001B)
  1786. Asynchronous_Timer(Frames=10)
  1787. Set_Bone_Intangability(Bone=0x16, Mode=0x2)
  1788. Asynchronous_Timer(Frames=12)
  1789. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x65, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=3, Unknown=0, Unknown=9, Unknown=4, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=9, Unknown=-3)
  1790. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x74, Unknown=0x64, Unknown=0x96, Unknown=0x0, Unknown=3, Unknown=0, Unknown=9, Unknown=7.8, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=9, Unknown=-6.8)
  1791. Asynchronous_Timer(Frames=13)
  1792. Set_Loop(Iterations=4)
  1793. Hitbox(ID=0x0, Part=0x0, Bone=0x16, Damage=2, Angle=0x62, KBG=0x64, FKB=0x5F, BKB=0x0, Size=5.4, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Unknown=0x1, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1794. Hitbox(ID=0x1, Part=0x0, Bone=0x3EA, Damage=2, Angle=0x104, KBG=0x64, FKB=0x3C, BKB=0x0, Size=4.9, X=0, Y=0, Z=5.8, Effect=0x5, Trip=0, Hitlag=0.5, SDI=0, Clang=0x0, Unknown=0x1, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1795. Synchronous_Timer(Frames=1)
  1796. Remove_All_Hitboxes()
  1797. Synchronous_Timer(Frames=1)
  1798. Goto(Unknown=-55)
  1799. Synchronous_Timer(Frames=1)
  1800. Hitbox(ID=0x0, Part=0x0, Bone=0x16, Damage=10, Angle=0x5A, KBG=0x5A, FKB=0x0, BKB=0x46, Size=5.2, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1.2, SDI=1, Clang=0x0, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1801. Hitbox(ID=0x1, Part=0x0, Bone=0x3EA, Damage=10, Angle=0x5A, KBG=0x5A, FKB=0x0, BKB=0x46, Size=6.9, X=0, Y=0, Z=6.2, Effect=0x5, Trip=0, Hitlag=1.2, SDI=1, Clang=0x0, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1802. Synchronous_Timer(Frames=2)
  1803. unk_CEDC237E(Unknown=0x0)
  1804. Remove_All_Hitboxes()
  1805. Script_End()
  1806. }
  1807. GFX:{
  1808. Asynchronous_Timer(Frames=2)
  1809. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1810. Asynchronous_Timer(Frames=10)
  1811. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  1812. External_Graphic(Graphic=0x336000F, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=0.9, Terminate=0x1)
  1813. Asynchronous_Timer(Frames=14)
  1814. unk_104F0834(unknown=0x1000028, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1815. Asynchronous_Timer(Frames=22)
  1816. unk_46985674(unknown=0x1000022, unknown=0x3EA, unknown=0xB727C5AC, unknown=0x0, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F333333, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1817. Asynchronous_Timer(Frames=25)
  1818. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0xB727C5AC, unknown=0x0, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1819. Asynchronous_Timer(Frames=30)
  1820. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  1821. Script_End()
  1822. }
  1823. SFX:{
  1824. Asynchronous_Timer(Frames=6)
  1825. unk_F920748A(unknown=0x112)
  1826. Synchronous_Timer(Frames=4)
  1827. unk_3D2CFA86(unknown=0x8047000E)
  1828. Play_Sound(SFX=0xC23002B)
  1829. Synchronous_Timer(Frames=12)
  1830. Play_Sound(SFX=0xC23002C)
  1831. Script_End()
  1832. }
  1833. Expression:{
  1834. SLOPE(unknown=0x6)
  1835. Asynchronous_Timer(Frames=5)
  1836. unk_C026EEC4(Unknown=5)
  1837. SLOPE(unknown=0x6)
  1838. Asynchronous_Timer(Frames=11)
  1839. RUMBLE(unknown=0x10, unknown=0x0)
  1840. Asynchronous_Timer(Frames=12)
  1841. unk_14C10D92(unknown=0x0, unknown=0x3F800000, unknown=0x42A00000, unknown=0x43960000, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  1842. Asynchronous_Timer(Frames=16)
  1843. RUMBLE(unknown=0x10, unknown=0x0)
  1844. Asynchronous_Timer(Frames=21)
  1845. RUMBLE(unknown=0x12, unknown=0x0)
  1846. Asynchronous_Timer(Frames=23)
  1847. unk_D5D67F56(unknown=0x0)
  1848. Script_End()
  1849. }
  1850.  
  1851. 64: [9E61202C]
  1852. Game:{
  1853. Empty
  1854. }
  1855. GFX:{
  1856. Asynchronous_Timer(Frames=5)
  1857. Set_Loop(Iterations=-1)
  1858. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1859. Synchronous_Timer(Frames=5)
  1860. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0x0, unknown=0xB727C5AC, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x40000000, unknown=0x40000000, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1861. Goto(Unknown=-36)
  1862. Script_End()
  1863. }
  1864. SFX:{
  1865. Asynchronous_Timer(Frames=2)
  1866. Play_Sound(SFX=0x112)
  1867. Script_End()
  1868. }
  1869. Expression:{
  1870. unk_C52B4328(unknown=0x3F000000, unknown=0x3DCCCCCD, unknown=0xBF800000, unknown=0x3F333333, unknown=0x3ECCCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  1871. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x43660000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  1872. SLOPE(unknown=0x6)
  1873. unk_F395CC2C(unknown=0x22, unknown=0x39)
  1874. Script_End()
  1875. }
  1876.  
  1877. 65: [6C3662BB]
  1878. Game:{
  1879. Asynchronous_Timer(Frames=4)
  1880. Set_bit(Unknown=0x2100001B)
  1881. Asynchronous_Timer(Frames=5)
  1882. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=4.5, Unknown=13)
  1883. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=2)
  1884. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7.2)
  1885. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  1886. Asynchronous_Timer(Frames=6)
  1887. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=15, Unknown=0x32, Unknown=0x55, Unknown=0x0, Unknown=0x2A, Unknown=3.3, Unknown=0, Unknown=4.5, Unknown=13, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=6, Unknown=7)
  1888. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=10, Unknown=0x169, Unknown=0x5A, Unknown=0x0, Unknown=0xF, Unknown=3.5, Unknown=0, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1889. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=10, Unknown=0x169, Unknown=0x5A, Unknown=0x0, Unknown=0xF, Unknown=2.8, Unknown=0, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1890. Synchronous_Timer(Frames=2)
  1891. Remove_All_Hitboxes()
  1892. Asynchronous_Timer(Frames=20)
  1893. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=4.1, Unknown=-13)
  1894. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=2)
  1895. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7.2)
  1896. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  1897. Asynchronous_Timer(Frames=21)
  1898. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=17, Unknown=0x2F, Unknown=0x55, Unknown=0x0, Unknown=0x2A, Unknown=3.3, Unknown=0, Unknown=4.1, Unknown=-13, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x4, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=5.5, Unknown=-7.5)
  1899. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=11, Unknown=0x169, Unknown=0x5A, Unknown=0x0, Unknown=0xF, Unknown=3.5, Unknown=0, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x4, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1900. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=11, Unknown=0x169, Unknown=0x5A, Unknown=0x0, Unknown=0xF, Unknown=2.8, Unknown=0, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x4, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  1901. Synchronous_Timer(Frames=2)
  1902. Remove_All_Hitboxes()
  1903. Script_End()
  1904. }
  1905. GFX:{
  1906. Asynchronous_Timer(Frames=2)
  1907. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1908. Asynchronous_Timer(Frames=5)
  1909. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1910. Asynchronous_Timer(Frames=7)
  1911. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1912. Asynchronous_Timer(Frames=13)
  1913. unk_6539137D(unknown=0x4)
  1914. Asynchronous_Timer(Frames=16)
  1915. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  1916. Asynchronous_Timer(Frames=21)
  1917. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1918. Asynchronous_Timer(Frames=28)
  1919. unk_6539137D(unknown=0x4)
  1920. Script_End()
  1921. }
  1922. SFX:{
  1923. Asynchronous_Timer(Frames=5)
  1924. unk_F920748A(unknown=0x112)
  1925. Synchronous_Timer(Frames=1)
  1926. unk_3D2CFA86(unknown=0x80470010)
  1927. Play_Sound(SFX=0xC230030)
  1928. Synchronous_Timer(Frames=15)
  1929. Play_Sound(SFX=0xC230030)
  1930. Script_End()
  1931. }
  1932. Expression:{
  1933. SLOPE(unknown=0x6)
  1934. Asynchronous_Timer(Frames=4)
  1935. unk_C026EEC4(Unknown=4)
  1936. unk_040FD56E(unknown=0x1, unknown=0x2, unknown=0x1)
  1937. Asynchronous_Timer(Frames=5)
  1938. RUMBLE(unknown=0x12, unknown=0x0)
  1939. Asynchronous_Timer(Frames=40)
  1940. unk_961521C4(unknown=0x6, unknown=0x10)
  1941. Script_End()
  1942. }
  1943.  
  1944. 3: [00000000]
  1945. Game:{
  1946. Empty
  1947. }
  1948. GFX:{
  1949. Empty
  1950. }
  1951. SFX:{
  1952. Empty
  1953. }
  1954. Expression:{
  1955. Empty
  1956. }
  1957.  
  1958. 67: [53F267D4]
  1959. Game:{
  1960. Empty
  1961. }
  1962. GFX:{
  1963. Asynchronous_Timer(Frames=5)
  1964. Set_Loop(Iterations=-1)
  1965. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  1966. Synchronous_Timer(Frames=5)
  1967. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0x0, unknown=0xB727C5AC, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x40000000, unknown=0x40000000, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  1968. Goto(Unknown=-36)
  1969. Script_End()
  1970. }
  1971. SFX:{
  1972. Asynchronous_Timer(Frames=2)
  1973. Play_Sound(SFX=0x112)
  1974. Script_End()
  1975. }
  1976. Expression:{
  1977. unk_C52B4328(unknown=0x3F4CCCCD, unknown=0x3ECCCCCD, unknown=0xBF800000, unknown=0x3F000000, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  1978. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  1979. SLOPE(unknown=0x6)
  1980. unk_F395CC2C(unknown=0x22, unknown=0x39)
  1981. Script_End()
  1982. }
  1983.  
  1984. 68: [66264190]
  1985. Game:{
  1986. Asynchronous_Timer(Frames=2)
  1987. Set_bit(Unknown=0x2100000D)
  1988. Asynchronous_Timer(Frames=6)
  1989. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=6, Unknown=0x50, Unknown=0x1E, Unknown=0x0, Unknown=0x1E, Unknown=3.5, Unknown=0, Unknown=9.6, Unknown=8, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=11.7, Unknown=3)
  1990. Hitbox(ID=0x1, Part=0x0, Bone=0x3EA, Damage=4, Angle=0x50, KBG=0x1E, FKB=0x0, BKB=0x1E, Size=3.5, X=0, Y=0, Z=6.8, Effect=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Unknown=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x1, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1991. Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=6, Angle=0x50, KBG=0x1E, FKB=0x0, BKB=0x1E, Size=4.8, X=0, Y=9.6, Z=6.8, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1992. Synchronous_Timer(Frames=2)
  1993. Remove_All_Hitboxes()
  1994. Asynchronous_Timer(Frames=15)
  1995. Hitbox(ID=0x0, Part=0x0, Bone=0x16, Damage=8.5, Angle=0x32, KBG=0x64, FKB=0x0, BKB=0x32, Size=5.6, X=0, Y=0, Z=-1.5, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1996. Hitbox(ID=0x1, Part=0x0, Bone=0x3EA, Damage=8.5, Angle=0x32, KBG=0x64, FKB=0x0, BKB=0x32, Size=4.2, X=2.5, Y=0, Z=0.7, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1997. Hitbox(ID=0x2, Part=0x0, Bone=0x3EA, Damage=5, Angle=0x32, KBG=0x64, FKB=0x0, BKB=0x32, Size=4.2, X=2.5, Y=0, Z=7, Effect=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x1, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  1998. Synchronous_Timer(Frames=7)
  1999. Remove_All_Hitboxes()
  2000. Asynchronous_Timer(Frames=47)
  2001. Clear_bit(Unknown=0x2100000D)
  2002. Script_End()
  2003. }
  2004. GFX:{
  2005. Asynchronous_Timer(Frames=5)
  2006. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2007. Asynchronous_Timer(Frames=8)
  2008. unk_6539137D(unknown=0x3)
  2009. Asynchronous_Timer(Frames=14)
  2010. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2011. Asynchronous_Timer(Frames=28)
  2012. unk_6539137D(unknown=0x4)
  2013. Script_End()
  2014. }
  2015. SFX:{
  2016. Asynchronous_Timer(Frames=5)
  2017. unk_3D2CFA86(unknown=0x8047000D)
  2018. Play_Sound(SFX=0xC230024)
  2019. Synchronous_Timer(Frames=9)
  2020. Play_Sound(SFX=0xC230082)
  2021. Script_End()
  2022. }
  2023. Expression:{
  2024. Asynchronous_Timer(Frames=4)
  2025. RUMBLE(unknown=0x10, unknown=0x0)
  2026. Asynchronous_Timer(Frames=13)
  2027. RUMBLE(unknown=0x11, unknown=0x0)
  2028. Script_End()
  2029. }
  2030.  
  2031. 69: [68FDC9A2]
  2032. Game:{
  2033. Set_bit(Unknown=0x2100000D)
  2034. Frame_Speed_Multiplier(Speed=0.66)
  2035. Asynchronous_Timer(Frames=12)
  2036. Frame_Speed_Multiplier(Speed=1)
  2037. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=13, Unknown=4)
  2038. Defensive_Hitbox(Unknown=0x1, Unknown=0x16, Unknown=0x0, Unknown=0, Unknown=0)
  2039. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=0.7)
  2040. Defensive_Hitbox(Unknown=0x3, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7.2)
  2041. unk_AC811479(Unknown=0xD, Unknown=0xFFFFFFFF)
  2042. Asynchronous_Timer(Frames=13)
  2043. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=11, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x32, Unknown=4.8, Unknown=0, Unknown=13, Unknown=4, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=10, Unknown=4)
  2044. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x16, Unknown=11, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x32, Unknown=4.2, Unknown=0, Unknown=0, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2045. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=11, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x32, Unknown=3.5, Unknown=0, Unknown=0, Unknown=0.7, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2046. Special_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x3EA, Unknown=7, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x32, Unknown=3.5, Unknown=0, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2047. Synchronous_Timer(Frames=3)
  2048. Remove_All_Hitboxes()
  2049. Asynchronous_Timer(Frames=36)
  2050. Clear_bit(Unknown=0x2100000D)
  2051. Script_End()
  2052. }
  2053. GFX:{
  2054. Asynchronous_Timer(Frames=12)
  2055. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2056. Asynchronous_Timer(Frames=19)
  2057. unk_6539137D(unknown=0x3)
  2058. Script_End()
  2059. }
  2060. SFX:{
  2061. Asynchronous_Timer(Frames=10)
  2062. unk_3D2CFA86(unknown=0x8047000D)
  2063. Synchronous_Timer(Frames=3)
  2064. Play_Sound(SFX=0xC230083)
  2065. Script_End()
  2066. }
  2067. Expression:{
  2068. Asynchronous_Timer(Frames=12)
  2069. RUMBLE(unknown=0x11, unknown=0x0)
  2070. Script_End()
  2071. }
  2072.  
  2073. 6A: [6F900DBB]
  2074. Game:{
  2075. Asynchronous_Timer(Frames=3)
  2076. Set_bit(Unknown=0x2100000D)
  2077. unk_63623560()
  2078. Asynchronous_Timer(Frames=7)
  2079. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=10.5, Unknown=-7)
  2080. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x40200000, Unknown=0, Unknown=0.4)
  2081. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x40200000, Unknown=0, Unknown=7.2)
  2082. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  2083. Asynchronous_Timer(Frames=8)
  2084. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=12, Unknown=0x169, Unknown=0x64, Unknown=0x0, Unknown=0x1E, Unknown=4.2, Unknown=0, Unknown=10.5, Unknown=-7, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=10.5, Unknown=-4.5)
  2085. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=12, Unknown=0x169, Unknown=0x64, Unknown=0x0, Unknown=0x1E, Unknown=4, Unknown=2.5, Unknown=0, Unknown=0.4, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2086. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=9, Unknown=0x169, Unknown=0x64, Unknown=0x0, Unknown=0xA, Unknown=4, Unknown=2.5, Unknown=0, Unknown=7.2, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2087. Synchronous_Timer(Frames=3)
  2088. Remove_All_Hitboxes()
  2089. Asynchronous_Timer(Frames=32)
  2090. Clear_bit(Unknown=0x2100000D)
  2091. Script_End()
  2092. }
  2093. GFX:{
  2094. Asynchronous_Timer(Frames=7)
  2095. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2096. Asynchronous_Timer(Frames=14)
  2097. unk_6539137D(unknown=0x4)
  2098. Script_End()
  2099. }
  2100. SFX:{
  2101. Asynchronous_Timer(Frames=3)
  2102. Play_Sound(SFX=0x72)
  2103. Synchronous_Timer(Frames=3)
  2104. unk_3D2CFA86(unknown=0x8047000D)
  2105. Play_Sound(SFX=0xC230086)
  2106. Script_End()
  2107. }
  2108. Expression:{
  2109. Asynchronous_Timer(Frames=6)
  2110. RUMBLE(unknown=0x11, unknown=0x0)
  2111. Script_End()
  2112. }
  2113.  
  2114. 6B: [405F24F2]
  2115. Game:{
  2116. Asynchronous_Timer(Frames=3)
  2117. Set_bit(Unknown=0x2100000D)
  2118. Asynchronous_Timer(Frames=4)
  2119. Defensive_Hitbox(Unknown=0x0, Unknown=0xE, Unknown=0x0, Unknown=0, Unknown=0)
  2120. Defensive_Hitbox(Unknown=0x1, Unknown=0x16, Unknown=0x0, Unknown=0, Unknown=0)
  2121. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=1)
  2122. Defensive_Hitbox(Unknown=0x3, Unknown=0x3EA, Unknown=0x0, Unknown=0, Unknown=7)
  2123. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  2124. Asynchronous_Timer(Frames=5)
  2125. Hitbox(ID=0x0, Part=0x0, Bone=0xE, Damage=9, Angle=0x50, KBG=0x50, FKB=0x0, BKB=0x28, Size=3.5, X=0, Y=0, Z=0, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  2126. Hitbox(ID=0x1, Part=0x0, Bone=0x16, Damage=9, Angle=0x50, KBG=0x50, FKB=0x0, BKB=0x28, Size=4.2, X=0, Y=0, Z=0, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  2127. Hitbox(ID=0x2, Part=0x0, Bone=0x3EA, Damage=9, Angle=0x50, KBG=0x50, FKB=0x0, BKB=0x28, Size=3, X=0, Y=0, Z=1, Effect=0x2, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  2128. Hitbox(ID=0x3, Part=0x0, Bone=0x3EA, Damage=6, Angle=0x5A, KBG=0x46, FKB=0x0, BKB=0xA, Size=3.9, X=0, Y=0, Z=7, Effect=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Unknown=0x1, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x1, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xA)
  2129. Asynchronous_Timer(Frames=13)
  2130. Remove_All_Hitboxes()
  2131. Asynchronous_Timer(Frames=38)
  2132. Clear_bit(Unknown=0x2100000D)
  2133. Script_End()
  2134. }
  2135. GFX:{
  2136. Asynchronous_Timer(Frames=3)
  2137. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2138. Asynchronous_Timer(Frames=14)
  2139. unk_6539137D(unknown=0x4)
  2140. Script_End()
  2141. }
  2142. SFX:{
  2143. Asynchronous_Timer(Frames=4)
  2144. unk_3D2CFA86(unknown=0x8047000D)
  2145. Play_Sound(SFX=0xC230085)
  2146. Synchronous_Timer(Frames=20)
  2147. Play_Sound(SFX=0xC23001D)
  2148. Script_End()
  2149. }
  2150. Expression:{
  2151. Asynchronous_Timer(Frames=3)
  2152. RUMBLE(unknown=0x11, unknown=0x0)
  2153. Script_End()
  2154. }
  2155.  
  2156. 6C: [DE3CDC95]
  2157. Game:{
  2158. Asynchronous_Timer(Frames=3)
  2159. Set_bit(Unknown=0x2100000D)
  2160. Asynchronous_Timer(Frames=15)
  2161. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=-2.5, Unknown=0.4)
  2162. Defensive_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=-2.5, Unknown=0.4)
  2163. Defensive_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=-6.8, Unknown=0.4)
  2164. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  2165. Asynchronous_Timer(Frames=16)
  2166. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=15, Unknown=0x10E, Unknown=0x5A, Unknown=0x0, Unknown=0x14, Unknown=3.6, Unknown=0, Unknown=-2.5, Unknown=0.4, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=-3.5, Unknown=0.4)
  2167. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=15, Unknown=0x50, Unknown=0x5A, Unknown=0x0, Unknown=0x14, Unknown=3.6, Unknown=0, Unknown=-2.5, Unknown=0.4, Unknown=0x2, Unknown=0, Unknown=1.3, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=-3.5, Unknown=0.4)
  2168. Extended_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=10, Unknown=0x50, Unknown=0x5A, Unknown=0x0, Unknown=0x1E, Unknown=5.4, Unknown=0, Unknown=-6.8, Unknown=0.4, Unknown=0x2, Unknown=0, Unknown=0.7, Unknown=1, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x1, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=-1, Unknown=0.4)
  2169. Asynchronous_Timer(Frames=18)
  2170. Remove_All_Hitboxes()
  2171. Asynchronous_Timer(Frames=55)
  2172. Clear_bit(Unknown=0x2100000D)
  2173. Script_End()
  2174. }
  2175. GFX:{
  2176. Asynchronous_Timer(Frames=7)
  2177. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  2178. Asynchronous_Timer(Frames=14)
  2179. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  2180. Asynchronous_Timer(Frames=20)
  2181. unk_6539137D(unknown=0x3)
  2182. Script_End()
  2183. }
  2184. SFX:{
  2185. Asynchronous_Timer(Frames=8)
  2186. Play_Sound(SFX=0xC260008)
  2187. Synchronous_Timer(Frames=5)
  2188. Play_Sound(SFX=0xC23002A)
  2189. Script_End()
  2190. }
  2191. Expression:{
  2192. unk_8FF62E3D(unknown=0x0)
  2193. Asynchronous_Timer(Frames=13)
  2194. RUMBLE(unknown=0x12, unknown=0x0)
  2195. Asynchronous_Timer(Frames=60)
  2196. unk_8FF62E3D(unknown=0x1)
  2197. Script_End()
  2198. }
  2199.  
  2200. 6D: [BB31D589]
  2201. Game:{
  2202. Empty
  2203. }
  2204. GFX:{
  2205. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  2206. Script_End()
  2207. }
  2208. SFX:{
  2209. Asynchronous_Timer(Frames=4)
  2210. unk_E022FE8A(unknown=0xC23001F)
  2211. Script_End()
  2212. }
  2213. Expression:{
  2214. RUMBLE(unknown=0x10, unknown=0x0)
  2215. SLOPE(unknown=0x6)
  2216. Script_End()
  2217. }
  2218.  
  2219. 6E: [B5EA5DBB]
  2220. Game:{
  2221. Empty
  2222. }
  2223. GFX:{
  2224. Subroutine(Hash=0xBB31D589)
  2225. Script_End()
  2226. }
  2227. SFX:{
  2228. Asynchronous_Timer(Frames=4)
  2229. unk_E022FE8A(unknown=0xC23001F)
  2230. Script_End()
  2231. }
  2232. Expression:{
  2233. RUMBLE(unknown=0x10, unknown=0x0)
  2234. SLOPE(unknown=0x1)
  2235. Asynchronous_Timer(Frames=25)
  2236. unk_961521C4(unknown=0x6, unknown=0x4)
  2237. Script_End()
  2238. }
  2239.  
  2240. 6F: [B28799A2]
  2241. Game:{
  2242. Empty
  2243. }
  2244. GFX:{
  2245. Subroutine(Hash=0xBB31D589)
  2246. Script_End()
  2247. }
  2248. SFX:{
  2249. Asynchronous_Timer(Frames=4)
  2250. unk_E022FE8A(unknown=0xC23001F)
  2251. Script_End()
  2252. }
  2253. Expression:{
  2254. RUMBLE(unknown=0x10, unknown=0x0)
  2255. SLOPE(unknown=0x6)
  2256. Script_End()
  2257. }
  2258.  
  2259. 70: [24E99BA6]
  2260. Game:{
  2261. Empty
  2262. }
  2263. GFX:{
  2264. Subroutine(Hash=0xBB31D589)
  2265. Script_End()
  2266. }
  2267. SFX:{
  2268. Asynchronous_Timer(Frames=4)
  2269. unk_E022FE8A(unknown=0xC23001F)
  2270. Script_End()
  2271. }
  2272. Expression:{
  2273. RUMBLE(unknown=0x10, unknown=0x0)
  2274. SLOPE(unknown=0x6)
  2275. Script_End()
  2276. }
  2277.  
  2278. 71: [BA8A63C1]
  2279. Game:{
  2280. Empty
  2281. }
  2282. GFX:{
  2283. Subroutine(Hash=0xBB31D589)
  2284. Script_End()
  2285. }
  2286. SFX:{
  2287. Asynchronous_Timer(Frames=4)
  2288. unk_E022FE8A(unknown=0xC23001F)
  2289. Script_End()
  2290. }
  2291. Expression:{
  2292. unk_8FF62E3D(unknown=0x0)
  2293. RUMBLE(unknown=0x10, unknown=0x0)
  2294. SLOPE(unknown=0x6)
  2295. Asynchronous_Timer(Frames=21)
  2296. unk_8FF62E3D(unknown=0x1)
  2297. Script_End()
  2298. }
  2299.  
  2300. 72: [C56B7B64]
  2301. Game:{
  2302. Asynchronous_Timer(Frames=7)
  2303. Grab_Collision(ID=0x0, Bone=0x0, Size=3.3, Z=0, Y=8, X=4, Action=0x3F, AirGround=0x3, Unknown=0x0, Unknown=8, Unknown=7.4)
  2304. External_Subroutine(Unknown=0x49FA5BDD)
  2305. Synchronous_Timer(Frames=2)
  2306. Terminate_Grab_Collisions()
  2307. Set_bit(Unknown=0x2100000D)
  2308. Script_End()
  2309. }
  2310. GFX:{
  2311. Empty
  2312. }
  2313. SFX:{
  2314. Asynchronous_Timer(Frames=3)
  2315. Play_Sound(SFX=0x6F)
  2316. Synchronous_Timer(Frames=8)
  2317. unk_F920748A(unknown=0x6F)
  2318. Script_End()
  2319. }
  2320. Expression:{
  2321. SLOPE(unknown=0x6)
  2322. Script_End()
  2323. }
  2324.  
  2325. 73: [1A89BEB6]
  2326. Game:{
  2327. Asynchronous_Timer(Frames=8)
  2328. Grab_Collision(ID=0x0, Bone=0x0, Size=2.6, Z=0, Y=7, X=4, Action=0x3F, AirGround=0x3, Unknown=0x0, Unknown=7, Unknown=9.3)
  2329. External_Subroutine(Unknown=0x49FA5BDD)
  2330. Synchronous_Timer(Frames=2)
  2331. Terminate_Grab_Collisions()
  2332. Set_bit(Unknown=0x2100000D)
  2333. Script_End()
  2334. }
  2335. GFX:{
  2336. Empty
  2337. }
  2338. SFX:{
  2339. Asynchronous_Timer(Frames=3)
  2340. Play_Sound(SFX=0x6F)
  2341. Synchronous_Timer(Frames=11)
  2342. unk_F920748A(unknown=0x6F)
  2343. Script_End()
  2344. }
  2345. Expression:{
  2346. Asynchronous_Timer(Frames=7)
  2347. unk_961521C4(unknown=0x6, unknown=0x3)
  2348. Script_End()
  2349. }
  2350.  
  2351. 74: [A1C776F1]
  2352. Game:{
  2353. Asynchronous_Timer(Frames=9)
  2354. Grab_Collision(ID=0x0, Bone=0x0, Size=3.3, Z=0, Y=7, X=-4, Action=0x3F, AirGround=0x3, Unknown=0x0, Unknown=7, Unknown=-13.4)
  2355. External_Subroutine(Unknown=0x49FA5BDD)
  2356. Synchronous_Timer(Frames=2)
  2357. Terminate_Grab_Collisions()
  2358. Set_bit(Unknown=0x2100000D)
  2359. Script_End()
  2360. }
  2361. GFX:{
  2362. Empty
  2363. }
  2364. SFX:{
  2365. Asynchronous_Timer(Frames=3)
  2366. Play_Sound(SFX=0x6F)
  2367. Synchronous_Timer(Frames=8)
  2368. unk_F920748A(unknown=0x6F)
  2369. Script_End()
  2370. }
  2371. Expression:{
  2372. Asynchronous_Timer(Frames=3)
  2373. unk_961521C4(unknown=0x6, unknown=0x3)
  2374. Script_End()
  2375. }
  2376.  
  2377. 75: [FC09E053]
  2378. Game:{
  2379. Empty
  2380. }
  2381. GFX:{
  2382. Empty
  2383. }
  2384. SFX:{
  2385. Empty
  2386. }
  2387. Expression:{
  2388. SLOPE(unknown=0x6)
  2389. Script_End()
  2390. }
  2391.  
  2392. 76: [21E49500]
  2393. Game:{
  2394. Asynchronous_Timer(Frames=6)
  2395. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x5, Unknown=2, Unknown=0x50, Unknown=0x64, Unknown=0x1E, Unknown=0x0, Unknown=5.8, Unknown=0, Unknown=0, Unknown=0, Unknown=0x0, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0x7, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  2396. Synchronous_Timer(Frames=1)
  2397. Remove_All_Hitboxes()
  2398. Asynchronous_Timer(Frames=16)
  2399. Set_bit(Unknown=0x2100000D)
  2400. Script_End()
  2401. }
  2402. GFX:{
  2403. Asynchronous_Timer(Frames=3)
  2404. Asynchronous_Timer(Frames=5)
  2405. unk_0EDC8BFD(unknown=0x100008D, unknown=0x0, unknown=0x3F800000, unknown=0x41180000, unknown=0xC0400000, unknown=0xC1700000, unknown=0x0, unknown=0x0, unknown=0x3F333333, unknown=0x1)
  2406. Script_End()
  2407. }
  2408. SFX:{
  2409. Empty
  2410. }
  2411. Expression:{
  2412. SLOPE(unknown=0x4)
  2413. Asynchronous_Timer(Frames=7)
  2414. RUMBLE(unknown=0x10, unknown=0x0)
  2415. Asynchronous_Timer(Frames=22)
  2416. unk_961521C4(unknown=0x6, unknown=0x2)
  2417. Script_End()
  2418. }
  2419.  
  2420. 77: [E985EF29]
  2421. Game:{
  2422. Empty
  2423. }
  2424. GFX:{
  2425. Empty
  2426. }
  2427. SFX:{
  2428. Empty
  2429. }
  2430. Expression:{
  2431. Empty
  2432. }
  2433.  
  2434. 78: [CE211DAE]
  2435. Game:{
  2436. Throw_Specifier(ID=0x0, Bone=0x0, Damage=5, Angle=0x2D, KBG=0x2D, WKB=0x0, BKB=0x46, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2437. Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2438. Asynchronous_Timer(Frames=15)
  2439. Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
  2440. Script_End()
  2441. }
  2442. GFX:{
  2443. Asynchronous_Timer(Frames=21)
  2444. unk_46985674(unknown=0x1000010, unknown=0x0, unknown=0x0, unknown=0x41900000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  2445. Script_End()
  2446. }
  2447. SFX:{
  2448. Asynchronous_Timer(Frames=3)
  2449. Play_Sound(SFX=0x120)
  2450. Synchronous_Timer(Frames=11)
  2451. unk_3D2CFA86(unknown=0x80470000)
  2452. Play_Sound(SFX=0x121)
  2453. Script_End()
  2454. }
  2455. Expression:{
  2456. SLOPE(unknown=0x6)
  2457. Asynchronous_Timer(Frames=15)
  2458. Screen_Shake(unknown=0x4)
  2459. RUMBLE(unknown=0xD, unknown=0x0)
  2460. Script_End()
  2461. }
  2462.  
  2463. 79: [C94CD9B7]
  2464. Game:{
  2465. Throw_Specifier(ID=0x0, Bone=0x0, Damage=5, Angle=0x75, KBG=0x2D, WKB=0x0, BKB=0x46, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2466. Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2467. Asynchronous_Timer(Frames=8)
  2468. Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
  2469. Script_End()
  2470. }
  2471. GFX:{
  2472. Asynchronous_Timer(Frames=12)
  2473. unk_46985674(unknown=0x1000010, unknown=0x0, unknown=0x0, unknown=0x41900000, unknown=0xC1200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  2474. Script_End()
  2475. }
  2476. SFX:{
  2477. Asynchronous_Timer(Frames=3)
  2478. Play_Sound(SFX=0x120)
  2479. Synchronous_Timer(Frames=5)
  2480. unk_3D2CFA86(unknown=0x80470000)
  2481. Play_Sound(SFX=0x121)
  2482. Script_End()
  2483. }
  2484. Expression:{
  2485. SLOPE(unknown=0x4)
  2486. Asynchronous_Timer(Frames=8)
  2487. Screen_Shake(unknown=0x4)
  2488. RUMBLE(unknown=0xD, unknown=0x0)
  2489. Asynchronous_Timer(Frames=41)
  2490. unk_961521C4(unknown=0x6, unknown=0x2)
  2491. Script_End()
  2492. }
  2493.  
