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Sonter

Untitled

Feb 10th, 2016
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  1. comment "Exported from Arsenal by Cpl. Sonter";
  2.  
  3. comment "Remove existing items";
  4. removeAllWeapons this;
  5. removeAllItems this;
  6. removeAllAssignedItems this;
  7. removeUniform this;
  8. removeVest this;
  9. removeBackpack this;
  10. removeHeadgear this;
  11. removeGoggles this;
  12.  
  13. comment "Add containers";
  14. this forceAddUniform "U_PMC_IndUniformLS_GSTPTB";
  15. this addItemToUniform "ACE_MapTools";
  16. for "_i" from 1 to 5 do {this addItemToUniform "ACE_fieldDressing";};
  17. this addItemToUniform "ACE_morphine";
  18. this addItemToUniform "ACE_microDAGR";
  19. for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
  20. for "_i" from 1 to 2 do {this addItemToUniform "ACE_IR_Strobe_Item";};
  21. this addItemToUniform "ACE_Flashlight_XL50";
  22. this addItemToUniform "ACE_EarPlugs";
  23. this addItemToUniform "ACE_key_lockpick";
  24. this addItemToUniform "ACE_Clacker";
  25. for "_i" from 1 to 2 do {this addItemToUniform "15Rnd_mas_9x21sd_Mag";};
  26. for "_i" from 1 to 2 do {this addItemToUniform "1Rnd_HE_Grenade_shell";};
  27. this addVest "V_PlateCarrier1_PMC_rgr";
  28. this addItemToVest "SMA_supp1TOD_556";
  29. for "_i" from 1 to 6 do {this addItemToVest "ACE_M84";};
  30. for "_i" from 1 to 8 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
  31. for "_i" from 1 to 10 do {this addItemToVest "SMA_30Rnd_556x45_M855A1";};
  32. this addBackpack "B_mas_Bergen_des";
  33. for "_i" from 1 to 6 do {this addItemToBackpack "ACE_fieldDressing";};
  34. for "_i" from 1 to 6 do {this addItemToBackpack "ACE_elasticBandage";};
  35. for "_i" from 1 to 6 do {this addItemToBackpack "ACE_packingBandage";};
  36. for "_i" from 1 to 6 do {this addItemToBackpack "ACE_quikclot";};
  37. this addItemToBackpack "ACE_morphine";
  38. this addItemToBackpack "ACE_atropine";
  39. this addItemToBackpack "ACE_epinephrine";
  40. this addItemToBackpack "ACE_tourniquet";
  41. this addItemToBackpack "ACE_salineIV_500";
  42. for "_i" from 1 to 10 do {this addItemToBackpack "SMA_30Rnd_556x45_M855A1";};
  43. for "_i" from 1 to 4 do {this addItemToBackpack "ACE_20Rnd_762x51_Mk316_Mod_0_Mag";};
  44. this addItemToBackpack "1Rnd_HE_Grenade_shell";
  45. for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";};
  46. this addItemToBackpack "ClaymoreDirectionalMine_Remote_Mag";
  47. this addHeadgear "H_HelmetB_light_snakeskin";
  48. this addGoggles "G_Shades_Black";
  49.  
  50. comment "Add weapons";
  51. this addWeapon "SMA_HK416GLCQB";
  52. this addPrimaryWeaponItem "SMA_SFPEQ_HKTOP_TAN";
  53. this addPrimaryWeaponItem "ACE_optic_Hamr_PIP";
  54. this addWeapon "hgun_mas_glock_F";
  55. this addHandgunItem "muzzle_mas_snds_L";
  56. this addHandgunItem "acc_mas_pointer_gun_IR";
  57. this addHandgunItem "optic_mas_MRD";
  58. this addWeapon "ACE_Vector";
  59.  
  60. comment "Add items";
  61. this linkItem "ItemMap";
  62. this linkItem "ItemCompass";
  63. this linkItem "tf_microdagr";
  64. this linkItem "tf_anprc154_1";
  65. this linkItem "ItemGPS";
  66. this linkItem "pmc_earpiece";
  67.  
  68. comment "Set identity";
  69. this setFace "WhiteHead_20";
  70. this setSpeaker "ACE_NoVoice";
  71. [this,"welldoitlive"] call bis_fnc_setUnitInsignia;
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