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Feb 12th, 2016
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  1. AUTOEXEC FILE - KEEP BACKUP
  2.  
  3. r_drawtracers_firstperson 0
  4.  
  5. cl_join_advertise 2
  6.  
  7. net_graph 1
  8.  
  9. cl_mute_enemy_team 0
  10.  
  11. bind MWHEELUP "+jump"
  12.  
  13. net_graphproportionalfont "0"
  14.  
  15. cl_forcepreload "1"
  16. cl_showloadout "1"
  17. cl_disablefreezecam "1"
  18.  
  19. bindtoggle "j" "cl_draw_only_deathnotices"
  20.  
  21. bind "g" sm_restart
  22.  
  23. bind "1" "slot1"
  24. bind "2" "slot2"
  25. bind "4" "slot4"
  26. bind "5" "slot5"
  27.  
  28.  
  29. bind "shift" "+speed; r_cleardecals"
  30. bind "r" "+reload; r_cleardecals"
  31. bind "a" "+moveleft; r_cleardecals"
  32. bind "d" "+moveright; r_cleardecals"
  33. bind "s" "+back; r_cleardecals"
  34. bind "w" "+forward; r_cleardecals"
  35. bind "e" "+use"
  36. bind "f" "drop"
  37. bind "t" "+lookatweapon"
  38.  
  39. r_drawtracers_firstperson 1
  40.  
  41. //CROSSHAIR
  42. cl_crosshair_drawoutline "1"
  43. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  44. cl_crosshair_dynamic_splitalpha_innermod "1"
  45. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  46. cl_crosshair_dynamic_splitdist "7"
  47. cl_crosshair_outlinethickness "1.000000"
  48. cl_crosshairalpha "255"
  49. cl_crosshaircolor "5"
  50. cl_crosshaircolor_b "0"
  51. cl_crosshaircolor_g "255"
  52. cl_crosshaircolor_r "0"
  53. cl_crosshairdot "0"
  54. cl_crosshairgap "0.500000"
  55. cl_crosshairgap_useweaponvalue "0"
  56. cl_crosshairscale "1"
  57. cl_crosshairsize "3.500000"
  58. cl_crosshairstyle "4"
  59. cl_crosshairthickness "1.000000"
  60. cl_crosshairusealpha "1"
  61. cl_fixedcrosshairgap "3"
  62.  
  63. cl_crosshair_sniper_width 2
  64.  
  65.  
  66. //RATES
  67. cl_cmdrate 128
  68. cl_updaterate 128
  69. rate 128000
  70. cl_interp 0
  71. cl_interp_ratio 1
  72. fps_max 500
  73. fps_max_menu 300
  74.  
  75. //HUD MODIFICATION
  76. hud_scaling 1
  77. cl_hud_radar_scale 1.2
  78. cl_hud_playercount_showcount 1
  79. cl_hud_bomb_under_radar 1
  80. cl_radar_always_centered 1
  81. cl_radar_icon_scale_min 0.9
  82. cl_radar_rotate 1
  83. cl_radar_scale 0.3
  84. cl_radar_square_with_scoreboard 0
  85. cl_showloadout 1
  86. cl_show_clan_in_death_notice 0
  87. safezonex 1
  88.  
  89.  
  90.  
  91. //SENSITIVITY
  92. sensitivity 1
  93. m_customaccel 0
  94. m_rawinput 1
  95. zoom_sensitivity_ratio_mouse 0.8
  96.  
  97.  
  98. //SOUND
  99. voice_enable 1
  100. lobby_voice_chat_enabled 0
  101. voice_scale 0.2
  102. volume 0.45
  103. voice_mixer_volume "35"
  104. dsp_slow_cpu "0"
  105. snd_duckerattacktime "0.5"
  106. snd_duckerreleasetime "2.5"
  107. snd_duckerthreshold "0.15"
  108. snd_ducktovolume "0.55"
  109. snd_mixahead "0.05"
  110. snd_headphone_pan_exponent "1"
  111. snd_headphone_pan_radial_weight "0"
  112. snd_setmixer PlayerFootsteps vol "0.1"
  113. snd_setmixer GlobalFootsteps vol "1.2"
  114. snd_setmixer Ambient vol "0.0"
  115. snd_musicvolume "0"
  116. snd_pitchquality "1"
  117. snd_legacy_surround "1"
  118. soundscape_flush "9999"
  119. suitvolume "0"
  120.  
  121. //VIEWMODEL
  122. cl_viewmodel_shift_left_amt "0.500000"
  123. cl_viewmodel_shift_right_amt "0.250000"
  124. viewmodel_fov "62.000000"
  125. viewmodel_offset_x "0.700000"
  126. viewmodel_offset_y "2.0"
  127. viewmodel_offset_z "-2.0"
  128. viewmodel_presetpos "0"
  129. cl_bob_lower_amt "5.000000"
  130. cl_bobamt_lat "0.100000"
  131. cl_bobamt_vert "0.100000"
  132. cl_bobcycle "0.98"
  133.  
  134.  
  135.  
  136. fps_max 300
  137.  
  138.  
  139. cl_righthand 1
  140.  
  141.  
  142.  
  143. //MISC
  144. cl_autohelp 0
  145. cl_autowepswitch 0
  146. cl_disablefreezecam 1
  147. cl_obs_interp_enable 1
  148. mm_dedicated_search_maxping 80
  149.  
  150. bind k "noclip"
  151. bind h "noclip"
  152.  
  153.  
  154. host_writeconfig
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