  2494. 7A: [494FB40D]
  2495. Game:{
  2496. Throw_Specifier(ID=0x0, Bone=0x0, Damage=6, Angle=0x61, KBG=0x64, WKB=0x0, BKB=0x3C, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2497. Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2498. Asynchronous_Timer(Frames=13)
  2499. Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
  2500. Script_End()
  2501. }
  2502. GFX:{
  2503. Asynchronous_Timer(Frames=16)
  2504. unk_46985674(unknown=0x1000010, unknown=0x1A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  2505. Script_End()
  2506. }
  2507. SFX:{
  2508. Asynchronous_Timer(Frames=3)
  2509. Play_Sound(SFX=0x120)
  2510. Synchronous_Timer(Frames=8)
  2511. unk_3D2CFA86(unknown=0x80470000)
  2512. Play_Sound(SFX=0x121)
  2513. Script_End()
  2514. }
  2515. Expression:{
  2516. SLOPE(unknown=0x6)
  2517. Asynchronous_Timer(Frames=13)
  2518. Screen_Shake(unknown=0x4)
  2519. RUMBLE(unknown=0xD, unknown=0x0)
  2520. Script_End()
  2521. }
  2522.  
  2523. 7B: [D72C4C6A]
  2524. Game:{
  2525. Throw_Specifier(ID=0x0, Bone=0x0, Damage=5, Angle=0x50, KBG=0x3C, WKB=0x0, BKB=0x41, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2526. Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
  2527. Asynchronous_Timer(Frames=16)
  2528. Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
  2529. Script_End()
  2530. }
  2531. GFX:{
  2532. Asynchronous_Timer(Frames=15)
  2533. unk_104F0834(unknown=0x1000008, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  2534. Script_End()
  2535. }
  2536. SFX:{
  2537. Asynchronous_Timer(Frames=2)
  2538. Play_Sound(SFX=0x120)
  2539. Synchronous_Timer(Frames=14)
  2540. unk_3D2CFA86(unknown=0x80470000)
  2541. Play_Sound(SFX=0x127)
  2542. unk_F7016A91(unknown=0x5E)
  2543. Play_Sound(SFX=0x3F)
  2544. Script_End()
  2545. }
  2546. Expression:{
  2547. SLOPE(unknown=0x6)
  2548. Asynchronous_Timer(Frames=15)
  2549. RUMBLE(unknown=0xD, unknown=0x0)
  2550. Asynchronous_Timer(Frames=16)
  2551. Screen_Shake(unknown=0x4)
  2552. Script_End()
  2553. }
  2554.  
  2555. 7C: [8FAA0E1A]
  2556. Game:{
  2557. Empty
  2558. }
  2559. GFX:{
  2560. Empty
  2561. }
  2562. SFX:{
  2563. Empty
  2564. }
  2565. Expression:{
  2566. Empty
  2567. }
  2568.  
  2569. 7D: [88C7CA03]
  2570. Game:{
  2571. Empty
  2572. }
  2573. GFX:{
  2574. Empty
  2575. }
  2576. SFX:{
  2577. Empty
  2578. }
  2579. Expression:{
  2580. Empty
  2581. }
  2582.  
  2583. 7E: [8502488B]
  2584. Game:{
  2585. Empty
  2586. }
  2587. GFX:{
  2588. Empty
  2589. }
  2590. SFX:{
  2591. Empty
  2592. }
  2593. Expression:{
  2594. Empty
  2595. }
  2596.  
  2597. 7F: [1B61B0EC]
  2598. Game:{
  2599. Empty
  2600. }
  2601. GFX:{
  2602. Empty
  2603. }
  2604. SFX:{
  2605. Empty
  2606. }
  2607. Expression:{
  2608. Empty
  2609. }
  2610.  
  2611. 7C: [8FAA0E1A]
  2612. Game:{
  2613. Empty
  2614. }
  2615. GFX:{
  2616. Empty
  2617. }
  2618. SFX:{
  2619. Empty
  2620. }
  2621. Expression:{
  2622. Empty
  2623. }
  2624.  
  2625. 7D: [88C7CA03]
  2626. Game:{
  2627. Empty
  2628. }
  2629. GFX:{
  2630. Empty
  2631. }
  2632. SFX:{
  2633. Empty
  2634. }
  2635. Expression:{
  2636. Empty
  2637. }
  2638.  
  2639. 7E: [8502488B]
  2640. Game:{
  2641. Empty
  2642. }
  2643. GFX:{
  2644. Empty
  2645. }
  2646. SFX:{
  2647. Empty
  2648. }
  2649. Expression:{
  2650. Empty
  2651. }
  2652.  
  2653. 7F: [1B61B0EC]
  2654. Game:{
  2655. Empty
  2656. }
  2657. GFX:{
  2658. Empty
  2659. }
  2660. SFX:{
  2661. Empty
  2662. }
  2663. Expression:{
  2664. Empty
  2665. }
  2666.  
  2667. 7C: [8FAA0E1A]
  2668. Game:{
  2669. Empty
  2670. }
  2671. GFX:{
  2672. Empty
  2673. }
  2674. SFX:{
  2675. Empty
  2676. }
  2677. Expression:{
  2678. Empty
  2679. }
  2680.  
  2681. 7D: [88C7CA03]
  2682. Game:{
  2683. Empty
  2684. }
  2685. GFX:{
  2686. Empty
  2687. }
  2688. SFX:{
  2689. Empty
  2690. }
  2691. Expression:{
  2692. Empty
  2693. }
  2694.  
  2695. 7E: [8502488B]
  2696. Game:{
  2697. Empty
  2698. }
  2699. GFX:{
  2700. Empty
  2701. }
  2702. SFX:{
  2703. Empty
  2704. }
  2705. Expression:{
  2706. Empty
  2707. }
  2708.  
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  3678. }
  3679.  
  3680. CA: [1C80B560]
  3681. Game:{
  3682. Empty
  3683. }
  3684. GFX:{
  3685. Empty
  3686. }
  3687. SFX:{
  3688. Empty
  3689. }
  3690. Expression:{
  3691. Asynchronous_Timer(Frames=22)
  3692. unk_961521C4(unknown=0x6, unknown=0x3)
  3693. Script_End()
  3694. }
  3695.  
  3696. CB: [6B8785F6]
  3697. Game:{
  3698. Empty
  3699. }
  3700. GFX:{
  3701. Empty
  3702. }
  3703. SFX:{
  3704. Empty
  3705. }
  3706. Expression:{
  3707. Asynchronous_Timer(Frames=40)
  3708. unk_961521C4(unknown=0x6, unknown=0x3)
  3709. Script_End()
  3710. }
  3711.  
  3712. CC: [DAD917F8]
  3713. Game:{
  3714. Empty
  3715. }
  3716. GFX:{
  3717. Empty
  3718. }
  3719. SFX:{
  3720. Empty
  3721. }
  3722. Expression:{
  3723. Empty
  3724. }
  3725.  
  3726. CD: [43D04642]
  3727. Game:{
  3728. Empty
  3729. }
  3730. GFX:{
  3731. Empty
  3732. }
  3733. SFX:{
  3734. Empty
  3735. }
  3736. Expression:{
  3737. Empty
  3738. }
  3739.  
  3740. CE: [34D776D4]
  3741. Game:{
  3742. Empty
  3743. }
  3744. GFX:{
  3745. Empty
  3746. }
  3747. SFX:{
  3748. Empty
  3749. }
  3750. Expression:{
  3751. Empty
  3752. }
  3753.  
  3754. CF: [B702B096]
  3755. Game:{
  3756. Empty
  3757. }
  3758. GFX:{
  3759. Empty
  3760. }
  3761. SFX:{
  3762. Asynchronous_Timer(Frames=2)
  3763. unk_7F0F890E(unknown=0x80470002, unknown=0x80470003)
  3764. Script_End()
  3765. }
  3766. Expression:{
  3767. Empty
  3768. }
  3769.  
  3770. D0: [59E57804]
  3771. Game:{
  3772. Empty
  3773. }
  3774. GFX:{
  3775. Empty
  3776. }
  3777. SFX:{
  3778. Asynchronous_Timer(Frames=2)
  3779. unk_7F0F890E(unknown=0x80470002, unknown=0x80470003)
  3780. Script_End()
  3781. }
  3782. Expression:{
  3783. Empty
  3784. }
  3785.  
  3786. D1: [296148F1]
  3787. Game:{
  3788. Empty
  3789. }
  3790. GFX:{
  3791. Empty
  3792. }
  3793. SFX:{
  3794. Asynchronous_Timer(Frames=2)
  3795. unk_7F0F890E(unknown=0x80470002, unknown=0x80470003)
  3796. Script_End()
  3797. }
  3798. Expression:{
  3799. Empty
  3800. }
  3801.  
  3802. D2: [D8BA57E2]
  3803. Game:{
  3804. Empty
  3805. }
  3806. GFX:{
  3807. Empty
  3808. }
  3809. SFX:{
  3810. Asynchronous_Timer(Frames=2)
  3811. unk_7F0F890E(unknown=0x80470002, unknown=0x80470003)
  3812. Script_End()
  3813. }
  3814. Expression:{
  3815. Empty
  3816. }
  3817.  
  3818. D3: [1BC6F97C]
  3819. Game:{
  3820. Empty
  3821. }
  3822. GFX:{
  3823. Empty
  3824. }
  3825. SFX:{
  3826. Asynchronous_Timer(Frames=2)
  3827. unk_7F0F890E(unknown=0x80470002, unknown=0x80470003)
  3828. Script_End()
  3829. }
  3830. Expression:{
  3831. Empty
  3832. }
  3833.  
  3834. D4: [D396F60A]
  3835. Game:{
  3836. Empty
  3837. }
  3838. GFX:{
  3839. Empty
  3840. }
  3841. SFX:{
  3842. Empty
  3843. }
  3844. Expression:{
  3845. Empty
  3846. }
  3847.  
  3848. D5: [A448FE61]
  3849. Game:{
  3850. Asynchronous_Timer(Frames=3)
  3851. Asynchronous_Timer(Frames=23)
  3852. Script_End()
  3853. }
  3854. GFX:{
  3855. unk_46985674(unknown=0x1000008, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  3856. unk_6A441545(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  3857. Script_End()
  3858. }
  3859. SFX:{
  3860. Asynchronous_Timer(Frames=1)
  3861. unk_F920748A(unknown=0x44)
  3862. unk_F920748A(unknown=0x45)
  3863. unk_F920748A(unknown=0x46)
  3864. Synchronous_Timer(Frames=1)
  3865. unk_F7016A91(unknown=0x5E)
  3866. Script_End()
  3867. }
  3868. Expression:{
  3869. Screen_Shake(unknown=0x4)
  3870. RUMBLE(unknown=0xA, unknown=0x0)
  3871. Asynchronous_Timer(Frames=24)
  3872. unk_961521C4(unknown=0x1, unknown=0x2)
  3873. Script_End()
  3874. }
  3875.  
  3876. D6: [112E93C9]
  3877. Game:{
  3878. Empty
  3879. }
  3880. GFX:{
  3881. Empty
  3882. }
  3883. SFX:{
  3884. Asynchronous_Timer(Frames=1)
  3885. unk_F920748A(unknown=0x44)
  3886. unk_F920748A(unknown=0x45)
  3887. unk_F920748A(unknown=0x46)
  3888. Synchronous_Timer(Frames=1)
  3889. unk_A21BC6EA(Unknown=0x21000021)
  3890. unk_870CF021(unknown=0x4)
  3891. unk_F7016A91(unknown=0x5F)
  3892. Script_End()
  3893. }
  3894. Expression:{
  3895. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  3896. Script_End()
  3897. }
  3898.  
  3899. D7: [D1D14759]
  3900. Game:{
  3901. Empty
  3902. }
  3903. GFX:{
  3904. Empty
  3905. }
  3906. SFX:{
  3907. Asynchronous_Timer(Frames=1)
  3908. unk_F7016A91(unknown=0x5F)
  3909. Script_End()
  3910. }
  3911. Expression:{
  3912. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  3913. Script_End()
  3914. }
  3915.  
  3916. D8: [7FB4B68C]
  3917. Game:{
  3918. Empty
  3919. }
  3920. GFX:{
  3921. Empty
  3922. }
  3923. SFX:{
  3924. Asynchronous_Timer(Frames=1)
  3925. unk_F7016A91(unknown=0x5F)
  3926. Script_End()
  3927. }
  3928. Expression:{
  3929. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  3930. Script_End()
  3931. }
  3932.  
  3933. D9: [52892616]
  3934. Game:{
  3935. Asynchronous_Timer(Frames=3)
  3936. unk_E1E1ED52(Unknown=0x0, Unknown=0x2)
  3937. Asynchronous_Timer(Frames=9)
  3938. unk_87C50592(Unknown=0x2)
  3939. Script_End()
  3940. }
  3941. GFX:{
  3942. Empty
  3943. }
  3944. SFX:{
  3945. Empty
  3946. }
  3947. Expression:{
  3948. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  3949. Script_End()
  3950. }
  3951.  
  3952. DA: [A4894904]
  3953. Game:{
  3954. Empty
  3955. }
  3956. GFX:{
  3957. Empty
  3958. }
  3959. SFX:{
  3960. Asynchronous_Timer(Frames=3)
  3961. Play_Sound(SFX=0xC230021)
  3962. Synchronous_Timer(Frames=8)
  3963. unk_CDBF3106(unknown=0xC230001)
  3964. Synchronous_Timer(Frames=15)
  3965. unk_CDBF3106(unknown=0xC230002)
  3966. Script_End()
  3967. }
  3968. Expression:{
  3969. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  3970. Asynchronous_Timer(Frames=17)
  3971. unk_961521C4(unknown=0x6, unknown=0x6)
  3972. Script_End()
  3973. }
  3974.  
  3975. DB: [24888B77]
  3976. Game:{
  3977. Asynchronous_Timer(Frames=15)
  3978. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=-18)
  3979. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  3980. Asynchronous_Timer(Frames=16)
  3981. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=7, Unknown=0x30, Unknown=0x30, Unknown=0x0, Unknown=0x50, Unknown=5, Unknown=0, Unknown=5, Unknown=-18, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=-5)
  3982. Synchronous_Timer(Frames=2)
  3983. Remove_All_Hitboxes()
  3984. Asynchronous_Timer(Frames=22)
  3985. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=18.5)
  3986. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  3987. Asynchronous_Timer(Frames=23)
  3988. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=7, Unknown=0x30, Unknown=0x30, Unknown=0x0, Unknown=0x50, Unknown=5, Unknown=0, Unknown=5, Unknown=18.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=5.5)
  3989. Synchronous_Timer(Frames=2)
  3990. Remove_All_Hitboxes()
  3991. Script_End()
  3992. }
  3993. GFX:{
  3994. Asynchronous_Timer(Frames=14)
  3995. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  3996. Asynchronous_Timer(Frames=16)
  3997. unk_C84B610E(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  3998. Asynchronous_Timer(Frames=17)
  3999. unk_6539137D(unknown=0x4)
  4000. Asynchronous_Timer(Frames=21)
  4001. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  4002. Asynchronous_Timer(Frames=22)
  4003. unk_C84B610E(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4004. Asynchronous_Timer(Frames=26)
  4005. unk_6539137D(unknown=0x4)
  4006. Script_End()
  4007. }
  4008. SFX:{
  4009. Asynchronous_Timer(Frames=1)
  4010. Play_Sound(SFX=0xC230018)
  4011. Synchronous_Timer(Frames=13)
  4012. Play_Sound(SFX=0xC230035)
  4013. Synchronous_Timer(Frames=7)
  4014. Play_Sound(SFX=0x3A)
  4015. Script_End()
  4016. }
  4017. Expression:{
  4018. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4019. Asynchronous_Timer(Frames=11)
  4020. RUMBLE(unknown=0x13, unknown=0x0)
  4021. Asynchronous_Timer(Frames=46)
  4022. unk_961521C4(unknown=0x6, unknown=0x6)
  4023. Script_End()
  4024. }
  4025.  
  4026. DC: [80EA355C]
  4027. Game:{
  4028. Empty
  4029. }
  4030. GFX:{
  4031. Asynchronous_Timer(Frames=14)
  4032. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0xC0C00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4033. Asynchronous_Timer(Frames=25)
  4034. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4035. Script_End()
  4036. }
  4037. SFX:{
  4038. Asynchronous_Timer(Frames=1)
  4039. Play_Sound(SFX=0xC230018)
  4040. Synchronous_Timer(Frames=10)
  4041. Play_Sound(SFX=0xC230022)
  4042. Synchronous_Timer(Frames=18)
  4043. Play_Sound(SFX=0xC23001E)
  4044. Script_End()
  4045. }
  4046. Expression:{
  4047. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  4048. Asynchronous_Timer(Frames=28)
  4049. unk_961521C4(unknown=0x6, unknown=0x6)
  4050. Script_End()
  4051. }
  4052.  
  4053. DD: [79E30073]
  4054. Game:{
  4055. Empty
  4056. }
  4057. GFX:{
  4058. Asynchronous_Timer(Frames=13)
  4059. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4060. Script_End()
  4061. }
  4062. SFX:{
  4063. Asynchronous_Timer(Frames=1)
  4064. Play_Sound(SFX=0xC230018)
  4065. Synchronous_Timer(Frames=11)
  4066. Play_Sound(SFX=0xC230023)
  4067. Synchronous_Timer(Frames=19)
  4068. Play_Sound(SFX=0xC23001E)
  4069. Script_End()
  4070. }
  4071. Expression:{
  4072. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  4073. Asynchronous_Timer(Frames=16)
  4074. unk_961521C4(unknown=0x6, unknown=0x6)
  4075. Script_End()
  4076. }
  4077.  
  4078. DE: [E42E1C1E]
  4079. Game:{
  4080. Empty
  4081. }
  4082. GFX:{
  4083. Empty
  4084. }
  4085. SFX:{
  4086. Asynchronous_Timer(Frames=2)
  4087. unk_F7016A91(unknown=0x5F)
  4088. Script_End()
  4089. }
  4090. Expression:{
  4091. Asynchronous_Timer(Frames=19)
  4092. unk_961521C4(unknown=0x1, unknown=0x3)
  4093. Script_End()
  4094. }
  4095.  
  4096. DF: [CEF8DE93]
  4097. Game:{
  4098. Asynchronous_Timer(Frames=3)
  4099. Asynchronous_Timer(Frames=23)
  4100. Script_End()
  4101. }
  4102. GFX:{
  4103. Subroutine(Hash=0xA448FE61)
  4104. Script_End()
  4105. }
  4106. SFX:{
  4107. Asynchronous_Timer(Frames=1)
  4108. unk_F920748A(unknown=0x44)
  4109. unk_F920748A(unknown=0x45)
  4110. unk_F920748A(unknown=0x46)
  4111. Synchronous_Timer(Frames=1)
  4112. unk_F7016A91(unknown=0x5E)
  4113. Script_End()
  4114. }
  4115. Expression:{
  4116. Screen_Shake(unknown=0x4)
  4117. RUMBLE(unknown=0xA, unknown=0x0)
  4118. Asynchronous_Timer(Frames=18)
  4119. unk_961521C4(unknown=0x1, unknown=0x2)
  4120. Script_End()
  4121. }
  4122.  
  4123. E0: [7B9EB33B]
  4124. Game:{
  4125. Empty
  4126. }
  4127. GFX:{
  4128. Empty
  4129. }
  4130. SFX:{
  4131. Asynchronous_Timer(Frames=1)
  4132. unk_F920748A(unknown=0x44)
  4133. unk_F920748A(unknown=0x45)
  4134. unk_F920748A(unknown=0x46)
  4135. Synchronous_Timer(Frames=1)
  4136. unk_A21BC6EA(Unknown=0x21000021)
  4137. unk_870CF021(unknown=0x4)
  4138. unk_F7016A91(unknown=0x5F)
  4139. Script_End()
  4140. }
  4141. Expression:{
  4142. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4143. Script_End()
  4144. }
  4145.  
  4146. E1: [BB6167AB]
  4147. Game:{
  4148. Empty
  4149. }
  4150. GFX:{
  4151. Empty
  4152. }
  4153. SFX:{
  4154. Asynchronous_Timer(Frames=1)
  4155. unk_F7016A91(unknown=0x5F)
  4156. Script_End()
  4157. }
  4158. Expression:{
  4159. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4160. Script_End()
  4161. }
  4162.  
  4163. E2: [2C6D959C]
  4164. Game:{
  4165. Empty
  4166. }
  4167. GFX:{
  4168. Empty
  4169. }
  4170. SFX:{
  4171. Asynchronous_Timer(Frames=1)
  4172. unk_F7016A91(unknown=0x5E)
  4173. Script_End()
  4174. }
  4175. Expression:{
  4176. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4177. Script_End()
  4178. }
  4179.  
  4180. E3: [383906E4]
  4181. Game:{
  4182. Asynchronous_Timer(Frames=2)
  4183. unk_E1E1ED52(Unknown=0x0, Unknown=0x2)
  4184. Asynchronous_Timer(Frames=5)
  4185. unk_87C50592(Unknown=0x2)
  4186. Script_End()
  4187. }
  4188. GFX:{
  4189. Empty
  4190. }
  4191. SFX:{
  4192. Empty
  4193. }
  4194. Expression:{
  4195. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4196. Script_End()
  4197. }
  4198.  
  4199. E4: [CE3969F6]
  4200. Game:{
  4201. Empty
  4202. }
  4203. GFX:{
  4204. Empty
  4205. }
  4206. SFX:{
  4207. Asynchronous_Timer(Frames=3)
  4208. Play_Sound(SFX=0xC230021)
  4209. Synchronous_Timer(Frames=8)
  4210. unk_CDBF3106(unknown=0xC230001)
  4211. Synchronous_Timer(Frames=15)
  4212. unk_CDBF3106(unknown=0xC230002)
  4213. Script_End()
  4214. }
  4215. Expression:{
  4216. SLOPE(unknown=0x1)
  4217. Asynchronous_Timer(Frames=3)
  4218. unk_961521C4(unknown=0x6, unknown=0x6)
  4219. Script_End()
  4220. }
  4221.  
  4222. E5: [4E38AB85]
  4223. Game:{
  4224. Asynchronous_Timer(Frames=15)
  4225. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=16)
  4226. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  4227. Asynchronous_Timer(Frames=16)
  4228. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=7, Unknown=0x30, Unknown=0x30, Unknown=0x0, Unknown=0x50, Unknown=5, Unknown=0, Unknown=5, Unknown=16, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=4)
  4229. Synchronous_Timer(Frames=2)
  4230. Remove_All_Hitboxes()
  4231. Asynchronous_Timer(Frames=20)
  4232. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=-14)
  4233. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  4234. Asynchronous_Timer(Frames=21)
  4235. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=7, Unknown=0x30, Unknown=0x30, Unknown=0x0, Unknown=0x50, Unknown=5, Unknown=0, Unknown=5, Unknown=-14, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=-4)
  4236. Synchronous_Timer(Frames=2)
  4237. Remove_All_Hitboxes()
  4238. Script_End()
  4239. }
  4240. GFX:{
  4241. Asynchronous_Timer(Frames=12)
  4242. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  4243. Asynchronous_Timer(Frames=15)
  4244. unk_46985674(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4245. Asynchronous_Timer(Frames=19)
  4246. unk_104F0834(unknown=0x100000E, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4247. Asynchronous_Timer(Frames=27)
  4248. unk_6539137D(unknown=0x2)
  4249. Script_End()
  4250. }
  4251. SFX:{
  4252. Asynchronous_Timer(Frames=1)
  4253. Play_Sound(SFX=0xC230018)
  4254. Synchronous_Timer(Frames=14)
  4255. Play_Sound(SFX=0x3A)
  4256. Script_End()
  4257. }
  4258. Expression:{
  4259. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4260. Asynchronous_Timer(Frames=11)
  4261. RUMBLE(unknown=0x13, unknown=0x0)
  4262. Asynchronous_Timer(Frames=46)
  4263. unk_961521C4(unknown=0x6, unknown=0x6)
  4264. Script_End()
  4265. }
  4266.  
  4267. E6: [EA5A15AE]
  4268. Game:{
  4269. Empty
  4270. }
  4271. GFX:{
  4272. Asynchronous_Timer(Frames=12)
  4273. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4274. Asynchronous_Timer(Frames=16)
  4275. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0xC0000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4276. Asynchronous_Timer(Frames=24)
  4277. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4278. Script_End()
  4279. }
  4280. SFX:{
  4281. Asynchronous_Timer(Frames=1)
  4282. Play_Sound(SFX=0xC230018)
  4283. Synchronous_Timer(Frames=10)
  4284. Play_Sound(SFX=0xC230022)
  4285. Synchronous_Timer(Frames=18)
  4286. Play_Sound(SFX=0xC23001E)
  4287. Script_End()
  4288. }
  4289. Expression:{
  4290. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  4291. Asynchronous_Timer(Frames=33)
  4292. unk_961521C4(unknown=0x6, unknown=0x6)
  4293. Script_End()
  4294. }
  4295.  
  4296. E7: [13532081]
  4297. Game:{
  4298. Empty
  4299. }
  4300. GFX:{
  4301. Asynchronous_Timer(Frames=17)
  4302. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4303. Script_End()
  4304. }
  4305. SFX:{
  4306. Asynchronous_Timer(Frames=1)
  4307. Play_Sound(SFX=0xC230018)
  4308. Synchronous_Timer(Frames=8)
  4309. Play_Sound(SFX=0xC230023)
  4310. Synchronous_Timer(Frames=19)
  4311. Play_Sound(SFX=0xC23001E)
  4312. Script_End()
  4313. }
  4314. Expression:{
  4315. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  4316. Asynchronous_Timer(Frames=31)
  4317. unk_961521C4(unknown=0x6, unknown=0x6)
  4318. Script_End()
  4319. }
  4320.  
  4321. 3: [00000000]
  4322. Game:{
  4323. Empty
  4324. }
  4325. GFX:{
  4326. Empty
  4327. }
  4328. SFX:{
  4329. Empty
  4330. }
  4331. Expression:{
  4332. Empty
  4333. }
  4334.  
  4335. E9: [76EFFDCF]
  4336. Game:{
  4337. Empty
  4338. }
  4339. GFX:{
  4340. Empty
  4341. }
  4342. SFX:{
  4343. Asynchronous_Timer(Frames=1)
  4344. unk_F920748A(unknown=0x44)
  4345. unk_F920748A(unknown=0x45)
  4346. unk_F920748A(unknown=0x46)
  4347. unk_E022FE8A(unknown=0xC23001E)
  4348. Script_End()
  4349. }
  4350. Expression:{
  4351. Asynchronous_Timer(Frames=19)
  4352. SLOPE(unknown=0x6)
  4353. Script_End()
  4354. }
  4355.  
  4356. EA: [DACFF940]
  4357. Game:{
  4358. Empty
  4359. }
  4360. GFX:{
  4361. Empty
  4362. }
  4363. SFX:{
  4364. Asynchronous_Timer(Frames=3)
  4365. Play_Sound(SFX=0xC230021)
  4366. Script_End()
  4367. }
  4368. Expression:{
  4369. Asynchronous_Timer(Frames=29)
  4370. SLOPE(unknown=0x6)
  4371. Script_End()
  4372. }
  4373.  
  4374. EB: [DDA23D59]
  4375. Game:{
  4376. Empty
  4377. }
  4378. GFX:{
  4379. Empty
  4380. }
  4381. SFX:{
  4382. Asynchronous_Timer(Frames=3)
  4383. Play_Sound(SFX=0xC230021)
  4384. Script_End()
  4385. }
  4386. Expression:{
  4387. Asynchronous_Timer(Frames=27)
  4388. SLOPE(unknown=0x6)
  4389. Script_End()
  4390. }
  4391.  
  4392. EC: [E047CA0F]
  4393. Game:{
  4394. Empty
  4395. }
  4396. GFX:{
  4397. Empty
  4398. }
  4399. SFX:{
  4400. Asynchronous_Timer(Frames=1)
  4401. unk_F920748A(unknown=0x44)
  4402. unk_F920748A(unknown=0x45)
  4403. unk_F920748A(unknown=0x46)
  4404. Play_Sound(SFX=0xC23001E)
  4405. Script_End()
  4406. }
  4407. Expression:{
  4408. Empty
  4409. }
  4410.  
  4411. ED: [7CDA3E6C]
  4412. Game:{
  4413. Empty
  4414. }
  4415. GFX:{
  4416. Empty
  4417. }
  4418. SFX:{
  4419. Asynchronous_Timer(Frames=1)
  4420. Play_Sound(SFX=0xC23001B)
  4421. Script_End()
  4422. }
  4423. Expression:{
  4424. Empty
  4425. }
  4426.  
  4427. EE: [4542565E]
  4428. Game:{
  4429. Asynchronous_Timer(Frames=18)
  4430. unk_E74D94EE(Unknown=0x26)
  4431. Script_End()
  4432. }
  4433. GFX:{
  4434. Empty
  4435. }
  4436. SFX:{
  4437. Asynchronous_Timer(Frames=1)
  4438. unk_F920748A(unknown=0x44)
  4439. unk_F920748A(unknown=0x45)
  4440. unk_F920748A(unknown=0x46)
  4441. Play_Sound(SFX=0xC23001E)
  4442. Script_End()
  4443. }
  4444. Expression:{
  4445. Empty
  4446. }
  4447.  
  4448. 3: [00000000]
  4449. Game:{
  4450. Empty
  4451. }
  4452. GFX:{
  4453. Empty
  4454. }
  4455. SFX:{
  4456. Empty
  4457. }
  4458. Expression:{
  4459. Empty
  4460. }
  4461.  
  4462. F0: [18D732AC]
  4463. Game:{
  4464. Empty
  4465. }
  4466. GFX:{
  4467. unk_089EBF6C(unknown=0x100002C, unknown=0x13, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=1.2, unknown=0x1)
  4468. Script_End()
  4469. }
  4470. SFX:{
  4471. Asynchronous_Timer(Frames=1)
  4472. unk_FB98EE28(unknown=0x61)
  4473. Synchronous_Timer(Frames=1)
  4474. unk_3D2CFA86(unknown=0x80470002)
  4475. Script_End()
  4476. }
  4477. Expression:{
  4478. Empty
  4479. }
  4480.  
  4481. F1: [44853330]
  4482. Game:{
  4483. Empty
  4484. }
  4485. GFX:{
  4486. Empty
  4487. }
  4488. SFX:{
  4489. Asynchronous_Timer(Frames=10)
  4490. unk_FB98EE28(unknown=0xC260010)
  4491. Script_End()
  4492. }
  4493. Expression:{
  4494. SLOPE(unknown=0x6)
  4495. Script_End()
  4496. }
  4497.  
  4498. F2: [46CCF353]
  4499. Game:{
  4500. Empty
  4501. }
  4502. GFX:{
  4503. Asynchronous_Timer(Frames=5)
  4504. unk_089EBF6C(unknown=0x100002C, unknown=0x13, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=1.2, unknown=0x1)
  4505. Script_End()
  4506. }
  4507. SFX:{
  4508. Asynchronous_Timer(Frames=1)
  4509. unk_FB98EE28(unknown=0x61)
  4510. unk_FB98EE28(unknown=0xC260010)
  4511. Script_End()
  4512. }
  4513. Expression:{
  4514. SLOPE(unknown=0x6)
  4515. Script_End()
  4516. }
  4517.  
  4518. F3: [C01A2B34]
  4519. Game:{
  4520. Empty
  4521. }
  4522. GFX:{
  4523. Empty
  4524. }
  4525. SFX:{
  4526. Empty
  4527. }
  4528. Expression:{
  4529. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4530. Asynchronous_Timer(Frames=20)
  4531. unk_961521C4(unknown=0x6, unknown=0x4)
  4532. Script_End()
  4533. }
  4534.  
  4535. F4: [AAAA0BC6]
  4536. Game:{
  4537. Empty
  4538. }
  4539. GFX:{
  4540. Empty
  4541. }
  4542. SFX:{
  4543. Empty
  4544. }
  4545. Expression:{
  4546. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4547. Asynchronous_Timer(Frames=20)
  4548. unk_961521C4(unknown=0x6, unknown=0x6)
  4549. Script_End()
  4550. }
  4551.  
  4552. F5: [4D2EC4FA]
  4553. Game:{
  4554. Empty
  4555. }
  4556. GFX:{
  4557. Asynchronous_Timer(Frames=5)
  4558. unk_46985674(unknown=0x100002D, unknown=0x0, unknown=0x0, unknown=0x41880000, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FB33333, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  4559. Script_End()
  4560. }
  4561. SFX:{
  4562. Empty
  4563. }
  4564. Expression:{
  4565. SLOPE(unknown=0x6)
  4566. Script_End()
  4567. }
  4568.  
  4569. F6: [EF810AB9]
  4570. Game:{
  4571. Empty
  4572. }
  4573. GFX:{
  4574. unk_089EBF6C(unknown=0x100002E, unknown=0x13, unknown=0x0, unknown=0x0, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=1, unknown=0x0)
  4575. Script_End()
  4576. }
  4577. SFX:{
  4578. Empty
  4579. }
  4580. Expression:{
  4581. RUMBLE(unknown=0xE, unknown=0x0)
  4582. SLOPE(unknown=0x6)
  4583. Asynchronous_Timer(Frames=21)
  4584. unk_961521C4(unknown=0x1, unknown=0x4)
  4585. Script_End()
  4586. }
  4587.  
