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- Name Changer: 0x017449b8
- Clan Tag: 0x00c9d96a
- Elite Clan Tag/Colored Clan Tag 4 Letters: Find it Here
- Elite Clan Tag Open Source: Here
- Buttons in names (Bytes):
- Code:
- 01 = Cross
- 02 = Cercle
- 03 = Square
- 04 = Triangle
- 05 = L1
- 06 = R1
- 10 = L3
- 11 = R3
- 12 = L2
- 13 = R2
- 14 = DPAD UP
- 15 = DPAD DOWN
- 16 = DAPD LEFT
- 17 = DPAD RIGHT
- 0E = Start
- 0F = Select
- Status Offsets:
- Code:
- (Thanks to M-alShammary)
- Prestige: 0x0176d49c
- Score: 0x01768622
- Wins: 0x0176864a
- Current Streak:0x01768ecd
- Kills: 0x017685f9
- Deaths: 0x017685d1
- Killsteak: 0x017685fd
- Hits: 0x017685f1
- Misses: 0x01768606
- Loses: 0x01768601
- Winstreak: 0x017685cd
- Games Played: 0x017685e9
- Time Played: 0x0176863e
- Squad Points: 0x0176d1a4
- Experience Points:
- Level 60 : 0x0176955c
- Soldier 1: 0x0176955a
- Soldier 2: 0x01769abe
- Soldier 3: 0x0176a022
- Soldier 4: 0x0176a586
- Soldier 5: 0x0176aaea
- Soldier 6: 0x0176b04e
- Soldier 7: 0x0176b5b2
- Soldier 8: 0x0176bb16
- Soldier 9: 0x0176c07a
- Soldier 10: 0x0176c5de
- (0xFF - Level 60)
- Unlock All: 0x0176c830
- Bytes: Here
- Soldiers Names/Emblems And More: [New] Ghost: Offsets 1.07
- Party Name Changer All Clients:
- Code:
- Client 0: 0x00CAD6D4
- Client 1: 0x00CAD8B4
- Client 2: 0x00CADA94
- Client 3: 0x00CADC74
- Client 4: 0x00CADE54
- Client 5: 0x00CAE034
- Client 6: 0x00CAE214
- Client 7: 0x00CAE3F4
- Client 8: 0x00CAE5D4
- Client 9: 0x00CAE7B4
- Client 10: 0x00CAE994
- Client 11: 0x00CAEB74
- Founded by RatchetBooty
- Clients Offsets:
- Name:
- Code:
- Name in Game: 0x00f24b9c (+0x3600 Client Intervnal)
- Clan Tag in Game: 0x00f24c0c (+0x3600 Client Intervnal)
- God Mod:
- Code:
- Offset: 0x00de1daa (+0x280 Client Intervnal)
- 0xFF , 0xFF - On
- 0x00 , 0x64 - Off
- Spectator God Mod:
- Code:
- Offset: 0xF21C12 0xFF - On , 0x40 - Off (+0x3600 Client Intervnal)
- Ultimate Ammo:
- Code:
- Use FF , FF for unlimted ammo or replace with 64 for 100 bullets
- Primary Ammo: 0x00f220d6 (+0x3600 Client Intervnal)
- Primary Clip Ammo: 0x00f22056 (+0x3600 Client Intervnal)
- Secondary Ammo: 0x00f220e2 (+0x3600 Client Intervnal)
- Secondary Clip Ammo: 0x00f2205e (+0x3600 Client Intervnal)
- Lethal Ammo: 0x00f220be (+0x3600 Client Intervnal)
- Tactical Ammo: 0x00f220ca (+0x3600 Client Intervnal)
- Give Akimbo:
- Code:
- Offset: 0xF21F41 (+0x3600 Client Intervnal)
- 0x01 - On
- 0x00 - To take it off
- Red Boxes & 3rd Person:
- Code:
- Offset: 0xF21C13 (+0x3600 Client Intervnal)
- 0x50 - Red Boxes
- 0x07 - 3rd Person
- 0x57 - 3rd Person & Red Boxes
- 0x00 - To take it off
- mFlag:
- Code:
- Offset: 0xF24E1F (+0x3600 Client Intervnal)
- 0x00 - Normal
- 0x01 - No Clip
- 0x02 - UFO MOD
- 0x04 - Freeze
- Give Lag:
- Code:
- Offset: 0xF24A9F (+0x3600 Client Intervnal)
- 0x0F - On
- 0x02 - Off
- Freeze PS3:
- Code:
- (0xFF To Freeze Player PS3)
- Offsets:
- 0x00f21eef (+0x3600 Client Intervnal)
- 0x00f21ef3 (+0x3600 Client Intervnal)
- Take Weapons:
- Code:
- Take All Weapons:
- Offset: 0x00F2201C (+0x3600 Client Intervnal)
- (Take Weapon - 0x00 , Give Weapons Back - 0x01)
- Take Secondary Gun : 0x00F21EF3 : 0x00 (+0x3600 Client Intervnal)
- Take Tacticals : 0x00F22017 : 0x00 (+0x3600 Client Intervnal)
- Take Lethals : 0x00F2201B : 0x00 (+0x3600 Client Intervnal)
- Change In-Game Camo:
- Code:
- Offset: 0x00F21EEE (+0x3600 Client Intervnal)
- Camo Bytes:
- None - 0x00
- Snow - 0x1B
- Brush - 0x14
- Autmn - 0x13
- Ocean -
- Scale - 0x1C
- Red -
- Caustic - 0x12
- Crocodile - 0x16
- Green - 0x17
- Net - 0x1B
- Trail - 0x1D
- Woodland -
- Gold - 0x01
- Body Count -
- Kiss Of Death - 0x07
- --- DLC Camos ---
- Desert - 0x03
- Rainbow - 0x04
- Body Count - 0x05
- Marine - 0x06
- Black - 0x08
- TEMP - 0x09
- Black & White - 0x10
- Jungle - 0x11
- Death Caustic - 0x02
- Purple & Black - 0x15
- Tiger - 0x18
- Blue & White - 0x19
- Black,Yellow & Purple - 0x20
- Player Speed:
- Code:
- Offset: 0X00F24B50 (+0x3600 Client Intervnal)
- (Speed x2 = 0x40 , 3F = Normal)
- Location Offset (Teleport) & Screamer:
- Code:
- 0x00f21c1b (x, y, z) (+0x3600 Client Intervnal)
- Replace with those bytes for "Screamer":
- 0x00 0x7F 0xC0 0x00 0x00 0x7F 0xC0 0x00 0x00 0x7F 0xC0 0x00 0x00 0xDF 0x00 0x00 0x00 0xDF 0x00 0x00 0x00 0xDF 0x00
- To turn off the screamer you must to suicide.
