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  1. 000004.921| Setting mode: 1600x900x32 Flags=4
  2. 000004.922| Could not initialize NVApi.
  3. 000004.922|
  4. 000004.922| Adapter: AMD Radeon HD 7660D
  5. 000004.922| aticfx32.dll 8.17.10.1315
  6. 000004.922| Monitor: \\.\DISPLAY1 (1920x1080)
  7. 000004.945| r3dRenderLayer::SetMode(x=1600,y=900,bpp=32,windowed=4,hz=60)
  8. 000004.990| Creating d3d device
  9. 000005.111| GPU supports D3DQUERYTYPE_TIMESTAMP
  10. 000005.111| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  11. 000005.111| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
  12. 000005.112| We have 4035 MB texture memory
  13. 000005.118| r3dFont: Creating Verdana 10pt
  14. 000005.119| r3dFont: Finished creating Verdana 10pt
  15. 000005.130| Loading shaders...
  16. 000005.554| Finished loading shaders (0.423210 sec)!
  17. 000005.618| r3dFont: Creating Tahoma 12pt
  18. 000005.619| r3dFont: Finished creating Tahoma 12pt
  19. 000005.619| r3dFont: Creating Verdana 10pt
  20. 000005.620| r3dFont: Finished creating Verdana 10pt
  21. 000005.650| Creating render targets
  22. 000005.653| r3dFont: Creating Verdana 8pt
  23. 000005.655| r3dFont: Finished creating Verdana 8pt
  24. 000005.669| Loaded 13 of 13 grass settings locations from the glist file
  25. 000005.670| Loaded 13 grass settings files
  26. 000005.807| ASSERT at file .\Sources\ObjectsCode\WEAPONS\WeaponConfig.cpp, line 76: firemode && strlen(firemode)==3
  27. 000005.808| Weapon '102018_name' has no firemode selected!!
  28. 000005.815| WEAPON ERROR: 101003_name trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single
  29. 000008.019| SetHomeDir: Levels\WZ_FrontEndLighting
  30. 000008.019| We have 3882 MB texture memory
  31. 000009.225| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  32. 000009.386| Unloaded 0.0 MB STATIC decal textures
  33. 000009.387| Unloaded 0.0 MB DYNAMIC decal textures
  34. 000009.387| Loading decal library Data\Decals\library.xml.
  35. 000009.387| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  36. 000009.388| Loaded 0.0 MB STATIC decal textures
  37. 000009.459| Loaded 3.3 MB DYNAMIC decal textures
  38. 000009.460| LoadLevel_MatLibs...
  39. 000009.460| LoadLevel_Objects...
  40. 000009.478| GetD3DTexFormatSize, unknown format: 113
  41. 000009.478| GetD3DTexFormatSize, unknown format: 113
  42. 000009.478| GetD3DTexFormatSize, unknown format: 113
  43. 000009.479| GetD3DTexFormatSize, unknown format: 113
  44. 000009.479| GetD3DTexFormatSize, unknown format: 113
  45. 000009.479| GetD3DTexFormatSize, unknown format: 113
  46. 000009.479| GetD3DTexFormatSize, unknown format: 113
  47. 000009.479| GetD3DTexFormatSize, unknown format: 113
  48. 000010.683| LoadGrassLib()...
  49. 000010.787| g_pGrassMap->Load...
  50. 000010.788| LoadLevel_MatLibs...
  51. 000010.788| Building skeleton cache..000010.825| Building obstacles cache..000010.825| done.000010.825| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  52. 000010.826| World loaded
  53. 000010.826| Total load time: 1.63
  54. 000013.641| AnimCSV: EXP_SmokeG_White is not in game, remove it
  55. 000013.688| AnimCSV: Craft_Gas_01 is not in game, remove it
  56. 000013.730| AnimCSV: EXP_Claymore is not in game, remove it
  57. 000013.980| !!! ERROR: Failed to get gear with ID 101262
  58. Version mismatch!
  59.  
  60. 000013.981| ... exiting
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