  4588. F7: [33F4A4EB]
  4589. Game:{
  4590. Empty
  4591. }
  4592. GFX:{
  4593. Asynchronous_Timer(Frames=25)
  4594. unk_089EBF6C(unknown=0x100002E, unknown=0x13, unknown=0x40400000, unknown=0x0, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=1, unknown=0x0)
  4595. unk_CD25726B()
  4596. Subroutine(Hash=0x33F4A4EB)
  4597. Script_End()
  4598. }
  4599. SFX:{
  4600. Asynchronous_Timer(Frames=1)
  4601. unk_FB98EE28(unknown=0xC260011)
  4602. Script_End()
  4603. }
  4604. Expression:{
  4605. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  4606. unk_F395CC2C(unknown=0x1A, unknown=0x0)
  4607. Synchronous_Timer(Frames=1)
  4608. unk_CD25726B()
  4609. Subroutine(Hash=0x33F4A4EB)
  4610. Script_End()
  4611. }
  4612.  
  4613. F8: [79CBAD7D]
  4614. Game:{
  4615. Empty
  4616. }
  4617. GFX:{
  4618. unk_46985674(unknown=0x100002D, unknown=0x0, unknown=0x0, unknown=0x41500000, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FB33333, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  4619. Script_End()
  4620. }
  4621. SFX:{
  4622. Empty
  4623. }
  4624. Expression:{
  4625. RUMBLE(unknown=0xE, unknown=0x0)
  4626. SLOPE(unknown=0x1)
  4627. Asynchronous_Timer(Frames=2)
  4628. unk_961521C4(unknown=0x6, unknown=0x6)
  4629. Script_End()
  4630. }
  4631.  
  4632. F9: [E729C228]
  4633. Game:{
  4634. Empty
  4635. }
  4636. GFX:{
  4637. Empty
  4638. }
  4639. SFX:{
  4640. Empty
  4641. }
  4642. Expression:{
  4643. Empty
  4644. }
  4645.  
  4646. FA: [88E566BC]
  4647. Game:{
  4648. Empty
  4649. }
  4650. GFX:{
  4651. Empty
  4652. }
  4653. SFX:{
  4654. Empty
  4655. }
  4656. Expression:{
  4657. Asynchronous_Timer(Frames=2)
  4658. unk_BBB819D9(unknown=0x1)
  4659. Asynchronous_Timer(Frames=46)
  4660. unk_BBB819D9(unknown=0x0)
  4661. Script_End()
  4662. }
  4663.  
  4664. FB: [CE70D424]
  4665. Game:{
  4666. Empty
  4667. }
  4668. GFX:{
  4669. Empty
  4670. }
  4671. SFX:{
  4672. Empty
  4673. }
  4674. Expression:{
  4675. Empty
  4676. }
  4677.  
  4678. FC: [DA900D48]
  4679. Game:{
  4680. Empty
  4681. }
  4682. GFX:{
  4683. Empty
  4684. }
  4685. SFX:{
  4686. Asynchronous_Timer(Frames=1)
  4687. unk_3D2CFA86(unknown=0x80470004)
  4688. Script_End()
  4689. }
  4690. Expression:{
  4691. Empty
  4692. }
  4693.  
  4694. FD: [3CD1D1B4]
  4695. Game:{
  4696. Empty
  4697. }
  4698. GFX:{
  4699. Empty
  4700. }
  4701. SFX:{
  4702. Empty
  4703. }
  4704. Expression:{
  4705. Empty
  4706. }
  4707.  
  4708. FE: [D75F05DA]
  4709. Game:{
  4710. Empty
  4711. }
  4712. GFX:{
  4713. Empty
  4714. }
  4715. SFX:{
  4716. Asynchronous_Timer(Frames=1)
  4717. Play_Sound(SFX=0x5E)
  4718. Script_End()
  4719. }
  4720. Expression:{
  4721. Empty
  4722. }
  4723.  
  4724. FF: [6D1BD088]
  4725. Game:{
  4726. Empty
  4727. }
  4728. GFX:{
  4729. Empty
  4730. }
  4731. SFX:{
  4732. Asynchronous_Timer(Frames=1)
  4733. Play_Sound(SFX=0x128)
  4734. Script_End()
  4735. }
  4736. Expression:{
  4737. SLOPE(unknown=0x6)
  4738. Script_End()
  4739. }
  4740.  
  4741. 100: [EC167B20]
  4742. Game:{
  4743. Empty
  4744. }
  4745. GFX:{
  4746. Empty
  4747. }
  4748. SFX:{
  4749. Asynchronous_Timer(Frames=1)
  4750. Play_Sound(SFX=0x5E)
  4751. Script_End()
  4752. }
  4753. Expression:{
  4754. Empty
  4755. }
  4756.  
  4757. 101: [C81E4CD9]
  4758. Game:{
  4759. Asynchronous_Timer(Frames=5)
  4760. Set_bit(Unknown=0x2100000D)
  4761. Script_End()
  4762. }
  4763. GFX:{
  4764. Empty
  4765. }
  4766. SFX:{
  4767. Asynchronous_Timer(Frames=1)
  4768. unk_F920748A(unknown=0x44)
  4769. unk_F920748A(unknown=0x45)
  4770. unk_F920748A(unknown=0x46)
  4771. Play_Sound(SFX=0x128)
  4772. Script_End()
  4773. }
  4774. Expression:{
  4775. Empty
  4776. }
  4777.  
  4778. 102: [EBED60CA]
  4779. Game:{
  4780. Empty
  4781. }
  4782. GFX:{
  4783. Empty
  4784. }
  4785. SFX:{
  4786. Empty
  4787. }
  4788. Expression:{
  4789. Empty
  4790. }
  4791.  
  4792. 103: [992B07C4]
  4793. Game:{
  4794. Empty
  4795. }
  4796. GFX:{
  4797. Asynchronous_Timer(Frames=2)
  4798. unk_46985674(unknown=0x100001E, unknown=0x11, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4799. Script_End()
  4800. }
  4801. SFX:{
  4802. Asynchronous_Timer(Frames=3)
  4803. Play_Sound(SFX=0x53)
  4804. Synchronous_Timer(Frames=2)
  4805. unk_CD0D7079(unknown=0x2)
  4806. unk_A5BD4F32(Unknown=0x4)
  4807. Play_Sound(SFX=0xC26000B)
  4808. Script_End()
  4809. }
  4810. Expression:{
  4811. Empty
  4812. }
  4813.  
  4814. 104: [8EF8275E]
  4815. Game:{
  4816. Empty
  4817. }
  4818. GFX:{
  4819. Empty
  4820. }
  4821. SFX:{
  4822. Empty
  4823. }
  4824. Expression:{
  4825. Empty
  4826. }
  4827.  
  4828. 105: [7F4B6BB1]
  4829. Game:{
  4830. Empty
  4831. }
  4832. GFX:{
  4833. Asynchronous_Timer(Frames=22)
  4834. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4835. Asynchronous_Timer(Frames=24)
  4836. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4837. Script_End()
  4838. }
  4839. SFX:{
  4840. Asynchronous_Timer(Frames=4)
  4841. Play_Sound(SFX=0xC230018)
  4842. Synchronous_Timer(Frames=12)
  4843. Play_Sound(SFX=0xC23001B)
  4844. Synchronous_Timer(Frames=8)
  4845. Play_Sound(SFX=0xC23001F)
  4846. Script_End()
  4847. }
  4848. Expression:{
  4849. Asynchronous_Timer(Frames=23)
  4850. unk_961521C4(unknown=0x6, unknown=0x2)
  4851. Script_End()
  4852. }
  4853.  
  4854. 106: [FC753CE8]
  4855. Game:{
  4856. Asynchronous_Timer(Frames=22)
  4857. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=14)
  4858. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  4859. Asynchronous_Timer(Frames=23)
  4860. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=0x2D, Unknown=0x14, Unknown=0x0, Unknown=0x5A, Unknown=5, Unknown=0, Unknown=5, Unknown=14, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=5, Unknown=-2.5)
  4861. Synchronous_Timer(Frames=3)
  4862. Remove_All_Hitboxes()
  4863. Script_End()
  4864. }
  4865. GFX:{
  4866. Asynchronous_Timer(Frames=20)
  4867. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  4868. Asynchronous_Timer(Frames=22)
  4869. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x3FC00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4870. Asynchronous_Timer(Frames=22)
  4871. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  4872. Asynchronous_Timer(Frames=23)
  4873. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4874. Asynchronous_Timer(Frames=26)
  4875. unk_6539137D(unknown=0x3)
  4876. Script_End()
  4877. }
  4878. SFX:{
  4879. Asynchronous_Timer(Frames=6)
  4880. Play_Sound(SFX=0xC230018)
  4881. Synchronous_Timer(Frames=15)
  4882. Play_Sound(SFX=0xC230027)
  4883. Script_End()
  4884. }
  4885. Expression:{
  4886. Asynchronous_Timer(Frames=20)
  4887. RUMBLE(unknown=0x11, unknown=0x0)
  4888. Asynchronous_Timer(Frames=23)
  4889. unk_961521C4(unknown=0x6, unknown=0x2)
  4890. Script_End()
  4891. }
  4892.  
  4893. 107: [0AED9C88]
  4894. Game:{
  4895. Empty
  4896. }
  4897. GFX:{
  4898. Asynchronous_Timer(Frames=21)
  4899. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0xC0E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FA66666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4900. Asynchronous_Timer(Frames=31)
  4901. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4902. Script_End()
  4903. }
  4904. SFX:{
  4905. Asynchronous_Timer(Frames=7)
  4906. Play_Sound(SFX=0xC230018)
  4907. Synchronous_Timer(Frames=8)
  4908. unk_CDBF3106(unknown=0xC230004)
  4909. Synchronous_Timer(Frames=7)
  4910. Play_Sound(SFX=0xC230022)
  4911. Synchronous_Timer(Frames=16)
  4912. Play_Sound(SFX=0xC23001F)
  4913. Script_End()
  4914. }
  4915. Expression:{
  4916. Asynchronous_Timer(Frames=15)
  4917. unk_961521C4(unknown=0x1, unknown=0x3)
  4918. Asynchronous_Timer(Frames=39)
  4919. unk_961521C4(unknown=0x6, unknown=0x5)
  4920. Script_End()
  4921. }
  4922.  
  4923. 108: [2583CE43]
  4924. Game:{
  4925. Empty
  4926. }
  4927. GFX:{
  4928. Empty
  4929. }
  4930. SFX:{
  4931. Asynchronous_Timer(Frames=3)
  4932. Play_Sound(SFX=0xC230018)
  4933. Script_End()
  4934. }
  4935. Expression:{
  4936. Empty
  4937. }
  4938.  
  4939. 109: [BC8A9FF9]
  4940. Game:{
  4941. Empty
  4942. }
  4943. GFX:{
  4944. unk_104F0834(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4945. Script_End()
  4946. }
  4947. SFX:{
  4948. Asynchronous_Timer(Frames=1)
  4949. Play_Sound(SFX=0xC23001A)
  4950. Synchronous_Timer(Frames=15)
  4951. Play_Sound(SFX=0x71)
  4952. Script_End()
  4953. }
  4954. Expression:{
  4955. Empty
  4956. }
  4957.  
  4958. 10A: [E0799EF1]
  4959. Game:{
  4960. Empty
  4961. }
  4962. GFX:{
  4963. Asynchronous_Timer(Frames=21)
  4964. unk_104F0834(unknown=0x1000006, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3ECCCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4965. Script_End()
  4966. }
  4967. SFX:{
  4968. Asynchronous_Timer(Frames=4)
  4969. Play_Sound(SFX=0xA4)
  4970. Synchronous_Timer(Frames=18)
  4971. Play_Sound(SFX=0xA0)
  4972. Script_End()
  4973. }
  4974. Expression:{
  4975. Asynchronous_Timer(Frames=8)
  4976. unk_961521C4(unknown=0x1, unknown=0x14)
  4977. Asynchronous_Timer(Frames=23)
  4978. Screen_Shake(unknown=0x4)
  4979. RUMBLE(unknown=0xA, unknown=0x0)
  4980. Script_End()
  4981. }
  4982.  
  4983. 10B: [FD3943F8]
  4984. Game:{
  4985. Empty
  4986. }
  4987. GFX:{
  4988. Asynchronous_Timer(Frames=1)
  4989. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0x40400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4990. Asynchronous_Timer(Frames=20)
  4991. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  4992. Script_End()
  4993. }
  4994. SFX:{
  4995. Asynchronous_Timer(Frames=5)
  4996. Play_Sound(SFX=0xA4)
  4997. Synchronous_Timer(Frames=18)
  4998. Play_Sound(SFX=0xA0)
  4999. Script_End()
  5000. }
  5001. Expression:{
  5002. Asynchronous_Timer(Frames=20)
  5003. unk_961521C4(unknown=0x1, unknown=0x2)
  5004. Screen_Shake(unknown=0x4)
  5005. RUMBLE(unknown=0xA, unknown=0x0)
  5006. Script_End()
  5007. }
  5008.  
  5009. 10C: [81688D2F]
  5010. Game:{
  5011. Empty
  5012. }
  5013. GFX:{
  5014. Empty
  5015. }
  5016. SFX:{
  5017. Empty
  5018. }
  5019. Expression:{
  5020. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  5021. Script_End()
  5022. }
  5023.  
  5024. 10D: [1FF4B516]
  5025. Game:{
  5026. Empty
  5027. }
  5028. GFX:{
  5029. Empty
  5030. }
  5031. SFX:{
  5032. Asynchronous_Timer(Frames=10)
  5033. Play_Sound(SFX=0xC230021)
  5034. Script_End()
  5035. }
  5036. Expression:{
  5037. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  5038. Asynchronous_Timer(Frames=8)
  5039. unk_961521C4(unknown=0x6, unknown=0x6)
  5040. Script_End()
  5041. }
  5042.  
  5043. 10E: [916DC37E]
  5044. Game:{
  5045. Asynchronous_Timer(Frames=20)
  5046. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=0x169, Unknown=0x32, Unknown=0x0, Unknown=0x3C, Unknown=5, Unknown=0, Unknown=5, Unknown=-16, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=-5)
  5047. Synchronous_Timer(Frames=2)
  5048. Remove_All_Hitboxes()
  5049. Asynchronous_Timer(Frames=30)
  5050. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=0x169, Unknown=0x32, Unknown=0x0, Unknown=0x3C, Unknown=5, Unknown=0, Unknown=5, Unknown=18.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=5, Unknown=7)
  5051. Synchronous_Timer(Frames=2)
  5052. Remove_All_Hitboxes()
  5053. Script_End()
  5054. }
  5055. GFX:{
  5056. Asynchronous_Timer(Frames=15)
  5057. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  5058. Asynchronous_Timer(Frames=19)
  5059. unk_C84B610E(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x43340000, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  5060. Asynchronous_Timer(Frames=22)
  5061. unk_6539137D(unknown=0x4)
  5062. Asynchronous_Timer(Frames=26)
  5063. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  5064. Asynchronous_Timer(Frames=28)
  5065. unk_C84B610E(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  5066. Asynchronous_Timer(Frames=34)
  5067. unk_6539137D(unknown=0x4)
  5068. Script_End()
  5069. }
  5070. SFX:{
  5071. Asynchronous_Timer(Frames=20)
  5072. Play_Sound(SFX=0xC230026)
  5073. Synchronous_Timer(Frames=9)
  5074. Play_Sound(SFX=0xC230026)
  5075. Script_End()
  5076. }
  5077. Expression:{
  5078. unk_040FD56E(unknown=0x1, unknown=0x6, unknown=0x1)
  5079. Asynchronous_Timer(Frames=15)
  5080. RUMBLE(unknown=0x13, unknown=0x0)
  5081. Asynchronous_Timer(Frames=40)
  5082. unk_961521C4(unknown=0x6, unknown=0x6)
  5083. Script_End()
  5084. }
  5085.  
  5086. 10F: [7A967586]
  5087. Game:{
  5088. Empty
  5089. }
  5090. GFX:{
  5091. Asynchronous_Timer(Frames=8)
  5092. unk_C84B610E(unknown=0x100001B, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  5093. Asynchronous_Timer(Frames=20)
  5094. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  5095. Script_End()
  5096. }
  5097. SFX:{
  5098. Asynchronous_Timer(Frames=5)
  5099. Play_Sound(SFX=0xC230022)
  5100. Asynchronous_Timer(Frames=21)
  5101. Play_Sound(SFX=0xC23001E)
  5102. Asynchronous_Timer(Frames=28)
  5103. unk_CDBF3106(unknown=0xC230001)
  5104. Script_End()
  5105. }
  5106. Expression:{
  5107. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  5108. Asynchronous_Timer(Frames=24)
  5109. unk_961521C4(unknown=0x6, unknown=0x6)
  5110. Script_End()
  5111. }
  5112.  
  5113. 110: [7DFBB19F]
  5114. Game:{
  5115. Empty
  5116. }
  5117. GFX:{
  5118. Asynchronous_Timer(Frames=6)
  5119. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  5120. Script_End()
  5121. }
  5122. SFX:{
  5123. Asynchronous_Timer(Frames=5)
  5124. Play_Sound(SFX=0xC230022)
  5125. Synchronous_Timer(Frames=8)
  5126. Play_Sound(SFX=0xC23001E)
  5127. Synchronous_Timer(Frames=13)
  5128. unk_CDBF3106(unknown=0xC230001)
  5129. Script_End()
  5130. }
  5131. Expression:{
  5132. unk_040FD56E(unknown=0x1, unknown=0x4, unknown=0x1)
  5133. Asynchronous_Timer(Frames=13)
  5134. unk_961521C4(unknown=0x6, unknown=0xD)
  5135. Script_End()
  5136. }
  5137.  
  5138. 111: [D9C96745]
  5139. Game:{
  5140. Asynchronous_Timer(Frames=3)
  5141. unk_2D942090(Unknown=0x0)
  5142. Script_End()
  5143. }
  5144. GFX:{
  5145. Empty
  5146. }
  5147. SFX:{
  5148. Empty
  5149. }
  5150. Expression:{
  5151. SLOPE(unknown=0x6)
  5152. Script_End()
  5153. }
  5154.  
  5155. 112: [67A3293A]
  5156. Game:{
  5157. Asynchronous_Timer(Frames=2)
  5158. unk_2D942090(Unknown=0x0)
  5159. Script_End()
  5160. }
  5161. GFX:{
  5162. Empty
  5163. }
  5164. SFX:{
  5165. Empty
  5166. }
  5167. Expression:{
  5168. SLOPE(unknown=0x6)
  5169. Script_End()
  5170. }
  5171.  
  5172. 113: [BE21762F]
  5173. Game:{
  5174. Asynchronous_Timer(Frames=3)
  5175. unk_E1E1ED52(Unknown=0x0, Unknown=0x2)
  5176. Asynchronous_Timer(Frames=6)
  5177. unk_87C50592(Unknown=0x2)
  5178. Script_End()
  5179. }
  5180. GFX:{
  5181. Empty
  5182. }
  5183. SFX:{
  5184. Empty
  5185. }
  5186. Expression:{
  5187. SLOPE(unknown=0x6)
  5188. Script_End()
  5189. }
  5190.  
  5191. 114: [004B3850]
  5192. Game:{
  5193. Asynchronous_Timer(Frames=3)
  5194. unk_E1E1ED52(Unknown=0x0, Unknown=0x2)
  5195. Asynchronous_Timer(Frames=6)
  5196. unk_87C50592(Unknown=0x2)
  5197. Script_End()
  5198. }
  5199. GFX:{
  5200. Empty
  5201. }
  5202. SFX:{
  5203. Empty
  5204. }
  5205. Expression:{
  5206. SLOPE(unknown=0x6)
  5207. Script_End()
  5208. }
  5209.  
  5210. 115: [9E895D8D]
  5211. Game:{
  5212. Asynchronous_Timer(Frames=10)
  5213. unk_50730439(Unknown=12, Unknown=10, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5214. Script_End()
  5215. }
  5216. GFX:{
  5217. Empty
  5218. }
  5219. SFX:{
  5220. Empty
  5221. }
  5222. Expression:{
  5223. SLOPE(unknown=0x6)
  5224. Asynchronous_Timer(Frames=19)
  5225. SLOPE(unknown=0x4)
  5226. Asynchronous_Timer(Frames=30)
  5227. unk_961521C4(unknown=0x6, unknown=0x2)
  5228. Script_End()
  5229. }
  5230.  
  5231. 116: [99E49994]
  5232. Game:{
  5233. Asynchronous_Timer(Frames=14)
  5234. unk_63623560()
  5235. unk_50730439(Unknown=12, Unknown=10, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5236. Script_End()
  5237. }
  5238. GFX:{
  5239. Empty
  5240. }
  5241. SFX:{
  5242. Empty
  5243. }
  5244. Expression:{
  5245. SLOPE(unknown=0x6)
  5246. Asynchronous_Timer(Frames=19)
  5247. SLOPE(unknown=0x4)
  5248. Asynchronous_Timer(Frames=30)
  5249. unk_961521C4(unknown=0x6, unknown=0x2)
  5250. Script_End()
  5251. }
  5252.  
  5253. 117: [EB786D3F]
  5254. Game:{
  5255. Asynchronous_Timer(Frames=15)
  5256. unk_50730439(Unknown=2, Unknown=27, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5257. Script_End()
  5258. }
  5259. GFX:{
  5260. Empty
  5261. }
  5262. SFX:{
  5263. Empty
  5264. }
  5265. Expression:{
  5266. SLOPE(unknown=0x6)
  5267. Script_End()
  5268. }
  5269.  
  5270. 118: [751B9558]
  5271. Game:{
  5272. Asynchronous_Timer(Frames=8)
  5273. unk_50730439(Unknown=0, Unknown=0.1, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5274. Script_End()
  5275. }
  5276. GFX:{
  5277. Empty
  5278. }
  5279. SFX:{
  5280. Empty
  5281. }
  5282. Expression:{
  5283. SLOPE(unknown=0x6)
  5284. Script_End()
  5285. }
  5286.  
  5287. 119: [60216DF8]
  5288. Game:{
  5289. Subroutine(Hash=0x9E895D8D)
  5290. Script_End()
  5291. }
  5292. GFX:{
  5293. Empty
  5294. }
  5295. SFX:{
  5296. Asynchronous_Timer(Frames=1)
  5297. unk_3D2CFA86(unknown=0x80470000)
  5298. Script_End()
  5299. }
  5300. Expression:{
  5301. SLOPE(unknown=0x6)
  5302. Asynchronous_Timer(Frames=19)
  5303. SLOPE(unknown=0x4)
  5304. Asynchronous_Timer(Frames=30)
  5305. unk_961521C4(unknown=0x6, unknown=0x2)
  5306. Script_End()
  5307. }
  5308.  
  5309. 11A: [044DA8FC]
  5310. Game:{
  5311. Subroutine(Hash=0x99E49994)
  5312. Script_End()
  5313. }
  5314. GFX:{
  5315. Empty
  5316. }
  5317. SFX:{
  5318. Asynchronous_Timer(Frames=1)
  5319. unk_3D2CFA86(unknown=0x80470000)
  5320. Script_End()
  5321. }
  5322. Expression:{
  5323. SLOPE(unknown=0x6)
  5324. Asynchronous_Timer(Frames=19)
  5325. SLOPE(unknown=0x4)
  5326. Asynchronous_Timer(Frames=30)
  5327. unk_961521C4(unknown=0x6, unknown=0x2)
  5328. Script_End()
  5329. }
  5330.  
  5331. 11B: [453B4E68]
  5332. Game:{
  5333. Subroutine(Hash=0xEB786D3F)
  5334. Script_End()
  5335. }
  5336. GFX:{
  5337. Empty
  5338. }
  5339. SFX:{
  5340. Asynchronous_Timer(Frames=1)
  5341. unk_3D2CFA86(unknown=0x80470000)
  5342. Script_End()
  5343. }
  5344. Expression:{
  5345. SLOPE(unknown=0x6)
  5346. Script_End()
  5347. }
  5348.  
  5349. 11C: [9673D96B]
  5350. Game:{
  5351. Subroutine(Hash=0x751B9558)
  5352. Script_End()
  5353. }
  5354. GFX:{
  5355. Empty
  5356. }
  5357. SFX:{
  5358. Asynchronous_Timer(Frames=1)
  5359. unk_3D2CFA86(unknown=0x80470000)
  5360. Script_End()
  5361. }
  5362. Expression:{
  5363. SLOPE(unknown=0x6)
  5364. Script_End()
  5365. }
  5366.  
  5367. 11D: [29BAE301]
  5368. Game:{
  5369. Asynchronous_Timer(Frames=6)
  5370. unk_50730439(Unknown=14, Unknown=11, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5371. Script_End()
  5372. }
  5373. GFX:{
  5374. Empty
  5375. }
  5376. SFX:{
  5377. Empty
  5378. }
  5379. Expression:{
  5380. Asynchronous_Timer(Frames=21)
  5381. unk_961521C4(unknown=0x6, unknown=0x2)
  5382. Script_End()
  5383. }
  5384.  
  5385. 11E: [C2C13B23]
  5386. Game:{
  5387. Asynchronous_Timer(Frames=7)
  5388. unk_6E053790(Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5389. Script_End()
  5390. }
  5391. GFX:{
  5392. Empty
  5393. }
  5394. SFX:{
  5395. Empty
  5396. }
  5397. Expression:{
  5398. SLOPE(unknown=0x6)
  5399. Script_End()
  5400. }
  5401.  
  5402. 11F: [EED45ECD]
  5403. Game:{
  5404. Asynchronous_Timer(Frames=10)
  5405. unk_50730439(Unknown=14, Unknown=11, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5406. Script_End()
  5407. }
  5408. GFX:{
  5409. Empty
  5410. }
  5411. SFX:{
  5412. Empty
  5413. }
  5414. Expression:{
  5415. Subroutine(Hash=0x9E895D8D)
  5416. Script_End()
  5417. }
  5418.  
  5419. 120: [E9B99AD4]
  5420. Game:{
  5421. Asynchronous_Timer(Frames=14)
  5422. unk_63623560()
  5423. unk_50730439(Unknown=14, Unknown=11, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5424. Script_End()
  5425. }
  5426. GFX:{
  5427. Empty
  5428. }
  5429. SFX:{
  5430. Empty
  5431. }
  5432. Expression:{
  5433. Subroutine(Hash=0x99E49994)
  5434. Script_End()
  5435. }
  5436.  
  5437. 121: [9DD471AC]
  5438. Game:{
  5439. Asynchronous_Timer(Frames=15)
  5440. unk_50730439(Unknown=-1, Unknown=27, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5441. Script_End()
  5442. }
  5443. GFX:{
  5444. Empty
  5445. }
  5446. SFX:{
  5447. Empty
  5448. }
  5449. Expression:{
  5450. Subroutine(Hash=0xEB786D3F)
  5451. Script_End()
  5452. }
  5453.  
  5454. 122: [03B789CB]
  5455. Game:{
  5456. Asynchronous_Timer(Frames=8)
  5457. unk_50730439(Unknown=0, Unknown=0, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5458. Script_End()
  5459. }
  5460. GFX:{
  5461. Empty
  5462. }
  5463. SFX:{
  5464. Empty
  5465. }
  5466. Expression:{
  5467. Subroutine(Hash=0x751B9558)
  5468. Script_End()
  5469. }
  5470.  
  5471. 123: [168D716B]
  5472. Game:{
  5473. Subroutine(Hash=0xEED45ECD)
  5474. Script_End()
  5475. }
  5476. GFX:{
  5477. Empty
  5478. }
  5479. SFX:{
  5480. Asynchronous_Timer(Frames=1)
  5481. unk_3D2CFA86(unknown=0x80470000)
  5482. Script_End()
  5483. }
  5484. Expression:{
  5485. Subroutine(Hash=0x9E895D8D)
  5486. Script_End()
  5487. }
  5488.  
  5489. 124: [72E1B46F]
  5490. Game:{
  5491. Subroutine(Hash=0xE9B99AD4)
  5492. Script_End()
  5493. }
  5494. GFX:{
  5495. Empty
  5496. }
  5497. SFX:{
  5498. Asynchronous_Timer(Frames=1)
  5499. unk_3D2CFA86(unknown=0x80470000)
  5500. Script_End()
  5501. }
  5502. Expression:{
  5503. Subroutine(Hash=0x99E49994)
  5504. Script_End()
  5505. }
  5506.  
  5507. 125: [2C4B208A]
  5508. Game:{
  5509. Subroutine(Hash=0x9DD471AC)
  5510. Script_End()
  5511. }
  5512. GFX:{
  5513. Empty
  5514. }
  5515. SFX:{
  5516. Asynchronous_Timer(Frames=1)
  5517. unk_3D2CFA86(unknown=0x80470000)
  5518. Script_End()
  5519. }
  5520. Expression:{
  5521. Subroutine(Hash=0xEB786D3F)
  5522. Script_End()
  5523. }
  5524.  
  5525. 126: [FF03B789]
  5526. Game:{
  5527. Subroutine(Hash=0x3B789CB)
  5528. Script_End()
  5529. }
  5530. GFX:{
  5531. Empty
  5532. }
  5533. SFX:{
  5534. Asynchronous_Timer(Frames=1)
  5535. unk_3D2CFA86(unknown=0x80470000)
  5536. Script_End()
  5537. }
  5538. Expression:{
  5539. Subroutine(Hash=0x751B9558)
  5540. Script_End()
  5541. }
  5542.  
  5543. 127: [61C011E8]
  5544. Game:{
  5545. Asynchronous_Timer(Frames=9)
  5546. unk_2D942090(Unknown=0x1)
  5547. Script_End()
  5548. }
  5549. GFX:{
  5550. Empty
  5551. }
  5552. SFX:{
  5553. Asynchronous_Timer(Frames=1)
  5554. Play_Sound(SFX=0xC260012)
  5555. Script_End()
  5556. }
  5557. Expression:{
  5558. SLOPE(unknown=0x6)
  5559. Asynchronous_Timer(Frames=2)
  5560. unk_961521C4(unknown=0x0, unknown=0x3)
  5561. Script_End()
  5562. }
  5563.  
  5564. 128: [73D99A1C]
  5565. Game:{
  5566. Empty
  5567. }
  5568. GFX:{
  5569. Empty
  5570. }
  5571. SFX:{
  5572. Asynchronous_Timer(Frames=17)
  5573. unk_CDBF3106(unknown=0xC230004)
  5574. Asynchronous_Timer(Frames=33.5)
  5575. unk_CDBF3106(unknown=0xC230001)
  5576. unk_CD25726B()
  5577. Subroutine(Hash=0x73D99A1C)
  5578. Script_End()
  5579. }
  5580. Expression:{
  5581. RUMBLE(unknown=0x11, unknown=0x0)
  5582. Asynchronous_Timer(Frames=17)
  5583. RUMBLE(unknown=0x11, unknown=0x0)
  5584. unk_CD25726B()
  5585. Subroutine(Hash=0x73D99A1C)
  5586. Script_End()
  5587. }
  5588.  
  5589. 3: [00000000]
  5590. Game:{
  5591. Empty
  5592. }
  5593. GFX:{
  5594. Empty
  5595. }
  5596. SFX:{
  5597. Empty
  5598. }
  5599. Expression:{
  5600. Empty
  5601. }
  5602.  
  5603. 3: [00000000]
  5604. Game:{
  5605. Empty
  5606. }
  5607. GFX:{
  5608. Empty
  5609. }
  5610. SFX:{
  5611. Empty
  5612. }
  5613. Expression:{
  5614. Empty
  5615. }
  5616.  
  5617. 12B: [4F90F5D2]
  5618. Game:{
  5619. Asynchronous_Timer(Frames=23)
  5620. unk_50730439(Unknown=18, Unknown=15, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5621. Script_End()
  5622. }
  5623. GFX:{
  5624. Empty
  5625. }
  5626. SFX:{
  5627. Empty
  5628. }
  5629. Expression:{
  5630. unk_961521C4(unknown=0x4, unknown=0x3)
  5631. Asynchronous_Timer(Frames=38)
  5632. unk_961521C4(unknown=0x6, unknown=0x3)
  5633. Script_End()
  5634. }
  5635.  
  5636. 12C: [48FD31CB]
  5637. Game:{
  5638. Asynchronous_Timer(Frames=20)
  5639. unk_63623560()
  5640. unk_50730439(Unknown=17, Unknown=13, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5641. Script_End()
  5642. }
  5643. GFX:{
  5644. Empty
  5645. }
  5646. SFX:{
  5647. Empty
  5648. }
  5649. Expression:{
  5650. unk_961521C4(unknown=0x2, unknown=0x3)
  5651. Asynchronous_Timer(Frames=38)
  5652. unk_961521C4(unknown=0x6, unknown=0x3)
  5653. Script_End()
  5654. }
  5655.  
  5656. 12D: [107D38F2]
  5657. Game:{
  5658. Asynchronous_Timer(Frames=15)
  5659. unk_50730439(Unknown=0, Unknown=32, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5660. Script_End()
  5661. }
  5662. GFX:{
  5663. Empty
  5664. }
  5665. SFX:{
  5666. Empty
  5667. }
  5668. Expression:{
  5669. SLOPE(unknown=0x6)
  5670. Script_End()
  5671. }
  5672.  
