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- ; =====================================================
- ; ================= PUSH REMOVAL =====================
- ; =====================================================
- filter:
- {
- "classname" "trigger_push"
- }
- ; =====================================================
- ; ========== STATIC AMMO PILE IN MAP ROOM ============
- ; =====================================================
- add:
- {
- "classname" "weapon_ammo_spawn"
- "origin" "1042 5252 2689"
- "spawnflags" "2"
- "solid" "6"
- "model" "models/props/terror/ammo_stack.mdl"
- "disableshadows" "1"
- "count" "5"
- "angles" "0 0 0"
- }
- ; =====================================================
- ; ================= SAFEROOM WEAPONS ==================
- ; =====================================================
- add:
- ; --- add tier 1 shotgun/smg in the saferoom
- {
- "classname" "weapon_shotgun_chrome"
- "origin" "418 5535 2852"
- "angles" "8 -7 0"
- "ammo" "80"
- }
- {
- "classname" "weapon_smg_silenced"
- "ammo" "600"
- "origin" "425 5558 2852"
- "angles" "3 -13 0"
- }
- ; =====================================================
- ; ================ EXPLOITS BLOCKED =================
- ; =====================================================
- add:
- ; --- block hang-leg-up roof exploit
- {
- ; invisible block - window a
- "origin" "2397 6407 2797"
- "mins" "-72 0 0"
- "maxs" "0 34 128"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_player_blocker"
- }
- {
- ; invisible block - window b
- "origin" "2448 6254 2797"
- "mins" "-0 0 0"
- "maxs" "36 144 128"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_player_blocker"
- }
- ; --- block balcony-to-window drop from left hand side to first hallway (right in the corner)
- {
- ; invisible block (tall one)
- "origin" "1644 6392 2764"
- "mins" "-60 -4 -360"
- "maxs" "0 0 80"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_player_blocker"
- }
- ; --- block dropping to lower floor ledge until lower floor is reached
- {
- ; invisible block along lower floor ledge 1
- "targetname" "block_earlyledgedrop"
- "origin" "2480 6300 2532"
- "mins" "-32 -116 -76"
- "maxs" "32 116 76"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_physics_blocker"
- }
- {
- ; invisible block along lower floor ledge 2
- "targetname" "block_earlyledgedrop"
- "origin" "2424 6448 2532"
- "mins" "-88 -32 -76"
- "maxs" "88 32 76"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_physics_blocker"
- }
- {
- ; invisible block along lower floor ledge 3
- "targetname" "block_earlyledgedrop"
- "origin" "2288 7048 2532"
- "mins" "-48 -632 -76"
- "maxs" "48 632 76"
- "initialstate" "1"
- "BlockType" "1"
- "classname" "env_physics_blocker"
- }
- ; <remove ledge blocks once lower stairwell door is open or destroyed>
- modify:
- {
- match:
- {
- "hammerid" "570190"
- }
- insert:
- {
- "OnOpen" "block_earlyledgedropKill0-1"
- "OnBreak" "block_earlyledgedropKill0-1"
- }
- }
- add:
- {
- ; block a stuck spot on top of the copy machine at end saferoom
- "origin" "2172 4544 1247"
- "mins" "-32 -17 -63.5"
- "maxs" "32 17 63.5"
- "initialstate" "1"
- "BlockType" "2"
- "classname" "env_physics_blocker"
- }
- {
- ; block a stuck spot on top of the desk and chairs at end saferoom
- "origin" "1954 4308 1249"
- "mins" "-46 -20 -65"
- "maxs" "46 20 65"
- "initialstate" "1"
- "BlockType" "2"
- "classname" "env_physics_blocker"
- }
- ; =====================================================
- ; ================= NON-RESTRICTIVE ===================
- ; =====================================================
- add:
- {
- "classname" "prop_dynamic"
- "angles" "0 90 0"
- "disableshadows" "1"
- "model" "models/props/cs_office/vending_machine.mdl"
- "rendercolor" "255 255 255"
- "solid" "6"
- "origin" "-448.882 5291.12 1185"
- }
- {
- "classname" "prop_dynamic"
- "angles" "0 0 0"
- "disableshadows" "1"
- "model" "models/props_equipment/snack_machine.mdl"
- "rendercolor" "255 255 255"
- "solid" "6"
- "origin" "-447 5340 1185"
- }
- {
- "classname" "prop_dynamic"
- "angles" "0 266.5 0"
- "disableshadows" "1"
- "model" "models/props_urban/hotel_chair001.mdl"
- "rendercolor" "255 255 255"
- "solid" "6"
- "origin" "1232 4901 1184.25"
- }
- {
- "classname" "prop_dynamic"
- "angles" "-0.499998 270 90"
- "disableshadows" "1"
- "model" "models/props_downtown/dresser.mdl"
- "solid" "6"
- "origin" "1211 4909 1185.91"
- }
- ; =====================================================
- ; --- death charge dissuasion
- add:
- {
- "classname" "prop_dynamic"
- "origin" "2510 6351 2655.74"
- "angles" "0 0 0"
- "model" "models/props_downtown/railing01_256.mdl"
- "disableshadows" "1"
- "rendercolor" "255 255 255"
- "solid" "6"
- }
- {
- "classname" "prop_dynamic"
- "origin" "2465 6189 2655.83"
- "angles" "0 270 0"
- "model" "models/props_downtown/railing02_broken.mdl"
- "disableshadows" "1"
- "rendercolor" "255 255 255"
- "solid" "6"
- }
- {
- "classname" "prop_dynamic"
- "origin" "2446 6479 2655.74"
- "angles" "0 90 0"
- "model" "models/props_downtown/railing01_128.mdl"
- "disableshadows" "1"
- "rendercolor" "255 255 255"
- "solid" "6"
- }
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