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Rebuilt All Output - UE4

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Jul 6th, 2014
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  1. 1>------ Rebuild All started: Project: UnrealBuildTool, Configuration: Development Any CPU ------
  2. 2>------ Skipped Rebuild All: Project: DotNETUtilities, Configuration: Development Any CPU ------
  3. 2>Project not selected to build for this solution configuration
  4. 3>------ Skipped Rebuild All: Project: DeploymentInterface, Configuration: Development Any CPU ------
  5. 3>Project not selected to build for this solution configuration
  6. 4>------ Skipped Rebuild All: Project: MobileDeviceInterface, Configuration: Development Any CPU ------
  7. 4>Project not selected to build for this solution configuration
  8. 5>------ Skipped Rebuild All: Project: AutomationToolLauncher, Configuration: Development Any CPU ------
  9. 5>Project not selected to build for this solution configuration
  10. 6>------ Skipped Rebuild All: Project: Distill, Configuration: Development Any CPU ------
  11. 6>Project not selected to build for this solution configuration
  12. 7>------ Skipped Rebuild All: Project: iPhonePackager, Configuration: Development Any CPU ------
  13. 7>Project not selected to build for this solution configuration
  14. 8>------ Skipped Rebuild All: Project: DeploymentServer, Configuration: Development Any CPU ------
  15. 8>Project not selected to build for this solution configuration
  16. 1> UnrealBuildTool -> A:\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
  17. 9>------ Skipped Rebuild All: Project: AutomationTool, Configuration: Development Any CPU ------
  18. 9>Project not selected to build for this solution configuration
  19. 10>------ Skipped Rebuild All: Project: CrashReportClient, Configuration: Development_Program x64 ------
  20. 10>Project not selected to build for this solution configuration
  21. 11>------ Skipped Rebuild All: Project: MinidumpDiagnostics, Configuration: Development_Program x64 ------
  22. 11>Project not selected to build for this solution configuration
  23. 12>------ Skipped Rebuild All: Project: UnrealLaunchDaemon, Configuration: IOS_Development_Program Win32 ------
  24. 12>Project not selected to build for this solution configuration
  25. 13>------ Skipped Rebuild All: Project: UE4EditorServices, Configuration: Development_Program x64 ------
  26. 13>Project not selected to build for this solution configuration
  27. 14>------ Skipped Rebuild All: Project: ShaderCompileWorker, Configuration: Development_Program x64 ------
  28. 14>Project not selected to build for this solution configuration
  29. 15>------ Skipped Rebuild All: Project: SlateViewer, Configuration: Development_Program x64 ------
  30. 15>Project not selected to build for this solution configuration
  31. 16>------ Skipped Rebuild All: Project: SymbolDebugger, Configuration: Development_Program x64 ------
  32. 16>Project not selected to build for this solution configuration
  33. 17>------ Skipped Rebuild All: Project: AutomationScripts.Automation, Configuration: Development Any CPU ------
  34. 17>Project not selected to build for this solution configuration
  35. 18>------ Skipped Rebuild All: Project: UnrealFileServer, Configuration: Development_Program x64 ------
  36. 18>Project not selected to build for this solution configuration
  37. 19>------ Skipped Rebuild All: Project: UnrealFrontend, Configuration: Development_Program x64 ------
  38. 19>Project not selected to build for this solution configuration
  39. 20>------ Skipped Rebuild All: Project: UnrealHeaderTool, Configuration: Development_Program x64 ------
  40. 20>Project not selected to build for this solution configuration
  41. 21>------ Skipped Rebuild All: Project: UnrealLightmass, Configuration: Development_Program x64 ------
  42. 21>Project not selected to build for this solution configuration
  43. 22>------ Skipped Rebuild All: Project: UnrealPak, Configuration: Development_Program x64 ------
  44. 22>Project not selected to build for this solution configuration
  45. 23>------ Skipped Rebuild All: Project: UnrealVersionSelector, Configuration: Development_Program x64 ------
  46. 23>Project not selected to build for this solution configuration
  47. 24>------ Rebuild All started: Project: Pizzav2, Configuration: Debug_Editor x64 ------
  48. 24> Cleaning Pizzav2Editor Binaries...
  49. 25>------ Skipped Rebuild All: Project: Android.Automation, Configuration: Development Any CPU ------
  50. 25>Project not selected to build for this solution configuration
  51. 26>------ Skipped Rebuild All: Project: HTML5.Automation, Configuration: Development Any CPU ------
  52. 26>Project not selected to build for this solution configuration
  53. 27>------ Skipped Rebuild All: Project: IOS.Automation, Configuration: Development Any CPU ------
  54. 27>Project not selected to build for this solution configuration
  55. 28>------ Skipped Rebuild All: Project: Linux.Automation, Configuration: Development Any CPU ------
  56. 28>Project not selected to build for this solution configuration
  57. 29>------ Skipped Rebuild All: Project: Mac.Automation, Configuration: Development Any CPU ------
  58. 29>Project not selected to build for this solution configuration
  59. 30>------ Skipped Rebuild All: Project: Win.Automation, Configuration: Development Any CPU ------
  60. 30>Project not selected to build for this solution configuration
  61. 31>------ Rebuild All started: Project: UE4, Configuration: Debug_Editor x64 ------
  62. 32>------ Skipped Rebuild All: Project: BlankProgram, Configuration: Development_Program x64 ------
  63. 32>Project not selected to build for this solution configuration
  64. 31> Cleaning UE4Editor Binaries...
  65. 24> Building UnrealHeaderTool...
  66. 24> Performing 29 actions (max 4 parallel jobs)
  67. 24> [3/29] rc.exe PCLaunch.rc
  68. 24> PCH.Shared.CoreUObject.h.cpp
  69. 24> PCH.Core.CorePrivate.h.cpp
  70. 24> PCH.Shared.Core.h.cpp
  71. 24> [5/29] rc.exe PCLaunch.rc
  72. 24> Module.CoreUObject.1_of_5.cpp
  73. 24> Module.Projects.cpp
  74. 24> Module.Core.2_of_8.cpp
  75. 24> Module.Core.1_of_8.cpp
  76. 24> Module.Core.7_of_8.cpp
  77. 24> Module.Core.3_of_8.cpp
  78. 24> Module.Core.4_of_8.cpp
  79. 24> Module.Core.8_of_8.cpp
  80. 24> Module.Core.5_of_8.cpp
  81. 24> Module.Core.6_of_8.cpp
  82. 24> Module.CoreUObject.4_of_5.cpp
  83. 24> Module.CoreUObject.3_of_5.cpp
  84. 24> Module.CoreUObject.2_of_5.cpp
  85. 24> Module.CoreUObject.5_of_5.cpp
  86. 24> [20/29] rc.exe PCLaunch.rc
  87. 24> Module.UnrealHeaderTool.cpp
  88. 24> Module.ScriptGeneratorPlugin.cpp
  89. 24> [23/29] link.exe UnrealHeaderTool-Core.dll
  90. 24> [24/29] rc.exe PCLaunch.rc
  91. 24> [25/29] rc.exe PCLaunch.rc
  92. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.exp
  93. 24> [26/29] link.exe UnrealHeaderTool-Projects.dll
  94. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Projects.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Projects.exp
  95. 24> [27/29] link.exe UnrealHeaderTool-CoreUObject.dll
  96. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-CoreUObject.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-CoreUObject.exp
  97. 24> [28/29] link.exe UnrealHeaderTool-ScriptGeneratorPlugin.dll
  98. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptGeneratorPlugin\Intermediate/Build/Win64\Dynamic\UnrealHeaderTool\Development\UnrealHeaderTool-ScriptGeneratorPlugin.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptGeneratorPlugin\Intermediate/Build/Win64\Dynamic\UnrealHeaderTool\Development\UnrealHeaderTool-ScriptGeneratorPlugin.exp
  99. 24> [29/29] link.exe UnrealHeaderTool.exe
  100. 24> -------- End Detailed Actions Stats -----------------------------------------------------------
  101. 24> Cumulative action seconds (8 processors): 0.00 building projects, 158.11 compiling, 0.00 creating app bundles, 0.00 generating debug info, 6.39 linking, 0.00 other
  102. 24> UBT execution time: 48.15 seconds
  103. 24> Parsing headers for Pizzav2Editor
  104. 24> Code generation finished for Pizzav2Editor and took 10.147
  105. 24> Performing 856 actions (max 4 parallel jobs)
  106. 24> PCH.Core.CorePrivate.h.cpp
  107. 24> PCH.Shared.Core.h.cpp
  108. 24> PCH.Shared.CoreUObject.h.cpp
  109. 24> PCH.Shared.UnrealEd.h.cpp
  110. 24> [5/856] rc.exe PCLaunch.rc
  111. 24> PCH.Shared.Engine.h.cpp
  112. 24> Module.Core.2_of_8.cpp
  113. 24> Module.Core.7_of_8.cpp
  114. 24> Module.Core.1_of_8.cpp
  115. 24> Module.Core.3_of_8.cpp
  116. 24> Module.Core.4_of_8.cpp
  117. 24> Module.Core.8_of_8.cpp
  118. 24> Module.Core.5_of_8.cpp
  119. 24> Module.Core.6_of_8.cpp
  120. 24> Module.Projects.cpp
  121. 24> [16/856] rc.exe PCLaunch.rc
  122. 24> PCH.Engine.EnginePrivate.h.cpp
  123. 24> [18/856] link.exe UE4Editor-Core-Win64-Debug.dll
  124. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Core-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Core-Win64-Debug.exp
  125. 24> Module.CoreUObject.1_of_5.cpp
  126. 24> Module.CoreUObject.4_of_5.cpp
  127. 24> Module.CoreUObject.3_of_5.cpp
  128. 24> Module.CoreUObject.2_of_5.cpp
  129. 24> Module.CoreUObject.5_of_5.cpp
  130. 24> CoreUObject.generated.cpp
  131. 24> [25/856] link.exe UE4Editor-Projects-Win64-Debug.dll
  132. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Projects-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Projects-Win64-Debug.exp
  133. 24> [26/856] rc.exe PCLaunch.rc
  134. 24> PCH.UnrealEd.UnrealEd.h.cpp
  135. 24> [28/856] link.exe UE4Editor-CoreUObject-Win64-Debug.dll
  136. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CoreUObject-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CoreUObject-Win64-Debug.exp
  137. 24> Module.InputCore.cpp
  138. 24> InputCore.generated.cpp
  139. 24> [31/856] rc.exe PCLaunch.rc
  140. 24> Module.SlateCore.cpp
  141. 24> SlateCore.generated.cpp
  142. 24> [34/856] link.exe UE4Editor-InputCore-Win64-Debug.dll
  143. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InputCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InputCore-Win64-Debug.exp
  144. 24> [35/856] rc.exe PCLaunch.rc
  145. 24> Module.Slate.3_of_6.cpp
  146. 24> Module.Slate.4_of_6.cpp
  147. 24> Module.Slate.2_of_6.cpp
  148. 24> Module.Slate.1_of_6.cpp
  149. 24> Module.Slate.5_of_6.cpp
  150. 24> Module.Slate.6_of_6.cpp
  151. 24> Slate.generated.cpp
  152. 24> [43/856] link.exe UE4Editor-SlateCore-Win64-Debug.dll
  153. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateCore-Win64-Debug.exp
  154. 24> [44/856] rc.exe PCLaunch.rc
  155. 24> Module.RHI.cpp
  156. 24> Module.SandboxFile.cpp
  157. 24> [47/856] rc.exe PCLaunch.rc
  158. 24> [48/856] rc.exe PCLaunch.rc
  159. 24> Module.Sockets.cpp
  160. 24> Module.RenderCore.cpp
  161. 24> [51/856] link.exe UE4Editor-Slate-Win64-Debug.dll
  162. 24> [52/856] link.exe UE4Editor-RHI-Win64-Debug.dll
  163. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RHI-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RHI-Win64-Debug.exp
  164. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Slate-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Slate-Win64-Debug.exp