  5673. 12E: [8E1EC095]
  5674. Game:{
  5675. Asynchronous_Timer(Frames=14)
  5676. unk_50730439(Unknown=0, Unknown=1, Unknown=0x1, Unknown=0x0, Unknown=0x2)
  5677. Script_End()
  5678. }
  5679. GFX:{
  5680. Empty
  5681. }
  5682. SFX:{
  5683. Empty
  5684. }
  5685. Expression:{
  5686. SLOPE(unknown=0x6)
  5687. Script_End()
  5688. }
  5689.  
  5690. 12F: [9B243835]
  5691. Game:{
  5692. Subroutine(Hash=0x4F90F5D2)
  5693. Script_End()
  5694. }
  5695. GFX:{
  5696. Empty
  5697. }
  5698. SFX:{
  5699. Asynchronous_Timer(Frames=1)
  5700. unk_3D2CFA86(unknown=0x80470000)
  5701. Script_End()
  5702. }
  5703. Expression:{
  5704. unk_961521C4(unknown=0x4, unknown=0x3)
  5705. Asynchronous_Timer(Frames=38)
  5706. unk_961521C4(unknown=0x6, unknown=0x3)
  5707. Script_End()
  5708. }
  5709.  
  5710. 130: [FF48FD31]
  5711. Game:{
  5712. Subroutine(Hash=0x48FD31CB)
  5713. Script_End()
  5714. }
  5715. GFX:{
  5716. Empty
  5717. }
  5718. SFX:{
  5719. Asynchronous_Timer(Frames=1)
  5720. unk_3D2CFA86(unknown=0x80470000)
  5721. Script_End()
  5722. }
  5723. Expression:{
  5724. unk_961521C4(unknown=0x2, unknown=0x3)
  5725. Asynchronous_Timer(Frames=38)
  5726. unk_961521C4(unknown=0x6, unknown=0x3)
  5727. Script_End()
  5728. }
  5729.  
  5730. 131: [A015F530]
  5731. Game:{
  5732. Subroutine(Hash=0x107D38F2)
  5733. Script_End()
  5734. }
  5735. GFX:{
  5736. Empty
  5737. }
  5738. SFX:{
  5739. Asynchronous_Timer(Frames=1)
  5740. unk_3D2CFA86(unknown=0x80470000)
  5741. Script_End()
  5742. }
  5743. Expression:{
  5744. SLOPE(unknown=0x6)
  5745. Script_End()
  5746. }
  5747.  
  5748. 132: [735D6233]
  5749. Game:{
  5750. Subroutine(Hash=0x8E1EC095)
  5751. Script_End()
  5752. }
  5753. GFX:{
  5754. Empty
  5755. }
  5756. SFX:{
  5757. Asynchronous_Timer(Frames=1)
  5758. unk_3D2CFA86(unknown=0x80470000)
  5759. Script_End()
  5760. }
  5761. Expression:{
  5762. SLOPE(unknown=0x6)
  5763. Script_End()
  5764. }
  5765.  
  5766. 133: [B3C54BD8]
  5767. Game:{
  5768. unk_F6D9DCF6(Unknown=0x6, Unknown=2)
  5769. Asynchronous_Timer(Frames=3)
  5770. unk_838B5229(Unknown=0x64)
  5771. Asynchronous_Timer(Frames=4)
  5772. External_Subroutine(Unknown=0xA61694BE)
  5773. Asynchronous_Timer(Frames=6)
  5774. Remove_All_Hitboxes()
  5775. unk_F6D9DCF6(Unknown=0x14, Unknown=1)
  5776. Script_End()
  5777. }
  5778. GFX:{
  5779. Empty
  5780. }
  5781. SFX:{
  5782. Empty
  5783. }
  5784. Expression:{
  5785. SLOPE(unknown=0x6)
  5786. Asynchronous_Timer(Frames=1)
  5787. RUMBLE(unknown=0x10, unknown=0x0)
  5788. Script_End()
  5789. }
  5790.  
  5791. 134: [5DCB2AF4]
  5792. Game:{
  5793. unk_F6D9DCF6(Unknown=0x2, Unknown=0.4)
  5794. Asynchronous_Timer(Frames=3)
  5795. unk_F6D9DCF6(Unknown=0x4, Unknown=2.6)
  5796. Asynchronous_Timer(Frames=6)
  5797. unk_838B5229(Unknown=0x64)
  5798. Asynchronous_Timer(Frames=8)
  5799. External_Subroutine(Unknown=0x31898597)
  5800. Asynchronous_Timer(Frames=10)
  5801. Remove_All_Hitboxes()
  5802. unk_F6D9DCF6(Unknown=0x14, Unknown=1)
  5803. Script_End()
  5804. }
  5805. GFX:{
  5806. Empty
  5807. }
  5808. SFX:{
  5809. Empty
  5810. }
  5811. Expression:{
  5812. SLOPE(unknown=0x6)
  5813. Asynchronous_Timer(Frames=5)
  5814. RUMBLE(unknown=0x11, unknown=0x0)
  5815. Script_End()
  5816. }
  5817.  
  5818. 135: [C3AFBF57]
  5819. Game:{
  5820. Asynchronous_Timer(Frames=7)
  5821. Set_bit(Unknown=0x21000011)
  5822. Asynchronous_Timer(Frames=11)
  5823. unk_F6D9DCF6(Unknown=0x5, Unknown=3.8)
  5824. Asynchronous_Timer(Frames=14)
  5825. unk_838B5229(Unknown=0x64)
  5826. Asynchronous_Timer(Frames=15)
  5827. External_Subroutine(Unknown=0xF42EBB19)
  5828. Asynchronous_Timer(Frames=16)
  5829. Remove_All_Hitboxes()
  5830. Asynchronous_Timer(Frames=23)
  5831. unk_F6D9DCF6(Unknown=0x3, Unknown=0.4)
  5832. Asynchronous_Timer(Frames=27)
  5833. unk_F6D9DCF6(Unknown=0x5, Unknown=1)
  5834. Script_End()
  5835. }
  5836. GFX:{
  5837. Empty
  5838. }
  5839. SFX:{
  5840. Asynchronous_Timer(Frames=10)
  5841. unk_3D2CFA86(unknown=0x80470000)
  5842. Script_End()
  5843. }
  5844. Expression:{
  5845. SLOPE(unknown=0x6)
  5846. Asynchronous_Timer(Frames=7)
  5847. unk_C026EEC4(Unknown=7)
  5848. SLOPE(unknown=0x6)
  5849. Asynchronous_Timer(Frames=13)
  5850. RUMBLE(unknown=0x12, unknown=0x0)
  5851. Script_End()
  5852. }
  5853.  
  5854. 3: [00000000]
  5855. Game:{
  5856. Empty
  5857. }
  5858. GFX:{
  5859. Empty
  5860. }
  5861. SFX:{
  5862. Empty
  5863. }
  5864. Expression:{
  5865. Empty
  5866. }
  5867.  
  5868. 137: [ACE0B01D]
  5869. Game:{
  5870. Empty
  5871. }
  5872. GFX:{
  5873. External_Subroutine(Unknown=0x6B69980A)
  5874. Script_End()
  5875. }
  5876. SFX:{
  5877. Asynchronous_Timer(Frames=1)
  5878. Play_Sound(SFX=0x112)
  5879. Script_End()
  5880. }
  5881. Expression:{
  5882. unk_C52B4328(unknown=0x3F333333, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F666666, unknown=0x3F4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  5883. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  5884. SLOPE(unknown=0x6)
  5885. Asynchronous_Timer(Frames=4)
  5886. unk_F395CC2C(unknown=0x22, unknown=0x39)
  5887. Script_End()
  5888. }
  5889.  
  5890. 138: [76E58000]
  5891. Game:{
  5892. unk_F6D9DCF6(Unknown=0x5, Unknown=2.5)
  5893. Asynchronous_Timer(Frames=5)
  5894. unk_838B5229(Unknown=0x64)
  5895. Asynchronous_Timer(Frames=7)
  5896. External_Subroutine(Unknown=0xF9403372)
  5897. Asynchronous_Timer(Frames=10)
  5898. External_Subroutine(Unknown=0xA427EE2E)
  5899. Asynchronous_Timer(Frames=14)
  5900. Remove_All_Hitboxes()
  5901. unk_F6D9DCF6(Unknown=0x6, Unknown=1)
  5902. Script_End()
  5903. }
  5904. GFX:{
  5905. Empty
  5906. }
  5907. SFX:{
  5908. Empty
  5909. }
  5910. Expression:{
  5911. unk_961521C4(unknown=0x1, unknown=0x6)
  5912. Asynchronous_Timer(Frames=5)
  5913. RUMBLE(unknown=0x11, unknown=0x0)
  5914. Asynchronous_Timer(Frames=30)
  5915. unk_961521C4(unknown=0x6, unknown=0x8)
  5916. Script_End()
  5917. }
  5918.  
  5919. 139: [29BB09D8]
  5920. Game:{
  5921. Asynchronous_Timer(Frames=4)
  5922. External_Subroutine(Unknown=0x94CEFF71)
  5923. Asynchronous_Timer(Frames=6)
  5924. Remove_All_Hitboxes()
  5925. Script_End()
  5926. }
  5927. GFX:{
  5928. Empty
  5929. }
  5930. SFX:{
  5931. Empty
  5932. }
  5933. Expression:{
  5934. SLOPE(unknown=0x6)
  5935. Asynchronous_Timer(Frames=1)
  5936. RUMBLE(unknown=0x11, unknown=0x0)
  5937. Script_End()
  5938. }
  5939.  
  5940. 13A: [C7B568F4]
  5941. Game:{
  5942. Asynchronous_Timer(Frames=8)
  5943. External_Subroutine(Unknown=0x351EE58)
  5944. Asynchronous_Timer(Frames=10)
  5945. Remove_All_Hitboxes()
  5946. Script_End()
  5947. }
  5948. GFX:{
  5949. Empty
  5950. }
  5951. SFX:{
  5952. Empty
  5953. }
  5954. Expression:{
  5955. SLOPE(unknown=0x6)
  5956. Asynchronous_Timer(Frames=5)
  5957. RUMBLE(unknown=0x11, unknown=0x0)
  5958. Script_End()
  5959. }
  5960.  
  5961. 13B: [59D1FD57]
  5962. Game:{
  5963. Asynchronous_Timer(Frames=41)
  5964. Set_Armor(State=0x1, Type=0x0)
  5965. Asynchronous_Timer(Frames=51)
  5966. External_Subroutine(Unknown=0xC6F6D0D6)
  5967. Set_Armor(State=0x0, Type=0x0)
  5968. Synchronous_Timer(Frames=2)
  5969. Remove_All_Hitboxes()
  5970. Synchronous_Timer(Frames=10)
  5971. unk_BB400CDA(Unknown=0x3, Unknown=0x0, Unknown=0x2)
  5972. Script_End()
  5973. }
  5974. GFX:{
  5975. External_Subroutine(Unknown=0xF893A783)
  5976. Script_End()
  5977. }
  5978. SFX:{
  5979. Asynchronous_Timer(Frames=12)
  5980. unk_F920748A(unknown=0x112)
  5981. unk_3D2CFA86(unknown=0x80470000)
  5982. Script_End()
  5983. }
  5984. Expression:{
  5985. Asynchronous_Timer(Frames=1)
  5986. unk_C026EEC4(Unknown=1)
  5987. SLOPE(unknown=0x6)
  5988. Asynchronous_Timer(Frames=26)
  5989. unk_961521C4(unknown=0x2, unknown=0x3)
  5990. Asynchronous_Timer(Frames=46)
  5991. RUMBLE(unknown=0x13, unknown=0x0)
  5992. Asynchronous_Timer(Frames=48)
  5993. unk_961521C4(unknown=0x6, unknown=0x3)
  5994. Script_End()
  5995. }
  5996.  
  5997. 13C: [0317F126]
  5998. Game:{
  5999. Asynchronous_Timer(Frames=7)
  6000. External_Subroutine(Unknown=0x6DB20AB7)
  6001. Asynchronous_Timer(Frames=10)
  6002. External_Subroutine(Unknown=0x4FBD2A28)
  6003. Asynchronous_Timer(Frames=14)
  6004. Remove_All_Hitboxes()
  6005. Script_End()
  6006. }
  6007. GFX:{
  6008. Empty
  6009. }
  6010. SFX:{
  6011. Empty
  6012. }
  6013. Expression:{
  6014. unk_961521C4(unknown=0x1, unknown=0x6)
  6015. Asynchronous_Timer(Frames=5)
  6016. RUMBLE(unknown=0x11, unknown=0x0)
  6017. Asynchronous_Timer(Frames=30)
  6018. unk_961521C4(unknown=0x6, unknown=0x8)
  6019. Script_End()
  6020. }
  6021.  
  6022. 13D: [5DC621E5]
  6023. Game:{
  6024. Asynchronous_Timer(Frames=4)
  6025. External_Subroutine(Unknown=0x93B1CBBC)
  6026. Asynchronous_Timer(Frames=6)
  6027. Remove_All_Hitboxes()
  6028. Script_End()
  6029. }
  6030. GFX:{
  6031. Empty
  6032. }
  6033. SFX:{
  6034. Empty
  6035. }
  6036. Expression:{
  6037. SLOPE(unknown=0x6)
  6038. Asynchronous_Timer(Frames=1)
  6039. RUMBLE(unknown=0x10, unknown=0x0)
  6040. Script_End()
  6041. }
  6042.  
  6043. 13E: [B3C840C9]
  6044. Game:{
  6045. Asynchronous_Timer(Frames=8)
  6046. External_Subroutine(Unknown=0x42EDA95)
  6047. unk_42998FB4(Unknown=0x0)
  6048. Asynchronous_Timer(Frames=10)
  6049. Remove_All_Hitboxes()
  6050. Script_End()
  6051. }
  6052. GFX:{
  6053. Empty
  6054. }
  6055. SFX:{
  6056. Empty
  6057. }
  6058. Expression:{
  6059. SLOPE(unknown=0x6)
  6060. Asynchronous_Timer(Frames=5)
  6061. RUMBLE(unknown=0x11, unknown=0x0)
  6062. Script_End()
  6063. }
  6064.  
  6065. 13F: [2DACD56A]
  6066. Game:{
  6067. Asynchronous_Timer(Frames=7)
  6068. Set_bit(Unknown=0x21000011)
  6069. Asynchronous_Timer(Frames=15)
  6070. External_Subroutine(Unknown=0xC189E41B)
  6071. unk_42998FB4(Unknown=0x1)
  6072. Asynchronous_Timer(Frames=16)
  6073. Remove_All_Hitboxes()
  6074. Script_End()
  6075. }
  6076. GFX:{
  6077. Empty
  6078. }
  6079. SFX:{
  6080. Empty
  6081. }
  6082. Expression:{
  6083. SLOPE(unknown=0x6)
  6084. Asynchronous_Timer(Frames=7)
  6085. unk_C026EEC4(Unknown=7)
  6086. SLOPE(unknown=0x6)
  6087. Asynchronous_Timer(Frames=13)
  6088. RUMBLE(unknown=0x12, unknown=0x0)
  6089. Script_End()
  6090. }
  6091.  
  6092. 3: [00000000]
  6093. Game:{
  6094. Empty
  6095. }
  6096. GFX:{
  6097. Empty
  6098. }
  6099. SFX:{
  6100. Empty
  6101. }
  6102. Expression:{
  6103. Empty
  6104. }
  6105.  
  6106. 141: [877E422B]
  6107. Game:{
  6108. Empty
  6109. }
  6110. GFX:{
  6111. External_Subroutine(Unknown=0x56E83638)
  6112. Script_End()
  6113. }
  6114. SFX:{
  6115. Asynchronous_Timer(Frames=1)
  6116. Play_Sound(SFX=0x112)
  6117. Script_End()
  6118. }
  6119. Expression:{
  6120. unk_C52B4328(unknown=0x3F333333, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F666666, unknown=0x3F4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  6121. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  6122. SLOPE(unknown=0x6)
  6123. Asynchronous_Timer(Frames=4)
  6124. unk_F395CC2C(unknown=0x22, unknown=0x39)
  6125. Script_End()
  6126. }
  6127.  
  6128. 142: [5C4D24BA]
  6129. Game:{
  6130. Asynchronous_Timer(Frames=7)
  6131. External_Subroutine(Unknown=0x8F5590F9)
  6132. Asynchronous_Timer(Frames=10)
  6133. External_Subroutine(Unknown=0xDE3BA125)
  6134. Asynchronous_Timer(Frames=14)
  6135. Remove_All_Hitboxes()
  6136. Script_End()
  6137. }
  6138. GFX:{
  6139. Empty
  6140. }
  6141. SFX:{
  6142. Empty
  6143. }
  6144. Expression:{
  6145. unk_961521C4(unknown=0x1, unknown=0x6)
  6146. Asynchronous_Timer(Frames=5)
  6147. RUMBLE(unknown=0x11, unknown=0x0)
  6148. Asynchronous_Timer(Frames=30)
  6149. unk_961521C4(unknown=0x6, unknown=0x8)
  6150. Script_End()
  6151. }
  6152.  
  6153. 143: [DC894F60]
  6154. Game:{
  6155. Asynchronous_Timer(Frames=4)
  6156. External_Subroutine(Unknown=0x3FEED32F)
  6157. Asynchronous_Timer(Frames=6)
  6158. Remove_All_Hitboxes()
  6159. Script_End()
  6160. }
  6161. GFX:{
  6162. Empty
  6163. }
  6164. SFX:{
  6165. Empty
  6166. }
  6167. Expression:{
  6168. SLOPE(unknown=0x6)
  6169. Asynchronous_Timer(Frames=1)
  6170. RUMBLE(unknown=0x10, unknown=0x0)
  6171. Script_End()
  6172. }
  6173.  
  6174. 144: [32872E4C]
  6175. Game:{
  6176. Asynchronous_Timer(Frames=8)
  6177. External_Subroutine(Unknown=0xA871C206)
  6178. unk_42998FB4(Unknown=0x0)
  6179. Asynchronous_Timer(Frames=10)
  6180. Remove_All_Hitboxes()
  6181. Script_End()
  6182. }
  6183. GFX:{
  6184. Empty
  6185. }
  6186. SFX:{
  6187. Empty
  6188. }
  6189. Expression:{
  6190. SLOPE(unknown=0x6)
  6191. Asynchronous_Timer(Frames=5)
  6192. RUMBLE(unknown=0x11, unknown=0x0)
  6193. Script_End()
  6194. }
  6195.  
  6196. 145: [ACE3BBEF]
  6197. Game:{
  6198. Asynchronous_Timer(Frames=7)
  6199. Set_bit(Unknown=0x21000011)
  6200. Asynchronous_Timer(Frames=15)
  6201. External_Subroutine(Unknown=0x6DD6FC88)
  6202. unk_42998FB4(Unknown=0x1)
  6203. Asynchronous_Timer(Frames=16)
  6204. Remove_All_Hitboxes()
  6205. Script_End()
  6206. }
  6207. GFX:{
  6208. Empty
  6209. }
  6210. SFX:{
  6211. Empty
  6212. }
  6213. Expression:{
  6214. SLOPE(unknown=0x6)
  6215. Asynchronous_Timer(Frames=7)
  6216. unk_C026EEC4(Unknown=7)
  6217. SLOPE(unknown=0x6)
  6218. Asynchronous_Timer(Frames=13)
  6219. RUMBLE(unknown=0x12, unknown=0x0)
  6220. Script_End()
  6221. }
  6222.  
  6223. 3: [00000000]
  6224. Game:{
  6225. Empty
  6226. }
  6227. GFX:{
  6228. Empty
  6229. }
  6230. SFX:{
  6231. Empty
  6232. }
  6233. Expression:{
  6234. Empty
  6235. }
  6236.  
  6237. 147: [F2EE0274]
  6238. Game:{
  6239. Empty
  6240. }
  6241. GFX:{
  6242. External_Subroutine(Unknown=0x2E436C4)
  6243. Script_End()
  6244. }
  6245. SFX:{
  6246. Asynchronous_Timer(Frames=1)
  6247. Play_Sound(SFX=0x112)
  6248. Script_End()
  6249. }
  6250. Expression:{
  6251. unk_C52B4328(unknown=0x3F333333, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F666666, unknown=0x3F4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  6252. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  6253. SLOPE(unknown=0x6)
  6254. Asynchronous_Timer(Frames=4)
  6255. unk_F395CC2C(unknown=0x22, unknown=0x39)
  6256. Script_End()
  6257. }
  6258.  
  6259. 148: [A6AEE778]
  6260. Game:{
  6261. Asynchronous_Timer(Frames=7)
  6262. External_Subroutine(Unknown=0x9CF42C0)
  6263. Asynchronous_Timer(Frames=10)
  6264. External_Subroutine(Unknown=0x81B8B3FF)
  6265. Asynchronous_Timer(Frames=14)
  6266. Remove_All_Hitboxes()
  6267. Script_End()
  6268. }
  6269. GFX:{
  6270. Empty
  6271. }
  6272. SFX:{
  6273. Empty
  6274. }
  6275. Expression:{
  6276. unk_961521C4(unknown=0x1, unknown=0x6)
  6277. Asynchronous_Timer(Frames=5)
  6278. RUMBLE(unknown=0x11, unknown=0x0)
  6279. Asynchronous_Timer(Frames=30)
  6280. unk_961521C4(unknown=0x6, unknown=0x8)
  6281. Script_End()
  6282. }
  6283.  
  6284. 149: [297B19D2]
  6285. Game:{
  6286. Asynchronous_Timer(Frames=4)
  6287. External_Subroutine(Unknown=0xA77F5925)
  6288. Asynchronous_Timer(Frames=6)
  6289. Remove_All_Hitboxes()
  6290. Script_End()
  6291. }
  6292. GFX:{
  6293. Empty
  6294. }
  6295. SFX:{
  6296. Empty
  6297. }
  6298. Expression:{
  6299. SLOPE(unknown=0x6)
  6300. Asynchronous_Timer(Frames=1)
  6301. RUMBLE(unknown=0x11, unknown=0x0)
  6302. Script_End()
  6303. }
  6304.  
  6305. 14A: [C77578FE]
  6306. Game:{
  6307. Asynchronous_Timer(Frames=8)
  6308. External_Subroutine(Unknown=0x30E0480C)
  6309. Asynchronous_Timer(Frames=10)
  6310. Remove_All_Hitboxes()
  6311. Script_End()
  6312. }
  6313. GFX:{
  6314. Empty
  6315. }
  6316. SFX:{
  6317. Empty
  6318. }
  6319. Expression:{
  6320. SLOPE(unknown=0x6)
  6321. Asynchronous_Timer(Frames=5)
  6322. RUMBLE(unknown=0x12, unknown=0x0)
  6323. Script_End()
  6324. }
  6325.  
  6326. 14B: [5911ED5D]
  6327. Game:{
  6328. Asynchronous_Timer(Frames=7)
  6329. Set_bit(Unknown=0x21000011)
  6330. Asynchronous_Timer(Frames=15)
  6331. External_Subroutine(Unknown=0xF5477682)
  6332. Asynchronous_Timer(Frames=16)
  6333. Remove_All_Hitboxes()
  6334. Asynchronous_Timer(Frames=25)
  6335. Script_End()
  6336. }
  6337. GFX:{
  6338. Empty
  6339. }
  6340. SFX:{
  6341. Asynchronous_Timer(Frames=10)
  6342. unk_F920748A(unknown=0x112)
  6343. unk_3D2CFA86(unknown=0x80470000)
  6344. Script_End()
  6345. }
  6346. Expression:{
  6347. SLOPE(unknown=0x6)
  6348. Asynchronous_Timer(Frames=7)
  6349. unk_C026EEC4(Unknown=7)
  6350. SLOPE(unknown=0x6)
  6351. Asynchronous_Timer(Frames=13)
  6352. RUMBLE(unknown=0x12, unknown=0x0)
  6353. Script_End()
  6354. }
  6355.  
  6356. 3: [00000000]
  6357. Game:{
  6358. Empty
  6359. }
  6360. GFX:{
  6361. Empty
  6362. }
  6363. SFX:{
  6364. Empty
  6365. }
  6366. Expression:{
  6367. Empty
  6368. }
  6369.  
  6370. 14D: [C6F953CB]
  6371. Game:{
  6372. Empty
  6373. }
  6374. GFX:{
  6375. External_Subroutine(Unknown=0x1CFAFAFD)
  6376. Script_End()
  6377. }
  6378. SFX:{
  6379. Asynchronous_Timer(Frames=1)
  6380. Play_Sound(SFX=0x112)
  6381. Script_End()
  6382. }
  6383. Expression:{
  6384. unk_C52B4328(unknown=0x3F333333, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F666666, unknown=0x3F4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  6385. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  6386. SLOPE(unknown=0x6)
  6387. Asynchronous_Timer(Frames=4)
  6388. unk_F395CC2C(unknown=0x22, unknown=0x39)
  6389. Script_End()
  6390. }
  6391.  
  6392. 14E: [DF26A411]
  6393. Game:{
  6394. Asynchronous_Timer(Frames=7)
  6395. External_Subroutine(Unknown=0x423C149D)
  6396. Asynchronous_Timer(Frames=10)
  6397. External_Subroutine(Unknown=0x94296DE0)
  6398. Asynchronous_Timer(Frames=14)
  6399. Remove_All_Hitboxes()
  6400. Script_End()
  6401. }
  6402. GFX:{
  6403. Empty
  6404. }
  6405. SFX:{
  6406. Empty
  6407. }
  6408. Expression:{
  6409. unk_961521C4(unknown=0x1, unknown=0x6)
  6410. Asynchronous_Timer(Frames=5)
  6411. RUMBLE(unknown=0x11, unknown=0x0)
  6412. Asynchronous_Timer(Frames=30)
  6413. unk_961521C4(unknown=0x6, unknown=0x8)
  6414. Script_End()
  6415. }
  6416.  
  6417. 14F: [22D587C4]
  6418. Game:{
  6419. unk_A546845C(Unknown=0.5)
  6420. unk_F6D9DCF6(Unknown=0x3, Unknown=1.1)
  6421. Asynchronous_Timer(Frames=3)
  6422. unk_838B5229(Unknown=0x64)
  6423. Asynchronous_Timer(Frames=4)
  6424. External_Subroutine(Unknown=0x78015C48)
  6425. Asynchronous_Timer(Frames=6)
  6426. unk_A546845C(Unknown=0.8)
  6427. Remove_All_Hitboxes()
  6428. unk_F6D9DCF6(Unknown=0xA, Unknown=1)
  6429. Script_End()
  6430. }
  6431. GFX:{
  6432. Empty
  6433. }
  6434. SFX:{
  6435. Empty
  6436. }
  6437. Expression:{
  6438. SLOPE(unknown=0x6)
  6439. Asynchronous_Timer(Frames=1)
  6440. RUMBLE(unknown=0x11, unknown=0x0)
  6441. Script_End()
  6442. }
  6443.  
  6444. 150: [CCDBE6E8]
  6445. Game:{
  6446. unk_A546845C(Unknown=0.5)
  6447. unk_F6D9DCF6(Unknown=0x8, Unknown=1.25)
  6448. Asynchronous_Timer(Frames=6)
  6449. unk_838B5229(Unknown=0x64)
  6450. Asynchronous_Timer(Frames=8)
  6451. External_Subroutine(Unknown=0xEF9E4D61)
  6452. Asynchronous_Timer(Frames=10)
  6453. unk_A546845C(Unknown=0.8)
  6454. Remove_All_Hitboxes()
  6455. unk_F6D9DCF6(Unknown=0xA, Unknown=1)
  6456. Script_End()
  6457. }
  6458. GFX:{
  6459. Empty
  6460. }
  6461. SFX:{
  6462. Empty
  6463. }
  6464. Expression:{
  6465. SLOPE(unknown=0x6)
  6466. Asynchronous_Timer(Frames=5)
  6467. RUMBLE(unknown=0x12, unknown=0x0)
  6468. Script_End()
  6469. }
  6470.  
  6471. 151: [52BF734B]
  6472. Game:{
  6473. unk_A546845C(Unknown=0.5)
  6474. unk_F6D9DCF6(Unknown=0x6, Unknown=1.4)
  6475. Asynchronous_Timer(Frames=7)
  6476. Set_bit(Unknown=0x21000011)
  6477. Asynchronous_Timer(Frames=14)
  6478. unk_838B5229(Unknown=0x64)
  6479. Asynchronous_Timer(Frames=15)
  6480. External_Subroutine(Unknown=0x2A3973EF)
  6481. Asynchronous_Timer(Frames=16)
  6482. unk_A546845C(Unknown=0.8)
  6483. Remove_All_Hitboxes()
  6484. Asynchronous_Timer(Frames=25)
  6485. unk_F6D9DCF6(Unknown=0xC, Unknown=1)
  6486. Asynchronous_Timer(Frames=26)
  6487. unk_745B20A7(Unknown=0x11000004)
  6488. Script_End()
  6489. }
  6490. GFX:{
  6491. Empty
  6492. }
  6493. SFX:{
  6494. Asynchronous_Timer(Frames=11)
  6495. unk_F920748A(unknown=0x112)
  6496. unk_3D2CFA86(unknown=0x80470000)
  6497. Script_End()
  6498. }
  6499. Expression:{
  6500. SLOPE(unknown=0x6)
  6501. Asynchronous_Timer(Frames=7)
  6502. unk_C026EEC4(Unknown=7)
  6503. SLOPE(unknown=0x6)
  6504. Asynchronous_Timer(Frames=13)
  6505. RUMBLE(unknown=0x12, unknown=0x0)
  6506. Script_End()
  6507. }
  6508.  
  6509. 3: [00000000]
  6510. Game:{
  6511. Empty
  6512. }
  6513. GFX:{
  6514. Empty
  6515. }
  6516. SFX:{
  6517. Empty
  6518. }
  6519. Expression:{
  6520. Empty
  6521. }
  6522.  
  6523. 153: [E350869D]
  6524. Game:{
  6525. Set_Armor(State=0x1, Type=0x0)
  6526. Script_End()
  6527. }
  6528. GFX:{
  6529. External_Subroutine(Unknown=0xF4ECDD4)
  6530. Script_End()
  6531. }
  6532. SFX:{
  6533. Asynchronous_Timer(Frames=1)
  6534. Play_Sound(SFX=0x112)
  6535. Script_End()
  6536. }
  6537. Expression:{
  6538. unk_C52B4328(unknown=0x3F333333, unknown=0x3E4CCCCD, unknown=0xBF800000, unknown=0x3F666666, unknown=0x3F4CCCCD, unknown=0xBF800000, unknown=0xFFFFFFFF)
  6539. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42C80000, unknown=0x40400000, unknown=0x3E4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41C00000, unknown=0x41C00000, unknown=0x50)
  6540. SLOPE(unknown=0x6)
  6541. Asynchronous_Timer(Frames=4)
  6542. unk_F395CC2C(unknown=0x22, unknown=0x39)
  6543. Script_End()
  6544. }
  6545.  
  6546. 154: [192152A3]
  6547. Game:{
  6548. Set_Armor(State=0x1, Type=0x0)
  6549. Asynchronous_Timer(Frames=5)
  6550. unk_838B5229(Unknown=0x64)
  6551. Asynchronous_Timer(Frames=7)
  6552. External_Subroutine(Unknown=0xC8F9E44F)
  6553. Asynchronous_Timer(Frames=10)
  6554. External_Subroutine(Unknown=0xFC7E1BE8)
  6555. Asynchronous_Timer(Frames=14)
  6556. Set_Armor(State=0x0, Type=0x0)
  6557. unk_A546845C(Unknown=0.6)
  6558. Remove_All_Hitboxes()
  6559. Script_End()
  6560. }
  6561. GFX:{
  6562. Empty
  6563. }
  6564. SFX:{
  6565. Empty
  6566. }
  6567. Expression:{
  6568. unk_961521C4(unknown=0x1, unknown=0x6)
  6569. Asynchronous_Timer(Frames=5)
  6570. RUMBLE(unknown=0x11, unknown=0x0)
  6571. Asynchronous_Timer(Frames=30)
  6572. unk_961521C4(unknown=0x6, unknown=0x8)
  6573. Script_End()
  6574. }
  6575.  
  6576. 155: [4CAC50E5]
  6577. Game:{
  6578. Empty
  6579. }
  6580. GFX:{
  6581. Empty
  6582. }
  6583. SFX:{
  6584. Empty
  6585. }
  6586. Expression:{
  6587. Empty
  6588. }
  6589.  
  6590. 156: [DE7CE478]
  6591. Game:{
  6592. Empty
  6593. }
  6594. GFX:{
  6595. Empty
  6596. }
  6597. SFX:{
  6598. Empty
  6599. }
  6600. Expression:{
  6601. Empty
  6602. }
  6603.  
  6604. 157: [96F1D516]
  6605. Game:{
  6606. Empty
  6607. }
  6608. GFX:{
  6609. Empty
  6610. }
  6611. SFX:{
  6612. Empty
  6613. }
  6614. Expression:{
  6615. Empty
  6616. }
  6617.  
  6618. 158: [4BA288A0]
  6619. Game:{
  6620. Empty
  6621. }
  6622. GFX:{
  6623. Empty
  6624. }
  6625. SFX:{
  6626. Empty
  6627. }
  6628. Expression:{
  6629. Empty
  6630. }
  6631.  
  6632. 159: [D9723C3D]
  6633. Game:{
  6634. Empty
  6635. }
  6636. GFX:{
  6637. Empty
  6638. }
  6639. SFX:{
  6640. Empty
  6641. }
  6642. Expression:{
  6643. Empty
  6644. }
  6645.  
  6646. 15A: [91FF0D53]
  6647. Game:{
  6648. Empty
  6649. }
  6650. GFX:{
  6651. Empty
  6652. }
  6653. SFX:{
  6654. Empty
  6655. }
  6656. Expression:{
  6657. Empty
  6658. }
  6659.  
  6660. 15B: [D05DF2AC]
  6661. Game:{
  6662. Asynchronous_Timer(Frames=1)
  6663. Set_Loop(Iterations=10)
  6664. External_Subroutine(Unknown=0xD37D02B4)
  6665. unk_1AFDA8E6(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=-2, Unknown=5.2)
  6666. unk_1AFDA8E6(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=-2, Unknown=-5.2)
  6667. unk_1AFDA8E6(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=5.2)
  6668. unk_1AFDA8E6(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=-5.2)
  6669. Synchronous_Timer(Frames=2)
  6670. Remove_All_Hitboxes()
  6671. Goto(Unknown=-29)
  6672. Script_End()
  6673. }
  6674. GFX:{
  6675. External_Graphic(Graphic=0x100005E, Bone=0x2, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  6676. Script_End()
  6677. }
  6678. SFX:{
  6679. Empty
  6680. }
  6681. Expression:{
  6682. Empty
  6683. }
  6684.  
  6685. 15C: [5F52B259]
  6686. Game:{
  6687. Asynchronous_Timer(Frames=1)
  6688. Set_Loop(Iterations=10)
  6689. External_Subroutine(Unknown=0xD37D02B4)
  6690. unk_1AFDA8E6(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=-2, Unknown=5.2)
  6691. unk_1AFDA8E6(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=-2, Unknown=-5.2)
  6692. unk_1AFDA8E6(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=5.2)
  6693. unk_1AFDA8E6(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=8, Unknown=-5.2)
  6694. Synchronous_Timer(Frames=2)
  6695. Remove_All_Hitboxes()
  6696. Goto(Unknown=-29)
  6697. Script_End()
  6698. }
  6699. GFX:{
  6700. Subroutine(Hash=0xD05DF2AC)
  6701. Script_End()
  6702. }
  6703. SFX:{
  6704. Empty
  6705. }
  6706. Expression:{
  6707. Empty
  6708. }
  6709.  
  6710. 15D: [C36B2FC2]
  6711. Game:{
  6712. Empty
  6713. }
  6714. GFX:{
  6715. Empty
  6716. }
  6717. SFX:{
  6718. Empty
  6719. }
  6720. Expression:{
  6721. Empty
  6722. }
  6723.  
  6724. 15E: [8CC0DF20]
  6725. Game:{
  6726. Empty
  6727. }
  6728. GFX:{
  6729. Empty
  6730. }
  6731. SFX:{
  6732. Empty
  6733. }
  6734. Expression:{
  6735. Asynchronous_Timer(Frames=51)
  6736. RUMBLE(unknown=0xC, unknown=0x0)
  6737. Script_End()
  6738. }
  6739.  
  6740. 15F: [F027D6D5]
  6741. Game:{
  6742. Empty
  6743. }
  6744. GFX:{
  6745. Empty
  6746. }
  6747. SFX:{
  6748. Asynchronous_Timer(Frames=1)
  6749. Play_Sound(SFX=0xDA)
  6750. Script_End()
  6751. }
  6752. Expression:{
  6753. RUMBLE(unknown=0xC, unknown=0xA)
  6754. Script_End()
  6755. }
  6756.  
  6757. 160: [B9D1C9BC]
  6758. Game:{
  6759. Empty
  6760. }
  6761. GFX:{
  6762. Empty
  6763. }
  6764. SFX:{
  6765. Empty
  6766. }
  6767. Expression:{
  6768. Empty
  6769. }
  6770.  
  6771. 161: [D3FBE249]
  6772. Game:{
  6773. Empty
  6774. }
  6775. GFX:{
  6776. Empty
  6777. }
  6778. SFX:{
  6779. Empty
  6780. }
  6781. Expression:{
  6782. SLOPE(unknown=0x6)
  6783. Script_End()
  6784. }
  6785.  
  6786. 162: [7545EA13]
  6787. Game:{
  6788. Empty
  6789. }
  6790. GFX:{
  6791. Empty
  6792. }
  6793. SFX:{
  6794. Empty
  6795. }
  6796. Expression:{
  6797. SLOPE(unknown=0x6)
  6798. Script_End()
  6799. }
  6800.  
  6801. 163: [C178CC56]
  6802. Game:{
  6803. Empty
  6804. }
  6805. GFX:{
  6806. Empty
  6807. }
  6808. SFX:{
  6809. Empty
  6810. }
  6811. Expression:{
  6812. unk_961521C4(unknown=0x6, unknown=0x5)
  6813. Script_End()
  6814. }
  6815.  
  6816. 164: [DC50F681]
  6817. Game:{
  6818. Empty
  6819. }
  6820. GFX:{
  6821. Asynchronous_Timer(Frames=4)
  6822. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6823. Asynchronous_Timer(Frames=25)
  6824. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6825. unk_CD25726B()
  6826. Subroutine(Hash=0xDC50F681)
  6827. Script_End()
  6828. }
  6829. SFX:{
  6830. Asynchronous_Timer(Frames=25)
  6831. unk_CDBF3106(unknown=0xC230005)
  6832. Asynchronous_Timer(Frames=49)
  6833. unk_CDBF3106(unknown=0xC230002)
  6834. unk_CD25726B()
  6835. Subroutine(Hash=0xDC50F681)
  6836. Script_End()
  6837. }
  6838. Expression:{
  6839. unk_961521C4(unknown=0x0, unknown=0x6)
  6840. Script_End()
  6841. }
  6842.  
  6843. 165: [D4035195]
  6844. Game:{
  6845. Empty
  6846. }
  6847. GFX:{
  6848. Asynchronous_Timer(Frames=1)
  6849. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6850. Asynchronous_Timer(Frames=17)
  6851. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6852. unk_CD25726B()
  6853. Subroutine(Hash=0xD4035195)
  6854. Script_End()
  6855. }
  6856. SFX:{
  6857. Asynchronous_Timer(Frames=18)
  6858. unk_CDBF3106(unknown=0xC230004)
  6859. Asynchronous_Timer(Frames=29)
  6860. unk_CDBF3106(unknown=0xC230001)
  6861. unk_CD25726B()
  6862. Subroutine(Hash=0xD4035195)
  6863. Script_End()
  6864. }
  6865. Expression:{
  6866. unk_961521C4(unknown=0x0, unknown=0x6)
  6867. Script_End()
  6868. }
  6869.  
  6870. 166: [B82B3F79]
  6871. Game:{
  6872. Empty
  6873. }
  6874. GFX:{
  6875. Asynchronous_Timer(Frames=8)
  6876. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6877. Asynchronous_Timer(Frames=20)
  6878. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6879. unk_CD25726B()
  6880. Subroutine(Hash=0xB82B3F79)
  6881. Script_End()
  6882. }
  6883. SFX:{
  6884. Asynchronous_Timer(Frames=6)
  6885. unk_CDBF3106(unknown=0xC230004)
  6886. Asynchronous_Timer(Frames=20)
  6887. unk_CDBF3106(unknown=0xC230001)
  6888. unk_CD25726B()
  6889. Subroutine(Hash=0xB82B3F79)
  6890. Script_End()
  6891. }
  6892. Expression:{
  6893. Empty
  6894. }
  6895.  
  6896. 167: [25244E99]
  6897. Game:{
  6898. Empty
  6899. }
  6900. GFX:{
  6901. Empty
  6902. }
  6903. SFX:{
  6904. Asynchronous_Timer(Frames=10)
  6905. Play_Sound(SFX=0xC230019)
  6906. Script_End()
  6907. }
  6908. Expression:{
  6909. SLOPE(unknown=0x6)
  6910. Script_End()
  6911. }
  6912.  
  6913. 168: [249C3144]
  6914. Game:{
  6915. Empty
  6916. }
  6917. GFX:{
  6918. Empty
  6919. }
  6920. SFX:{
  6921. Asynchronous_Timer(Frames=3)
  6922. Play_Sound(SFX=0xC230018)
  6923. Synchronous_Timer(Frames=15)
  6924. unk_CDBF3106(unknown=0xC230003)
  6925. Synchronous_Timer(Frames=4)
  6926. unk_CDBF3106(unknown=0xC230000)
  6927. Script_End()
  6928. }
  6929. Expression:{
  6930. Asynchronous_Timer(Frames=16)
  6931. unk_961521C4(unknown=0x6, unknown=0x3)
  6932. Script_End()
  6933. }
  6934.  
  6935. 169: [DB3D3298]
  6936. Game:{
  6937. Empty
  6938. }
  6939. GFX:{
  6940. Asynchronous_Timer(Frames=2)
  6941. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6942. Asynchronous_Timer(Frames=25)
  6943. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6944. unk_CD25726B()
  6945. Subroutine(Hash=0xDB3D3298)
  6946. Script_End()
  6947. }
  6948. SFX:{
  6949. Asynchronous_Timer(Frames=25)
  6950. unk_CDBF3106(unknown=0xC230005)
  6951. Asynchronous_Timer(Frames=49)
  6952. unk_CDBF3106(unknown=0xC230002)
  6953. unk_CD25726B()
  6954. Subroutine(Hash=0xDB3D3298)
  6955. Script_End()
  6956. }
  6957. Expression:{
  6958. unk_961521C4(unknown=0x0, unknown=0x6)
  6959. Script_End()
  6960. }
  6961.  
  6962. 16A: [D36E958C]
  6963. Game:{
  6964. Empty
  6965. }
  6966. GFX:{
  6967. Asynchronous_Timer(Frames=2)
  6968. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6969. Asynchronous_Timer(Frames=20)
  6970. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F666666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6971. unk_CD25726B()
  6972. Subroutine(Hash=0xD36E958C)
  6973. Script_End()
  6974. }
  6975. SFX:{
  6976. Asynchronous_Timer(Frames=19)
  6977. unk_CDBF3106(unknown=0xC230004)
  6978. Asynchronous_Timer(Frames=29)
  6979. unk_CDBF3106(unknown=0xC230001)
  6980. unk_CD25726B()
  6981. Subroutine(Hash=0xD36E958C)
  6982. Script_End()
  6983. }
  6984. Expression:{
  6985. unk_961521C4(unknown=0x0, unknown=0x6)
  6986. Script_End()
  6987. }
  6988.  
  6989. 16B: [BF46FB60]
  6990. Game:{
  6991. Empty
  6992. }
  6993. GFX:{
  6994. Asynchronous_Timer(Frames=1)
  6995. unk_C84B610E(unknown=0x0, unknown=0xA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6996. Asynchronous_Timer(Frames=8)
  6997. unk_C84B610E(unknown=0x0, unknown=0x6, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  6998. unk_CD25726B()
  6999. Subroutine(Hash=0xBF46FB60)
  7000. Script_End()
  7001. }
  7002. SFX:{
  7003. Asynchronous_Timer(Frames=14)
  7004. unk_CDBF3106(unknown=0xC230004)
  7005. Asynchronous_Timer(Frames=24)
  7006. unk_CDBF3106(unknown=0xC230001)
  7007. unk_CD25726B()
  7008. Subroutine(Hash=0xBF46FB60)
  7009. Script_End()
  7010. }
  7011. Expression:{
  7012. Empty
  7013. }
  7014.  
  7015. 16C: [22498A80]
  7016. Game:{
  7017. Empty
  7018. }
  7019. GFX:{
  7020. Empty
  7021. }
  7022. SFX:{
  7023. Asynchronous_Timer(Frames=10)
  7024. Play_Sound(SFX=0xC230019)
  7025. Script_End()
  7026. }
  7027. Expression:{
  7028. SLOPE(unknown=0x6)
  7029. Script_End()
  7030. }
  7031.  
  7032. 16D: [23F1F55D]
  7033. Game:{
  7034. Empty
  7035. }
  7036. GFX:{
  7037. Empty
  7038. }
  7039. SFX:{
  7040. Asynchronous_Timer(Frames=3)
  7041. Play_Sound(SFX=0xC230018)
  7042. Synchronous_Timer(Frames=15)
  7043. unk_CDBF3106(unknown=0xC230003)
  7044. Synchronous_Timer(Frames=4)
  7045. unk_CDBF3106(unknown=0xC230000)
  7046. Script_End()
  7047. }
  7048. Expression:{
  7049. Asynchronous_Timer(Frames=21)
  7050. unk_961521C4(unknown=0x6, unknown=0x3)
  7051. Script_End()
  7052. }
  7053.  
  7054. 16E: [1B0CA743]
  7055. Game:{
  7056. Empty
  7057. }
  7058. GFX:{
  7059. Empty
  7060. }
  7061. SFX:{
  7062. Asynchronous_Timer(Frames=2)
  7063. Play_Sound(SFX=0xC23001A)
  7064. Script_End()
  7065. }
  7066. Expression:{
  7067. SLOPE(unknown=0x6)
  7068. Script_End()
  7069. }
  7070.  
  7071. 16F: [46AFEB5B]
  7072. Game:{
  7073. Empty
  7074. }
  7075. GFX:{
  7076. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  7077. Script_End()
  7078. }
  7079. SFX:{
  7080. Asynchronous_Timer(Frames=3)
  7081. unk_E022FE8A(unknown=0xC23001F)
  7082. Script_End()
  7083. }
  7084. Expression:{
  7085. RUMBLE(unknown=0x17, unknown=0x0)
  7086. SLOPE(unknown=0x6)
  7087. Script_End()
  7088. }
  7089.  
  7090. 170: [0C660475]
  7091. Game:{
  7092. Asynchronous_Timer(Frames=10)
  7093. 0x965E035A
  7094. Asynchronous_Timer(Frames=17)
  7095. Set_bit(Unknown=0x2100000F)
  7096. Script_End()
  7097. }
  7098. GFX:{
  7099. Empty
  7100. }
  7101. SFX:{
  7102. Empty
  7103. }
  7104. Expression:{
  7105. Asynchronous_Timer(Frames=7)
  7106. RUMBLE(unknown=0xC, unknown=0x0)
  7107. Script_End()
  7108. }
  7109.  
  7110. 171: [7499EF77]
  7111. Game:{
  7112. Asynchronous_Timer(Frames=10)
  7113. 0x965E035A
  7114. Script_End()
  7115. }
  7116. GFX:{
  7117. Empty
  7118. }
  7119. SFX:{
  7120. Empty
  7121. }
  7122. Expression:{
  7123. Subroutine(Hash=0xC660475)
  7124. Script_End()
  7125. }
  7126.  
  7127. 172: [36783DB2]
  7128. Game:{
  7129. Asynchronous_Timer(Frames=10)
  7130. 0x965E035A
  7131. Asynchronous_Timer(Frames=17)
  7132. Set_bit(Unknown=0x2100000F)
  7133. Script_End()
  7134. }
  7135. GFX:{
  7136. Empty
  7137. }
  7138. SFX:{
  7139. Empty
  7140. }
  7141. Expression:{
  7142. Empty
  7143. }
  7144.  
  7145. 173: [14B86FF8]
  7146. Game:{
  7147. External_Subroutine(Unknown=0x36783DB2)
  7148. Script_End()
  7149. }
  7150. GFX:{
  7151. External_Subroutine(Unknown=0x36783DB2)
  7152. Script_End()
  7153. }
  7154. SFX:{
  7155. External_Subroutine(Unknown=0x36783DB2)
  7156. Script_End()
  7157. }
  7158. Expression:{
  7159. Empty
  7160. }
  7161.  
  7162. 174: [CD6A5C9C]
  7163. Game:{
  7164. Asynchronous_Timer(Frames=9)
  7165. unk_838B5229(Unknown=0x0)
  7166. Set_bit(Unknown=0x21000011)
  7167. Synchronous_Timer(Frames=1)
  7168. unk_838B5229(Unknown=0x1)
  7169. Script_End()
  7170. }
  7171. GFX:{
  7172. Empty
  7173. }
  7174. SFX:{
  7175. Empty
  7176. }
  7177. Expression:{
  7178. Empty
  7179. }
  7180.  
  7181. 175: [EC3F3A62]
  7182. Game:{
  7183. External_Subroutine(Unknown=0xCD6A5C9C)
  7184. Script_End()
  7185. }
  7186. GFX:{
  7187. External_Subroutine(Unknown=0xCD6A5C9C)
  7188. Script_End()
  7189. }
  7190. SFX:{
  7191. External_Subroutine(Unknown=0xCD6A5C9C)
  7192. Script_End()
  7193. }
  7194. Expression:{
  7195. Empty
  7196. }
  7197.  
  7198. 176: [F34D0716]
  7199. Game:{
  7200. Empty
  7201. }
  7202. GFX:{
  7203. External_Subroutine(Unknown=0x7BA81498)
  7204. Script_End()
  7205. }
  7206. SFX:{
  7207. Empty
  7208. }
  7209. Expression:{
  7210. Empty
  7211. }
  7212.  
  7213. 177: [2CC6900C]
  7214. Game:{
  7215. Asynchronous_Timer(Frames=2)
  7216. 0x965E035A
  7217. Script_End()
  7218. }
  7219. GFX:{
  7220. External_Subroutine(Unknown=0x64E8D52)
  7221. Script_End()
  7222. }
  7223. SFX:{
  7224. Empty
  7225. }
  7226. Expression:{
  7227. Asynchronous_Timer(Frames=3)
  7228. RUMBLE(unknown=0x10, unknown=0x0)
  7229. Script_End()
  7230. }
  7231.  
  7232. 178: [0CC803A3]
  7233. Game:{
  7234. Asynchronous_Timer(Frames=3)
  7235. unk_745B20A7(Unknown=0x11000010)
  7236. Script_End()
  7237. }
  7238. GFX:{
  7239. External_Subroutine(Unknown=0x9272CA3D)
  7240. Script_End()
  7241. }
  7242. SFX:{
  7243. Empty
  7244. }
  7245. Expression:{
  7246. Asynchronous_Timer(Frames=3)
  7247. Screen_Shake(unknown=0x3)
  7248. RUMBLE(unknown=0x5, unknown=0x0)
  7249. Script_End()
  7250. }
  7251.  
  7252. 179: [0C8D3717]
  7253. Game:{
  7254. Empty
  7255. }
  7256. GFX:{
  7257. Empty
  7258. }
  7259. SFX:{
  7260. Empty
  7261. }
  7262. Expression:{
  7263. Empty
  7264. }
  7265.  
  7266. 17A: [69C96CF6]
  7267. Game:{
  7268. Empty
  7269. }
  7270. GFX:{
  7271. External_Subroutine(Unknown=0xB9177967)
  7272. Script_End()
  7273. }
  7274. SFX:{
  7275. Empty
  7276. }
  7277. Expression:{
  7278. Empty
  7279. }
  7280.  
  7281. 17B: [9A0BF052]
  7282. Game:{
  7283. Asynchronous_Timer(Frames=2)
  7284. 0x965E035A
  7285. Script_End()
  7286. }
  7287. GFX:{
  7288. External_Subroutine(Unknown=0x44AA0B8A)
  7289. Script_End()
  7290. }
  7291. SFX:{
  7292. Empty
  7293. }
  7294. Expression:{
  7295. Subroutine(Hash=0x2CC6900C)
  7296. Script_End()
  7297. }
  7298.  
  7299. 17C: [51C12B1A]
  7300. Game:{
  7301. Asynchronous_Timer(Frames=3)
  7302. unk_745B20A7(Unknown=0x11000010)
  7303. Script_End()
  7304. }
  7305. GFX:{
  7306. External_Subroutine(Unknown=0x86992081)
  7307. Script_End()
  7308. }
  7309. SFX:{
  7310. Empty
  7311. }
  7312. Expression:{
  7313. Subroutine(Hash=0xCC803A3)
  7314. Script_End()
  7315. }
  7316.  
  7317. 17D: [A992CDBD]
  7318. Game:{
  7319. Empty
  7320. }
  7321. GFX:{
  7322. Empty
  7323. }
  7324. SFX:{
  7325. Empty
  7326. }
  7327. Expression:{
  7328. Empty
  7329. }
  7330.  
  7331. 17E: [5D63CBB2]
  7332. Game:{
  7333. Empty
  7334. }
  7335. GFX:{
  7336. Empty
  7337. }
  7338. SFX:{
  7339. Empty
  7340. }
  7341. Expression:{
  7342. Empty
  7343. }
  7344.  
  7345. 17F: [BC64B03D]
  7346. Game:{
  7347. Asynchronous_Timer(Frames=2)
  7348. 0x965E035A
  7349. Script_End()
  7350. }
  7351. GFX:{
  7352. Empty
  7353. }
  7354. SFX:{
  7355. Empty
  7356. }
  7357. Expression:{
  7358. Empty
  7359. }
  7360.  
  7361. 180: [7EFCFF98]
  7362. Game:{
  7363. Asynchronous_Timer(Frames=3)
  7364. unk_745B20A7(Unknown=0x11000010)
  7365. Script_End()
  7366. }
  7367. GFX:{
  7368. Empty
  7369. }
  7370. SFX:{
  7371. Empty
  7372. }
  7373. Expression:{
  7374. Empty
  7375. }
  7376.  
  7377. 181: [92A37191]
  7378. Game:{
  7379. Empty
  7380. }
  7381. GFX:{
  7382. Empty
  7383. }
  7384. SFX:{
  7385. Empty
  7386. }
  7387. Expression:{
  7388. Empty
  7389. }
  7390.  
  7391. 182: [F402ADA3]
  7392. Game:{
  7393. External_Subroutine(Unknown=0x5D63CBB2)
  7394. Script_End()
  7395. }
  7396. GFX:{
  7397. External_Subroutine(Unknown=0x5D63CBB2)
  7398. Script_End()
  7399. }
  7400. SFX:{
  7401. External_Subroutine(Unknown=0x5D63CBB2)
  7402. Script_End()
  7403. }
  7404. Expression:{
  7405. Empty
  7406. }
  7407.  
  7408. 183: [2B893AB9]
  7409. Game:{
  7410. External_Subroutine(Unknown=0xBC64B03D)
  7411. Script_End()
  7412. }
  7413. GFX:{
  7414. External_Subroutine(Unknown=0xBC64B03D)
  7415. Script_End()
  7416. }
  7417. SFX:{
  7418. External_Subroutine(Unknown=0xBC64B03D)
  7419. Script_End()
  7420. }
  7421. Expression:{
  7422. Empty
  7423. }
  7424.  
  7425. 184: [06690ABA]
  7426. Game:{
  7427. External_Subroutine(Unknown=0x7EFCFF98)
  7428. Script_End()
  7429. }
  7430. GFX:{
  7431. External_Subroutine(Unknown=0x7EFCFF98)
  7432. Script_End()
  7433. }
  7434. SFX:{
  7435. External_Subroutine(Unknown=0x7EFCFF98)
  7436. Script_End()
  7437. }
  7438. Expression:{
  7439. Empty
  7440. }
  7441.  
  7442. 185: [85E5AC84]
  7443. Game:{
  7444. External_Subroutine(Unknown=0x92A37191)
  7445. Script_End()
  7446. }
  7447. GFX:{
  7448. External_Subroutine(Unknown=0x92A37191)
  7449. Script_End()
  7450. }
  7451. SFX:{
  7452. External_Subroutine(Unknown=0x92A37191)
  7453. Script_End()
  7454. }
  7455. Expression:{
  7456. Empty
  7457. }
  7458.  
  7459. 186: [C6F0DD88]
  7460. Game:{
  7461. Empty
  7462. }
  7463. GFX:{
  7464. Empty
  7465. }
  7466. SFX:{
  7467. Empty
  7468. }
  7469. Expression:{
  7470. Empty
  7471. }
  7472.  
  7473. 187: [13D4325A]
  7474. Game:{
  7475. Empty
  7476. }
  7477. GFX:{
  7478. Empty
  7479. }
  7480. SFX:{
  7481. Empty
  7482. }
  7483. Expression:{
  7484. Empty
  7485. }
  7486.  
  7487. 188: [769069BB]
  7488. Game:{
  7489. Empty
  7490. }
  7491. GFX:{
  7492. Empty
  7493. }
  7494. SFX:{
  7495. Empty
  7496. }
  7497. Expression:{
  7498. Empty
  7499. }
  7500.  
  7501. 189: [FC34D9AA]
  7502. Game:{
  7503. Empty
  7504. }
  7505. GFX:{
  7506. Empty
  7507. }
  7508. SFX:{
  7509. Empty
  7510. }
  7511. Expression:{
  7512. Empty
  7513. }
  7514.  
  7515. 18A: [5C5E5525]
  7516. Game:{
  7517. Asynchronous_Timer(Frames=10)
  7518. 0x965E035A
  7519. Asynchronous_Timer(Frames=17)
  7520. Set_bit(Unknown=0x2100000F)
  7521. Script_End()
  7522. }
  7523. GFX:{
  7524. Empty
  7525. }
  7526. SFX:{
  7527. Empty
  7528. }
  7529. Expression:{
  7530. Asynchronous_Timer(Frames=9)
  7531. RUMBLE(unknown=0x5, unknown=0x0)
  7532. Script_End()
  7533. }
  7534.  
  7535. 18B: [8C604812]
  7536. Game:{
  7537. Asynchronous_Timer(Frames=10)
  7538. 0x965E035A
  7539. Script_End()
  7540. }
  7541. GFX:{
  7542. Empty
  7543. }
  7544. SFX:{
  7545. Empty
  7546. }
  7547. Expression:{
  7548. Subroutine(Hash=0x5C5E5525)
  7549. Script_End()
  7550. }
  7551.  
  7552. 18C: [B4589A21]
  7553. Game:{
  7554. Asynchronous_Timer(Frames=10)
  7555. 0x965E035A
  7556. Asynchronous_Timer(Frames=17)
  7557. Set_bit(Unknown=0x2100000F)
  7558. Script_End()
  7559. }
  7560. GFX:{
  7561. Empty
  7562. }
  7563. SFX:{
  7564. Empty
  7565. }
  7566. Expression:{
  7567. Asynchronous_Timer(Frames=9)
  7568. RUMBLE(unknown=0x4, unknown=0x0)
  7569. Script_End()
  7570. }
  7571.  
  7572. 18D: [9C471F60]
  7573. Game:{
  7574. Asynchronous_Timer(Frames=10)
  7575. 0x965E035A
  7576. Script_End()
  7577. }
  7578. GFX:{
  7579. Empty
  7580. }
  7581. SFX:{
  7582. Empty
  7583. }
  7584. Expression:{
  7585. Subroutine(Hash=0xB4589A21)
  7586. Script_End()
  7587. }
  7588.  
  7589. 18E: [B8CEF01C]
  7590. Game:{
  7591. Empty
  7592. }
  7593. GFX:{
  7594. Empty
  7595. }
  7596. SFX:{
  7597. Empty
  7598. }
  7599. Expression:{
  7600. RUMBLE(unknown=0xC, unknown=0x0)
  7601. Script_End()
  7602. }
  7603.  
  7604. 18F: [44FFEEA9]
  7605. Game:{
  7606. Empty
  7607. }
  7608. GFX:{
  7609. Empty
  7610. }
  7611. SFX:{
  7612. Empty
  7613. }
  7614. Expression:{
  7615. Empty
  7616. }
  7617.  
  7618. 190: [0587A662]
  7619. Game:{
  7620. Empty
  7621. }
  7622. GFX:{
  7623. Empty
  7624. }
  7625. SFX:{
  7626. Empty
  7627. }
  7628. Expression:{
  7629. Empty
  7630. }
  7631.  
  7632. 191: [1C9FD162]
  7633. Game:{
  7634. Asynchronous_Timer(Frames=30)
  7635. Set_bit(Unknown=0x2100000E)
  7636. Script_End()
  7637. }
  7638. GFX:{
  7639. Empty
  7640. }
  7641. SFX:{
  7642. Empty
  7643. }
  7644. Expression:{
  7645. Asynchronous_Timer(Frames=15)
  7646. unk_F395CC2C(unknown=0xF, unknown=0x0)
  7647. Script_End()
  7648. }
  7649.  
  7650. 192: [E51EC543]
  7651. Game:{
  7652. Empty
  7653. }
  7654. GFX:{
  7655. Empty
  7656. }
  7657. SFX:{
  7658. Empty
  7659. }
  7660. Expression:{
  7661. unk_F395CC2C(unknown=0x2, unknown=0x9)
  7662. unk_CD25726B()
  7663. Subroutine(Hash=0xE51EC543)
  7664. Script_End()
  7665. }
  7666.  
  7667. 193: [4509EDDD]
  7668. Game:{
  7669. Empty
  7670. }
  7671. GFX:{
  7672. Empty
  7673. }
  7674. SFX:{
  7675. Empty
  7676. }
  7677. Expression:{
  7678. Asynchronous_Timer(Frames=18)
  7679. unk_961521C4(unknown=0x6, unknown=0x3)
  7680. Script_End()
  7681. }
  7682.  
  7683. 194: [FC4453A7]
  7684. Game:{
  7685. Subroutine(Hash=0x1C9FD162)
  7686. Script_End()
  7687. }
  7688. GFX:{
  7689. Subroutine(Hash=0x1C9FD162)
  7690. Script_End()
  7691. }
  7692. SFX:{
  7693. Subroutine(Hash=0x1C9FD162)
  7694. Script_End()
  7695. }
  7696. Expression:{
  7697. Subroutine(Hash=0x1C9FD162)
  7698. Script_End()
  7699. }
  7700.  
  7701. 195: [05C54786]
  7702. Game:{
  7703. Subroutine(Hash=0x36B7565D)
  7704. Script_End()
  7705. }
  7706. GFX:{
  7707. Subroutine(Hash=0xE51EC543)
  7708. Script_End()
  7709. }
  7710. SFX:{
  7711. Subroutine(Hash=0xE51EC543)
  7712. Script_End()
  7713. }
  7714. Expression:{
  7715. Subroutine(Hash=0xE51EC543)
  7716. Script_End()
  7717. }
  7718.  
  7719. 196: [4B6236D7]
  7720. Game:{
  7721. Subroutine(Hash=0x4509EDDD)
  7722. Script_End()
  7723. }
  7724. GFX:{
  7725. Subroutine(Hash=0x4509EDDD)
  7726. Script_End()
  7727. }
  7728. SFX:{
  7729. Subroutine(Hash=0x4509EDDD)
  7730. Script_End()
  7731. }
  7732. Expression:{
  7733. Empty
  7734. }
  7735.  
  7736. 197: [97CBA40F]
  7737. Game:{
  7738. Empty
  7739. }
  7740. GFX:{
  7741. Empty
  7742. }
  7743. SFX:{
  7744. Empty
  7745. }
  7746. Expression:{
  7747. SLOPE(unknown=0x6)
  7748. Script_End()
  7749. }
  7750.  
  7751. 198: [C1188718]
  7752. Game:{
  7753. Asynchronous_Timer(Frames=12)
  7754. Set_bit(Unknown=0x2100000D)
  7755. Script_End()
  7756. }
  7757. GFX:{
  7758. Empty
  7759. }
  7760. SFX:{
  7761. Empty
  7762. }
  7763. Expression:{
  7764. SLOPE(unknown=0x6)
  7765. Script_End()
  7766. }
  7767.  
  7768. 199: [D8FF425B]
  7769. Game:{
  7770. Asynchronous_Timer(Frames=5)
  7771. unk_F38E805D(Unknown=0x2, Unknown=0x11000003)
  7772. Asynchronous_Timer(Frames=12)
  7773. unk_F38E805D(Unknown=0x3, Unknown=0x11000003)
  7774. Asynchronous_Timer(Frames=15)
  7775. Set_bit(Unknown=0x2100000E)
  7776. unk_F38E805D(Unknown=0x4, Unknown=0x11000007)
  7777. Asynchronous_Timer(Frames=18)
  7778. unk_F38E805D(Unknown=0x4, Unknown=0x11000003)
  7779. Asynchronous_Timer(Frames=30)
  7780. unk_F38E805D(Unknown=0x5, Unknown=0x11000003)
  7781. Script_End()
  7782. }
  7783. GFX:{
  7784. Empty
  7785. }
  7786. SFX:{
  7787. Empty
  7788. }
  7789. Expression:{
  7790. SLOPE(unknown=0x6)
  7791. Asynchronous_Timer(Frames=14)
  7792. RUMBLE(unknown=0xD, unknown=0x0)
  7793. Script_End()
  7794. }
  7795.  
  7796. 19A: [C109E498]
  7797. Game:{
  7798. Empty
  7799. }
  7800. GFX:{
  7801. Empty
  7802. }
  7803. SFX:{
  7804. Empty
  7805. }
  7806. Expression:{
  7807. Empty
  7808. }
  7809.  
  7810. 19B: [11070427]
  7811. Game:{
  7812. Empty
  7813. }
  7814. GFX:{
  7815. Empty
  7816. }
  7817. SFX:{
  7818. Empty
  7819. }
  7820. Expression:{
  7821. Empty
  7822. }
  7823.  
