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Jul 31st, 2015
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  1. // budi's CS:GO config
  2. // Updated 6/10/15
  3.  
  4. // Rates
  5. rate "80000"
  6. cl_cmdrate "128"
  7. cl_updaterate "128"
  8. cl_interp_ratio "1"
  9. cl_interp "0"
  10. cl_lagcompensation "1"
  11. cl_predict "1"
  12. cl_predictweapons "1"
  13. cl_hud_playercount_showcount "1"
  14.  
  15. // Mouse
  16. sensitivity "6.0"
  17. zoom_sensitivity_ratio_mouse "1.0"
  18. m_rawinput "0" // RInput via sourceGL instead
  19. m_pitch "0.022"
  20. m_customaccel "0"
  21. m_mouseaccel1 "0"
  22. m_mouseaccel2 "0"
  23.  
  24. // Video
  25. mat_monitorgamma "1.0"
  26. mat_monitorgamma_tv_enabled "1"
  27. mat_queue_mode "2" // auto detect multi-core rendering
  28. mat_vsync "0"
  29. fps_max "0" // uncapping fps for RInput
  30. fps_max_menu "0"
  31. r_dynamic "0"
  32. r_drawtracers_firstperson "0"
  33. mat_savechanges // write video settings to registry
  34.  
  35. // Audio
  36. volume "0.30"
  37. voice_enable "1"
  38. voice_scale "1" // receive volume
  39. windows_speaker_config "1" // headphone audio output
  40. snd_musicvolume "0.03"
  41. snd_mixahead "0.05" // sound delay
  42. snd_headphone_pan_exponent "2"
  43. snd_headphone_pan_radial_weight "2"
  44. snd_legacy_surround "0" // emulated surround sound
  45. snd_mute_losefocus "1" // mute game when alt-tabbed
  46. lobby_voice_chat_enabled "0" // voice chat in lobby
  47.  
  48. // HUD
  49. hud_scaling "0.80" // CS:S sized HUD
  50. hud_showtargetid "1"
  51. cl_hud_background_alpha "0.100000"
  52. cl_hud_bomb_under_radar "0"
  53. cl_hud_color "1"
  54. cl_hud_healthammo_style "1"
  55. cl_hud_playercount_pos "0"
  56. cl_hud_playercount_showcount "0"
  57. cl_hud_radar_scale "0.900000"
  58. cl_draw_only_deathnotices "0"
  59. cl_righthand "1"
  60. cl_showloadout "1"
  61. cl_showpos "0"
  62. cl_showfps "0"
  63. net_graph "0"
  64. net_graphproportionalfont "0" // small netgraph font
  65.  
  66. // Radar
  67. cl_radar_always_centered "0"
  68. cl_radar_rotate "1"
  69. cl_radar_scale "0.38"
  70. cl_radar_icon_scale_min "0.4"
  71. cl_radar_square_with_scoreboard "0"
  72.  
  73. // Reposition gun model to mimic 1.6
  74. viewmodel_presetpos "0"
  75. viewmodel_fov "68"
  76. viewmodel_offset_x "2.500000"
  77. viewmodel_offset_y "0"
  78. viewmodel_offset_z "-1.500000"
  79.  
  80. // Reduce gun shifting when crouching
  81. cl_viewmodel_shift_left_amt "0.5"
  82. cl_viewmodel_shift_right_amt "0.5"
  83.  
  84. // Reduce gun and scope shifting/bobbing when moving
  85. cl_bobcycle "0.98" // 0.98 is enforced by ESEA/ESL
  86. cl_bob_lower_amt "5"
  87. cl_bobamt_lat "0.1"
  88. cl_bobamt_vert "0.1"
  89.  
  90. // Debug accuracy (sv_cheats)
  91. weapon_debug_spread_show "0" // show possible shot accuracy
  92. weapon_debug_spread_gap "0.67"
  93.  
  94. // Misc
  95. developer "1"
  96. con_enable "1"
  97. con_filter_enable "2" // print console on screen
  98. con_filter_text "Damage " // highlight damage in console
  99. ui_steam_overlay_notification_position "bottomright"
  100. player_nevershow_communityservermessage "1"
  101. mm_dedicated_search_maxping "60" // max ping for matchmaking games
  102. mm_dedicated_force_servers ""
  103. gameinstructor_enable "0"
  104. option_duck_method "0"
  105. option_speed_method "0"
  106. cl_forcepreload "1"
  107. sv_forcepreload "1"
  108. cl_downloadfilter "nosound" // mapsonly pls volvo
  109. cl_disablehtmlmotd "0"
  110. cl_autohelp "0"
  111. cl_showhelp "0"
  112. cl_disablefreezecam "1"
  113. cl_dm_buyrandomweapons "0"
  114. cl_teammate_colors_show "1"
  115. cl_autowepswitch "0" // auto weapon switch on pickup
  116. cl_use_opens_buy_menu "0" // E opening buy menu
  117. cl_scoreboard_mouse_enable_binding "showmouse" // press `,` to enable mouse on the scoreboard
  118. closeonbuy "1"
  119. hud_takesshots "0" // scoreboard screenshot at end of match
  120.  
  121. // new additions
  122. adsp_debug "0"
  123. budget_averages_window "0"
  124. budget_background_alpha "0"
  125. budget_history_numsamplesvisible "0"
  126. budget_history_range_ms "5"
  127. budget_peaks_window "0"
  128. budget_show_averages "0"
  129. budget_show_history "0"
  130. budget_show_peaks "0"
  131. cl_detail_avoid_force "0"
  132. cl_detail_avoid_radius "0"
  133. cl_detail_avoid_recover_speed "0"
  134. cl_detail_max_sway "0"
  135. cl_forcepreload "1"
  136. cl_logofile "0"
  137. cl_rumblescale "0"
  138. func_break_max_pieces "0"
  139. mat_hdr_enabled "0"
  140. mat_queue_mode "2"
  141. muzzleflash_light "1"
  142. r_cheapwaterend "1"
  143. r_cheapwaterstart "1"
  144. r_dynamic "0"
  145. r_eyegloss "0"
  146. r_eyemove "0"
  147. r_eyeshift_x "0"
  148. r_eyeshift_y "0"
  149. r_eyeshift_z "0"
  150. r_eyesize "0"
  151. texture_budget_background_alpha "999"
  152. texture_budget_panel_height "0"
  153. texture_budget_panel_width "0"
  154.  
  155. host_writeconfig // write settings to config.cfg
  156. echo ""
  157. echo ""
  158. echo "autoexec.cfg executed"
  159. echo ""
  160. echo ""
  161. echo ""
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