  165. 24> [53/856] link.exe UE4Editor-SandboxFile-Win64-Debug.dll
  166. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SandboxFile-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SandboxFile-Win64-Debug.exp
  167. 24> [54/856] rc.exe PCLaunch.rc
  168. 24> [55/856] rc.exe PCLaunch.rc
  169. 24> [56/856] link.exe UE4Editor-RenderCore-Win64-Debug.dll
  170. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RenderCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RenderCore-Win64-Debug.exp
  171. 24> [57/856] link.exe UE4Editor-Sockets-Win64-Debug.dll
  172. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Sockets-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Sockets-Win64-Debug.exp
  173. 24> Module.ImageCore.cpp
  174. 24> [59/856] rc.exe PCLaunch.rc
  175. 24> [61/856] link.exe UE4Editor-ImageCore-Win64-Debug.dll
  176. 24> Module.ShaderCore.cpp
  177. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ImageCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ImageCore-Win64-Debug.exp
  178. 24> [62/856] rc.exe PCLaunch.rc
  179. 24> Module.Networking.cpp
  180. 24> [64/856] rc.exe PCLaunch.rc
  181. 24> Module.EngineMessages.cpp
  182. 24> [67/856] link.exe UE4Editor-Networking-Win64-Debug.dll
  183. 24> EngineMessages.generated.cpp
  184. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Networking-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Networking-Win64-Debug.exp
  185. 24> [68/856] rc.exe PCLaunch.rc
  186. 24> Module.LogVisualizer.cpp
  187. 24> Module.CollisionAnalyzer.cpp
  188. 24> [71/856] link.exe UE4Editor-ShaderCore-Win64-Debug.dll
  189. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderCore-Win64-Debug.exp
  190. 24> Module.SlateReflector.cpp
  191. 24> Module.Messaging.cpp
  192. 24> Module.AssetRegistry.cpp
  193. 24> Module.EngineSettings.cpp
  194. 24> EngineSettings.generated.cpp
  195. 24> Module.RawMesh.cpp
  196. 24> Module.SynthBenchmark.cpp
  197. 24> Module.VectorVM.cpp
  198. 24> [80/856] link.exe UE4Editor-EngineMessages-Win64-Debug.dll
  199. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EngineMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EngineMessages-Win64-Debug.exp
  200. 24> [81/856] rc.exe PCLaunch.rc
  201. 24> [82/856] rc.exe PCLaunch.rc
  202. 24> [83/856] rc.exe PCLaunch.rc
  203. 24> [84/856] rc.exe PCLaunch.rc
  204. 24> [85/856] rc.exe PCLaunch.rc
  205. 24> [86/856] rc.exe PCLaunch.rc
  206. 24> [87/856] rc.exe PCLaunch.rc
  207. 24> [88/856] rc.exe PCLaunch.rc
  208. 24> [89/856] rc.exe PCLaunch.rc
  209. 24> [90/856] rc.exe PCLaunch.rc
  210. 24> Module.Engine.10_of_45.cpp
  211. 24> Module.Engine.32_of_45.cpp
  212. 24> Module.Engine.4_of_45.cpp
  213. 24> Module.UnrealEd.19_of_21.cpp
  214. 24> Module.UnrealEd.11_of_21.cpp
  215. 24> Module.UnrealEd.12_of_21.cpp
  216. 24> Module.UnrealEd.14_of_21.cpp
  217. 24> Module.UnrealEd.18_of_21.cpp
  218. 24> Module.UnrealEd.20_of_21.cpp
  219. 24> Module.UnrealEd.9_of_21.cpp
  220. 24> Module.UnrealEd.3_of_21.cpp
  221. 24> Module.UnrealEd.2_of_21.cpp
  222. 24> Module.UnrealEd.8_of_21.cpp
  223. 24> Module.UnrealEd.4_of_21.cpp
  224. 24> Module.UnrealEd.7_of_21.cpp
  225. 24> Module.UnrealEd.6_of_21.cpp
  226. 24> Module.UnrealEd.5_of_21.cpp
  227. 24> Module.UnrealEd.10_of_21.cpp
  228. 24> Module.UnrealEd.21_of_21.cpp
  229. 24> Module.UnrealEd.1_of_21.cpp
  230. 24> Module.UnrealEd.15_of_21.cpp
  231. 24> Module.UnrealEd.16_of_21.cpp
  232. 24> Module.UnrealEd.13_of_21.cpp
  233. 24> Module.UnrealEd.17_of_21.cpp
  234. 24> UnrealEd.generated.cpp
  235. 24> Module.Engine.21_of_45.cpp
  236. 24> Module.Engine.24_of_45.cpp
  237. 24> Module.Engine.27_of_45.cpp
  238. 24> Module.Engine.44_of_45.cpp
  239. 24> Module.Engine.9_of_45.cpp
  240. 24> Module.Engine.33_of_45.cpp
  241. 24> Module.Engine.18_of_45.cpp
  242. 24> Module.Engine.14_of_45.cpp
  243. 24> Module.Engine.36_of_45.cpp
  244. 24> Module.Engine.25_of_45.cpp
  245. 24> Module.Engine.29_of_45.cpp
  246. 24> Module.Engine.2_of_45.cpp
  247. 24> Module.Engine.1_of_45.cpp
  248. 24> Module.Engine.28_of_45.cpp
  249. 24> Module.Engine.13_of_45.cpp
  250. 24> Module.Engine.11_of_45.cpp
  251. 24> Module.Engine.16_of_45.cpp
  252. 24> Module.Engine.34_of_45.cpp
  253. 24> Module.Engine.45_of_45.cpp
  254. 24> Module.Engine.26_of_45.cpp
  255. 24> Module.Engine.19_of_45.cpp
  256. 24> Module.Engine.15_of_45.cpp
  257. 24> Module.Engine.31_of_45.cpp
  258. 24> Module.Engine.12_of_45.cpp
  259. 24> Module.Engine.43_of_45.cpp
  260. 24> Module.Engine.17_of_45.cpp
  261. 24> Module.Engine.6_of_45.cpp
  262. 24> Module.Engine.5_of_45.cpp
  263. 24> Module.Engine.23_of_45.cpp
  264. 24> Module.Engine.22_of_45.cpp
  265. 24> Module.Engine.42_of_45.cpp
  266. 24> Module.Engine.37_of_45.cpp
  267. 24> Module.Engine.30_of_45.cpp
  268. 24> Module.Engine.38_of_45.cpp
  269. 24> Module.Engine.3_of_45.cpp
  270. 24> Module.Engine.41_of_45.cpp
  271. 24> Module.Engine.39_of_45.cpp
  272. 24> Module.Engine.20_of_45.cpp
  273. 24> Module.Engine.40_of_45.cpp
  274. 24> Module.Engine.8_of_45.cpp
  275. 24> Module.Engine.7_of_45.cpp
  276. 24> Module.Engine.35_of_45.cpp
  277. 24> Engine.generated.cpp
  278. 24> [159/856] link.exe UE4Editor-SlateReflector-Win64-Debug.dll
  279. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateReflector-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateReflector-Win64-Debug.exp
  280. 24> [160/856] link.exe UE4Editor-Messaging-Win64-Debug.dll
  281. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Messaging-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Messaging-Win64-Debug.exp
  282. 24> [161/856] link.exe UE4Editor-SynthBenchmark-Win64-Debug.dll
  283. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SynthBenchmark-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SynthBenchmark-Win64-Debug.exp
  284. 24> [162/856] link.exe UE4Editor-EngineSettings-Win64-Debug.dll
  285. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EngineSettings-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EngineSettings-Win64-Debug.exp
  286. 24> [163/856] link.exe UE4Editor-AssetRegistry-Win64-Debug.dll
  287. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AssetRegistry-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AssetRegistry-Win64-Debug.exp
  288. 24> [164/856] link.exe UE4Editor-RawMesh-Win64-Debug.dll
  289. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RawMesh-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RawMesh-Win64-Debug.exp
  290. 24> [165/856] link.exe UE4Editor-VectorVM-Win64-Debug.dll
  291. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-VectorVM-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-VectorVM-Win64-Debug.exp
  292. 24> [166/856] lib.exe UE4Editor-UnrealEd-Win64-Debug.lib
  293. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEd-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEd-Win64-Debug.exp
  294. 24> [167/856] lib.exe UE4Editor-LogVisualizer-Win64-Debug.lib
  295. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LogVisualizer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LogVisualizer-Win64-Debug.exp
  296. 24> [168/856] lib.exe UE4Editor-CollisionAnalyzer-Win64-Debug.lib
  297. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollisionAnalyzer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollisionAnalyzer-Win64-Debug.exp
  298. 24> [169/856] rc.exe PCLaunch.rc
  299. 24> Module.TargetPlatform.cpp
  300. 24> [171/856] rc.exe PCLaunch.rc
  301. 24> Module.EditorStyle.cpp
  302. 24> EditorStyle.generated.cpp
  303. 24> [174/856] link.exe UE4Editor-TargetPlatform-Win64-Debug.dll
  304. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TargetPlatform-Win64-Debug.exp
  305. 24> [175/856] rc.exe PCLaunch.rc
  306. 24> Module.Analytics.cpp
  307. 24> [177/856] rc.exe PCLaunch.rc
  308. 24> Module.Settings.cpp
  309. 24> [179/856] link.exe UE4Editor-Analytics-Win64-Debug.dll
  310. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Analytics-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Analytics-Win64-Debug.exp
  311. 24> [180/856] rc.exe PCLaunch.rc
  312. 24> Module.SourceCodeAccess.cpp
  313. 24> SourceCodeAccess.generated.cpp
  314. 24> [183/856] link.exe UE4Editor-Settings-Win64-Debug.dll
  315. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Settings-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Settings-Win64-Debug.exp
  316. 24> [184/856] rc.exe PCLaunch.rc
  317. 24> Module.Documentation.cpp
  318. 24> [186/856] link.exe UE4Editor-EditorStyle-Win64-Debug.dll
  319. 24> [187/856] link.exe UE4Editor-SourceCodeAccess-Win64-Debug.dll
  320. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceCodeAccess-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceCodeAccess-Win64-Debug.exp
  321. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorStyle-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorStyle-Win64-Debug.exp
  322. 24> [188/856] rc.exe PCLaunch.rc
  323. 24> Module.MessageLog.cpp
  324. 24> [190/856] rc.exe PCLaunch.rc
  325. 24> Module.EditorWidgets.cpp
  326. 24> [192/856] rc.exe PCLaunch.rc
  327. 24> Module.SourceControl.cpp
  328. 24> [194/856] rc.exe PCLaunch.rc
  329. 24> Module.ActorPickerMode.cpp
  330. 24> [196/856] link.exe UE4Editor-Engine-Win64-Debug.dll
  331. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Engine-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Engine-Win64-Debug.exp
  332. 24> Module.DesktopPlatform.cpp
  333. 24> [198/856] rc.exe PCLaunch.rc
  334. 24> [199/856] rc.exe PCLaunch.rc
  335. 24> [200/856] link.exe UE4Editor-DesktopPlatform-Win64-Debug.dll
  336. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DesktopPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DesktopPlatform-Win64-Debug.exp
  337. 24> Module.ImageWrapper.cpp
  338. 24> [202/856] rc.exe PCLaunch.rc
  339. 24> [203/856] link.exe UE4Editor-ImageWrapper-Win64-Debug.dll
  340. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ImageWrapper-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ImageWrapper-Win64-Debug.exp
  341. 24> Module.GraphEditor.cpp
  342. 24> [205/856] link.exe UE4Editor-ActorPickerMode-Win64-Debug.dll
  343. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ActorPickerMode-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ActorPickerMode-Win64-Debug.exp
  344. 24> [206/856] link.exe UE4Editor-Documentation-Win64-Debug.dll
  345. 24> [207/856] link.exe UE4Editor-EditorWidgets-Win64-Debug.dll
  346. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorWidgets-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorWidgets-Win64-Debug.exp
  347. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Documentation-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Documentation-Win64-Debug.exp
  348. 24> [208/856] rc.exe PCLaunch.rc
  349. 24> [209/856] link.exe UE4Editor-MessageLog-Win64-Debug.dll
  350. 24> Module.Kismet.2_of_4.cpp
  351. 24> Module.Kismet.3_of_4.cpp
  352. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MessageLog-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MessageLog-Win64-Debug.exp