  7824. 19C: [9F916D8B]
  7825. Game:{
  7826. Empty
  7827. }
  7828. GFX:{
  7829. Empty
  7830. }
  7831. SFX:{
  7832. Asynchronous_Timer(Frames=1)
  7833. Play_Sound(SFX=0xB2)
  7834. Synchronous_Timer(Frames=14)
  7835. Play_Sound(SFX=0xB3)
  7836. unk_CD25726B()
  7837. Subroutine(Hash=0x9F916D8B)
  7838. Script_End()
  7839. }
  7840. Expression:{
  7841. Empty
  7842. }
  7843.  
  7844. 19D: [73EAFE66]
  7845. Game:{
  7846. Empty
  7847. }
  7848. GFX:{
  7849. Empty
  7850. }
  7851. SFX:{
  7852. Asynchronous_Timer(Frames=5)
  7853. Play_Sound(SFX=0xB1)
  7854. Synchronous_Timer(Frames=2)
  7855. Play_Sound(SFX=0xB3)
  7856. Synchronous_Timer(Frames=2)
  7857. Play_Sound(SFX=0xB4)
  7858. Script_End()
  7859. }
  7860. Expression:{
  7861. Empty
  7862. }
  7863.  
  7864. 19E: [D7142142]
  7865. Game:{
  7866. Empty
  7867. }
  7868. GFX:{
  7869. Empty
  7870. }
  7871. SFX:{
  7872. Asynchronous_Timer(Frames=5)
  7873. Play_Sound(SFX=0xB7)
  7874. Script_End()
  7875. }
  7876. Expression:{
  7877. Empty
  7878. }
  7879.  
  7880. 19F: [8E4C63B0]
  7881. Game:{
  7882. Empty
  7883. }
  7884. GFX:{
  7885. Empty
  7886. }
  7887. SFX:{
  7888. Asynchronous_Timer(Frames=15)
  7889. Play_Sound(SFX=0xB2)
  7890. Synchronous_Timer(Frames=35)
  7891. Play_Sound(SFX=0xB2)
  7892. unk_CD25726B()
  7893. Subroutine(Hash=0x8E4C63B0)
  7894. Script_End()
  7895. }
  7896. Expression:{
  7897. Asynchronous_Timer(Frames=15)
  7898. RUMBLE(unknown=0x11, unknown=0x0)
  7899. Asynchronous_Timer(Frames=50)
  7900. RUMBLE(unknown=0x11, unknown=0x0)
  7901. unk_CD25726B()
  7902. Subroutine(Hash=0x8E4C63B0)
  7903. Script_End()
  7904. }
  7905.  
  7906. 1A0: [BD3CD40F]
  7907. Game:{
  7908. Empty
  7909. }
  7910. GFX:{
  7911. Empty
  7912. }
  7913. SFX:{
  7914. Asynchronous_Timer(Frames=1)
  7915. Play_Sound(SFX=0xB1)
  7916. Synchronous_Timer(Frames=1)
  7917. unk_CD25726B()
  7918. Subroutine(Hash=0xBD3CD40F)
  7919. Script_End()
  7920. }
  7921. Expression:{
  7922. Asynchronous_Timer(Frames=11)
  7923. RUMBLE(unknown=0x11, unknown=0x0)
  7924. unk_CD25726B()
  7925. Subroutine(Hash=0xBD3CD40F)
  7926. Script_End()
  7927. }
  7928.  
  7929. 1A1: [F418F8F0]
  7930. Game:{
  7931. Empty
  7932. }
  7933. GFX:{
  7934. Empty
  7935. }
  7936. SFX:{
  7937. Empty
  7938. }
  7939. Expression:{
  7940. Empty
  7941. }
  7942.  
  7943. 1A2: [210F808A]
  7944. Game:{
  7945. Empty
  7946. }
  7947. GFX:{
  7948. Empty
  7949. }
  7950. SFX:{
  7951. Asynchronous_Timer(Frames=3)
  7952. Play_Sound(SFX=0xB4)
  7953. Script_End()
  7954. }
  7955. Expression:{
  7956. Empty
  7957. }
  7958.  
  7959. 1A3: [078DF06C]
  7960. Game:{
  7961. Empty
  7962. }
  7963. GFX:{
  7964. Empty
  7965. }
  7966. SFX:{
  7967. Asynchronous_Timer(Frames=1)
  7968. Play_Sound(SFX=0xB3)
  7969. Synchronous_Timer(Frames=10)
  7970. Play_Sound(SFX=0xB0)
  7971. Synchronous_Timer(Frames=10)
  7972. Play_Sound(SFX=0xB0)
  7973. Synchronous_Timer(Frames=10)
  7974. Play_Sound(SFX=0xB5)
  7975. Synchronous_Timer(Frames=10)
  7976. Play_Sound(SFX=0xB4)
  7977. Synchronous_Timer(Frames=10)
  7978. Play_Sound(SFX=0xB1)
  7979. unk_CD25726B()
  7980. Subroutine(Hash=0x78DF06C)
  7981. Script_End()
  7982. }
  7983. Expression:{
  7984. Empty
  7985. }
  7986.  
  7987. 1A4: [7F9241FA]
  7988. Game:{
  7989. Empty
  7990. }
  7991. GFX:{
  7992. Empty
  7993. }
  7994. SFX:{
  7995. Asynchronous_Timer(Frames=3)
  7996. Play_Sound(SFX=0xB9)
  7997. Script_End()
  7998. }
  7999. Expression:{
  8000. Empty
  8001. }
  8002.  
  8003. 1A5: [3C27AF3C]
  8004. Game:{
  8005. Empty
  8006. }
  8007. GFX:{
  8008. unk_46985674(unknown=0x336000E, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x42B40000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8009. Asynchronous_Timer(Frames=6)
  8010. unk_104F0834(unknown=0x100000A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F99999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  8011. Script_End()
  8012. }
  8013. SFX:{
  8014. Asynchronous_Timer(Frames=1)
  8015. Play_Sound(SFX=0xC230065)
  8016. Synchronous_Timer(Frames=5)
  8017. Play_Sound(SFX=0xC23001F)
  8018. Synchronous_Timer(Frames=2)
  8019. Play_Sound(SFX=0xC230062)
  8020. Synchronous_Timer(Frames=58)
  8021. Play_Sound(SFX=0xC230063)
  8022. Synchronous_Timer(Frames=35)
  8023. Play_Sound(SFX=0xC230078)
  8024. Script_End()
  8025. }
  8026. Expression:{
  8027. unk_96114CFC(unknown=0x0, unknown=0x0)
  8028. Set_bit(Unknown=0x20000065)
  8029. Asynchronous_Timer(Frames=7)
  8030. Screen_Shake(unknown=0x3)
  8031. Asynchronous_Timer(Frames=26)
  8032. unk_96114CFC(unknown=0x0, unknown=0x7)
  8033. Asynchronous_Timer(Frames=61)
  8034. unk_96114CFC(unknown=0x0, unknown=0x0)
  8035. Asynchronous_Timer(Frames=87)
  8036. unk_961521C4(unknown=0x2, unknown=0x3)
  8037. Asynchronous_Timer(Frames=90)
  8038. Clear_bit(Unknown=0x20000065)
  8039. Asynchronous_Timer(Frames=100)
  8040. unk_961521C4(unknown=0x6, unknown=0x3)
  8041. Script_End()
  8042. }
  8043.  
  8044. 1A6: [C628925F]
  8045. Game:{
  8046. Empty
  8047. }
  8048. GFX:{
  8049. Subroutine(Hash=0x3C27AF3C)
  8050. Script_End()
  8051. }
  8052. SFX:{
  8053. Subroutine(Hash=0x3C27AF3C)
  8054. Script_End()
  8055. }
  8056. Expression:{
  8057. Subroutine(Hash=0x3C27AF3C)
  8058. Script_End()
  8059. }
  8060.  
  8061. 1A7: [2C42123B]
  8062. Game:{
  8063. Empty
  8064. }
  8065. GFX:{
  8066. Asynchronous_Timer(Frames=24)
  8067. Asynchronous_Timer(Frames=25)
  8068. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8069. Asynchronous_Timer(Frames=40)
  8070. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8071. Script_End()
  8072. }
  8073. SFX:{
  8074. Asynchronous_Timer(Frames=33)
  8075. Play_Sound(SFX=0xC230066)
  8076. Synchronous_Timer(Frames=2)
  8077. Play_Sound(SFX=0xC260001)
  8078. Synchronous_Timer(Frames=45)
  8079. Play_Sound(SFX=0xC230072)
  8080. Script_End()
  8081. }
  8082. Expression:{
  8083. SLOPE(unknown=0x6)
  8084. Asynchronous_Timer(Frames=37)
  8085. RUMBLE(unknown=0x11, unknown=0x0)
  8086. Script_End()
  8087. }
  8088.  
  8089. 1A8: [D64D2F58]
  8090. Game:{
  8091. Empty
  8092. }
  8093. GFX:{
  8094. Subroutine(Hash=0x2C42123B)
  8095. Script_End()
  8096. }
  8097. SFX:{
  8098. Subroutine(Hash=0x2C42123B)
  8099. Script_End()
  8100. }
  8101. Expression:{
  8102. Subroutine(Hash=0x2C42123B)
  8103. Script_End()
  8104. }
  8105.  
  8106. 1A9: [B7B5C29C]
  8107. Game:{
  8108. Empty
  8109. }
  8110. GFX:{
  8111. Asynchronous_Timer(Frames=34)
  8112. Asynchronous_Timer(Frames=36)
  8113. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8114. Asynchronous_Timer(Frames=38)
  8115. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0xC0400000, unknown=0x0, unknown=0x43660000, unknown=0x0, unknown=0x3F333333, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8116. Script_End()
  8117. }
  8118. SFX:{
  8119. Asynchronous_Timer(Frames=15)
  8120. Play_Sound(SFX=0xC230076)
  8121. Synchronous_Timer(Frames=5)
  8122. Play_Sound(SFX=0xC260000)
  8123. Synchronous_Timer(Frames=15)
  8124. Play_Sound(SFX=0xC230077)
  8125. Synchronous_Timer(Frames=48)
  8126. Play_Sound(SFX=0xC230078)
  8127. Script_End()
  8128. }
  8129. Expression:{
  8130. SLOPE(unknown=0x6)
  8131. Asynchronous_Timer(Frames=32)
  8132. RUMBLE(unknown=0x11, unknown=0x0)
  8133. unk_14C10D92(unknown=0x0, unknown=0x3F800000, unknown=0x42700000, unknown=0x40800000, unknown=0x3ECCCCCD, unknown=0x40400000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8134. Asynchronous_Timer(Frames=50)
  8135. unk_D5D67F56(unknown=0x0)
  8136. Asynchronous_Timer(Frames=80)
  8137. Script_End()
  8138. }
  8139.  
  8140. 1AA: [4DBAFFFF]
  8141. Game:{
  8142. Empty
  8143. }
  8144. GFX:{
  8145. Asynchronous_Timer(Frames=34)
  8146. Asynchronous_Timer(Frames=36)
  8147. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8148. Asynchronous_Timer(Frames=38)
  8149. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x40400000, unknown=0x0, unknown=0x43020000, unknown=0x0, unknown=0x3F333333, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8150. Script_End()
  8151. }
  8152. SFX:{
  8153. Subroutine(Hash=0xB7B5C29C)
  8154. Script_End()
  8155. }
  8156. Expression:{
  8157. SLOPE(unknown=0x6)
  8158. Asynchronous_Timer(Frames=32)
  8159. RUMBLE(unknown=0x11, unknown=0x0)
  8160. unk_14C10D92(unknown=0x0, unknown=0x3F800000, unknown=0x42700000, unknown=0x40800000, unknown=0x3ECCCCCD, unknown=0xC0400000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8161. Asynchronous_Timer(Frames=50)
  8162. unk_D5D67F56(unknown=0x0)
  8163. Asynchronous_Timer(Frames=80)
  8164. Script_End()
  8165. }
  8166.  
  8167. 1AB: [FF0A8538]
  8168. Game:{
  8169. Empty
  8170. }
  8171. GFX:{
  8172. Asynchronous_Timer(Frames=28)
  8173. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8174. Set_Loop(Iterations=6)
  8175. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F8CCCCD, unknown=0x40C00000, unknown=0x0, unknown=0x40C00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  8176. Synchronous_Timer(Frames=7)
  8177. Goto(Unknown=-19)
  8178. Script_End()
  8179. }
  8180. SFX:{
  8181. Asynchronous_Timer(Frames=10)
  8182. Play_Sound(SFX=0xC230073)
  8183. Synchronous_Timer(Frames=15)
  8184. Play_Sound(SFX=0xC230074)
  8185. Synchronous_Timer(Frames=4)
  8186. Play_Sound(SFX=0xC230075)
  8187. Synchronous_Timer(Frames=6)
  8188. Play_Sound(SFX=0xC260022)
  8189. Synchronous_Timer(Frames=73)
  8190. Play_Sound(SFX=0xC230072)
  8191. Script_End()
  8192. }
  8193. Expression:{
  8194. SLOPE(unknown=0x6)
  8195. Asynchronous_Timer(Frames=13)
  8196. RUMBLE(unknown=0x11, unknown=0x0)
  8197. Asynchronous_Timer(Frames=29)
  8198. unk_F395CC2C(unknown=0x9, unknown=0x30)
  8199. unk_14C10D92(unknown=0x0, unknown=0x3F4CCCCD, unknown=0x42F00000, unknown=0x40800000, unknown=0x3DCCCCCD, unknown=0xC0A00000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8200. Asynchronous_Timer(Frames=42)
  8201. unk_14C10D92(unknown=0x0, unknown=0x3E4CCCCD, unknown=0x42F00000, unknown=0x41A00000, unknown=0x3ECCCCCD, unknown=0xC0A00000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8202. Asynchronous_Timer(Frames=90)
  8203. unk_D5D67F56(unknown=0x0)
  8204. Asynchronous_Timer(Frames=110)
  8205. Script_End()
  8206. }
  8207.  
  8208. 1AC: [0505B85B]
  8209. Game:{
  8210. Empty
  8211. }
  8212. GFX:{
  8213. Subroutine(Hash=0xFF0A8538)
  8214. Script_End()
  8215. }
  8216. SFX:{
  8217. Subroutine(Hash=0xFF0A8538)
  8218. Script_End()
  8219. }
  8220. Expression:{
  8221. SLOPE(unknown=0x6)
  8222. Asynchronous_Timer(Frames=13)
  8223. RUMBLE(unknown=0x11, unknown=0x0)
  8224. Asynchronous_Timer(Frames=29)
  8225. unk_F395CC2C(unknown=0x9, unknown=0x30)
  8226. unk_14C10D92(unknown=0x0, unknown=0x3F4CCCCD, unknown=0x42F00000, unknown=0x40800000, unknown=0x3DCCCCCD, unknown=0x40A00000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8227. Asynchronous_Timer(Frames=42)
  8228. unk_14C10D92(unknown=0x0, unknown=0x3E4CCCCD, unknown=0x42F00000, unknown=0x41A00000, unknown=0x3ECCCCCD, unknown=0x40A00000, unknown=0x40A00000, unknown=0x41600000, unknown=0x41200000, unknown=0x28)
  8229. Asynchronous_Timer(Frames=90)
  8230. unk_D5D67F56(unknown=0x0)
  8231. Asynchronous_Timer(Frames=110)
  8232. Script_End()
  8233. }
  8234.  
  8235. 1AD: [3A0AF185]
  8236. Game:{
  8237. Empty
  8238. }
  8239. GFX:{
  8240. Asynchronous_Timer(Frames=32)
  8241. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41580000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0xBE4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F866666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  8242. Asynchronous_Timer(Frames=34)
  8243. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xBF800000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x42C80000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8244. Asynchronous_Timer(Frames=37)
  8245. unk_6539137D(unknown=0x4)
  8246. Asynchronous_Timer(Frames=80)
  8247. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0xBE4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F866666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  8248. Asynchronous_Timer(Frames=82)
  8249. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0xC0000000, unknown=0x0, unknown=0xC2C80000, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8250. Asynchronous_Timer(Frames=90)
  8251. unk_6539137D(unknown=0x4)
  8252. Script_End()
  8253. }
  8254. SFX:{
  8255. Asynchronous_Timer(Frames=5)
  8256. unk_3A775D26(unknown=0xC26001B)
  8257. Asynchronous_Timer(Frames=30)
  8258. Play_Sound(SFX=0xC230035)
  8259. Asynchronous_Timer(Frames=80)
  8260. Play_Sound(SFX=0xC230030)
  8261. Script_End()
  8262. }
  8263. Expression:{
  8264. unk_96114CFC(unknown=0x0, unknown=0x6)
  8265. Script_End()
  8266. }
  8267.  
  8268. 1AE: [2F8CED33]
  8269. Game:{
  8270. Empty
  8271. }
  8272. GFX:{
  8273. Empty
  8274. }
  8275. SFX:{
  8276. Empty
  8277. }
  8278. Expression:{
  8279. unk_96114CFC(unknown=0x0, unknown=0x6)
  8280. Script_End()
  8281. }
  8282.  
  8283. 1AF: [A303A03F]
  8284. Game:{
  8285. Empty
  8286. }
  8287. GFX:{
  8288. Asynchronous_Timer(Frames=56)
  8289. unk_46985674(unknown=0x1000010, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8290. Script_End()
  8291. }
  8292. SFX:{
  8293. Asynchronous_Timer(Frames=35)
  8294. unk_3A775D26(unknown=0xC26001D)
  8295. Asynchronous_Timer(Frames=50)
  8296. Play_Sound(SFX=0xC230073)
  8297. Asynchronous_Timer(Frames=65)
  8298. Play_Sound(SFX=0xC230074)
  8299. Asynchronous_Timer(Frames=88)
  8300. Play_Sound(SFX=0xC230079)
  8301. Script_End()
  8302. }
  8303. Expression:{
  8304. unk_96114CFC(unknown=0x0, unknown=0x6)
  8305. Script_End()
  8306. }
  8307.  
  8308. 1B0: [682C97E3]
  8309. Game:{
  8310. Empty
  8311. }
  8312. GFX:{
  8313. Empty
  8314. }
  8315. SFX:{
  8316. Empty
  8317. }
  8318. Expression:{
  8319. unk_96114CFC(unknown=0x0, unknown=0x6)
  8320. Script_End()
  8321. }
  8322.  
  8323. 1B1: [D40490A9]
  8324. Game:{
  8325. Empty
  8326. }
  8327. GFX:{
  8328. Asynchronous_Timer(Frames=28)
  8329. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC1400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  8330. Asynchronous_Timer(Frames=81)
  8331. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x7, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3FC00000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41580000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0xBE4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F866666, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  8332. Asynchronous_Timer(Frames=88)
  8333. unk_6539137D(unknown=0x4)
  8334. Script_End()
  8335. }
  8336. SFX:{
  8337. Asynchronous_Timer(Frames=0)
  8338. unk_3A775D26(unknown=0xC26001C)
  8339. Asynchronous_Timer(Frames=35)
  8340. Play_Sound(SFX=0xC230086)
  8341. Asynchronous_Timer(Frames=113)
  8342. Play_Sound(SFX=0xC230035)
  8343. Script_End()
  8344. }
  8345. Expression:{
  8346. unk_96114CFC(unknown=0x0, unknown=0x6)
  8347. Script_End()
  8348. }
  8349.  
  8350. 1B2: [554CBE53]
  8351. Game:{
  8352. Empty
  8353. }
  8354. GFX:{
  8355. Empty
  8356. }
  8357. SFX:{
  8358. Empty
  8359. }
  8360. Expression:{
  8361. unk_96114CFC(unknown=0x0, unknown=0x6)
  8362. Script_End()
  8363. }
  8364.  
  8365. 1B3: [2AF5A458]
  8366. Game:{
  8367. Empty
  8368. }
  8369. GFX:{
  8370. Empty
  8371. }
  8372. SFX:{
  8373. Empty
  8374. }
  8375. Expression:{
  8376. unk_96114CFC(unknown=0x0, unknown=0x4)
  8377. Script_End()
  8378. }
  8379.  
  8380. 1B4: [CF90AE67]
  8381. Game:{
  8382. Empty
  8383. }
  8384. GFX:{
  8385. Empty
  8386. }
  8387. SFX:{
  8388. Empty
  8389. }
  8390. Expression:{
  8391. unk_8FF62E3D(unknown=0x0)
  8392. Script_End()
  8393. }
  8394.  
  8395. 1B5: [69B0F68D]
  8396. Game:{
  8397. Empty
  8398. }
  8399. GFX:{
  8400. Empty
  8401. }
  8402. SFX:{
  8403. Asynchronous_Timer(Frames=1)
  8404. Play_Sound(SFX=0xC0)
  8405. Synchronous_Timer(Frames=6)
  8406. Play_Sound(SFX=0xC0)
  8407. unk_CD25726B()
  8408. Subroutine(Hash=0x69B0F68D)
  8409. Script_End()
  8410. }
  8411. Expression:{
  8412. unk_8FF62E3D(unknown=0x0)
  8413. RUMBLE(unknown=0x14, unknown=0x0)
  8414. Asynchronous_Timer(Frames=6)
  8415. RUMBLE(unknown=0x14, unknown=0x0)
  8416. unk_CD25726B()
  8417. Subroutine(Hash=0x69B0F68D)
  8418. Script_End()
  8419. }
  8420.  
  8421. 1B6: [AE81BDB9]
  8422. Game:{
  8423. Empty
  8424. }
  8425. GFX:{
  8426. Empty
  8427. }
  8428. SFX:{
  8429. Asynchronous_Timer(Frames=1)
  8430. Play_Sound(SFX=0xC0)
  8431. Script_End()
  8432. }
  8433. Expression:{
  8434. unk_8FF62E3D(unknown=0x0)
  8435. Script_End()
  8436. }
  8437.  
  8438. 1B7: [6A792565]
  8439. Game:{
  8440. Empty
  8441. }
  8442. GFX:{
  8443. Empty
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  9433. Empty
  9434. }
  9435. SFX:{
  9436. Empty
  9437. }
  9438. Expression:{
  9439. Empty
  9440. }
  9441.  
  9442. 1FE: [83E8475C]
  9443. Game:{
  9444. Empty
  9445. }
  9446. GFX:{
  9447. Empty
  9448. }
  9449. SFX:{
  9450. Empty
  9451. }
  9452. Expression:{
  9453. Empty
  9454. }
  9455.  
  9456. 1FF: [DCCBD630]
  9457. Game:{
  9458. Empty
  9459. }
  9460. GFX:{
  9461. Empty
  9462. }
  9463. SFX:{
  9464. Empty
  9465. }
  9466. Expression:{
  9467. Empty
  9468. }
  9469.  
  9470. 200: [A773DF88]
  9471. Game:{
  9472. Empty
  9473. }
  9474. GFX:{
  9475. Empty
  9476. }
  9477. SFX:{
  9478. Empty
  9479. }
  9480. Expression:{
  9481. Empty
  9482. }
  9483.  
  9484. 201: [429F5F4D]
  9485. Game:{
  9486. Empty
  9487. }
  9488. GFX:{
  9489. Empty
  9490. }
  9491. SFX:{
  9492. Empty
  9493. }
  9494. Expression:{
  9495. Empty
  9496. }
  9497.  
  9498. 202: [6DA7D257]
  9499. Game:{
  9500. Empty
  9501. }
  9502. GFX:{
  9503. Empty
  9504. }
  9505. SFX:{
  9506. Empty
  9507. }
  9508. Expression:{
  9509. Empty
  9510. }
  9511.  
  9512. 203: [93A0B2CB]
  9513. Game:{
  9514. Empty
  9515. }
  9516. GFX:{
  9517. Empty
  9518. }
  9519. SFX:{
  9520. Empty
  9521. }
  9522. Expression:{
  9523. Empty
  9524. }
  9525.  
  9526. 204: [56674A01]
  9527. Game:{
  9528. Empty
  9529. }
  9530. GFX:{
  9531. Empty
  9532. }
  9533. SFX:{
  9534. Empty
  9535. }
  9536. Expression:{
  9537. Empty
  9538. }
  9539.  
  9540. 205: [63F24ADE]
  9541. Game:{
  9542. Empty
  9543. }
  9544. GFX:{
  9545. Empty
  9546. }
  9547. SFX:{
  9548. Empty
  9549. }
  9550. Expression:{
  9551. Empty
  9552. }
  9553.  
  9554. 206: [AE96AD41]
  9555. Game:{
  9556. Empty
  9557. }
  9558. GFX:{
  9559. Empty
  9560. }
  9561. SFX:{
  9562. Empty
  9563. }
  9564. Expression:{
  9565. Empty
  9566. }
  9567.  
  9568. 207: [A411AE94]
  9569. Game:{
  9570. Empty
  9571. }
  9572. GFX:{
  9573. Empty
  9574. }
  9575. SFX:{
  9576. Empty
  9577. }
  9578. Expression:{
  9579. Empty
  9580. }
  9581.  
  9582. 208: [7F456064]
  9583. Game:{
  9584. Empty
  9585. }
  9586. GFX:{
  9587. Empty
  9588. }
  9589. SFX:{
  9590. Empty
  9591. }
  9592. Expression:{
  9593. Empty
  9594. }
  9595.  
  9596. 209: [7BD8F35F]
  9597. Game:{
  9598. Empty
  9599. }
  9600. GFX:{
  9601. Empty
  9602. }
  9603. SFX:{
  9604. Empty
  9605. }
  9606. Expression:{
  9607. Empty
  9608. }
  9609.  
  9610. 20A: [BB17BDCB]
  9611. Game:{
  9612. Empty
  9613. }
  9614. GFX:{
  9615. Empty
  9616. }
  9617. SFX:{
  9618. Empty
  9619. }
  9620. Expression:{
  9621. Empty
  9622. }
  9623.  
  9624. 20B: [3434149C]
  9625. Game:{
  9626. Empty
  9627. }
  9628. GFX:{
  9629. Empty
  9630. }
  9631. SFX:{
  9632. Empty
  9633. }
  9634. Expression:{
  9635. Empty
  9636. }
  9637.  
  9638. 20C: [9C2820DB]
  9639. Game:{
  9640. Empty
  9641. }
  9642. GFX:{
  9643. Empty
  9644. }
  9645. SFX:{
  9646. Empty
  9647. }
  9648. Expression:{
  9649. Empty
  9650. }
  9651.  
  9652. 20D: [4FF4F23F]
  9653. Game:{
  9654. Empty
  9655. }
  9656. GFX:{
  9657. Empty
  9658. }
  9659. SFX:{
  9660. Empty
  9661. }
  9662. Expression:{
  9663. Empty
  9664. }
  9665.  
  9666. 20D: [4FF4F23F]
  9667. Game:{
  9668. Empty
  9669. }
  9670. GFX:{
  9671. Empty
  9672. }
  9673. SFX:{
  9674. Empty
  9675. }
  9676. Expression:{
  9677. Empty
  9678. }
  9679.  
  9680. 20D: [4FF4F23F]
  9681. Game:{
  9682. Empty
  9683. }
  9684. GFX:{
  9685. Empty
  9686. }
  9687. SFX:{
  9688. Empty
  9689. }
  9690. Expression:{
  9691. Empty
  9692. }
  9693.  
  9694. 3: [00000000]
  9695. Game:{
  9696. Empty
  9697. }
  9698. GFX:{
  9699. Empty
  9700. }
  9701. SFX:{
  9702. Empty
  9703. }
  9704. Expression:{
  9705. Empty
  9706. }
  9707.  
  9708. 211: [FC612FC6]
  9709. Game:{
  9710. Empty
  9711. }
  9712. GFX:{
  9713. Empty
  9714. }
  9715. SFX:{
  9716. Asynchronous_Timer(Frames=7)
  9717. unk_FB98EE28(unknown=0xC230049)
  9718. Script_End()
  9719. }
  9720. Expression:{
  9721. SLOPE(unknown=0x6)
  9722. Asynchronous_Timer(Frames=15)
  9723. unk_14C10D92(unknown=0x0, unknown=0x40000000, unknown=0x43020000, unknown=0x40800000, unknown=0x3ECCCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  9724. Script_End()
  9725. }
  9726.  
  9727. 212: [BF498DF3]
  9728. Game:{
  9729. Empty
  9730. }
  9731. GFX:{
  9732. unk_477705C2(Unknown=0x11000006, Unknown=0x0, Unknown=0x0)
  9733. unk_A5BD4F32(Unknown=0x67)
  9734. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9735. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=4, RotZ=0, RotY=0, RotX=0, Size=0.4, Terminate=0x1)
  9736. Set_Loop(Iterations=3)
  9737. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9738. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9739. Synchronous_Timer(Frames=2)
  9740. Terminate_Overlays()
  9741. Synchronous_Timer(Frames=10)
  9742. Goto(Unknown=-27)
  9743. Asynchronous_Timer(Frames=35)
  9744. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9745. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=3, RotZ=0, RotY=0, RotX=0, Size=0.6, Terminate=0x1)
  9746. Set_Loop(Iterations=3)
  9747. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F1EB852, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9748. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9749. Synchronous_Timer(Frames=2)
  9750. Terminate_Overlays()
  9751. Synchronous_Timer(Frames=10)
  9752. Goto(Unknown=-27)
  9753. unk_477705C2(Unknown=0x11000006, Unknown=0x0, Unknown=0x1)
  9754. unk_A5BD4F32(Unknown=0x60)
  9755. unk_E8F38CA3(unknown=0x3360009, unknown=0x1, unknown=0x1)
  9756. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=2, RotZ=0, RotY=0, RotX=0, Size=0.7, Terminate=0x1)
  9757. Set_Loop(Iterations=3)
  9758. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9759. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9760. Synchronous_Timer(Frames=4)
  9761. Terminate_Overlays()
  9762. Synchronous_Timer(Frames=8)
  9763. Goto(Unknown=-27)
  9764. Asynchronous_Timer(Frames=35)
  9765. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9766. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=1, RotZ=0, RotY=0, RotX=0, Size=0.85, Terminate=0x1)
  9767. Set_Loop(Iterations=3)
  9768. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F5EB852, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9769. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9770. Synchronous_Timer(Frames=4)
  9771. Terminate_Overlays()
  9772. Synchronous_Timer(Frames=8)
  9773. Goto(Unknown=-27)
  9774. unk_477705C2(Unknown=0x11000006, Unknown=0x0, Unknown=0x2)
  9775. unk_A5BD4F32(Unknown=0x60)
  9776. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9777. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=-1, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9778. Set_Loop(Iterations=3)
  9779. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9780. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9781. Synchronous_Timer(Frames=4)
  9782. Terminate_Overlays()
  9783. Synchronous_Timer(Frames=8)
  9784. Goto(Unknown=-27)
  9785. Asynchronous_Timer(Frames=35)
  9786. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9787. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=-1.5, RotZ=0, RotY=0, RotX=0, Size=1.15, Terminate=0x1)
  9788. Set_Loop(Iterations=3)
  9789. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F8CCCCD, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9790. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9791. Synchronous_Timer(Frames=4)
  9792. Terminate_Overlays()
  9793. Synchronous_Timer(Frames=8)
  9794. Goto(Unknown=-27)
  9795. unk_477705C2(Unknown=0x11000006, Unknown=0x0, Unknown=0x3)
  9796. unk_A5BD4F32(Unknown=0x30)
  9797. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9798. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=-2, RotZ=0, RotY=0, RotX=0, Size=1.3, Terminate=0x1)
  9799. Set_Loop(Iterations=1)
  9800. Color_Overlay(Red=255, Green=100, Blue=32, Alpha=96)
  9801. Synchronous_Timer(Frames=4)
  9802. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0xC1800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FA00000, unknown=0x41700000, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9803. Terminate_Overlays()
  9804. Synchronous_Timer(Frames=1)
  9805. Goto(Unknown=-27)
  9806. unk_CD25726B()
  9807. Subroutine(Hash=0xBF498DF3)
  9808. Script_End()
  9809. }
  9810. SFX:{
  9811. Empty
  9812. }
  9813. Expression:{
  9814. SLOPE(unknown=0x6)
  9815. unk_14C10D92(unknown=0x0, unknown=0x40000000, unknown=0x43020000, unknown=0x40000000, unknown=0x3F800000, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x64)
  9816. Asynchronous_Timer(Frames=1)
  9817. unk_F395CC2C(unknown=0x9, unknown=0x59)
  9818. Synchronous_Timer(Frames=90)
  9819. unk_F395CC2C(unknown=0x22, unknown=0x3C)
  9820. Synchronous_Timer(Frames=60)
  9821. unk_F395CC2C(unknown=0x2, unknown=0x59)
  9822. Script_End()
  9823. }
  9824.  
