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- using UnityEngine;
- using System.Collections;
- public class LevelLoad : MonoBehaviour {
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- }
- void OnCollisionEnter(Collision other)
- {
- if (other.gameObject.tag == "GrabObject")
- {
- Invoke(LoadLevel, 5);
- }
- }
- public void LoadLevel()
- {
- Application.LoadLevel("DroneGame_3");
- }
- }
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