  353. 24> [212/856] link.exe UE4Editor-SourceControl-Win64-Debug.dll
  354. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceControl-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceControl-Win64-Debug.exp
  355. 24> Module.Kismet.1_of_4.cpp
  356. 24> Module.Kismet.4_of_4.cpp
  357. 24> [216/856] rc.exe PCLaunch.rc
  358. 24> Kismet.generated.cpp
  359. 24> [217/856] lib.exe UE4Editor-GraphEditor-Win64-Debug.lib
  360. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GraphEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GraphEditor-Win64-Debug.exp
  361. 24> Module.PropertyEditor.3_of_3.cpp
  362. 24> Module.PropertyEditor.1_of_3.cpp
  363. 24> Module.PropertyEditor.2_of_3.cpp
  364. 24> [221/856] lib.exe UE4Editor-Kismet-Win64-Debug.lib
  365. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Kismet-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Kismet-Win64-Debug.exp
  366. 24> [222/856] rc.exe PCLaunch.rc
  367. 24> Module.TextureEditor.cpp
  368. 24> TextureEditor.generated.cpp
  369. 24> Module.CurveAssetEditor.cpp
  370. 24> Module.WorkspaceMenuStructure.cpp
  371. 24> [227/856] rc.exe PCLaunch.rc
  372. 24> [228/856] rc.exe PCLaunch.rc
  373. 24> [229/856] rc.exe PCLaunch.rc
  374. 24> Module.AssetTools.cpp
  375. 24> [231/856] link.exe UE4Editor-TextureEditor-Win64-Debug.dll
  376. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureEditor-Win64-Debug.exp
  377. 24> [232/856] link.exe UE4Editor-CurveAssetEditor-Win64-Debug.dll
  378. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CurveAssetEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CurveAssetEditor-Win64-Debug.exp
  379. 24> [233/856] link.exe UE4Editor-WorkspaceMenuStructure-Win64-Debug.dll
  380. 24> [234/856] rc.exe PCLaunch.rc
  381. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WorkspaceMenuStructure-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WorkspaceMenuStructure-Win64-Debug.exp
  382. 24> Module.SourceControlWindows.cpp
  383. 24> [236/856] link.exe UE4Editor-PropertyEditor-Win64-Debug.dll
  384. 24> [237/856] rc.exe PCLaunch.rc
  385. 24> Module.OnlineSubsystem.cpp
  386. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PropertyEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PropertyEditor-Win64-Debug.exp
  387. 24> OnlineSubsystem.generated.cpp
  388. 24> [240/856] rc.exe PCLaunch.rc
  389. 24> Module.HTTP.cpp
  390. 24> [242/856] link.exe UE4Editor-OnlineSubsystem-Win64-Debug.dll
  391. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystem-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystem-Win64-Debug.exp
  392. 24> [243/856] rc.exe PCLaunch.rc
  393. 24> Module.KismetCompiler.cpp
  394. 24> Module.ContentBrowser.1_of_2.cpp
  395. 24> Module.ContentBrowser.2_of_2.cpp
  396. 24> Module.SceneOutliner.cpp
  397. 24> [248/856] link.exe UE4Editor-AssetTools-Win64-Debug.dll
  398. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AssetTools-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AssetTools-Win64-Debug.exp
  399. 24> [249/856] link.exe UE4Editor-SourceControlWindows-Win64-Debug.dll
  400. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceControlWindows-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SourceControlWindows-Win64-Debug.exp
  401. 24> SceneOutliner.generated.cpp
  402. 24> [251/856] link.exe UE4Editor-HTTP-Win64-Debug.dll
  403. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-HTTP-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-HTTP-Win64-Debug.exp
  404. 24> [252/856] rc.exe PCLaunch.rc
  405. 24> [253/856] rc.exe PCLaunch.rc
  406. 24> [254/856] rc.exe PCLaunch.rc
  407. 24> Module.BlueprintGraph.3_of_4.cpp
  408. 24> Module.BlueprintGraph.2_of_4.cpp
  409. 24> Module.BlueprintGraph.4_of_4.cpp
  410. 24> Module.BlueprintGraph.1_of_4.cpp
  411. 24> BlueprintGraph.generated.cpp
  412. 24> Module.StatsViewer.cpp
  413. 24> StatsViewer.generated.cpp
  414. 24> Module.NewsFeed.cpp
  415. 24> NewsFeed.generated.cpp
  416. 24> Module.DeviceProfileServices.cpp
  417. 24> [265/856] link.exe UE4Editor-ContentBrowser-Win64-Debug.dll
  418. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ContentBrowser-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ContentBrowser-Win64-Debug.exp
  419. 24> [266/856] link.exe UE4Editor-SceneOutliner-Win64-Debug.dll
  420. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SceneOutliner-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SceneOutliner-Win64-Debug.exp
  421. 24> [267/856] lib.exe UE4Editor-KismetCompiler-Win64-Debug.lib
  422. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetCompiler-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetCompiler-Win64-Debug.exp
  423. 24> [268/856] rc.exe PCLaunch.rc
  424. 24> [269/856] rc.exe PCLaunch.rc
  425. 24> [270/856] rc.exe PCLaunch.rc
  426. 24> [271/856] rc.exe PCLaunch.rc
  427. 24> Module.LevelEditor.2_of_3.cpp
  428. 24> Module.LevelEditor.3_of_3.cpp
  429. 24> Module.LevelEditor.1_of_3.cpp
  430. 24> [275/856] link.exe UE4Editor-BlueprintGraph-Win64-Debug.dll
  431. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BlueprintGraph-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BlueprintGraph-Win64-Debug.exp
  432. 24> [276/856] link.exe UE4Editor-NewsFeed-Win64-Debug.dll
  433. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NewsFeed-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NewsFeed-Win64-Debug.exp
  434. 24> [277/856] link.exe UE4Editor-StatsViewer-Win64-Debug.dll
  435. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StatsViewer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StatsViewer-Win64-Debug.exp
  436. 24> [278/856] link.exe UE4Editor-DeviceProfileServices-Win64-Debug.dll
  437. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceProfileServices-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceProfileServices-Win64-Debug.exp
  438. 24> [279/856] rc.exe PCLaunch.rc
  439. 24> Module.AutomationMessages.cpp
  440. 24> AutomationMessages.generated.cpp
  441. 24> [282/856] rc.exe PCLaunch.rc
  442. 24> Module.AnimGraph.cpp
  443. 24> AnimGraph.generated.cpp
  444. 24> [285/856] link.exe UE4Editor-AutomationMessages-Win64-Debug.dll
  445. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationMessages-Win64-Debug.exp
  446. 24> [286/856] rc.exe PCLaunch.rc
  447. 24> Module.MoviePlayer.cpp
  448. 24> MoviePlayer.generated.cpp
  449. 24> [289/856] link.exe UE4Editor-LevelEditor-Win64-Debug.dll
  450. 24> UnrealEdMessages.generated.cpp
  451. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LevelEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LevelEditor-Win64-Debug.exp
  452. 24> [292/856] rc.exe PCLaunch.rc
  453. 24> Module.UnrealEdMessages.cpp
  454. 24> [293/856] rc.exe PCLaunch.rc
  455. 24> Module.KismetWidgets.cpp
  456. 24> [295/856] link.exe UE4Editor-AnimGraph-Win64-Debug.dll
  457. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AnimGraph-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AnimGraph-Win64-Debug.exp
  458. 24> Module.ExternalImagePicker.cpp
  459. 24> [297/856] link.exe UE4Editor-MoviePlayer-Win64-Debug.dll
  460. 24> [298/856] link.exe UE4Editor-UnrealEdMessages-Win64-Debug.dll
  461. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEdMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEdMessages-Win64-Debug.exp
  462. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MoviePlayer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MoviePlayer-Win64-Debug.exp
  463. 24> [299/856] rc.exe PCLaunch.rc
  464. 24> [300/856] rc.exe PCLaunch.rc
  465. 24> Module.SharedSettingsWidgets.cpp
  466. 24> [302/856] rc.exe PCLaunch.rc
  467. 24> PCH.Pizzav2.Pizzav2.h.cpp
  468. 24> Module.SessionMessages.cpp
  469. 24> SessionMessages.generated.cpp
  470. 24> [306/856] rc.exe PCLaunch.rc
  471. 24> Module.TranslationEditor.cpp
  472. 24> [308/856] link.exe UE4Editor-ExternalImagePicker-Win64-Debug.dll
  473. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ExternalImagePicker-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ExternalImagePicker-Win64-Debug.exp
  474. 24> [309/856] link.exe UE4Editor-KismetWidgets-Win64-Debug.dll
  475. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetWidgets-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetWidgets-Win64-Debug.exp
  476. 24> [310/856] link.exe UE4Editor-SharedSettingsWidgets-Win64-Debug.dll
  477. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SharedSettingsWidgets-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SharedSettingsWidgets-Win64-Debug.exp
  478. 24> Module.GameProjectGeneration.cpp
  479. 24> TranslationEditor.generated.cpp
  480. 24> GameProjectGeneration.generated.cpp
  481. 24> Module.InternationalizationSettings.cpp
  482. 24> InternationalizationSettings.generated.cpp
  483. 24> Module.CrashTracker.cpp
  484. 24> Module.MovieSceneCore.cpp
  485. 24> MovieSceneCore.generated.cpp
  486. 24> Module.AutomationController.cpp
  487. 24> Module.ProfilerMessages.cpp
  488. 24> ProfilerMessages.generated.cpp
  489. 24> [322/856] link.exe UE4Editor-SessionMessages-Win64-Debug.dll
  490. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionMessages-Win64-Debug.exp
  491. 24> [323/856] rc.exe PCLaunch.rc
  492. 24> [324/856] rc.exe PCLaunch.rc
  493. 24> [325/856] rc.exe PCLaunch.rc
  494. 24> [326/856] rc.exe PCLaunch.rc
  495. 24> [327/856] rc.exe PCLaunch.rc
  496. 24> [328/856] rc.exe PCLaunch.rc
  497. 24> [329/856] rc.exe PCLaunch.rc
  498. 24> Module.MainFrame.cpp
  499. 24> Module.ClassViewer.cpp
  500. 24> Module.BspMode.cpp
  501. 24> Module.DistCurveEditor.cpp
  502. 24> Module.SettingsEditor.cpp
  503. 24> Module.MovieSceneCoreTypes.cpp
  504. 24> MovieSceneCoreTypes.generated.cpp
  505. 24> Module.MeshSimplifier.cpp
  506. 24> Module.CollectionManager.cpp
  507. 24> Module.NetworkFile.cpp
  508. 24> Module.Voice.cpp
  509. 24> [341/856] link.exe UE4Editor-GameProjectGeneration-Win64-Debug.dll
  510. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameProjectGeneration-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameProjectGeneration-Win64-Debug.exp
  511. 24> [342/856] link.exe UE4Editor-TranslationEditor-Win64-Debug.dll
  512. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TranslationEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TranslationEditor-Win64-Debug.exp
  513. 24> [343/856] link.exe UE4Editor-InternationalizationSettings-Win64-Debug.dll
  514. 24> [344/856] link.exe UE4Editor-CrashTracker-Win64-Debug.dll
  515. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CrashTracker-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CrashTracker-Win64-Debug.exp
  516. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InternationalizationSettings-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InternationalizationSettings-Win64-Debug.exp
  517. 24> [345/856] link.exe UE4Editor-AutomationController-Win64-Debug.dll
  518. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationController-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationController-Win64-Debug.exp
  519. 24> [346/856] link.exe UE4Editor-MovieSceneCore-Win64-Debug.dll
  520. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneCore-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneCore-Win64-Debug.exp
  521. 24> [347/856] link.exe UE4Editor-ProfilerMessages-Win64-Debug.dll
  522. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerMessages-Win64-Debug.exp
  523. 24> [348/856] rc.exe PCLaunch.rc
  524. 24> [349/856] rc.exe PCLaunch.rc
  525. 24> [350/856] rc.exe PCLaunch.rc
  526. 24> [351/856] rc.exe PCLaunch.rc
  527. 24> [352/856] rc.exe PCLaunch.rc
  528. 24> [353/856] rc.exe PCLaunch.rc
  529. 24> [354/856] rc.exe PCLaunch.rc
  530. 24> [355/856] rc.exe PCLaunch.rc
  531. 24> [356/856] rc.exe PCLaunch.rc
  532. 24> [357/856] rc.exe PCLaunch.rc
  533. 24> Module.MovieSceneTools.cpp
  534. 24> Module.Launch.cpp
  535. 24> MovieSceneTools.generated.cpp
  536. 24> Module.SlateRHIRenderer.cpp
  537. 24> Module.OnlineSubsystemUtils.cpp
  538. 24> Module.ScreenShotComparisonTools.cpp
  539. 24> Module.TaskGraph.cpp
  540. 24> Module.InputBindingEditor.cpp
  541. 24> OnlineSubsystemUtils.generated.cpp
  542. 24> Module.Paper2D.cpp
  543. 24> Paper2D.generated.cpp
  544. 24> Module.MeshUtilities.cpp
  545. 24> Module.AutomationWorker.cpp
  546. 24> Module.SessionServices.cpp
  547. 24> Module.ProfilerClient.cpp
  548. 24> Module.XmlParser.cpp
  549. 24> Module.StreamingFile.cpp
  550. 24> Module.PakFile.cpp
  551. 24> Module.ShaderPreprocessor.cpp
  552. 24> [377/856] link.exe UE4Editor-MainFrame-Win64-Debug.dll
  553. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MainFrame-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MainFrame-Win64-Debug.exp
  554. 24> [378/856] link.exe UE4Editor-ClassViewer-Win64-Debug.dll
  555. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ClassViewer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ClassViewer-Win64-Debug.exp
  556. 24> [379/856] link.exe UE4Editor-DistCurveEditor-Win64-Debug.dll
  557. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DistCurveEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DistCurveEditor-Win64-Debug.exp
  558. 24> [380/856] link.exe UE4Editor-SettingsEditor-Win64-Debug.dll
  559. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SettingsEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SettingsEditor-Win64-Debug.exp
  560. 24> [381/856] link.exe UE4Editor-BspMode-Win64-Debug.dll
  561. 24> [382/856] link.exe UE4Editor-Voice-Win64-Debug.dll
  562. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BspMode-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BspMode-Win64-Debug.exp
  563. 24> [383/856] link.exe UE4Editor-MeshSimplifier-Win64-Debug.dll
  564. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Voice-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Voice-Win64-Debug.exp
  565. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshSimplifier-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshSimplifier-Win64-Debug.exp
  566. 24> [384/856] link.exe UE4Editor-MovieSceneCoreTypes-Win64-Debug.dll
  567. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneCoreTypes-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneCoreTypes-Win64-Debug.exp
  568. 24> [385/856] link.exe UE4Editor-NetworkFile-Win64-Debug.dll
  569. 24> [386/856] link.exe UE4Editor-CollectionManager-Win64-Debug.dll
  570. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollectionManager-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollectionManager-Win64-Debug.exp
  571. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NetworkFile-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NetworkFile-Win64-Debug.exp
  572. 24> [387/856] rc.exe PCLaunch.rc
  573. 24> [388/856] rc.exe PCLaunch.rc
  574. 24> [389/856] rc.exe PCLaunch.rc
  575. 24> [390/856] rc.exe PCLaunch.rc
  576. 24> [391/856] rc.exe PCLaunch.rc
  577. 24> [392/856] rc.exe PCLaunch.rc
  578. 24> [393/856] rc.exe PCLaunch.rc
  579. 24> [394/856] rc.exe PCLaunch.rc
  580. 24> [395/856] rc.exe PCLaunch.rc
  581. 24> [396/856] rc.exe PCLaunch.rc
  582. 24> [397/856] rc.exe PCLaunch.rc
  583. 24> [398/856] rc.exe PCLaunch.rc
  584. 24> [399/856] rc.exe PCLaunch.rc
  585. 24> [400/856] rc.exe PCLaunch.rc
  586. 24> [401/856] rc.exe PCLaunch.rc
  587. 24> [402/856] rc.exe PCLaunch.rc
  588. 24> Module.DetailCustomizations.2_of_3.cpp
  589. 24> Module.ScriptPlugin.cpp
  590. 24> Module.DetailCustomizations.1_of_3.cpp
  591. 24> Module.DetailCustomizations.3_of_3.cpp
  592. 24> Module.MaterialEditor.cpp
  593. 24> Module.UMG.cpp
  594. 24> Module.PlacementMode.cpp
  595. 24> Module.SoundCueEditor.cpp
  596. 24> Module.SoundClassEditor.cpp
  597. 24> Module.FunctionalTesting.cpp
  598. 24> UMG.generated.cpp
  599. 24> FunctionalTesting.generated.cpp
  600. 24> Module.EditorSettingsViewer.cpp
  601. 24> Module.GameplayTags.cpp
  602. 24> Module.ProjectSettingsViewer.cpp
  603. 24> GameplayTags.generated.cpp
  604. 24> Module.OnlineBlueprintSupport.cpp
  605. 24> OnlineBlueprintSupport.generated.cpp
  606. 24> Module.Profiler.cpp
  607. 24> Module.AutomationWindow.cpp
  608. 24> Module.ScreenShotComparison.cpp
  609. 24> Module.SequencerWidgets.cpp
  610. 24> Module.XAudio2.cpp
  611. 24> Module.LiveEditorListenServer.cpp
  612. 24> ScriptPlugin.generated.cpp
  613. 24> Module.HeadMountedDisplay.cpp
  614. 24> Module.ViewportSnapping.cpp
  615. 24> Module.LauncherServices.cpp
  616. 24> Module.LauncherAutomatedService.cpp
  617. 24> Module.TargetDeviceServices.cpp
  618. 24> TargetDeviceServices.generated.cpp
  619. 24> Module.SwarmInterface.cpp
  620. 24> Module.LaunchDaemonMessages.cpp
  621. 24> Module.IOSRuntimeSettings.cpp
  622. 24> LaunchDaemonMessages.generated.cpp
  623. 24> IOSRuntimeSettings.generated.cpp
  624. 24> SwarmInterface.generated.cpp
  625. 24> Module.NetworkFileSystem.cpp
  626. 24> Module.DirectoryWatcher.cpp
  627. 24> [442/856] link.exe UE4Editor-MeshUtilities-Win64-Debug.dll
  628. 24> [443/856] link.exe UE4Editor-MovieSceneTools-Win64-Debug.dll
  629. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneTools-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MovieSceneTools-Win64-Debug.exp
  630. 24> ForsythTriOptimizer_64.lib(forsythtriangleorderoptimizer.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
  631. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshUtilities-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshUtilities-Win64-Debug.exp
  632. 24> Generating code
  633. 24> Finished generating code
  634. 24> [444/856] link.exe UE4Editor-SlateRHIRenderer-Win64-Debug.dll
  635. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateRHIRenderer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SlateRHIRenderer-Win64-Debug.exp
  636. 24> [445/856] link.exe UE4Editor-Paper2D-Win64-Debug.dll
  637. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Paper2D-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Paper2D-Win64-Debug.exp
  638. 24> [446/856] link.exe UE4Editor-OnlineSubsystemUtils-Win64-Debug.dll
  639. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemUtils-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemUtils-Win64-Debug.exp
  640. 24> [447/856] link.exe UE4Editor-TaskGraph-Win64-Debug.dll
  641. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TaskGraph-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TaskGraph-Win64-Debug.exp
  642. 24> [448/856] link.exe UE4Editor-InputBindingEditor-Win64-Debug.dll
  643. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InputBindingEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-InputBindingEditor-Win64-Debug.exp
  644. 24> [449/856] link.exe UE4Editor-ScreenShotComparisonTools-Win64-Debug.dll
  645. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ScreenShotComparisonTools-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ScreenShotComparisonTools-Win64-Debug.exp
  646. 24> [450/856] link.exe UE4Editor-AutomationWorker-Win64-Debug.dll
  647. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationWorker-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationWorker-Win64-Debug.exp
  648. 24> [451/856] link.exe UE4Editor-SessionServices-Win64-Debug.dll
  649. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionServices-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionServices-Win64-Debug.exp
  650. 24> [452/856] link.exe UE4Editor-ProfilerClient-Win64-Debug.dll
  651. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerClient-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerClient-Win64-Debug.exp
  652. 24> [453/856] link.exe UE4Editor-ShaderPreprocessor-Win64-Debug.dll
  653. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderPreprocessor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderPreprocessor-Win64-Debug.exp
  654. 24> [454/856] link.exe UE4Editor-StreamingFile-Win64-Debug.dll
  655. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StreamingFile-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StreamingFile-Win64-Debug.exp
  656. 24> [455/856] link.exe UE4Editor-XmlParser-Win64-Debug.dll
  657. 24> [456/856] link.exe UE4Editor-PakFile-Win64-Debug.dll
  658. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PakFile-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PakFile-Win64-Debug.exp
  659. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-XmlParser-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-XmlParser-Win64-Debug.exp
  660. 24> [457/856] rc.exe PCLaunch.rc
  661. 24> [458/856] rc.exe PCLaunch.rc
  662. 24> [459/856] rc.exe PCLaunch.rc
  663. 24> [460/856] rc.exe PCLaunch.rc
  664. 24> [461/856] rc.exe PCLaunch.rc
  665. 24> [462/856] rc.exe PCLaunch.rc
  666. 24> [463/856] rc.exe PCLaunch.rc
  667. 24> [464/856] rc.exe PCLaunch.rc
  668. 24> [465/856] rc.exe PCLaunch.rc
  669. 24> [466/856] rc.exe PCLaunch.rc
  670. 24> [467/856] rc.exe PCLaunch.rc
  671. 24> [468/856] rc.exe PCLaunch.rc
  672. 24> [469/856] rc.exe PCLaunch.rc
  673. 24> [470/856] rc.exe PCLaunch.rc
  674. 24> [471/856] rc.exe PCLaunch.rc
  675. 24> [472/856] rc.exe PCLaunch.rc
  676. 24> [473/856] rc.exe PCLaunch.rc
  677. 24> [474/856] rc.exe PCLaunch.rc
  678. 24> [475/856] rc.exe PCLaunch.rc
  679. 24> [476/856] rc.exe PCLaunch.rc
  680. 24> [477/856] rc.exe PCLaunch.rc
  681. 24> [478/856] rc.exe PCLaunch.rc
  682. 24> [479/856] rc.exe PCLaunch.rc
  683. 24> [480/856] rc.exe PCLaunch.rc
  684. 24> [481/856] rc.exe PCLaunch.rc
  685. 24> [482/856] rc.exe PCLaunch.rc
  686. 24> [483/856] rc.exe PCLaunch.rc
  687. 24> [484/856] rc.exe PCLaunch.rc
  688. 24> Module.UMGEditor.cpp
  689. 24> Module.BehaviorTreeEditor.cpp
  690. 24> Module.Persona.1_of_4.cpp
  691. 24> Module.Persona.3_of_4.cpp
  692. 24> Module.Persona.2_of_4.cpp
  693. 24> Module.Sequencer.cpp
  694. 24> Module.EnvironmentQueryEditor.cpp
  695. 24> UMGEditor.generated.cpp
  696. 24> Module.LiveEditor.cpp
  697. 24> BehaviorTreeEditor.generated.cpp
  698. 24> Module.IntroTutorials.cpp
  699. 24> Module.GameplayTagsEditor.cpp
  700. 24> EnvironmentQueryEditor.generated.cpp
  701. 24> LiveEditor.generated.cpp
  702. 24> GameplayTagsEditor.generated.cpp
  703. 24> Module.Paper2DEditor.cpp
  704. 24> Module.MathExpressions.cpp
  705. 24> Module.BlueprintStats.cpp
  706. 24> IntroTutorials.generated.cpp
  707. 24> MathExpressions.generated.cpp
  708. 24> Module.WorldBrowser.cpp
  709. 24> Module.LandscapeEditor.1_of_3.cpp
  710. 24> Module.StaticMeshEditor.cpp
  711. 24> Module.Blutility.cpp
  712. 24> Module.Matinee.2_of_3.cpp
  713. 24> Module.Matinee.1_of_3.cpp
  714. 24> Paper2DEditor.generated.cpp
  715. 24> Module.Persona.4_of_4.cpp
  716. 24> Module.DeviceProfileEditor.cpp
  717. 24> Module.GeometryMode.cpp
  718. 24> Module.EpicSurvey.cpp
  719. 24> Module.Levels.cpp
  720. 24> Module.PhAT.cpp
  721. 24> GeometryMode.generated.cpp
  722. 24> Module.PaperJsonImporter.cpp
  723. 24> Module.Cascade.cpp
  724. 24> Module.FoliageEdit.cpp
  725. 24> Module.ReferenceViewer.cpp
  726. 24> Module.ComponentVisualizers.cpp
  727. 24> Module.DestructibleMeshEditor.cpp
  728. 24> Module.Layers.cpp
  729. 24> Module.MeshPaint.cpp
  730. 24> Module.LandscapeEditor.2_of_3.cpp
  731. 24> Module.PListEditor.cpp
  732. 24> Module.TaskBrowser.cpp
  733. 24> Module.FontEditor.cpp
  734. 24> Module.PluginsEditor.cpp
  735. 24> Module.NiagaraEditor.cpp
  736. 24> Module.LandscapeEditor.3_of_3.cpp
  737. 24> ReferenceViewer.generated.cpp
  738. 24> DestructibleMeshEditor.generated.cpp
  739. 24> WorldBrowser.generated.cpp
  740. 24> Module.CurveTableEditor.cpp
  741. 24> Module.SmartSnapping.cpp
  742. 24> Module.DataTableEditor.cpp
  743. 24> Module.Matinee.3_of_3.cpp
  744. 24> Blutility.generated.cpp
  745. 24> Module.TextureAlignMode.cpp
  746. 24> Module.OutputLog.cpp
  747. 24> Module.ScriptEditorPlugin.cpp
  748. 24> LandscapeEditor.generated.cpp
  749. 24> Module.UndoHistory.cpp
  750. 24> Module.CodeView.cpp
  751. 24> Module.PackagesDialog.cpp
  752. 24> Matinee.generated.cpp
  753. 24> ScriptEditorPlugin.generated.cpp
  754. 24> PhAT.generated.cpp
  755. 24> Cascade.generated.cpp
  756. 24> Module.UserFeedback.cpp
  757. 24> PaperJsonImporter.generated.cpp
  758. 24> Module.IOSPlatformEditor.cpp
  759. 24> Module.NewLevelDialog.cpp
  760. 24> Module.GammaUI.cpp
  761. 24> Module.WindowsMoviePlayer.cpp
  762. 24> Module.ModuleUI.cpp
  763. 24> Module.StreamingPauseRendering.cpp
  764. 24> Module.SessionLauncher.cpp
  765. 24> Module.SessionFrontend.cpp
  766. 24> Module.MessagingDebugger.cpp
  767. 24> Module.DeviceManager.cpp
  768. 24> Module.SubversionSourceControl.cpp
  769. 24> Module.PerforceSourceControl.cpp
  770. 24> Module.SlateRemote.cpp
  771. 24> SlateRemote.generated.cpp
  772. 24> Module.RealtimeProfiler.cpp
  773. 24> Module.Phya.cpp
  774. 24> Module.Renderer.6_of_8.cpp
  775. 24> Module.Toolbox.cpp
  776. 24> Module.Renderer.5_of_8.cpp
  777. 24> Module.Renderer.7_of_8.cpp
  778. 24> Module.Renderer.3_of_8.cpp
  779. 24> Module.Renderer.1_of_8.cpp
  780. 24> Module.Renderer.2_of_8.cpp
  781. 24> Module.Renderer.4_of_8.cpp
  782. 24> Module.Renderer.8_of_8.cpp
  783. 24> Module.D3D11RHI.cpp
  784. 24> Module.OpenGLDrv.2_of_3.cpp
  785. 24> Module.IOSTargetPlatform.cpp
  786. 24> Module.WindowsTargetPlatform.cpp
  787. 24> WindowsTargetPlatform.generated.cpp
  788. 24> Module.OpenGLDrv.3_of_3.cpp
  789. 24> Module.OpenGLDrv.1_of_3.cpp
  790. 24> Module.WindowsClientTargetPlatform.cpp
  791. 24> Module.WindowsNoEditorTargetPlatform.cpp
  792. 24> Module.TextureCompressor.cpp
  793. 24> Module.WindowsServerTargetPlatform.cpp
  794. 24> Module.PhysXFormats.cpp
  795. 24> Pizzav2.generated.cpp
  796. 24> Module.SoundVisualizations.cpp
  797. 24> Phya.generated.cpp
  798. 24> Module.ProfilerService.cpp
  799. 24> Module.OculusRift.cpp
  800. 24> Module.CableComponent.cpp
  801. 24> Powerup.cpp
  802. 24> Module.CustomMeshComponent.cpp
  803. 24> CableComponent.generated.cpp
  804. 24> Module.ExampleDeviceProfileSelector.cpp
  805. 24> SoundVisualizations.generated.cpp
  806. 24> CustomMeshComponent.generated.cpp
  807. 24> Module.WindowsDeviceProfileSelector.cpp
  808. 24> Pizzav2GameMode.cpp
  809. 24> Pizzav2Character.cpp
  810. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(21): error C2065: 'fRotator' : undeclared identifier
  811. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(21): error C2146: syntax error : missing ';' before identifier 'MyRot'
  812. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(21): error C2065: 'MyRot' : undeclared identifier
  813. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(22): error C2065: 'MyRot' : undeclared identifier
  814. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(22): error C2228: left of '.Roll' must have class/struct/union
  815. 24> type is 'unknown-type'
  816. 24>A:\Documents\Unreal Projects\Pizzav2\Source\Pizzav2\Powerup.cpp(23): error C2065: 'MyRot' : undeclared identifier
  817. 24> Pizzav2.cpp
  818. 24> Module.UdpMessaging.cpp
  819. 24> UdpMessaging.generated.cpp
  820. 24> UObjectPlugin.generated.cpp
  821. 24> Module.UObjectPlugin.cpp
  822. 24> Module.PackageDependencyInfo.cpp
  823. 24> Module.ShaderFormatOpenGL.cpp
  824. 24> Module.ShaderFormatD3D.cpp
  825. 24> Module.AnalyticsET.cpp
  826. 24> Module.TextureFormatPVR.cpp
  827. 24> Module.TextureFormatUncompressed.cpp
  828. 24> Module.TextureFormatDXT.cpp
  829. 24> Module.AudioFormatOpus.cpp
  830. 24> Module.DerivedDataCache.cpp
  831. 24> Module.NullDrv.cpp
  832. 24> Module.AudioFormatOgg.cpp
  833. 24> Module.AudioFormatADPCM.cpp
  834. 24> Module.VisualStudioSourceCodeAccess.cpp
  835. 24> Module.Advertising.cpp
  836. 24> Module.BlankModule.cpp
  837. 24> Module.BlankPlugin.cpp
  838. 24> [628/856] link.exe UE4Editor-DetailCustomizations-Win64-Debug.dll
  839. 24> [629/856] link.exe UE4Editor-PlacementMode-Win64-Debug.dll
  840. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PlacementMode-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PlacementMode-Win64-Debug.exp
  841. 24> [630/856] link.exe UE4Editor-MaterialEditor-Win64-Debug.dll
  842. 24> [631/856] link.exe UE4Editor-EditorSettingsViewer-Win64-Debug.dll
  843. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MaterialEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MaterialEditor-Win64-Debug.exp
  844. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorSettingsViewer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EditorSettingsViewer-Win64-Debug.exp
  845. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DetailCustomizations-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DetailCustomizations-Win64-Debug.exp
  846. 24> [632/856] link.exe UE4Editor-XAudio2-Win64-Debug.dll
  847. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-XAudio2-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-XAudio2-Win64-Debug.exp
  848. 24> [633/856] link.exe UE4Editor-ProjectSettingsViewer-Win64-Debug.dll
  849. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProjectSettingsViewer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProjectSettingsViewer-Win64-Debug.exp
  850. 24> [634/856] link.exe UE4Editor-Profiler-Win64-Debug.dll
  851. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Profiler-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Profiler-Win64-Debug.exp
  852. 24> [635/856] link.exe UE4Editor-SoundClassEditor-Win64-Debug.dll
  853. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SoundClassEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SoundClassEditor-Win64-Debug.exp
  854. 24> [636/856] link.exe UE4Editor-OnlineBlueprintSupport-Win64-Debug.dll
  855. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineBlueprintSupport-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineBlueprintSupport-Win64-Debug.exp
  856. 24> [637/856] link.exe UE4Editor-SoundCueEditor-Win64-Debug.dll
  857. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SoundCueEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SoundCueEditor-Win64-Debug.exp
  858. 24> [638/856] link.exe UE4Editor-AutomationWindow-Win64-Debug.dll
  859. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationWindow-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AutomationWindow-Win64-Debug.exp
  860. 24> [639/856] link.exe UE4Editor-UMG-Win64-Debug.dll
  861. 24> [640/856] link.exe UE4Editor-FunctionalTesting-Win64-Debug.dll
  862. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FunctionalTesting-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FunctionalTesting-Win64-Debug.exp
  863. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UMG-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UMG-Win64-Debug.exp
  864. 24> [641/856] link.exe UE4Editor-SequencerWidgets-Win64-Debug.dll
  865. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SequencerWidgets-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SequencerWidgets-Win64-Debug.exp
  866. 24> [642/856] link.exe UE4Editor-NetworkFileSystem-Win64-Debug.dll
  867. 24> [643/856] link.exe UE4Editor-ScreenShotComparison-Win64-Debug.dll
  868. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NetworkFileSystem-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NetworkFileSystem-Win64-Debug.exp
  869. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ScreenShotComparison-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ScreenShotComparison-Win64-Debug.exp
  870. 24> [644/856] link.exe UE4Editor-LiveEditorListenServer-Win64-Debug.dll
  871. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\LiveEditorListenServer\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-LiveEditorListenServer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\LiveEditorListenServer\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-LiveEditorListenServer-Win64-Debug.exp
  872. 24> [645/856] link.exe UE4Editor-ViewportSnapping-Win64-Debug.dll
  873. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ViewportSnapping-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ViewportSnapping-Win64-Debug.exp
  874. 24> [647/856] link.exe UE4Editor-GameplayTags-Win64-Debug.dll
  875. 24> [646/856] link.exe UE4Editor-ScriptPlugin-Win64-Debug.dll
  876. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameplayTags-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameplayTags-Win64-Debug.exp
  877. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ScriptPlugin-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ScriptPlugin-Win64-Debug.exp
  878. 24> [648/856] link.exe UE4Editor-LauncherServices-Win64-Debug.dll
  879. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LauncherServices-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LauncherServices-Win64-Debug.exp
  880. 24> [649/856] link.exe UE4Editor-TargetDeviceServices-Win64-Debug.dll
  881. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TargetDeviceServices-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TargetDeviceServices-Win64-Debug.exp
  882. 24> [650/856] link.exe UE4Editor-LauncherAutomatedService-Win64-Debug.dll
  883. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LauncherAutomatedService-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LauncherAutomatedService-Win64-Debug.exp
  884. 24> [651/856] link.exe UE4Editor-HeadMountedDisplay-Win64-Debug.dll
  885. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-HeadMountedDisplay-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-HeadMountedDisplay-Win64-Debug.exp