  9825. 213: [179E4623]
  9826. Game:{
  9827. unk_B89F681C(unknown=0x0, unknown=0x1)
  9828. Asynchronous_Timer(Frames=12)
  9829. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5, Unknown=0x31, Unknown=0x6E, Unknown=0x0, Unknown=0x28, Unknown=8.7, Unknown=0, Unknown=8.5, Unknown=15.7, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xC, Unknown=0, Unknown=9, Unknown=15.9)
  9830. Asynchronous_Timer(Frames=16)
  9831. Remove_All_Hitboxes()
  9832. Script_End()
  9833. }
  9834. GFX:{
  9835. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9836. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=4, RotZ=0, RotY=0, RotX=0, Size=0.4, Terminate=0x1)
  9837. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9838. Asynchronous_Timer(Frames=12)
  9839. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9840. unk_46985674(unknown=0x3360010, unknown=0x0, unknown=0x0, unknown=0x41100000, unknown=0x41880000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  9841. Asynchronous_Timer(Frames=13)
  9842. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9843. unk_89A772AC(unknown=0x437F0000, unknown=0x43660000, unknown=0x43340000, unknown=0x437F0000, unknown=0x42960000, unknown=0xC1200000)
  9844. Asynchronous_Timer(Frames=26)
  9845. unk_2558D7F3(unknown=0x41A00000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x0)
  9846. Asynchronous_Timer(Frames=38)
  9847. Terminate_Overlays()
  9848. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  9849. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9850. Script_End()
  9851. }
  9852. SFX:{
  9853. Asynchronous_Timer(Frames=12)
  9854. Play_Sound(SFX=0xC230045)
  9855. Play_Sound(SFX=0xC26001E)
  9856. Script_End()
  9857. }
  9858. Expression:{
  9859. SLOPE(unknown=0x6)
  9860. unk_14C10D92(unknown=0x0, unknown=0x40000000, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F19999A, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  9861. Asynchronous_Timer(Frames=9)
  9862. RUMBLE(unknown=0x12, unknown=0x0)
  9863. unk_961521C4(unknown=0x1, unknown=0x5)
  9864. Asynchronous_Timer(Frames=11)
  9865. Screen_Shake(unknown=0x4)
  9866. Asynchronous_Timer(Frames=23)
  9867. unk_D5D67F56(unknown=0x0)
  9868. Asynchronous_Timer(Frames=34)
  9869. unk_961521C4(unknown=0x6, unknown=0x8)
  9870. Script_End()
  9871. }
  9872.  
  9873. 214: [B8A55139]
  9874. Game:{
  9875. Subroutine(Hash=0x179E4623)
  9876. Script_End()
  9877. }
  9878. GFX:{
  9879. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9880. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=2, RotZ=0, RotY=0, RotX=0, Size=0.7, Terminate=0x1)
  9881. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9882. Asynchronous_Timer(Frames=12)
  9883. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9884. unk_46985674(unknown=0x336000B, unknown=0x0, unknown=0x0, unknown=0x41000000, unknown=0x41880000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  9885. Asynchronous_Timer(Frames=13)
  9886. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9887. unk_89A772AC(unknown=0x437F0000, unknown=0x43660000, unknown=0x43340000, unknown=0x437F0000, unknown=0x42960000, unknown=0xC1200000)
  9888. Asynchronous_Timer(Frames=26)
  9889. unk_2558D7F3(unknown=0x41A00000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x0)
  9890. Asynchronous_Timer(Frames=38)
  9891. Terminate_Overlays()
  9892. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  9893. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9894. Script_End()
  9895. }
  9896. SFX:{
  9897. Asynchronous_Timer(Frames=12)
  9898. Play_Sound(SFX=0xC230046)
  9899. Play_Sound(SFX=0xC260016)
  9900. Script_End()
  9901. }
  9902. Expression:{
  9903. SLOPE(unknown=0x6)
  9904. unk_14C10D92(unknown=0x0, unknown=0x40133333, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F333333, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  9905. Asynchronous_Timer(Frames=7)
  9906. RUMBLE(unknown=0x13, unknown=0x0)
  9907. Asynchronous_Timer(Frames=9)
  9908. unk_961521C4(unknown=0x1, unknown=0x5)
  9909. Asynchronous_Timer(Frames=11)
  9910. Screen_Shake(unknown=0x4)
  9911. Asynchronous_Timer(Frames=23)
  9912. unk_D5D67F56(unknown=0x0)
  9913. Asynchronous_Timer(Frames=34)
  9914. unk_961521C4(unknown=0x6, unknown=0x8)
  9915. Script_End()
  9916. }
  9917.  
  9918. 215: [CFA261AF]
  9919. Game:{
  9920. Subroutine(Hash=0x179E4623)
  9921. Script_End()
  9922. }
  9923. GFX:{
  9924. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9925. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=-1, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9926. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9927. Asynchronous_Timer(Frames=12)
  9928. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9929. unk_46985674(unknown=0x336000A, unknown=0x0, unknown=0x0, unknown=0x41000000, unknown=0x41880000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  9930. Asynchronous_Timer(Frames=13)
  9931. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9932. unk_89A772AC(unknown=0x437F0000, unknown=0x43660000, unknown=0x43340000, unknown=0x437F0000, unknown=0x42960000, unknown=0xC1200000)
  9933. Asynchronous_Timer(Frames=26)
  9934. unk_2558D7F3(unknown=0x41A00000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x0)
  9935. Asynchronous_Timer(Frames=38)
  9936. Terminate_Overlays()
  9937. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  9938. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9939. Script_End()
  9940. }
  9941. SFX:{
  9942. Asynchronous_Timer(Frames=12)
  9943. Play_Sound(SFX=0xC230047)
  9944. Play_Sound(SFX=0xC260016)
  9945. Script_End()
  9946. }
  9947. Expression:{
  9948. SLOPE(unknown=0x6)
  9949. unk_14C10D92(unknown=0x0, unknown=0x402CCCCD, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  9950. Asynchronous_Timer(Frames=7)
  9951. RUMBLE(unknown=0x13, unknown=0x0)
  9952. Asynchronous_Timer(Frames=9)
  9953. unk_961521C4(unknown=0x1, unknown=0x5)
  9954. Asynchronous_Timer(Frames=11)
  9955. Screen_Shake(unknown=0x4)
  9956. Asynchronous_Timer(Frames=23)
  9957. unk_D5D67F56(unknown=0x0)
  9958. Asynchronous_Timer(Frames=34)
  9959. unk_961521C4(unknown=0x6, unknown=0x8)
  9960. Script_End()
  9961. }
  9962.  
  9963. 216: [16E98CE7]
  9964. Game:{
  9965. unk_B89F681C(unknown=0x0, unknown=0x1)
  9966. Asynchronous_Timer(Frames=12)
  9967. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=50, Unknown=0x169, Unknown=0x53, Unknown=0x0, Unknown=0x32, Unknown=9.6, Unknown=0, Unknown=10.5, Unknown=16, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1E, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xC, Unknown=0, Unknown=10.5, Unknown=15.7)
  9968. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=36, Unknown=0x169, Unknown=0x46, Unknown=0x0, Unknown=0x32, Unknown=17, Unknown=0, Unknown=10.5, Unknown=16, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1E, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xC, Unknown=0, Unknown=10.5, Unknown=15.7)
  9969. Asynchronous_Timer(Frames=17)
  9970. Remove_All_Hitboxes()
  9971. Script_End()
  9972. }
  9973. GFX:{
  9974. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9975. External_Graphic(Graphic=0x3360009, Bone=0x3EA, Z=0, Y=0, X=-2, RotZ=0, RotY=0, RotX=0, Size=1.3, Terminate=0x1)
  9976. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  9977. Asynchronous_Timer(Frames=12)
  9978. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9979. unk_46985674(unknown=0x336000C, unknown=0x0, unknown=0x0, unknown=0x41200000, unknown=0x41900000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  9980. Asynchronous_Timer(Frames=13)
  9981. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F99999A, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  9982. unk_89A772AC(unknown=0x437F0000, unknown=0x43660000, unknown=0x43340000, unknown=0x437F0000, unknown=0x42960000, unknown=0xC1200000)
  9983. Asynchronous_Timer(Frames=26)
  9984. unk_2558D7F3(unknown=0x41A00000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x437F0000, unknown=0x0)
  9985. Asynchronous_Timer(Frames=46)
  9986. Terminate_Overlays()
  9987. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  9988. unk_E8F38CA3(unknown=0x3360009, unknown=0x0, unknown=0x0)
  9989. Script_End()
  9990. }
  9991. SFX:{
  9992. Asynchronous_Timer(Frames=12)
  9993. Play_Sound(SFX=0xC230048)
  9994. Play_Sound(SFX=0xC26001F)
  9995. Script_End()
  9996. }
  9997. Expression:{
  9998. SLOPE(unknown=0x6)
  9999. unk_14C10D92(unknown=0x0, unknown=0x40400000, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F800000, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  10000. Asynchronous_Timer(Frames=7)
  10001. RUMBLE(unknown=0x13, unknown=0x0)
  10002. unk_961521C4(unknown=0x1, unknown=0x5)
  10003. Asynchronous_Timer(Frames=11)
  10004. Screen_Shake(unknown=0x5)
  10005. Asynchronous_Timer(Frames=23)
  10006. unk_D5D67F56(unknown=0x0)
  10007. Asynchronous_Timer(Frames=34)
  10008. unk_961521C4(unknown=0x6, unknown=0x8)
  10009. Script_End()
  10010. }
  10011.  
  10012. 217: [DC9A1994]
  10013. Game:{
  10014. Empty
  10015. }
  10016. GFX:{
  10017. Empty
  10018. }
  10019. SFX:{
  10020. Subroutine(Hash=0xFC612FC6)
  10021. Script_End()
  10022. }
  10023. Expression:{
  10024. SLOPE(unknown=0x6)
  10025. Asynchronous_Timer(Frames=15)
  10026. unk_14C10D92(unknown=0x0, unknown=0x40000000, unknown=0x43020000, unknown=0x40800000, unknown=0x3ECCCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x0)
  10027. Script_End()
  10028. }
  10029.  
  10030. 218: [2BFA6C86]
  10031. Game:{
  10032. Empty
  10033. }
  10034. GFX:{
  10035. Subroutine(Hash=0xBF498DF3)
  10036. Script_End()
  10037. }
  10038. SFX:{
  10039. Subroutine(Hash=0xBF498DF3)
  10040. Script_End()
  10041. }
  10042. Expression:{
  10043. Subroutine(Hash=0xBF498DF3)
  10044. Script_End()
  10045. }
  10046.  
  10047. 219: [C044B7AA]
  10048. Game:{
  10049. Subroutine(Hash=0x179E4623)
  10050. Script_End()
  10051. }
  10052. GFX:{
  10053. Subroutine(Hash=0x179E4623)
  10054. Script_End()
  10055. }
  10056. SFX:{
  10057. Subroutine(Hash=0x179E4623)
  10058. Script_End()
  10059. }
  10060. Expression:{
  10061. SLOPE(unknown=0x6)
  10062. unk_14C10D92(unknown=0x0, unknown=0x40000000, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F19999A, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x0)
  10063. Asynchronous_Timer(Frames=9)
  10064. RUMBLE(unknown=0x12, unknown=0x0)
  10065. Asynchronous_Timer(Frames=11)
  10066. Screen_Shake(unknown=0x4)
  10067. Asynchronous_Timer(Frames=23)
  10068. unk_D5D67F56(unknown=0x0)
  10069. Script_End()
  10070. }
  10071.  
  10072. 21A: [2C16B04C]
  10073. Game:{
  10074. Subroutine(Hash=0xB8A55139)
  10075. Script_End()
  10076. }
  10077. GFX:{
  10078. Subroutine(Hash=0xB8A55139)
  10079. Script_End()
  10080. }
  10081. SFX:{
  10082. Subroutine(Hash=0xB8A55139)
  10083. Script_End()
  10084. }
  10085. Expression:{
  10086. SLOPE(unknown=0x6)
  10087. unk_14C10D92(unknown=0x0, unknown=0x40133333, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F333333, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  10088. Asynchronous_Timer(Frames=7)
  10089. RUMBLE(unknown=0x13, unknown=0x0)
  10090. Asynchronous_Timer(Frames=11)
  10091. Screen_Shake(unknown=0x4)
  10092. Asynchronous_Timer(Frames=23)
  10093. unk_D5D67F56(unknown=0x0)
  10094. Script_End()
  10095. }
  10096.  
  10097. 21B: [5B1180DA]
  10098. Game:{
  10099. Subroutine(Hash=0xCFA261AF)
  10100. Script_End()
  10101. }
  10102. GFX:{
  10103. Subroutine(Hash=0xCFA261AF)
  10104. Script_End()
  10105. }
  10106. SFX:{
  10107. Subroutine(Hash=0xCFA261AF)
  10108. Script_End()
  10109. }
  10110. Expression:{
  10111. SLOPE(unknown=0x6)
  10112. unk_14C10D92(unknown=0x0, unknown=0x40266666, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x28)
  10113. Asynchronous_Timer(Frames=7)
  10114. RUMBLE(unknown=0x13, unknown=0x0)
  10115. Asynchronous_Timer(Frames=11)
  10116. Screen_Shake(unknown=0x4)
  10117. Asynchronous_Timer(Frames=23)
  10118. unk_D5D67F56(unknown=0x0)
  10119. Script_End()
  10120. }
  10121.  
  10122. 21C: [93AC4709]
  10123. Game:{
  10124. Subroutine(Hash=0x16E98CE7)
  10125. Script_End()
  10126. }
  10127. GFX:{
  10128. Subroutine(Hash=0x16E98CE7)
  10129. Script_End()
  10130. }
  10131. SFX:{
  10132. Subroutine(Hash=0x16E98CE7)
  10133. Script_End()
  10134. }
  10135. Expression:{
  10136. SLOPE(unknown=0x6)
  10137. unk_14C10D92(unknown=0x0, unknown=0x40400000, unknown=0x42DC0000, unknown=0x43960000, unknown=0x3F800000, unknown=0x0, unknown=0x41400000, unknown=0x41F00000, unknown=0x41F00000, unknown=0x0)
  10138. Asynchronous_Timer(Frames=7)
  10139. RUMBLE(unknown=0x13, unknown=0x0)
  10140. Asynchronous_Timer(Frames=11)
  10141. Screen_Shake(unknown=0x5)
  10142. Asynchronous_Timer(Frames=23)
  10143. unk_D5D67F56(unknown=0x0)
  10144. Script_End()
  10145. }
  10146.  
  10147. 21D: [D720F989]
  10148. Game:{
  10149. Asynchronous_Timer(Frames=2)
  10150. Frame_Speed_Multiplier(Speed=2)
  10151. Asynchronous_Timer(Frames=3)
  10152. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0x0, Unknown=1, Unknown=0)
  10153. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10154. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=6.5)
  10155. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10156. Asynchronous_Timer(Frames=4)
  10157. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=3, Unknown=0x32, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=3.5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10158. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x5B, Unknown=0x4B, Unknown=0x0, Unknown=0x1E, Unknown=3.5, Unknown=1, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10159. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x6E, Unknown=0x4B, Unknown=0x0, Unknown=0x1E, Unknown=3, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10160. Frame_Speed_Multiplier(Speed=1)
  10161. Asynchronous_Timer(Frames=5)
  10162. Set_bit(Unknown=0x2100000E)
  10163. Asynchronous_Timer(Frames=7)
  10164. Set_bit(Unknown=0x21000011)
  10165. Remove_All_Hitboxes()
  10166. Asynchronous_Timer(Frames=27)
  10167. Clear_bit(Unknown=0x2100000E)
  10168. Script_End()
  10169. }
  10170. GFX:{
  10171. Asynchronous_Timer(Frames=3)
  10172. unk_D7F6CBCD(unknown=0xEC, unknown=0xED, unknown=0x9, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360001, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10173. Asynchronous_Timer(Frames=4)
  10174. unk_104F0834(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10175. Asynchronous_Timer(Frames=8)
  10176. unk_6539137D(unknown=0x4)
  10177. Script_End()
  10178. }
  10179. SFX:{
  10180. Asynchronous_Timer(Frames=1)
  10181. Play_Sound(SFX=0xC26000A)
  10182. Synchronous_Timer(Frames=1)
  10183. Play_Sound(SFX=0xC23004F)
  10184. Script_End()
  10185. }
  10186. Expression:{
  10187. SLOPE(unknown=0x6)
  10188. Asynchronous_Timer(Frames=3)
  10189. RUMBLE(unknown=0x11, unknown=0x0)
  10190. Script_End()
  10191. }
  10192.  
  10193. 21E: [F4F52A6F]
  10194. Game:{
  10195. Asynchronous_Timer(Frames=6)
  10196. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0x0, Unknown=1, Unknown=0)
  10197. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10198. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=6.5)
  10199. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10200. Asynchronous_Timer(Frames=7)
  10201. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=3, Unknown=0x3C, Unknown=0x32, Unknown=0x0, Unknown=0x23, Unknown=4.5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10202. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x50, Unknown=0x32, Unknown=0x0, Unknown=0x23, Unknown=4, Unknown=1, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10203. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x55, Unknown=0x32, Unknown=0x0, Unknown=0x23, Unknown=3.5, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10204. Asynchronous_Timer(Frames=11)
  10205. Remove_All_Hitboxes()
  10206. Set_bit(Unknown=0x2100000E)
  10207. Asynchronous_Timer(Frames=12)
  10208. Set_bit(Unknown=0x21000011)
  10209. Asynchronous_Timer(Frames=32)
  10210. Clear_bit(Unknown=0x2100000E)
  10211. Script_End()
  10212. }
  10213. GFX:{
  10214. Asynchronous_Timer(Frames=7)
  10215. unk_D7F6CBCD(unknown=0xE8, unknown=0xE9, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360000, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10216. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10217. Asynchronous_Timer(Frames=15)
  10218. unk_6539137D(unknown=0x4)
  10219. Script_End()
  10220. }
  10221. SFX:{
  10222. Asynchronous_Timer(Frames=5)
  10223. Play_Sound(SFX=0xC260001)
  10224. Synchronous_Timer(Frames=2)
  10225. Play_Sound(SFX=0xC230051)
  10226. Script_End()
  10227. }
  10228. Expression:{
  10229. SLOPE(unknown=0x6)
  10230. Asynchronous_Timer(Frames=7)
  10231. RUMBLE(unknown=0x11, unknown=0x0)
  10232. Script_End()
  10233. }
  10234.  
  10235. 21F: [6A96D208]
  10236. Game:{
  10237. Asynchronous_Timer(Frames=9)
  10238. unk_AC811479(Unknown=0x3EA, Unknown=0x2)
  10239. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=3, Unknown=0x28, Unknown=0x32, Unknown=0x0, Unknown=0x1C, Unknown=4.5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x19, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10240. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x4B, Unknown=0x32, Unknown=0x0, Unknown=0x1C, Unknown=4, Unknown=1, Unknown=0, Unknown=2, Unknown=0x19, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10241. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x5A, Unknown=0x32, Unknown=0x0, Unknown=0x1C, Unknown=3.5, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x19, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10242. Asynchronous_Timer(Frames=11)
  10243. Remove_All_Hitboxes()
  10244. Set_bit(Unknown=0x2100000E)
  10245. Asynchronous_Timer(Frames=13)
  10246. Set_bit(Unknown=0x21000011)
  10247. Asynchronous_Timer(Frames=33)
  10248. Clear_bit(Unknown=0x2100000E)
  10249. Script_End()
  10250. }
  10251. GFX:{
  10252. Asynchronous_Timer(Frames=5)
  10253. unk_D7F6CBCD(unknown=0xEC, unknown=0xED, unknown=0x6, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360001, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10254. Asynchronous_Timer(Frames=6)
  10255. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10256. Asynchronous_Timer(Frames=10)
  10257. unk_6539137D(unknown=0x4)
  10258. Script_End()
  10259. }
  10260. SFX:{
  10261. Asynchronous_Timer(Frames=4)
  10262. Play_Sound(SFX=0xC260002)
  10263. Play_Sound(SFX=0xC230052)
  10264. Script_End()
  10265. }
  10266. Expression:{
  10267. SLOPE(unknown=0x6)
  10268. Asynchronous_Timer(Frames=7)
  10269. RUMBLE(unknown=0x11, unknown=0x0)
  10270. Script_End()
  10271. }
  10272.  
  10273. 220: [F5374058]
  10274. Game:{
  10275. Asynchronous_Timer(Frames=7)
  10276. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0x0, Unknown=1, Unknown=0)
  10277. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10278. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=7.6)
  10279. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10280. Asynchronous_Timer(Frames=8)
  10281. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=4, Unknown=0x3C, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=5.175, Unknown=0, Unknown=1, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10282. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x50, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=4.6, Unknown=1, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10283. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x58, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=4.6, Unknown=1, Unknown=0, Unknown=7.6, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10284. Extended_Special_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=3, Unknown=0x5D, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=3.5, Unknown=0, Unknown=7.5, Unknown=9, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=7.5, Unknown=10.8)
  10285. Asynchronous_Timer(Frames=10)
  10286. Delete_Hitbox(id=0x3)
  10287. Asynchronous_Timer(Frames=11)
  10288. Remove_All_Hitboxes()
  10289. Set_bit(Unknown=0x2100000E)
  10290. Asynchronous_Timer(Frames=14)
  10291. Set_bit(Unknown=0x21000011)
  10292. Asynchronous_Timer(Frames=38)
  10293. Clear_bit(Unknown=0x2100000E)
  10294. Script_End()
  10295. }
  10296. GFX:{
  10297. Asynchronous_Timer(Frames=8)
  10298. unk_D7F6CBCD(unknown=0xE8, unknown=0xE9, unknown=0x7, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360000, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10299. Asynchronous_Timer(Frames=9)
  10300. unk_104F0834(unknown=0x1000026, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC1200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10301. Asynchronous_Timer(Frames=14)
  10302. unk_6539137D(unknown=0x4)
  10303. Script_End()
  10304. }
  10305. SFX:{
  10306. Asynchronous_Timer(Frames=7)
  10307. Play_Sound(SFX=0xC260007)
  10308. Play_Sound(SFX=0xC230054)
  10309. Script_End()
  10310. }
  10311. Expression:{
  10312. SLOPE(unknown=0x6)
  10313. Asynchronous_Timer(Frames=6)
  10314. RUMBLE(unknown=0x11, unknown=0x0)
  10315. Script_End()
  10316. }
  10317.  
  10318. 221: [BD8BB6F4]
  10319. Game:{
  10320. Asynchronous_Timer(Frames=5)
  10321. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0x0, Unknown=1, Unknown=0)
  10322. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10323. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=6.5)
  10324. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10325. Asynchronous_Timer(Frames=6)
  10326. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=4, Unknown=0x28, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=5.175, Unknown=0, Unknown=1, Unknown=0, Unknown=0x2, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10327. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x32, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=4.6, Unknown=1, Unknown=0, Unknown=2, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10328. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x37, Unknown=0x32, Unknown=0x0, Unknown=0x28, Unknown=4.025, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10329. Asynchronous_Timer(Frames=9)
  10330. Remove_All_Hitboxes()
  10331. Set_bit(Unknown=0x2100000E)
  10332. Asynchronous_Timer(Frames=12)
  10333. Set_bit(Unknown=0x21000011)
  10334. Asynchronous_Timer(Frames=37)
  10335. Clear_bit(Unknown=0x2100000E)
  10336. Script_End()
  10337. }
  10338. GFX:{
  10339. Asynchronous_Timer(Frames=5)
  10340. unk_D7F6CBCD(unknown=0xEC, unknown=0xED, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360001, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10341. Asynchronous_Timer(Frames=6)
  10342. unk_104F0834(unknown=0x1000026, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10343. Asynchronous_Timer(Frames=11)
  10344. unk_6539137D(unknown=0x4)
  10345. Script_End()
  10346. }
  10347. SFX:{
  10348. Asynchronous_Timer(Frames=4)
  10349. Play_Sound(SFX=0xC260004)
  10350. Play_Sound(SFX=0xC230056)
  10351. Script_End()
  10352. }
  10353. Expression:{
  10354. SLOPE(unknown=0x6)
  10355. Asynchronous_Timer(Frames=4)
  10356. RUMBLE(unknown=0x11, unknown=0x0)
  10357. Script_End()
  10358. }
  10359.  
  10360. 222: [6B54B83F]
  10361. Game:{
  10362. Asynchronous_Timer(Frames=7)
  10363. Defensive_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=6.7, Unknown=11)
  10364. Defensive_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=4.3, Unknown=18)
  10365. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10366. Asynchronous_Timer(Frames=8)
  10367. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=4, Unknown=0x14, Unknown=0x28, Unknown=0x0, Unknown=0x1E, Unknown=4.5, Unknown=0, Unknown=6.7, Unknown=11, Unknown=0x2, Unknown=0, Unknown=1.2, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=7.3, Unknown=10)
  10368. Extended_Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=3, Unknown=0x14, Unknown=0x28, Unknown=0x0, Unknown=0x1E, Unknown=3.2, Unknown=0, Unknown=4.3, Unknown=18, Unknown=0x2, Unknown=0, Unknown=1, Unknown=0.8, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=7.3, Unknown=10)
  10369. Asynchronous_Timer(Frames=11)
  10370. Remove_All_Hitboxes()
  10371. Set_bit(Unknown=0x2100000E)
  10372. Asynchronous_Timer(Frames=13)
  10373. Set_bit(Unknown=0x21000011)
  10374. Asynchronous_Timer(Frames=35)
  10375. Clear_bit(Unknown=0x2100000E)
  10376. Script_End()
  10377. }
  10378. GFX:{
  10379. Asynchronous_Timer(Frames=6)
  10380. unk_D7F6CBCD(unknown=0xEA, unknown=0xEB, unknown=0x6, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360002, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10381. Asynchronous_Timer(Frames=7)
  10382. unk_104F0834(unknown=0x1000026, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10383. Asynchronous_Timer(Frames=13)
  10384. unk_6539137D(unknown=0x4)
  10385. Script_End()
  10386. }
  10387. SFX:{
  10388. Asynchronous_Timer(Frames=5)
  10389. Play_Sound(SFX=0xC260003)
  10390. Play_Sound(SFX=0xC230055)
  10391. Script_End()
  10392. }
  10393. Expression:{
  10394. SLOPE(unknown=0x6)
  10395. Asynchronous_Timer(Frames=6)
  10396. RUMBLE(unknown=0x12, unknown=0x0)
  10397. Script_End()
  10398. }
  10399.  
  10400. 223: [F07856DD]
  10401. Game:{
  10402. Asynchronous_Timer(Frames=10)
  10403. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0x0, Unknown=-1, Unknown=-1)
  10404. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10405. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=6.5)
  10406. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10407. Asynchronous_Timer(Frames=11)
  10408. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=7, Unknown=0x50, Unknown=0x76, Unknown=0x0, Unknown=0x3C, Unknown=5.175, Unknown=0, Unknown=-1, Unknown=-1, Unknown=0x5, Unknown=0, Unknown=1.7, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10409. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=5, Unknown=0x50, Unknown=0x76, Unknown=0x0, Unknown=0x3C, Unknown=4.6, Unknown=1, Unknown=0, Unknown=2, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10410. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=5, Unknown=0x50, Unknown=0x76, Unknown=0x0, Unknown=0x3C, Unknown=4.025, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10411. Asynchronous_Timer(Frames=16)
  10412. Remove_All_Hitboxes()
  10413. Script_End()
  10414. }
  10415. GFX:{
  10416. Asynchronous_Timer(Frames=10)
  10417. unk_D7F6CBCD(unknown=0xE8, unknown=0xE9, unknown=0x9, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360000, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10418. Asynchronous_Timer(Frames=11)
  10419. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10420. Asynchronous_Timer(Frames=19)
  10421. unk_6539137D(unknown=0x4)
  10422. Script_End()
  10423. }
  10424. SFX:{
  10425. Asynchronous_Timer(Frames=8)
  10426. Play_Sound(SFX=0xC260005)
  10427. Play_Sound(SFX=0xC230058)
  10428. Script_End()
  10429. }
  10430. Expression:{
  10431. SLOPE(unknown=0x6)
  10432. Asynchronous_Timer(Frames=9)
  10433. RUMBLE(unknown=0x12, unknown=0x0)
  10434. Asynchronous_Timer(Frames=13)
  10435. SLOPE(unknown=0x2)
  10436. Asynchronous_Timer(Frames=46)
  10437. unk_961521C4(unknown=0x6, unknown=0x2)
  10438. Script_End()
  10439. }
  10440.  
  10441. 224: [F2CA2033]
  10442. Game:{
  10443. Asynchronous_Timer(Frames=12)
  10444. Defensive_Hitbox(Unknown=0x0, Unknown=0x16, Unknown=0xC0000000, Unknown=1, Unknown=0)
  10445. Defensive_Hitbox(Unknown=0x1, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=2)
  10446. Defensive_Hitbox(Unknown=0x2, Unknown=0x3EA, Unknown=0x3F800000, Unknown=0, Unknown=6.5)
  10447. unk_AC811479(Unknown=0x14, Unknown=0xFFFFFFFF)
  10448. Asynchronous_Timer(Frames=13)
  10449. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=6, Unknown=0x169, Unknown=0x82, Unknown=0x0, Unknown=0x3C, Unknown=5.175, Unknown=-2, Unknown=1, Unknown=0, Unknown=0x5, Unknown=0, Unknown=1.7, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x5, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10450. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=4, Unknown=0x169, Unknown=0x82, Unknown=0x0, Unknown=0x3C, Unknown=4.6, Unknown=1, Unknown=0, Unknown=2, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x5, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10451. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=4, Unknown=0x169, Unknown=0x82, Unknown=0x0, Unknown=0x3C, Unknown=4.025, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x5, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10452. Asynchronous_Timer(Frames=16)
  10453. Remove_All_Hitboxes()
  10454. Script_End()
  10455. }
  10456. GFX:{
  10457. Asynchronous_Timer(Frames=12)
  10458. unk_D7F6CBCD(unknown=0xEC, unknown=0xED, unknown=0xA, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360001, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10459. Asynchronous_Timer(Frames=13)
  10460. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10461. Asynchronous_Timer(Frames=20)
  10462. unk_6539137D(unknown=0x4)
  10463. Script_End()
  10464. }
  10465. SFX:{
  10466. Asynchronous_Timer(Frames=3)
  10467. Play_Sound(SFX=0xC23001B)
  10468. Play_Sound(SFX=0xC260006)
  10469. Synchronous_Timer(Frames=8)
  10470. Play_Sound(SFX=0xC23005A)
  10471. Script_End()
  10472. }
  10473. Expression:{
  10474. SLOPE(unknown=0x6)
  10475. Asynchronous_Timer(Frames=11)
  10476. RUMBLE(unknown=0xD, unknown=0x0)
  10477. Script_End()
  10478. }
  10479.  
  10480. 225: [6E1BAEBA]
  10481. Game:{
  10482. Asynchronous_Timer(Frames=13)
  10483. Set_Loop(Iterations=4)
  10484. unk_AC811479(Unknown=0x3EA, Unknown=0x2)
  10485. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=2, Unknown=0x50, Unknown=0x28, Unknown=0x0, Unknown=0x2, Unknown=4.5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x19, Unknown=0, Unknown=0.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10486. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x50, Unknown=0x28, Unknown=0x0, Unknown=0x2, Unknown=4, Unknown=1, Unknown=0, Unknown=2, Unknown=0x19, Unknown=0, Unknown=0.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10487. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=2, Unknown=0x50, Unknown=0x28, Unknown=0x0, Unknown=0x2, Unknown=3.5, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x19, Unknown=0, Unknown=0.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x1, Unknown=0x3, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10488. Synchronous_Timer(Frames=2)
  10489. Remove_All_Hitboxes()
  10490. Synchronous_Timer(Frames=4)
  10491. Goto(Unknown=-134)
  10492. Asynchronous_Timer(Frames=37)
  10493. unk_AC811479(Unknown=0x3EA, Unknown=0x2)
  10494. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x16, Unknown=5, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x46, Unknown=5.175, Unknown=0, Unknown=1, Unknown=0, Unknown=0x5, Unknown=0, Unknown=1.7, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10495. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x46, Unknown=4.6, Unknown=1, Unknown=0, Unknown=2, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10496. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x3EA, Unknown=3, Unknown=0x169, Unknown=0x50, Unknown=0x0, Unknown=0x46, Unknown=4.025, Unknown=1, Unknown=0, Unknown=6.5, Unknown=0x5, Unknown=0, Unknown=1.5, Unknown=1, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10497. Asynchronous_Timer(Frames=39)
  10498. Remove_All_Hitboxes()
  10499. Script_End()
  10500. }
  10501. GFX:{
  10502. Asynchronous_Timer(Frames=11)
  10503. unk_D7F6CBCD(unknown=0xEA, unknown=0xEB, unknown=0x6, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360002, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10504. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10505. Asynchronous_Timer(Frames=19)
  10506. Set_Loop(Iterations=4)
  10507. unk_C84B610E(unknown=0x1000009, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC1200000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10508. Synchronous_Timer(Frames=6)
  10509. Goto(Unknown=-19)
  10510. Asynchronous_Timer(Frames=45)
  10511. unk_6539137D(unknown=0x6)
  10512. Set_Loop(Iterations=4)
  10513. unk_C84B610E(unknown=0x1000019, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0xC0A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41700000, unknown=0x0, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  10514. Synchronous_Timer(Frames=3)
  10515. Goto(Unknown=-19)
  10516. Script_End()
  10517. }
  10518. SFX:{
  10519. Asynchronous_Timer(Frames=12)
  10520. Play_Sound(SFX=0xC26000A)
  10521. Play_Sound(SFX=0xC230059)
  10522. Synchronous_Timer(Frames=6)
  10523. Play_Sound(SFX=0xC230059)
  10524. Synchronous_Timer(Frames=6)
  10525. Play_Sound(SFX=0xC26000A)
  10526. Play_Sound(SFX=0xC230059)
  10527. Synchronous_Timer(Frames=6)
  10528. Play_Sound(SFX=0xC230059)
  10529. Synchronous_Timer(Frames=4)
  10530. Play_Sound(SFX=0xC26000A)
  10531. Play_Sound(SFX=0xC230057)
  10532. Script_End()
  10533. }
  10534. Expression:{
  10535. SLOPE(unknown=0x6)
  10536. Asynchronous_Timer(Frames=11)
  10537. RUMBLE(unknown=0x10, unknown=0x0)
  10538. Asynchronous_Timer(Frames=17)
  10539. RUMBLE(unknown=0x10, unknown=0x0)
  10540. Asynchronous_Timer(Frames=23)
  10541. RUMBLE(unknown=0x10, unknown=0x0)
  10542. Asynchronous_Timer(Frames=29)
  10543. RUMBLE(unknown=0x10, unknown=0x0)
  10544. Asynchronous_Timer(Frames=35)
  10545. RUMBLE(unknown=0x12, unknown=0x0)
  10546. Script_End()
  10547. }
  10548.  
