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  1. Attempt to find input node of connector A of Channel Blend
  2. UnityEngine.Debug:LogWarning(Object)
  3. ShaderForge.SF_Node:GetInputData(String)
  4. ShaderForge.SFN_ChannelBlend:EvalCPU()
  5. ShaderForge.SF_NodePreview:Combine()
  6. ShaderForge.SF_Node:RefreshValue(Int32, Int32)
  7. ShaderForge.SFN_ChannelBlend:OnUpdateNode(NodeUpdateType, Boolean)
  8. ShaderForge.SF_Node:CheckIfDirty()
  9. ShaderForge.SF_Editor:Update()
  10. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
  11.  
  12.  
  13. NullReferenceException: Object reference not set to an instance of an object
  14. ShaderForge.SF_Node.GetInputData (System.String id)
  15. ShaderForge.SFN_ChannelBlend.EvalCPU ()
  16. ShaderForge.SF_NodePreview.Combine ()
  17. ShaderForge.SF_Node.RefreshValue (Int32 ia, Int32 ib)
  18. ShaderForge.SFN_ChannelBlend.OnUpdateNode (NodeUpdateType updType, Boolean cascade)
  19. ShaderForge.SF_Node.CheckIfDirty ()
  20. ShaderForge.SF_Editor.Update ()
  21. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  22. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  23. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
  24. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  25. UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:187)
  26. UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:180)
  27. UnityEditor.HostView.SendUpdate () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:245)
  28. UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:222)
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