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VenturaLibrary.h

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Jan 23rd, 2017
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  1. struct Instruccion
  2. {
  3. char command[20];
  4. int tiempo;
  5. struct Instruccion *Next;
  6. };
  7.  
  8. typedef struct Instruccion Ins;
  9.  
  10. Ins* anadirInstruccion(Ins *,char instruccion[20], int tiempo); //, Ins *);
  11. void recorrer (Ins *);
  12. Ins* mandarInstrucciones(Ins *); //éste método simula el envío de instrucciones, en realidad borra la lista encadenada
  13. int disboy(char instruccionPal[20], int tiempoPal);
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