  10549. 226: [F995F668]
  10550. Game:{
  10551. Subroutine(Hash=0xD720F989)
  10552. Script_End()
  10553. }
  10554. GFX:{
  10555. Subroutine(Hash=0xD720F989)
  10556. Script_End()
  10557. }
  10558. SFX:{
  10559. Subroutine(Hash=0xD720F989)
  10560. Script_End()
  10561. }
  10562. Expression:{
  10563. Subroutine(Hash=0xD720F989)
  10564. Script_End()
  10565. }
  10566.  
  10567. 227: [232FDBE6]
  10568. Game:{
  10569. Subroutine(Hash=0xF4F52A6F)
  10570. Script_End()
  10571. }
  10572. GFX:{
  10573. Subroutine(Hash=0xF4F52A6F)
  10574. Script_End()
  10575. }
  10576. SFX:{
  10577. Subroutine(Hash=0xF4F52A6F)
  10578. Script_End()
  10579. }
  10580. Expression:{
  10581. Subroutine(Hash=0xF4F52A6F)
  10582. Script_End()
  10583. }
  10584.  
  10585. 228: [BD4C2381]
  10586. Game:{
  10587. Subroutine(Hash=0x6A96D208)
  10588. Script_End()
  10589. }
  10590. GFX:{
  10591. Subroutine(Hash=0x6A96D208)
  10592. Script_End()
  10593. }
  10594. SFX:{
  10595. Subroutine(Hash=0x6A96D208)
  10596. Script_End()
  10597. }
  10598. Expression:{
  10599. Subroutine(Hash=0x6A96D208)
  10600. Script_End()
  10601. }
  10602.  
  10603. 229: [22EDB1D1]
  10604. Game:{
  10605. Subroutine(Hash=0xF5374058)
  10606. Script_End()
  10607. }
  10608. GFX:{
  10609. Subroutine(Hash=0xF5374058)
  10610. Script_End()
  10611. }
  10612. SFX:{
  10613. Subroutine(Hash=0xF5374058)
  10614. Script_End()
  10615. }
  10616. Expression:{
  10617. Subroutine(Hash=0xF5374058)
  10618. Script_End()
  10619. }
  10620.  
  10621. 22A: [6AA8D115]
  10622. Game:{
  10623. Subroutine(Hash=0xBD8BB6F4)
  10624. Script_End()
  10625. }
  10626. GFX:{
  10627. Subroutine(Hash=0xBD8BB6F4)
  10628. Script_End()
  10629. }
  10630. SFX:{
  10631. Subroutine(Hash=0xBD8BB6F4)
  10632. Script_End()
  10633. }
  10634. Expression:{
  10635. Subroutine(Hash=0xBD8BB6F4)
  10636. Script_End()
  10637. }
  10638.  
  10639. 22B: [BC8E49B6]
  10640. Game:{
  10641. Subroutine(Hash=0x6B54B83F)
  10642. Script_End()
  10643. }
  10644. GFX:{
  10645. Subroutine(Hash=0x6B54B83F)
  10646. Script_End()
  10647. }
  10648. SFX:{
  10649. Subroutine(Hash=0x6B54B83F)
  10650. Script_End()
  10651. }
  10652. Expression:{
  10653. Subroutine(Hash=0x6B54B83F)
  10654. Script_End()
  10655. }
  10656.  
  10657. 22C: [27A2A754]
  10658. Game:{
  10659. Subroutine(Hash=0xF07856DD)
  10660. Script_End()
  10661. }
  10662. GFX:{
  10663. Subroutine(Hash=0xF07856DD)
  10664. Script_End()
  10665. }
  10666. SFX:{
  10667. Subroutine(Hash=0xF07856DD)
  10668. Script_End()
  10669. }
  10670. Expression:{
  10671. Subroutine(Hash=0xF07856DD)
  10672. Script_End()
  10673. }
  10674.  
  10675. 22D: [25E947D2]
  10676. Game:{
  10677. Subroutine(Hash=0xF2CA2033)
  10678. Script_End()
  10679. }
  10680. GFX:{
  10681. Subroutine(Hash=0xF2CA2033)
  10682. Script_End()
  10683. }
  10684. SFX:{
  10685. Subroutine(Hash=0xF2CA2033)
  10686. Script_End()
  10687. }
  10688. Expression:{
  10689. Subroutine(Hash=0xF2CA2033)
  10690. Script_End()
  10691. }
  10692.  
  10693. 22E: [B9C15F33]
  10694. Game:{
  10695. Subroutine(Hash=0x6E1BAEBA)
  10696. Script_End()
  10697. }
  10698. GFX:{
  10699. Subroutine(Hash=0x6E1BAEBA)
  10700. Script_End()
  10701. }
  10702. SFX:{
  10703. Subroutine(Hash=0x6E1BAEBA)
  10704. Script_End()
  10705. }
  10706. Expression:{
  10707. Subroutine(Hash=0x6E1BAEBA)
  10708. Script_End()
  10709. }
  10710.  
  10711. 22F: [1BA6EBD5]
  10712. Game:{
  10713. Asynchronous_Timer(Frames=4)
  10714. Set_Armor(State=0x1, Type=0x0)
  10715. Asynchronous_Timer(Frames=9)
  10716. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=5.5, Unknown=0x54, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=5.1, Unknown=0, Unknown=11, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=7, Unknown=10)
  10717. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=5.5, Unknown=0x54, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=5.1, Unknown=0, Unknown=11, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=7, Unknown=10)
  10718. unk_83197B9A(unknown=0x1, unknown=0x1)
  10719. Synchronous_Timer(Frames=1)
  10720. Set_bit(Unknown=0x2100000E)
  10721. Remove_All_Hitboxes()
  10722. Set_bit(Unknown=0x2100000D)
  10723. Synchronous_Timer(Frames=1)
  10724. Set_Armor(State=0x0, Type=0x0)
  10725. Clear_bit(Unknown=0x2100000E)
  10726. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=1.1, Unknown=0x16E, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=6, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10727. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=1.1, Unknown=0x16E, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=5.3, Unknown=0, Unknown=12, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10728. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=1.1, Unknown=0x16E, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=6, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10729. Special_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=1.1, Unknown=0x16E, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=5.3, Unknown=0, Unknown=12, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10730. unk_83197B9A(unknown=0x2, unknown=0x1)
  10731. unk_83197B9A(unknown=0x3, unknown=0x1)
  10732. Asynchronous_Timer(Frames=14)
  10733. unk_0F39EC70(Unknown=0x1)
  10734. Asynchronous_Timer(Frames=20)
  10735. Extended_Hitbox(Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=8, Unknown=0x46, Unknown=0x82, Unknown=0x0, Unknown=0x28, Unknown=6.5, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=2.3, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=12, Unknown=10)
  10736. Delete_Hitbox(id=0x1)
  10737. Delete_Hitbox(id=0x2)
  10738. Delete_Hitbox(id=0x3)
  10739. Synchronous_Timer(Frames=2)
  10740. Remove_All_Hitboxes()
  10741. Script_End()
  10742. }
  10743. GFX:{
  10744. Asynchronous_Timer(Frames=8)
  10745. unk_D7F6CBCD(unknown=0xEF, unknown=0xEE, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x2, unknown=0x1)
  10746. External_Graphic(Graphic=0x336000D, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  10747. unk_FD1F7ECF(unknown=0x3FC00000)
  10748. Asynchronous_Timer(Frames=9)
  10749. unk_46985674(unknown=0x3360007, unknown=0x0, unknown=0xB727C5AC, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10750. Asynchronous_Timer(Frames=10)
  10751. unk_104F0834(unknown=0x1000006, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F8CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  10752. Asynchronous_Timer(Frames=13)
  10753. unk_6539137D(unknown=0x4)
  10754. Asynchronous_Timer(Frames=15)
  10755. unk_D7F6CBCD(unknown=0xEF, unknown=0xEE, unknown=0x3, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x2, unknown=0x1)
  10756. Asynchronous_Timer(Frames=19)
  10757. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41600000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10758. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10759. unk_FD1F7ECF(unknown=0x3FC00000)
  10760. Asynchronous_Timer(Frames=21)
  10761. unk_E8F38CA3(unknown=0x336000D, unknown=0x0, unknown=0x0)
  10762. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10763. unk_FD1F7ECF(unknown=0x3FC00000)
  10764. Asynchronous_Timer(Frames=22)
  10765. unk_6539137D(unknown=0x5)
  10766. Set_Loop(Iterations=2)
  10767. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10768. unk_FD1F7ECF(unknown=0x3FC00000)
  10769. Synchronous_Timer(Frames=9)
  10770. Goto(Unknown=-21)
  10771. Script_End()
  10772. }
  10773. SFX:{
  10774. Asynchronous_Timer(Frames=1)
  10775. Play_Sound(SFX=0xC23003C)
  10776. Synchronous_Timer(Frames=6)
  10777. Play_Sound(SFX=0xC23003A)
  10778. Play_Sound(SFX=0xC260017)
  10779. Synchronous_Timer(Frames=13)
  10780. Play_Sound(SFX=0xC23003B)
  10781. Script_End()
  10782. }
  10783. Expression:{
  10784. SLOPE(unknown=0x6)
  10785. Asynchronous_Timer(Frames=6)
  10786. SLOPE(unknown=0x0)
  10787. Asynchronous_Timer(Frames=7)
  10788. RUMBLE(unknown=0x12, unknown=0x0)
  10789. Script_End()
  10790. }
  10791.  
  10792. 230: [3513E434]
  10793. Game:{
  10794. Asynchronous_Timer(Frames=9)
  10795. Extended_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=4.5, Unknown=0x54, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=4.6, Unknown=0, Unknown=11, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=7, Unknown=10)
  10796. Extended_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=4.5, Unknown=0x54, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=4.6, Unknown=0, Unknown=11, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=7, Unknown=10)
  10797. unk_83197B9A(unknown=0x1, unknown=0x1)
  10798. Asynchronous_Timer(Frames=10)
  10799. Set_bit(Unknown=0x2100000E)
  10800. Remove_All_Hitboxes()
  10801. Set_bit(Unknown=0x2100000D)
  10802. Synchronous_Timer(Frames=1)
  10803. Clear_bit(Unknown=0x2100000E)
  10804. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x16E, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=5.6, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10805. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x16E, Unknown=0x64, Unknown=0xA0, Unknown=0x0, Unknown=5, Unknown=0, Unknown=12, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x2, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10806. Special_Hitbox(Unknown=0x2, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x16E, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=5.6, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10807. Special_Hitbox(Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=1, Unknown=0x16E, Unknown=0x64, Unknown=0x78, Unknown=0x0, Unknown=5, Unknown=0, Unknown=12, Unknown=10, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x8, Unknown=0x1, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  10808. unk_83197B9A(unknown=0x2, unknown=0x1)
  10809. unk_83197B9A(unknown=0x3, unknown=0x1)
  10810. Asynchronous_Timer(Frames=14)
  10811. unk_0F39EC70(Unknown=0x1)
  10812. Asynchronous_Timer(Frames=20)
  10813. Extended_Hitbox(Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=6, Unknown=0x46, Unknown=0x78, Unknown=0x0, Unknown=0x28, Unknown=6.3, Unknown=0, Unknown=17, Unknown=10, Unknown=0x5, Unknown=0, Unknown=2, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0, Unknown=12, Unknown=10)
  10814. Delete_Hitbox(id=0x1)
  10815. Delete_Hitbox(id=0x2)
  10816. Delete_Hitbox(id=0x3)
  10817. Synchronous_Timer(Frames=2)
  10818. Remove_All_Hitboxes()
  10819. Script_End()
  10820. }
  10821. GFX:{
  10822. Asynchronous_Timer(Frames=8)
  10823. unk_D7F6CBCD(unknown=0xEF, unknown=0xEE, unknown=0x5, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x2, unknown=0x1)
  10824. External_Graphic(Graphic=0x336000D, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  10825. unk_FD1F7ECF(unknown=0x3FC00000)
  10826. Asynchronous_Timer(Frames=9)
  10827. unk_46985674(unknown=0x3360007, unknown=0x0, unknown=0xB727C5AC, unknown=0x0, unknown=0x40800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10828. Asynchronous_Timer(Frames=13)
  10829. unk_6539137D(unknown=0x4)
  10830. Asynchronous_Timer(Frames=15)
  10831. unk_D7F6CBCD(unknown=0xEF, unknown=0xEE, unknown=0x3, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x2, unknown=0x1)
  10832. Asynchronous_Timer(Frames=19)
  10833. unk_46985674(unknown=0x100000F, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41600000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10834. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10835. unk_FD1F7ECF(unknown=0x3FC00000)
  10836. Asynchronous_Timer(Frames=21)
  10837. unk_E8F38CA3(unknown=0x336000D, unknown=0x0, unknown=0x0)
  10838. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10839. unk_FD1F7ECF(unknown=0x3FC00000)
  10840. Asynchronous_Timer(Frames=22)
  10841. unk_6539137D(unknown=0x5)
  10842. Set_Loop(Iterations=2)
  10843. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10844. unk_FD1F7ECF(unknown=0x3FC00000)
  10845. Synchronous_Timer(Frames=9)
  10846. Goto(Unknown=-21)
  10847. Script_End()
  10848. }
  10849. SFX:{
  10850. Subroutine(Hash=0x1BA6EBD5)
  10851. Script_End()
  10852. }
  10853. Expression:{
  10854. Subroutine(Hash=0x1BA6EBD5)
  10855. Script_End()
  10856. }
  10857.  
  10858. 231: [85C513B2]
  10859. Game:{
  10860. Asynchronous_Timer(Frames=8)
  10861. Set_bit(Unknown=0x2100000E)
  10862. Set_bit(Unknown=0x21000011)
  10863. Asynchronous_Timer(Frames=28)
  10864. Clear_bit(Unknown=0x2100000E)
  10865. Clear_bit(Unknown=0x21000011)
  10866. Script_End()
  10867. }
  10868. GFX:{
  10869. Asynchronous_Timer(Frames=8)
  10870. unk_46985674(unknown=0x3360005, unknown=0x3EA, unknown=0x0, unknown=0x40000000, unknown=0x40A00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10871. Color_Overlay(Red=255, Green=255, Blue=255, Alpha=190)
  10872. Synchronous_Timer(Frames=1)
  10873. Set_Loop(Iterations=4)
  10874. Color_Overlay(Red=180, Green=180, Blue=180, Alpha=130)
  10875. Synchronous_Timer(Frames=2)
  10876. Color_Overlay(Red=170, Green=0, Blue=200, Alpha=80)
  10877. Synchronous_Timer(Frames=2)
  10878. Terminate_Overlays()
  10879. Synchronous_Timer(Frames=2)
  10880. Goto(Unknown=-17)
  10881. Script_End()
  10882. }
  10883. SFX:{
  10884. Asynchronous_Timer(Frames=8)
  10885. Play_Sound(SFX=0xC23003F)
  10886. Script_End()
  10887. }
  10888. Expression:{
  10889. SLOPE(unknown=0x6)
  10890. Asynchronous_Timer(Frames=5)
  10891. unk_14C10D92(unknown=0x0, unknown=0x3F800000, unknown=0x43070000, unknown=0x43960000, unknown=0x3F000000, unknown=0x0, unknown=0x41400000, unknown=0x41700000, unknown=0x41F00000, unknown=0x64)
  10892. Asynchronous_Timer(Frames=22)
  10893. unk_D5D67F56(unknown=0x0)
  10894. Script_End()
  10895. }
  10896.  
  10897. 232: [16E97B17]
  10898. Game:{
  10899. Asynchronous_Timer(Frames=5)
  10900. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=0x169, Unknown=0x64, Unknown=0x0, Unknown=0x23, Unknown=8, Unknown=0, Unknown=8, Unknown=13, Unknown=0x5, Unknown=0, Unknown=1.7, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=8, Unknown=4.5)
  10901. Extended_Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=0x169, Unknown=0x46, Unknown=0x0, Unknown=0x23, Unknown=9, Unknown=0, Unknown=8, Unknown=18, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=8, Unknown=2)
  10902. Asynchronous_Timer(Frames=7)
  10903. Remove_All_Hitboxes()
  10904. Script_End()
  10905. }
  10906. GFX:{
  10907. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FA00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  10908. unk_46985674(unknown=0x3360006, unknown=0x0, unknown=0x0, unknown=0x416CCCCD, unknown=0xBF800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F8CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10909. Asynchronous_Timer(Frames=2)
  10910. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10911. Color_Overlay(Red=255, Green=255, Blue=255, Alpha=220)
  10912. Asynchronous_Timer(Frames=3)
  10913. Color_Overlay(Red=180, Green=180, Blue=180, Alpha=80)
  10914. Change_Overlay(Transition=11, Red=0, Green=0, Blue=0, Alpha=0)
  10915. Asynchronous_Timer(Frames=3)
  10916. unk_104F0834(unknown=0x1000020, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  10917. Asynchronous_Timer(Frames=5)
  10918. unk_0EDC8BFD(unknown=0x336000D, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x1)
  10919. unk_FD1F7ECF(unknown=0x3FA66666)
  10920. Asynchronous_Timer(Frames=7)
  10921. unk_E8F38CA3(unknown=0x336000D, unknown=0x0, unknown=0x0)
  10922. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10923. unk_FD1F7ECF(unknown=0x3FC00000)
  10924. Asynchronous_Timer(Frames=10)
  10925. unk_6539137D(unknown=0xA)
  10926. Terminate_Overlays()
  10927. Set_Loop(Iterations=2)
  10928. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10929. unk_FD1F7ECF(unknown=0x3FC00000)
  10930. Synchronous_Timer(Frames=7)
  10931. Goto(Unknown=-21)
  10932. Script_End()
  10933. }
  10934. SFX:{
  10935. Asynchronous_Timer(Frames=1)
  10936. Play_Sound(SFX=0xC230040)
  10937. Synchronous_Timer(Frames=3)
  10938. Play_Sound(SFX=0xC230041)
  10939. unk_3D2CFA86(unknown=0x80470009)
  10940. Script_End()
  10941. }
  10942. Expression:{
  10943. SLOPE(unknown=0x6)
  10944. Screen_Shake(unknown=0x3)
  10945. unk_8FF62E3D(unknown=0x0)
  10946. RUMBLE(unknown=0xE, unknown=0x0)
  10947. Asynchronous_Timer(Frames=3)
  10948. RUMBLE(unknown=0x11, unknown=0x0)
  10949. Asynchronous_Timer(Frames=37)
  10950. unk_8FF62E3D(unknown=0x1)
  10951. Script_End()
  10952. }
  10953.  
  10954. 233: [AB701C53]
  10955. Game:{
  10956. Subroutine(Hash=0x85C513B2)
  10957. Script_End()
  10958. }
  10959. GFX:{
  10960. Subroutine(Hash=0x85C513B2)
  10961. Script_End()
  10962. }
  10963. SFX:{
  10964. Subroutine(Hash=0x85C513B2)
  10965. Script_End()
  10966. }
  10967. Expression:{
  10968. Subroutine(Hash=0x85C513B2)
  10969. Script_End()
  10970. }
  10971.  
  10972. 234: [825A9A62]
  10973. Game:{
  10974. Asynchronous_Timer(Frames=5)
  10975. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=0x169, Unknown=0x5A, Unknown=0x0, Unknown=0x23, Unknown=8, Unknown=0, Unknown=8, Unknown=13, Unknown=0x5, Unknown=0, Unknown=1.7, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=8, Unknown=4.5)
  10976. Extended_Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=9, Unknown=0x169, Unknown=0x37, Unknown=0x0, Unknown=0x23, Unknown=9, Unknown=0, Unknown=8, Unknown=18, Unknown=0x5, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x2, Unknown=0x3, Unknown=0x1, Unknown=0xA, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=8, Unknown=2)
  10977. Asynchronous_Timer(Frames=7)
  10978. Remove_All_Hitboxes()
  10979. Script_End()
  10980. }
  10981. GFX:{
  10982. unk_46985674(unknown=0x3360006, unknown=0x0, unknown=0x0, unknown=0x416CCCCD, unknown=0xBF800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F8CCCCD, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10983. Asynchronous_Timer(Frames=2)
  10984. unk_D7F6CBCD(unknown=0xEE, unknown=0xEF, unknown=0x8, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x3F000000, unknown=0x3EA, unknown=0xB727C5AC, unknown=0xB7A7C5AC, unknown=0x41500000, unknown=0x1, unknown=0x3360008, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xB, unknown=0x1)
  10985. Color_Overlay(Red=255, Green=255, Blue=255, Alpha=220)
  10986. Asynchronous_Timer(Frames=3)
  10987. Color_Overlay(Red=180, Green=180, Blue=180, Alpha=80)
  10988. Change_Overlay(Transition=11, Red=0, Green=0, Blue=0, Alpha=0)
  10989. Asynchronous_Timer(Frames=5)
  10990. unk_0EDC8BFD(unknown=0x336000D, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x1)
  10991. unk_FD1F7ECF(unknown=0x3FA66666)
  10992. Asynchronous_Timer(Frames=7)
  10993. unk_E8F38CA3(unknown=0x336000D, unknown=0x0, unknown=0x0)
  10994. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  10995. unk_FD1F7ECF(unknown=0x3FC00000)
  10996. Asynchronous_Timer(Frames=10)
  10997. unk_6539137D(unknown=0xA)
  10998. Terminate_Overlays()
  10999. Set_Loop(Iterations=2)
  11000. unk_1CB9BEE8(unknown=0x1000011, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x40E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F19999A, unknown=0x3F800000, unknown=0x3F800000, unknown=0x41000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  11001. unk_FD1F7ECF(unknown=0x3FC00000)
  11002. Synchronous_Timer(Frames=7)
  11003. Goto(Unknown=-21)
  11004. Script_End()
  11005. }
  11006. SFX:{
  11007. Subroutine(Hash=0x16E97B17)
  11008. Script_End()
  11009. }
  11010. Expression:{
  11011. Subroutine(Hash=0x16E97B17)
  11012. Script_End()
  11013. }
  11014.  
  11015. 235: [017EB3D5]
  11016. Game:{
  11017. unk_E940DCC2(Unknown=0x19, Unknown=0x0, Unknown=1.8, Unknown=0x0, Unknown=0x0)
  11018. unk_37ED7029(Unknown=0xA, Unknown=0x3C)
  11019. unk_C565EF20(unknown=0x0, unknown=0x0)
  11020. unk_3AAAF7D0(unknown=0x0, unknown=0x28, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC8, unknown=0x0, unknown=0xFF)
  11021. Asynchronous_Timer(Frames=28)
  11022. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x3EA, Unknown=1, Unknown=0x16F, Unknown=0x64, Unknown=0x50, Unknown=0x0, Unknown=6, Unknown=0, Unknown=0, Unknown=5.5, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x4, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=0, Unknown=1)
  11023. Asynchronous_Timer(Frames=57)
  11024. Extended_Special_Hitbox(Unknown=0x0, Unknown=0x1, Unknown=0x3EA, Unknown=1, Unknown=0xF0, Unknown=0x64, Unknown=0x46, Unknown=0x0, Unknown=7, Unknown=0, Unknown=0, Unknown=5.5, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x4, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0, Unknown=0, Unknown=1)
  11025. Asynchronous_Timer(Frames=60)
  11026. Special_Hitbox(Unknown=0x0, Unknown=0x2, Unknown=0x0, Unknown=1, Unknown=0x26, Unknown=0x64, Unknown=0x5A, Unknown=0x0, Unknown=6, Unknown=0, Unknown=5, Unknown=-18.8, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x0)
  11027. Special_Hitbox(Unknown=0x1, Unknown=0x2, Unknown=0x0, Unknown=1, Unknown=0x32, Unknown=0x64, Unknown=0x4E, Unknown=0x0, Unknown=8, Unknown=0, Unknown=6.5, Unknown=-7.5, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0x0)
  11028. Extended_Special_Hitbox(Unknown=0x2, Unknown=0x2, Unknown=0x0, Unknown=1, Unknown=0x4E, Unknown=0x64, Unknown=0x4B, Unknown=0x0, Unknown=3.5, Unknown=0, Unknown=2, Unknown=0.8, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0, Unknown=2, Unknown=13)
  11029. Extended_Special_Hitbox(Unknown=0x3, Unknown=0x2, Unknown=0x0, Unknown=1, Unknown=0x4E, Unknown=0x64, Unknown=0x3C, Unknown=0x0, Unknown=7, Unknown=0, Unknown=10.5, Unknown=3.8, Unknown=0x5, Unknown=0, Unknown=1, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x1, Unknown=0x0, Unknown=0, Unknown=10.5, Unknown=10)
  11030. Synchronous_Timer(Frames=2)
  11031. Frame_Speed_Multiplier(Speed=2)
  11032. Synchronous_Timer(Frames=5)
  11033. Remove_All_Hitboxes()
  11034. Asynchronous_Timer(Frames=68)
  11035. Frame_Speed_Multiplier(Speed=1)
  11036. unk_86EB40DD()
  11037. Script_End()
  11038. }
  11039. GFX:{
  11040. Asynchronous_Timer(Frames=20)
  11041. unk_54BA7357(unknown=0x1000014, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0xC0000000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3FE66666, unknown=0x0, unknown=0x42480000)
  11042. unk_FD1F7ECF(unknown=0x3FC00000)
  11043. Asynchronous_Timer(Frames=22)
  11044. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  11045. External_Graphic(Graphic=0x4360003, Bone=0x3EA, Z=0, Y=0.03, X=0.3, RotZ=89.5, RotY=0, RotX=0, Size=1, Terminate=0x1)
  11046. unk_0EDC8BFD(unknown=0x4360006, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x42B40000, unknown=0x0, unknown=0x0, unknown=0x3F4CCCCD, unknown=0x0)
  11047. Asynchronous_Timer(Frames=55)
  11048. unk_E8F38CA3(unknown=0x4360003, unknown=0x0, unknown=0x0)
  11049. Asynchronous_Timer(Frames=60)
  11050. unk_46985674(unknown=0x4360001, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  11051. unk_46985674(unknown=0x4360002, unknown=0x3EA, unknown=0x0, unknown=0x0, unknown=0x41400000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  11052. unk_E8F38CA3(unknown=0x1000014, unknown=0x0, unknown=0x0)
  11053. Script_End()
  11054. }
  11055. SFX:{
  11056. Asynchronous_Timer(Frames=7)
  11057. Play_Sound(SFX=0xC23005C)
  11058. Play_Sound(SFX=0xC260020)
  11059. Synchronous_Timer(Frames=15)
  11060. Play_Sound(SFX=0xC230087)
  11061. Synchronous_Timer(Frames=35)
  11062. Play_Sound(SFX=0xC230060)
  11063. Synchronous_Timer(Frames=4)
  11064. Play_Sound(SFX=0xC23005D)
  11065. Script_End()
  11066. }
  11067. Expression:{
  11068. unk_EE37008F()
  11069. unk_8FF62E3D(unknown=0x0)
  11070. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42F00000, unknown=0x41A00000, unknown=0x3E4CCCCD, unknown=0xC0A00000, unknown=0x40E00000, unknown=0x41600000, unknown=0x41600000, unknown=0x28)
  11071. Asynchronous_Timer(Frames=0)
  11072. unk_96114CFC(unknown=0x0, unknown=0x1)
  11073. Asynchronous_Timer(Frames=1)
  11074. unk_96114CFC(unknown=0x0, unknown=0x3)
  11075. Asynchronous_Timer(Frames=3)
  11076. unk_F395CC2C(unknown=0xF, unknown=0x0)
  11077. Asynchronous_Timer(Frames=55)
  11078. unk_F395CC2C(unknown=0xE, unknown=0x0)
  11079. Script_End()
  11080. }
  11081.  
  11082. 236: [8F971213]
  11083. Game:{
  11084. External_Subroutine(Unknown=0x17EB3D5)
  11085. Script_End()
  11086. }
  11087. GFX:{
  11088. Subroutine(Hash=0x17EB3D5)
  11089. Script_End()
  11090. }
  11091. SFX:{
  11092. Subroutine(Hash=0x17EB3D5)
  11093. Script_End()
  11094. }
  11095. Expression:{
  11096. Subroutine(Hash=0x17EB3D5)
  11097. Script_End()
  11098. }
  11099.  
  11100. 237: [ECD55CC6]
  11101. Game:{
  11102. Asynchronous_Timer(Frames=7)
  11103. Frame_Speed_Multiplier(Speed=2)
  11104. Special_Hitbox(Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=35, Unknown=0x169, Unknown=0x37, Unknown=0x0, Unknown=0x5A, Unknown=10, Unknown=0, Unknown=7, Unknown=5, Unknown=0x5, Unknown=0, Unknown=1.2, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  11105. Special_Hitbox(Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=35, Unknown=0x169, Unknown=0x37, Unknown=0x0, Unknown=0x5A, Unknown=16, Unknown=0, Unknown=12.5, Unknown=17.5, Unknown=0x5, Unknown=0, Unknown=1.2, Unknown=0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x2, Unknown=0x8, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
  11106. Synchronous_Timer(Frames=2)
  11107. Remove_All_Hitboxes()
  11108. Frame_Speed_Multiplier(Speed=1)
  11109. Asynchronous_Timer(Frames=30)
  11110. unk_C565EF20(unknown=0x0, unknown=0x28)
  11111. Script_End()
  11112. }
  11113. GFX:{
  11114. Asynchronous_Timer(Frames=4)
  11115. Set_bit(Unknown=0x2100000D)
  11116. External_Graphic(Graphic=0x3360008, Bone=0x3EA, Z=0, Y=0, X=0, RotZ=0, RotY=0, RotX=0, Size=1, Terminate=0x1)
  11117. Asynchronous_Timer(Frames=5)
  11118. External_Graphic(Graphic=0x4360004, Bone=0x0, Z=0, Y=15, X=6, RotZ=0, RotY=-30, RotX=-140, Size=1.7, Terminate=0x0)
  11119. Asynchronous_Timer(Frames=7)
  11120. unk_46985674(unknown=0x4360005, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x41C80000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x1)
  11121. Asynchronous_Timer(Frames=8)
  11122. unk_104F0834(unknown=0x1000027, unknown=0x0, unknown=0xC0E00000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x3F800000, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0, unknown=0x0)
  11123. Asynchronous_Timer(Frames=35)
  11124. unk_E8F38CA3(unknown=0x3360008, unknown=0x0, unknown=0x0)
  11125. unk_E8F38CA3(unknown=0x4360006, unknown=0x0, unknown=0x0)
  11126. Script_End()
  11127. }
  11128. SFX:{
  11129. Asynchronous_Timer(Frames=5)
  11130. Play_Sound(SFX=0xC230061)
  11131. Play_Sound(SFX=0xC260021)
  11132. Synchronous_Timer(Frames=2)
  11133. Play_Sound(SFX=0xC23005F)
  11134. Script_End()
  11135. }
  11136. Expression:{
  11137. unk_8FF62E3D(unknown=0x0)
  11138. unk_14C10D92(unknown=0x0, unknown=0x3F000000, unknown=0x42F00000, unknown=0x41A00000, unknown=0x3E4CCCCD, unknown=0xC0A00000, unknown=0x40E00000, unknown=0x41600000, unknown=0x41600000, unknown=0x28)
  11139. Asynchronous_Timer(Frames=1)
  11140. unk_96114CFC(unknown=0x0, unknown=0x3)
  11141. Asynchronous_Timer(Frames=3)
  11142. unk_F395CC2C(unknown=0x19, unknown=0x0)
  11143. Asynchronous_Timer(Frames=5)
  11144. unk_96114CFC(unknown=0x0, unknown=0x2)
  11145. Asynchronous_Timer(Frames=7)
  11146. Screen_Shake(unknown=0x5)
  11147. Asynchronous_Timer(Frames=64)
  11148. unk_96114CFC(unknown=0x0, unknown=0x4)
  11149. unk_14C10D92(unknown=0x0, unknown=0x3E4CCCCD, unknown=0x432A0000, unknown=0x41A00000, unknown=0x3E4CCCCD, unknown=0xC0A00000, unknown=0x40E00000, unknown=0x41600000, unknown=0x41600000, unknown=0x28)
  11150. Asynchronous_Timer(Frames=90)
  11151. unk_D5D67F56(unknown=0x0)
  11152. Script_End()
  11153. }
  11154.  
  11155. 238: [C9F566E6]
  11156. Game:{
  11157. External_Subroutine(Unknown=0xECD55CC6)
  11158. Script_End()
  11159. }
  11160. GFX:{
  11161. Subroutine(Hash=0xECD55CC6)
  11162. Script_End()
  11163. }
  11164. SFX:{
  11165. Subroutine(Hash=0xECD55CC6)
  11166. Script_End()
  11167. }
  11168. Expression:{
  11169. Subroutine(Hash=0xECD55CC6)
  11170. Script_End()
  11171. }
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