  886. 24> [652/856] link.exe UE4Editor-LaunchDaemonMessages-Win64-Debug.dll
  887. 24> [653/856] link.exe UE4Editor-IOSRuntimeSettings-Win64-Debug.dll
  888. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LaunchDaemonMessages-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LaunchDaemonMessages-Win64-Debug.exp
  889. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSRuntimeSettings-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSRuntimeSettings-Win64-Debug.exp
  890. 24> [654/856] link.exe UE4Editor-SwarmInterface-Win64-Debug.dll
  891. 24> [655/856] link.exe UE4Editor-DirectoryWatcher-Win64-Debug.dll
  892. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SwarmInterface-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SwarmInterface-Win64-Debug.exp
  893. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DirectoryWatcher-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DirectoryWatcher-Win64-Debug.exp
  894. 24> [656/856] rc.exe PCLaunch.rc
  895. 24> [657/856] rc.exe PCLaunch.rc
  896. 24> [658/856] rc.exe PCLaunch.rc
  897. 24> [659/856] rc.exe PCLaunch.rc
  898. 24> [660/856] rc.exe PCLaunch.rc
  899. 24> [661/856] rc.exe PCLaunch.rc
  900. 24> [662/856] rc.exe PCLaunch.rc
  901. 24> [663/856] rc.exe PCLaunch.rc
  902. 24> [664/856] rc.exe PCLaunch.rc
  903. 24> [665/856] rc.exe PCLaunch.rc
  904. 24> [666/856] rc.exe PCLaunch.rc
  905. 24> [667/856] rc.exe PCLaunch.rc
  906. 24> [668/856] rc.exe PCLaunch.rc
  907. 24> [669/856] rc.exe PCLaunch.rc
  908. 24> [670/856] rc.exe PCLaunch.rc
  909. 24> [671/856] rc.exe PCLaunch.rc
  910. 24> [672/856] rc.exe PCLaunch.rc
  911. 24> [673/856] rc.exe PCLaunch.rc
  912. 24> [674/856] rc.exe PCLaunch.rc
  913. 24> [675/856] rc.exe PCLaunch.rc
  914. 24> [676/856] rc.exe PCLaunch.rc
  915. 24> [677/856] rc.exe PCLaunch.rc
  916. 24> [678/856] rc.exe PCLaunch.rc
  917. 24> [679/856] rc.exe PCLaunch.rc
  918. 24> [680/856] rc.exe PCLaunch.rc
  919. 24> [681/856] rc.exe PCLaunch.rc
  920. 24> [682/856] rc.exe PCLaunch.rc
  921. 24> [683/856] rc.exe PCLaunch.rc
  922. 24> [684/856] rc.exe PCLaunch.rc
  923. 24> [685/856] rc.exe PCLaunch.rc
  924. 24> [686/856] rc.exe PCLaunch.rc
  925. 24> [687/856] rc.exe PCLaunch.rc
  926. 24> [688/856] rc.exe PCLaunch.rc
  927. 24> [689/856] rc.exe PCLaunch.rc
  928. 24> [690/856] rc.exe PCLaunch.rc
  929. 24> [691/856] rc.exe PCLaunch.rc
  930. 24> [692/856] rc.exe PCLaunch.rc
  931. 24> [693/856] rc.exe PCLaunch.rc
  932. 24> [694/856] rc.exe PCLaunch.rc
  933. 24> [695/856] rc.exe PCLaunch.rc
  934. 24> [696/856] rc.exe PCLaunch.rc
  935. 24> [697/856] rc.exe PCLaunch.rc
  936. 24> [698/856] rc.exe PCLaunch.rc
  937. 24> [699/856] rc.exe PCLaunch.rc
  938. 24> [700/856] rc.exe PCLaunch.rc
  939. 24> [701/856] rc.exe PCLaunch.rc
  940. 24> [702/856] rc.exe PCLaunch.rc
  941. 24> [704/856] rc.exe PCLaunch.rc
  942. 24> [703/856] rc.exe PCLaunch.rc
  943. 24> [705/856] rc.exe PCLaunch.rc
  944. 24> [706/856] rc.exe PCLaunch.rc
  945. 24> [707/856] rc.exe PCLaunch.rc
  946. 24> [708/856] rc.exe PCLaunch.rc
  947. 24> [709/856] rc.exe PCLaunch.rc
  948. 24> [710/856] rc.exe PCLaunch.rc
  949. 24> [711/856] rc.exe PCLaunch.rc
  950. 24> [712/856] rc.exe PCLaunch.rc
  951. 24> [713/856] rc.exe PCLaunch.rc
  952. 24> [714/856] rc.exe PCLaunch.rc
  953. 24> [715/856] rc.exe PCLaunch.rc
  954. 24> [716/856] rc.exe PCLaunch.rc
  955. 24> [717/856] rc.exe PCLaunch.rc
  956. 24> [718/856] rc.exe PCLaunch.rc
  957. 24> [720/856] rc.exe PCLaunch.rc
  958. 24> [719/856] rc.exe PCLaunch.rc
  959. 24> [721/856] rc.exe PCLaunch.rc
  960. 24> [722/856] rc.exe PCLaunch.rc
  961. 24> [723/856] rc.exe PCLaunch.rc
  962. 24> [724/856] rc.exe PCLaunch.rc
  963. 24> [725/856] rc.exe PCLaunch.rc
  964. 24> [726/856] rc.exe PCLaunch.rc
  965. 24> [727/856] rc.exe PCLaunch.rc
  966. 24> [728/856] rc.exe PCLaunch.rc
  967. 24> [729/856] rc.exe PCLaunch.rc
  968. 24> [730/856] rc.exe PCLaunch.rc
  969. 24> [731/856] rc.exe PCLaunch.rc
  970. 24> [732/856] rc.exe PCLaunch.rc
  971. 24> [733/856] rc.exe PCLaunch.rc
  972. 24> [734/856] rc.exe PCLaunch.rc
  973. 24> [735/856] rc.exe PCLaunch.rc
  974. 24> [736/856] rc.exe PCLaunch.rc
  975. 24> [737/856] rc.exe PCLaunch.rc
  976. 24> [738/856] rc.exe PCLaunch.rc
  977. 24> [739/856] rc.exe PCLaunch.rc
  978. 24> [740/856] rc.exe PCLaunch.rc
  979. 24> [741/856] rc.exe PCLaunch.rc
  980. 24> [742/856] rc.exe PCLaunch.rc
  981. 24> [743/856] rc.exe PCLaunch.rc
  982. 24> [744/856] rc.exe PCLaunch.rc
  983. 24> [745/856] rc.exe PCLaunch.rc
  984. 24> [746/856] rc.exe PCLaunch.rc
  985. 24> [747/856] rc.exe PCLaunch.rc
  986. 24> [748/856] rc.exe PCLaunch.rc
  987. 24> [749/856] rc.exe PCLaunch.rc
  988. 24> [750/856] rc.exe PCLaunch.rc
  989. 24> [751/856] rc.exe Pizzav2.rc
  990. 24> [752/856] link.exe UE4Editor-UnrealEd-Win64-Debug.dll
  991. 24> [753/856] link.exe UE4Editor-StaticMeshEditor-Win64-Debug.dll
  992. 24> [754/856] link.exe UE4Editor-Win64-Debug.exe
  993. 24> [755/856] link.exe UE4Editor-Win64-Debug-Cmd.exe
  994. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug.lib.exp
  995. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug-Cmd.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug-Cmd.lib.exp
  996. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StaticMeshEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StaticMeshEditor-Win64-Debug.exp
  997. 24> [756/856] link.exe UE4Editor-UMGEditor-Win64-Debug.dll
  998. 24> [757/856] link.exe UE4Editor-DestructibleMeshEditor-Win64-Debug.dll
  999. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UMGEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UMGEditor-Win64-Debug.exp
  1000. 24> [758/856] link.exe UE4Editor-Kismet-Win64-Debug.dll
  1001. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DestructibleMeshEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DestructibleMeshEditor-Win64-Debug.exp
  1002. 24> [759/856] link.exe UE4Editor-Paper2DEditor-Win64-Debug.dll
  1003. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Paper2DEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Paper2DEditor-Win64-Debug.exp
  1004. 24> [760/856] link.exe UE4Editor-WorldBrowser-Win64-Debug.dll
  1005. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WorldBrowser-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WorldBrowser-Win64-Debug.exp
  1006. 24> [761/856] link.exe UE4Editor-Persona-Win64-Debug.dll
  1007. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Persona-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Persona-Win64-Debug.exp
  1008. 24> [762/856] link.exe UE4Editor-LiveEditor-Win64-Debug.dll
  1009. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\LiveEditor\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-LiveEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\LiveEditor\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-LiveEditor-Win64-Debug.exp
  1010. 24> [763/856] link.exe UE4Editor-Matinee-Win64-Debug.dll
  1011. 24> [764/856] link.exe UE4Editor-D3D11RHI-Win64-Debug.dll
  1012. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Matinee-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Matinee-Win64-Debug.exp
  1013. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-D3D11RHI-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-D3D11RHI-Win64-Debug.exp
  1014. 24> [765/856] link.exe UE4Editor-Blutility-Win64-Debug.dll
  1015. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Blutility-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Blutility-Win64-Debug.exp
  1016. 24> [766/856] link.exe UE4Editor-LandscapeEditor-Win64-Debug.dll
  1017. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LandscapeEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LandscapeEditor-Win64-Debug.exp
  1018. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Kismet-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Kismet-Win64-Debug.lib.exp
  1019. 24> [767/856] link.exe UE4Editor-BehaviorTreeEditor-Win64-Debug.dll
  1020. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BehaviorTreeEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BehaviorTreeEditor-Win64-Debug.exp
  1021. 24> [768/856] link.exe UE4Editor-IntroTutorials-Win64-Debug.dll
  1022. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\IntroTutorials\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-IntroTutorials-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\IntroTutorials\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-IntroTutorials-Win64-Debug.exp
  1023. 24> [769/856] link.exe UE4Editor-GraphEditor-Win64-Debug.dll
  1024. 24> [770/856] link.exe UE4Editor-GameplayTagsEditor-Win64-Debug.dll
  1025. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEd-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UnrealEd-Win64-Debug.lib.exp
  1026. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameplayTagsEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GameplayTagsEditor-Win64-Debug.exp
  1027. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GraphEditor-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GraphEditor-Win64-Debug.lib.exp
  1028. 24> [771/856] link.exe UE4Editor-EnvironmentQueryEditor-Win64-Debug.dll
  1029. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EnvironmentQueryEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-EnvironmentQueryEditor-Win64-Debug.exp
  1030. 24> [772/856] link.exe UE4Editor-Levels-Win64-Debug.dll
  1031. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Levels-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Levels-Win64-Debug.exp
  1032. 24> [773/856] link.exe UE4Editor-Sequencer-Win64-Debug.dll
  1033. 24> [774/856] link.exe UE4Editor-MeshPaint-Win64-Debug.dll
  1034. 24> [775/856] link.exe UE4Editor-Renderer-Win64-Debug.dll
  1035. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Sequencer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Sequencer-Win64-Debug.exp
  1036. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshPaint-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-MeshPaint-Win64-Debug.exp
  1037. 24> [776/856] link.exe UE4Editor-DeviceProfileEditor-Win64-Debug.dll
  1038. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceProfileEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceProfileEditor-Win64-Debug.exp
  1039. 24> [777/856] link.exe UE4Editor-ShaderFormatD3D-Win64-Debug.dll
  1040. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderFormatD3D-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderFormatD3D-Win64-Debug.exp
  1041. 24> [778/856] link.exe UE4Editor-EpicSurvey-Win64-Debug.dll
  1042. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\EpicSurvey\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-EpicSurvey-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\EpicSurvey\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-EpicSurvey-Win64-Debug.exp
  1043. 24> [779/856] link.exe UE4Editor-PhysXFormats-Win64-Debug.dll
  1044. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PhysXFormats-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PhysXFormats-Win64-Debug.exp
  1045. 24> [780/856] link.exe UE4Editor-PhAT-Win64-Debug.dll
