Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 5.3.4p1 (e89f89413a91)
- [VRDevice] Successfully created device oculus.
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b0)
- Vendor: ATI
- VRAM: 8169 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\CoherentUINet.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\CoherentUINet.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\LeapCSharp.NET3.5.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\LeapCSharp.NET3.5.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\WindowsInput.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\WindowsInput.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\CoherentUICommon.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\CoherentUICommon.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\System.Drawing.dll into Unity Child Domain
- - Completed reload, in 0.197 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\BigScreen\BigScreen_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1080 60Hz; virtual: 4480x1080 at -1920,0
- <RI> Initialized touch support.
- UnloadTime: 0.479296 ms
- OS = 10.0.10586.0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Architecture found: 8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- In VR: True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Shader 'AngryBots/PlanarRealtimeReflection': fallback shader 'AngryBots/Fallback' not found
- UnloadTime: 2.734495 ms
- MainInstaller@InstallBindings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unity v5.3.4p1, Oculus Utilities v1.3.0, OVRPlugin v1.3.0, SDK v1.6.0.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UserModel created
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Printing microphone devices. Num = 5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (Yeti Stereo Microphone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (HD Pro Webcam C920)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MicInput: Setting mic
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Steamworks.NET] SteamAPI_Init() succeeded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 11636.
- Total: 3.187732 ms (FindLiveObjects: 0.371225 ms CreateObjectMapping: 0.099896 ms MarkObjects: 2.707414 ms DeleteObjects: 0.008686 ms)
- Cannot set Application.runInBackground. runInBackground is always true while Virtual Reality is enabled.
- (Filename: Line: 494)
- VR SDK = OVR
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HMD string = Oculus Rift CV1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- CPU = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Memory size = 8098
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- GPU = AMD Radeon (TM) R9 390 Series
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Previous default playback device = Headphones (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SetAudioOutputDevice: Set to Headphones (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- activeAudioOutputDevice = Name=Headphones (Rift Audio) GUID=243d241f-8b40-491a-83af-297cac0cfe51 connected=True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Monitor Dimensions in C# 2560 1080
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnChangeResolution: Nobody to notify
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Coherent UI system initialized..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BigScreen Unity version = 0.6.1a Alpha = Desktop Audio Streaming At time = 7/25/2016 5:53:47 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- C:/Program Files (x86)/Steam/steamapps/common/BigScreen/BigScreen_Data\BigScreen/win64/BigScreen.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LAUNCHED APP
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OVRA FMOD: Error initializing Oculus VR audio
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initializing scene ------------------------------------
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Is in singleplayer room
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loading saved monitor at area=1 seat=4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Average dt was excessive!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Average dt was excessive!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Handle set admin False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SetupDesktopAudio: Output device = Headphones (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- File path = C:\Program Files (x86)\VB\Voicemeeter\voicemeeterpro.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LAUNCHED VOICEMEETER
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Init VMR plugin = Success
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Attempting to set VM hardware output to Headphones (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SetupDesktopAudio Correctly!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- desktopAudioSuccess
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Handle set admin True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Reload scene, with user: user1 in room room-g067xno5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 418.619293 ms
- MainInstaller@InstallBindings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unity v5.3.4p1, Oculus Utilities v1.3.0, OVRPlugin v1.3.0, SDK v1.6.0.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UserModel created
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UserModel created
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Printing microphone devices. Num = 5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (Rift Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (Yeti Stereo Microphone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Microphone (HD Pro Webcam C920)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MicInput: Setting mic
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 11670.
- Total: 2.405937 ms (FindLiveObjects: 0.389109 ms CreateObjectMapping: 0.111648 ms MarkObjects: 1.868389 ms DeleteObjects: 0.036279 ms)
- Cannot set Application.runInBackground. runInBackground is always true while Virtual Reality is enabled.
- (Filename: Line: 494)
- VR SDK = OVR
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HMD string = Oculus Rift CV1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- CPU = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Memory size = 8098
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- GPU = AMD Radeon (TM) R9 390 Series
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- activeAudioOutputDevice = Name=Headphones (Rift Audio) GUID=243d241f-8b40-491a-83af-297cac0cfe51 connected=True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Monitor Dimensions in C# 2560 1080
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnChangeResolution: Nobody to notify
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OVRA FMOD: Error initializing Oculus VR audio
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initializing scene ------------------------------------
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Is in multiplayer room
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Handle set admin True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Average dt was excessive!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- View browser2 finished loading
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- View browser3 finished loading
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- View browser4 finished loading
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [Coherent UI] (Error) Accessing inactive internal renderer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- I did not create room but did not see somebody before fade in - Trying again
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- I did not create room but did not see somebody before fade in - Loading defaults
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Browser Opened Audio Stream
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- browser2: Audio streams enabled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Coherent audio stream created: streamId = 1 channels = 2 bitdepth = 16 frequency = 44100
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creating fmod stream (1) with 2 channels, 2048 buffer size, 8192 length, 44100 frequency.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Mic stream created
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- on audio stream play, stream = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DSP Plugin: Found Oculus Spatializer. Handle=55
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Play fmod stream 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Browser browser2 has OPEN DataChannel
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Handle set admin True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement