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- import java.lang.ref.WeakReference;
- import java.util.InputMismatchException;
- import android.graphics.Bitmap;
- import android.graphics.Canvas;
- import android.graphics.ColorFilter;
- import android.graphics.Paint;
- import android.graphics.PixelFormat;
- import android.graphics.drawable.Drawable;
- import android.util.Log;
- import android.view.View;
- /**
- * A drawable that draws the target view as blurred using fast blur
- * <p/>
- * <p/>
- * TODO:we might use setBounds() to draw only part a of the target view
- * <p/>
- * Created by 10uR on 24.5.2014.
- */
- public class BlurDrawable extends Drawable {
- private WeakReference<View> targetRef;
- private Bitmap blurred;
- private Paint paint;
- private int radius;
- public BlurDrawable(View target) {
- this(target, 10);
- }
- public BlurDrawable(View target, int radius) {
- this.targetRef = new WeakReference<View>(target);
- setRadius(radius);
- target.setDrawingCacheEnabled(true);
- target.setDrawingCacheQuality(View.DRAWING_CACHE_QUALITY_AUTO);
- paint = new Paint();
- paint.setAntiAlias(true);
- paint.setFilterBitmap(true);
- }
- @Override
- public void draw(Canvas canvas) {
- if (blurred == null) {
- View target = targetRef.get();
- if (target != null) {
- Bitmap bitmap = target.getDrawingCache(true);
- if (bitmap == null)
- return;
- blurred = fastBlur(bitmap, radius);
- }
- }
- if (blurred != null && !blurred.isRecycled())
- canvas.drawBitmap(blurred, 0, 0, paint);
- }
- /**
- * Set the bluring radius that will be applied to target view's bitmap
- *
- * @param radius should be 0-100
- */
- public void setRadius(int radius) {
- if (radius < 0 || radius > 100)
- throw new InputMismatchException("Radius must be 0 <= radius <= 100 !");
- this.radius = radius;
- if (blurred != null) {
- blurred.recycle();
- blurred = null;
- }
- invalidateSelf();
- }
- public int getRadius() {
- return radius;
- }
- @Override
- public void setAlpha(int alpha) {}
- @Override
- public void setColorFilter(ColorFilter cf) {
- }
- @Override
- public int getOpacity() {
- return PixelFormat.TRANSLUCENT;
- }
- /**
- * from http://stackoverflow.com/a/10028267/3133545
- * <p/>
- * <p/>
- * <p/>
- * Stack Blur v1.0 from http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html
- * <p/>
- * Java Author: Mario Klingemann <mario at quasimondo.com> http://incubator.quasimondo.com created Feburary 29, 2004 Android port : Yahel Bouaziz <yahel at
- * kayenko.com> http://www.kayenko.com ported april 5th, 2012
- * <p/>
- * This is a compromise between Gaussian Blur and Box blur It creates much better looking blurs than Box Blur, but is 7x faster than my Gaussian Blur
- * implementation.
- * <p/>
- * I called it Stack Blur because this describes best how this filter works internally: it creates a kind of moving stack of colors whilst scanning through
- * the image. Thereby it just has to add one new block of color to the right side of the stack and remove the leftmost color. The remaining colors on the
- * topmost layer of the stack are either added on or reduced by one, depending on if they are on the right or on the left side of the stack.
- * <p/>
- * If you are using this algorithm in your code please add the following line:
- * <p/>
- * Stack Blur Algorithm by Mario Klingemann <mario@quasimondo.com>
- */
- private static Bitmap fastBlur(Bitmap sentBitmap, int radius) {
- Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
- if (radius < 1) {
- return (null);
- }
- int w = bitmap.getWidth();
- int h = bitmap.getHeight();
- int[] pix = new int[w * h];
- Log.e("pix", w + " " + h + " " + pix.length);
- bitmap.getPixels(pix, 0, w, 0, 0, w, h);
- int wm = w - 1;
- int hm = h - 1;
- int wh = w * h;
- int div = radius + radius + 1;
- int r[] = new int[wh];
- int g[] = new int[wh];
- int b[] = new int[wh];
- int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
- int vmin[] = new int[Math.max(w, h)];
- int divsum = (div + 1) >> 1;
- divsum *= divsum;
- int dv[] = new int[256 * divsum];
- for (i = 0; i < 256 * divsum; i++) {
- dv[i] = (i / divsum);
- }
- yw = yi = 0;
- int[][] stack = new int[div][3];
- int stackpointer;
- int stackstart;
- int[] sir;
- int rbs;
- int r1 = radius + 1;
- int routsum, goutsum, boutsum;
- int rinsum, ginsum, binsum;
- for (y = 0; y < h; y++) {
- rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
- for (i = -radius; i <= radius; i++) {
- p = pix[yi + Math.min(wm, Math.max(i, 0))];
- sir = stack[i + radius];
- sir[0] = (p & 0xff0000) >> 16;
- sir[1] = (p & 0x00ff00) >> 8;
- sir[2] = (p & 0x0000ff);
- rbs = r1 - Math.abs(i);
- rsum += sir[0] * rbs;
- gsum += sir[1] * rbs;
- bsum += sir[2] * rbs;
- if (i > 0) {
- rinsum += sir[0];
- ginsum += sir[1];
- binsum += sir[2];
- } else {
- routsum += sir[0];
- goutsum += sir[1];
- boutsum += sir[2];
- }
- }
- stackpointer = radius;
- for (x = 0; x < w; x++) {
- r[yi] = dv[rsum];
- g[yi] = dv[gsum];
- b[yi] = dv[bsum];
- rsum -= routsum;
- gsum -= goutsum;
- bsum -= boutsum;
- stackstart = stackpointer - radius + div;
- sir = stack[stackstart % div];
- routsum -= sir[0];
- goutsum -= sir[1];
- boutsum -= sir[2];
- if (y == 0) {
- vmin[x] = Math.min(x + radius + 1, wm);
- }
- p = pix[yw + vmin[x]];
- sir[0] = (p & 0xff0000) >> 16;
- sir[1] = (p & 0x00ff00) >> 8;
- sir[2] = (p & 0x0000ff);
- rinsum += sir[0];
- ginsum += sir[1];
- binsum += sir[2];
- rsum += rinsum;
- gsum += ginsum;
- bsum += binsum;
- stackpointer = (stackpointer + 1) % div;
- sir = stack[(stackpointer) % div];
- routsum += sir[0];
- goutsum += sir[1];
- boutsum += sir[2];
- rinsum -= sir[0];
- ginsum -= sir[1];
- binsum -= sir[2];
- yi++;
- }
- yw += w;
- }
- for (x = 0; x < w; x++) {
- rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
- yp = -radius * w;
- for (i = -radius; i <= radius; i++) {
- yi = Math.max(0, yp) + x;
- sir = stack[i + radius];
- sir[0] = r[yi];
- sir[1] = g[yi];
- sir[2] = b[yi];
- rbs = r1 - Math.abs(i);
- rsum += r[yi] * rbs;
- gsum += g[yi] * rbs;
- bsum += b[yi] * rbs;
- if (i > 0) {
- rinsum += sir[0];
- ginsum += sir[1];
- binsum += sir[2];
- } else {
- routsum += sir[0];
- goutsum += sir[1];
- boutsum += sir[2];
- }
- if (i < hm) {
- yp += w;
- }
- }
- yi = x;
- stackpointer = radius;
- for (y = 0; y < h; y++) {
- // Preserve alpha channel: ( 0xff000000 & pix[yi] )
- pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];
- rsum -= routsum;
- gsum -= goutsum;
- bsum -= boutsum;
- stackstart = stackpointer - radius + div;
- sir = stack[stackstart % div];
- routsum -= sir[0];
- goutsum -= sir[1];
- boutsum -= sir[2];
- if (x == 0) {
- vmin[y] = Math.min(y + r1, hm) * w;
- }
- p = x + vmin[y];
- sir[0] = r[p];
- sir[1] = g[p];
- sir[2] = b[p];
- rinsum += sir[0];
- ginsum += sir[1];
- binsum += sir[2];
- rsum += rinsum;
- gsum += ginsum;
- bsum += binsum;
- stackpointer = (stackpointer + 1) % div;
- sir = stack[stackpointer];
- routsum += sir[0];
- goutsum += sir[1];
- boutsum += sir[2];
- rinsum -= sir[0];
- ginsum -= sir[1];
- binsum -= sir[2];
- yi += w;
- }
- }
- bitmap.setPixels(pix, 0, w, 0, 0, w, h);
- return (bitmap);
- }
- }
- mDrawerToggle = new ActionBarDrawerToggle(this, mDrawerLayout,
- R.drawable.menu, R.string.drawer_open, R.string.drawer_close) {
- /* Called when drawer is closed */
- public void onDrawerClosed(View view) {
- }
- /* Called when a drawer is opened */
- public void onDrawerOpened(View drawerView) {
- View view = findViewById(android.R.id.content);
- BlurDrawable blurDrawable = new BlurDrawable(view, 40);
- drawerView.setBackgroundDrawable(blurDrawable);
- }
- };
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