  1046. 24> [781/856] link.exe UE4Editor-PerforceSourceControl-Win64-Debug.dll
  1047. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Renderer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Renderer-Win64-Debug.exp
  1048. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PhAT-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PhAT-Win64-Debug.exp
  1049. 24> [782/856] link.exe UE4Editor-NiagaraEditor-Win64-Debug.dll
  1050. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NiagaraEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NiagaraEditor-Win64-Debug.exp
  1051. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\PerforceSourceControl\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PerforceSourceControl-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\PerforceSourceControl\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PerforceSourceControl-Win64-Debug.exp
  1052. 24> [783/856] link.exe UE4Editor-GeometryMode-Win64-Debug.dll
  1053. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GeometryMode-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GeometryMode-Win64-Debug.exp
  1054. 24> [784/856] link.exe UE4Editor-Cascade-Win64-Debug.dll
  1055. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Cascade-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Cascade-Win64-Debug.exp
  1056. 24> [785/856] link.exe UE4Editor-IOSPlatformEditor-Win64-Debug.dll
  1057. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSPlatformEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSPlatformEditor-Win64-Debug.exp
  1058. 24> [786/856] link.exe UE4Editor-ReferenceViewer-Win64-Debug.dll
  1059. 24> [787/856] link.exe UE4Editor-SessionFrontend-Win64-Debug.dll
  1060. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ReferenceViewer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ReferenceViewer-Win64-Debug.exp
  1061. 24> [788/856] link.exe UE4Editor-PListEditor-Win64-Debug.dll
  1062. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PListEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PListEditor-Win64-Debug.exp
  1063. 24> [789/856] link.exe UE4Editor-CodeView-Win64-Debug.dll
  1064. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionFrontend-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionFrontend-Win64-Debug.exp
  1065. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\CodeView\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CodeView-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\CodeView\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CodeView-Win64-Debug.exp
  1066. 24> [790/856] link.exe UE4Editor-KismetCompiler-Win64-Debug.dll
  1067. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetCompiler-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-KismetCompiler-Win64-Debug.lib.exp
  1068. 24> [791/856] link.exe UE4Editor-FoliageEdit-Win64-Debug.dll
  1069. 24> [792/856] link.exe UE4Editor-PluginsEditor-Win64-Debug.dll
  1070. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FoliageEdit-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FoliageEdit-Win64-Debug.exp
  1071. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\PluginsEditor\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PluginsEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Editor\PluginsEditor\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PluginsEditor-Win64-Debug.exp
  1072. 24> [793/856] link.exe UE4Editor-StreamingPauseRendering-Win64-Debug.dll
  1073. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StreamingPauseRendering-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-StreamingPauseRendering-Win64-Debug.exp
  1074. 24> [794/856] link.exe UE4Editor-LogVisualizer-Win64-Debug.dll
  1075. 24> [795/856] link.exe UE4Editor-Layers-Win64-Debug.dll
  1076. 24> [796/856] link.exe UE4Editor-OpenGLDrv-Win64-Debug.dll
  1077. 24> [797/856] link.exe UE4Editor-FontEditor-Win64-Debug.dll
  1078. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FontEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-FontEditor-Win64-Debug.exp
  1079. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OpenGLDrv-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OpenGLDrv-Win64-Debug.exp
  1080. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Layers-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Layers-Win64-Debug.exp
  1081. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LogVisualizer-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-LogVisualizer-Win64-Debug.lib.exp
  1082. 24> [798/856] link.exe UE4Editor-NewLevelDialog-Win64-Debug.dll
  1083. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NewLevelDialog-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NewLevelDialog-Win64-Debug.exp
  1084. 24> [799/856] link.exe UE4Editor-PackagesDialog-Win64-Debug.dll
  1085. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PackagesDialog-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PackagesDialog-Win64-Debug.exp
  1086. 24> [800/856] link.exe UE4Editor-RealtimeProfiler-Win64-Debug.dll
  1087. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RealtimeProfiler-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-RealtimeProfiler-Win64-Debug.exp
  1088. 24> [801/856] link.exe UE4Editor-SessionLauncher-Win64-Debug.dll
  1089. 24> [802/856] link.exe UE4Editor-TaskBrowser-Win64-Debug.dll
  1090. 24> [803/856] link.exe UE4Editor-OutputLog-Win64-Debug.dll
  1091. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OutputLog-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OutputLog-Win64-Debug.exp
  1092. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TaskBrowser-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TaskBrowser-Win64-Debug.exp
  1093. 24> [804/856] link.exe UE4Editor-UndoHistory-Win64-Debug.dll
  1094. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionLauncher-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-SessionLauncher-Win64-Debug.exp
  1095. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UndoHistory-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UndoHistory-Win64-Debug.exp
  1096. 24> [805/856] link.exe UE4Editor-WindowsMoviePlayer-Win64-Debug.dll
  1097. 24> [806/856] link.exe UE4Editor-CollisionAnalyzer-Win64-Debug.dll
  1098. 24> [807/856] link.exe UE4Editor-UserFeedback-Win64-Debug.dll
  1099. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\WindowsMoviePlayer\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-WindowsMoviePlayer-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\WindowsMoviePlayer\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-WindowsMoviePlayer-Win64-Debug.exp
  1100. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UserFeedback-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-UserFeedback-Win64-Debug.exp
  1101. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollisionAnalyzer-Win64-Debug.lib.suppressed and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CollisionAnalyzer-Win64-Debug.lib.exp
  1102. 24> [808/856] link.exe UE4Editor-MathExpressions-Win64-Debug.dll
  1103. 24> [809/856] link.exe UE4Editor-SlateRemote-Win64-Debug.dll
  1104. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Slate\SlateRemote\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SlateRemote-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Slate\SlateRemote\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SlateRemote-Win64-Debug.exp
  1105. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\MathExpressions\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-MathExpressions-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\MathExpressions\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-MathExpressions-Win64-Debug.exp
  1106. 24> [810/856] link.exe UE4Editor-DataTableEditor-Win64-Debug.dll
  1107. 24> [811/856] link.exe UE4Editor-BlueprintStats-Win64-Debug.dll
  1108. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DataTableEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DataTableEditor-Win64-Debug.exp
  1109. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\BlueprintStats\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-BlueprintStats-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\BlueprintStats\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-BlueprintStats-Win64-Debug.exp
  1110. 24> [812/856] link.exe UE4Editor-MessagingDebugger-Win64-Debug.dll
  1111. 24> [813/856] link.exe UE4Editor-CurveTableEditor-Win64-Debug.dll
  1112. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CurveTableEditor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-CurveTableEditor-Win64-Debug.exp
  1113. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\MessagingDebugger\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-MessagingDebugger-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\MessagingDebugger\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-MessagingDebugger-Win64-Debug.exp
  1114. 24> [814/856] link.exe UE4Editor-SmartSnapping-Win64-Debug.dll
  1115. 24> [815/856] link.exe UE4Editor-ScriptEditorPlugin-Win64-Debug.dll
  1116. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SmartSnapping-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SmartSnapping-Win64-Debug.exp
  1117. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptEditorPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ScriptEditorPlugin-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Script\ScriptEditorPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ScriptEditorPlugin-Win64-Debug.exp
  1118. 24> [816/856] link.exe UE4Editor-ModuleUI-Win64-Debug.dll
  1119. 24> [817/856] link.exe UE4Editor-GammaUI-Win64-Debug.dll
  1120. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ModuleUI-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ModuleUI-Win64-Debug.exp
  1121. 24> [818/856] link.exe UE4Editor-TextureAlignMode-Win64-Debug.dll
  1122. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GammaUI-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-GammaUI-Win64-Debug.exp
  1123. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureAlignMode-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureAlignMode-Win64-Debug.exp
  1124. 24> [819/856] link.exe UE4Editor-AudioFormatOpus-Win64-Debug.dll
  1125. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatOpus-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatOpus-Win64-Debug.exp
  1126. 24> [820/856] link.exe UE4Editor-CustomMeshComponent-Win64-Debug.dll
  1127. 24> [821/856] link.exe UE4Editor-CableComponent-Win64-Debug.dll
  1128. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CableComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CableComponent-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CableComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CableComponent-Win64-Debug.exp
  1129. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CustomMeshComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CustomMeshComponent-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\CustomMeshComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-CustomMeshComponent-Win64-Debug.exp
  1130. 24> [822/856] link.exe UE4Editor-OculusRift-Win64-Debug.dll
  1131. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\OculusRift\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-OculusRift-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\OculusRift\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-OculusRift-Win64-Debug.exp
  1132. 24> [823/856] link.exe UE4Editor-TextureCompressor-Win64-Debug.dll
  1133. 24> [824/856] link.exe UE4Editor-PaperJsonImporter-Win64-Debug.dll
  1134. 24> [825/856] link.exe UE4Editor-DeviceManager-Win64-Debug.dll
  1135. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PaperJsonImporter-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Paper2D\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-PaperJsonImporter-Win64-Debug.exp
  1136. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureCompressor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureCompressor-Win64-Debug.exp
  1137. 24> [826/856] link.exe UE4Editor-SubversionSourceControl-Win64-Debug.dll
  1138. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceManager-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DeviceManager-Win64-Debug.exp
  1139. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\SubversionSourceControl\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SubversionSourceControl-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\SubversionSourceControl\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SubversionSourceControl-Win64-Debug.exp
  1140. 24> [827/856] link.exe UE4Editor-ComponentVisualizers-Win64-Debug.dll
  1141. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ComponentVisualizers-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ComponentVisualizers-Win64-Debug.exp
  1142. 24> [828/856] link.exe UE4Editor-SoundVisualizations-Win64-Debug.dll
  1143. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\SoundVisualizations\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SoundVisualizations-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\SoundVisualizations\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-SoundVisualizations-Win64-Debug.exp
  1144. 24> [829/856] link.exe UE4Editor-Toolbox-Win64-Debug.dll
  1145. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Toolbox-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Toolbox-Win64-Debug.exp
  1146. 24> [830/856] link.exe UE4Editor-IOSTargetPlatform-Win64-Debug.dll
  1147. 24> [831/856] link.exe UE4Editor-ShaderFormatOpenGL-Win64-Debug.dll
  1148. 24> [832/856] link.exe UE4Editor-AudioFormatOgg-Win64-Debug.dll
  1149. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSTargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-IOSTargetPlatform-Win64-Debug.exp
  1150. 24> [833/856] link.exe UE4Editor-WindowsTargetPlatform-Win64-Debug.dll
  1151. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatOgg-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatOgg-Win64-Debug.exp
  1152. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsTargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsTargetPlatform-Win64-Debug.exp
  1153. 24> [834/856] link.exe UE4Editor-UdpMessaging-Win64-Debug.dll
  1154. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\UdpMessaging\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-UdpMessaging-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Messaging\UdpMessaging\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-UdpMessaging-Win64-Debug.exp
  1155. 24> [836/856] link.exe UE4Editor-ProfilerService-Win64-Debug.dll
  1156. 24> [835/856] link.exe UE4Editor-TextureFormatDXT-Win64-Debug.dll
  1157. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatDXT-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatDXT-Win64-Debug.exp
  1158. 24> [837/856] link.exe UE4Editor-Phya-Win64-Debug.dll
  1159. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerService-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ProfilerService-Win64-Debug.exp
  1160. 24> [838/856] link.exe UE4Editor-TextureFormatPVR-Win64-Debug.dll
  1161. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatPVR-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatPVR-Win64-Debug.exp
  1162. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Phya\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Phya-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Experimental\Phya\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-Phya-Win64-Debug.exp
  1163. 24> [839/856] link.exe UE4Editor-WindowsNoEditorTargetPlatform-Win64-Debug.dll
  1164. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsNoEditorTargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsNoEditorTargetPlatform-Win64-Debug.exp
  1165. 24> [840/856] link.exe UE4Editor-WindowsClientTargetPlatform-Win64-Debug.dll
  1166. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsClientTargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsClientTargetPlatform-Win64-Debug.exp
  1167. 24> [841/856] link.exe UE4Editor-WindowsServerTargetPlatform-Win64-Debug.dll
  1168. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsServerTargetPlatform-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-WindowsServerTargetPlatform-Win64-Debug.exp
  1169. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderFormatOpenGL-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-ShaderFormatOpenGL-Win64-Debug.exp
  1170. 24> [842/856] link.exe UE4Editor-NullDrv-Win64-Debug.dll
  1171. 24> [843/856] link.exe UE4Editor-UObjectPlugin-Win64-Debug.dll
  1172. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NullDrv-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-NullDrv-Win64-Debug.exp
  1173. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\UObjectPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-UObjectPlugin-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\UObjectPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-UObjectPlugin-Win64-Debug.exp
  1174. 24> [844/856] link.exe UE4Editor-WindowsDeviceProfileSelector-Win64-Debug.dll
  1175. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-WindowsDeviceProfileSelector-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-WindowsDeviceProfileSelector-Win64-Debug.exp
  1176. 24> [845/856] link.exe UE4Editor-AnalyticsET-Win64-Debug.dll
  1177. 24> [846/856] link.exe UE4Editor-ExampleDeviceProfileSelector-Win64-Debug.dll
  1178. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AnalyticsET-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AnalyticsET-Win64-Debug.exp
  1179. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ExampleDeviceProfileSelector-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-ExampleDeviceProfileSelector-Win64-Debug.exp
  1180. 24> [847/856] link.exe UE4Editor-VisualStudioSourceCodeAccess-Win64-Debug.dll
  1181. 24> [848/856] link.exe UE4Editor-PackageDependencyInfo-Win64-Debug.dll
  1182. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-VisualStudioSourceCodeAccess-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-VisualStudioSourceCodeAccess-Win64-Debug.exp
  1183. 24> [849/856] link.exe UE4Editor-TextureFormatUncompressed-Win64-Debug.dll
  1184. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PackageDependencyInfo-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-PackageDependencyInfo-Win64-Debug.exp
  1185. 24> [850/856] link.exe UE4Editor-AudioFormatADPCM-Win64-Debug.dll
  1186. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatUncompressed-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-TextureFormatUncompressed-Win64-Debug.exp
  1187. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatADPCM-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-AudioFormatADPCM-Win64-Debug.exp
  1188. 24> [851/856] link.exe UE4Editor-BlankModule-Win64-Debug.dll
  1189. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BlankModule-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-BlankModule-Win64-Debug.exp
  1190. 24> [852/856] link.exe UE4Editor-BlankPlugin-Win64-Debug.dll
  1191. 24> [853/856] link.exe UE4Editor-DerivedDataCache-Win64-Debug.dll
  1192. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\BlankPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-BlankPlugin-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Plugins\Developer\BlankPlugin\Intermediate/Build/Win64\Dynamic\UE4Editor\Debug\UE4Editor-BlankPlugin-Win64-Debug.exp
  1193. 24> [854/856] link.exe UE4Editor-Advertising-Win64-Debug.dll
  1194. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DerivedDataCache-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-DerivedDataCache-Win64-Debug.exp
  1195. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Advertising-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Advertising-Win64-Debug.exp
  1196. 24> [855/856] lib.exe UE4Editor-Win64-Debug.lib
  1197. 24> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-Win64-Debug.exp
  1198. 24> -------- End Detailed Actions Stats -----------------------------------------------------------
  1199. 24>ERROR : UBT error : Failed to produce item: A:\Documents\Unreal Projects\Pizzav2\Binaries\Win64\UE4Editor-Pizzav2-Win64-Debug.dll
  1200. 24> Cumulative action seconds (8 processors): 0.00 building projects, 3941.74 compiling, 0.00 creating app bundles, 0.00 generating debug info, 581.18 linking, 0.00 other
  1201. 24> UBT execution time: 1232.40 seconds
  1202. 24>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3073: The command "A:\Documents\GitHub\UnrealEngine\Engine\Build\BatchFiles\Rebuild.bat Pizzav2Editor Win64 Debug "A:\Documents\Unreal Projects\Pizzav2\Pizzav2.uproject"" exited with code 2.
  1203. 31> Performing 9 actions (max 4 parallel jobs)
  1204. 31> [4/9] rc.exe PCLaunch.rc
  1205. 31> Module.OnlineSubsystemFacebook.cpp
  1206. 31> Module.OnlineSubsystemNull.cpp
  1207. 31> Module.OnlineSubsystemAmazon.cpp
  1208. 31> [5/9] rc.exe PCLaunch.rc
  1209. 31> [6/9] rc.exe PCLaunch.rc
  1210. 31> [7/9] link.exe UE4Editor-OnlineSubsystemFacebook-Win64-Debug.dll
  1211. 31> [8/9] link.exe UE4Editor-OnlineSubsystemAmazon-Win64-Debug.dll
  1212. 31> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemAmazon-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemAmazon-Win64-Debug.exp
  1213. 31> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemFacebook-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemFacebook-Win64-Debug.exp
  1214. 31> [9/9] link.exe UE4Editor-OnlineSubsystemNull-Win64-Debug.dll
  1215. 31> Creating library A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemNull-Win64-Debug.lib and object A:\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Debug\UE4Editor-OnlineSubsystemNull-Win64-Debug.exp
  1216. 31> -------- End Detailed Actions Stats -----------------------------------------------------------
  1217. 31> Cumulative action seconds (8 processors): 0.00 building projects, 252.87 compiling, 0.00 creating app bundles, 0.00 generating debug info, 1.83 linking, 0.00 other
  1218. 31> UBT execution time: 190.50 seconds
  1219. ========== Rebuild All: 2 succeeded, 1 failed, 29 skipped ==========
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