- UAV:
- Code:
- Offset: 0x00f24c65 (+0x3600 Client Intervnal)
- 0x01 - UAV
- 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 - Advanced UAV
- 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 - To take it off
- Kill Client:
- Code:
- Offset: 0xF21C24 (+0x3600 Client Intervnal)
- (0x0F - Kill)
- Skate Mod (No Friction):
- Code:
- Offset: 0xF21C0E (+0x3600 Client Intervnal)
- (0x01 - On 0x08 - Off)
- Change Team:
- Code:
- Offset: 0x00f24b63 (+0x3600 Client Intervnal)
- Spectator Team - 0x03
- Ghosts Team - 0x02
- Federation Team - 0x01
- Status in Game:
- Code:
- Kills: 0x00f24c53 (+0x3600 Client Intervnal)
- Death: 0x00f24c55 (+0x3600 Client Intervnal)
- Assasits: 0x00f24c57 (+0x3600 Client Intervnal)
- Score: 0x00f24c50 (+0x3600 Client Intervnal)
- Disable/Enable Team Changer:
- Code:
- Offset: 0x00f24c3b (+0x3600 Client Intervnal)
- Enable: 0x00
- Disable: 0x01
- All Perks + Explosive Bullets:
- Code:
- All Perks:
- Bytes:
- (0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF , 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xFF) - On
- (0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00) - Off (10 Perks)
- Client 0: 0xF2257C
- Client 1: 0xF25B7C
- Client 2: 0xF2917C
- Client 3: 0xF2C77C
- Client 4: 0xF2FD7C
- Client 5: 0xF3337C
- Client 6: 0xF3697C
- Client 7: 0xF39F7C
- Client 8: 0xF3D57C
- Client 9: 0xF40B7C
- Client 10: 0xF4417C
- Client 11: 0xF4777C
- Explosive Bullets:
- Bytes: (0xFF - On | 0x00 - Off)
- Client 0: 0x00f22583
- Client 1: 0xF25B83
- Client 2: 0xF29183
- Client 3: 0xF2C783
- Client 4: 0xF2FD83
- Client 5: 0xF33383
- Client 6: 0xF36983
- Client 7: 0xF39F83
- Client 8: 0xF3D583
- Client 9: 0xF40B83
- Client 10: 0xF44183
- Client 11: 0xF47783
- Explosive Bullets And All Perks:
- Bytes:
- 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF,0xFF
- Client 0: 0xF2257C
- Client 1: 0xF25B7C
- Client 2: 0xF2917C
- Client 3: 0xF2C77C
- Client 4: 0xF2FD7C
- Client 5: 0xF3337C
- Client 6: 0xF3697C
- Client 7: 0xF39F7C
- Client 8: 0xF3D57C
- Client 9: 0xF40B7C
- Client 10: 0xF4417C
- Client 11: 0xF4777C
- (Client Intervnal For Explosive Bullets And All Perks is 0x3600)
- Lobby Offsets:
- Code:
- Super Jump: 0x000e80fc (0x45, 0x00 - On) (0x42 0x00 - Off)
- Super Speed: 0x0022807e (0x05, 0x00)
- No Fall Damage 0x000f4a8c (0x7D 0x86 0x28 0x38 0x7D on) (0x7C 0x86 0x28 0x38 0x7C off)
- bg_fallDamageMinHeight: 0x000f4974 (FF - Fall And Die , 00 - No Fall Damage , 45 - Normal)
- Gravity: 0x00229ED0
- Disable/Enable Trowing a Knife:
- Disable:
- 0x819706 - 47
- 0x81F3B6 - 67
- 0x835456 - 67
- Enable:
- 0x819706 - 4E
- 0x81F3B6 - 6E
- 0x835456 - 6E
- Extinction Offsets:
- Code:
- Rank/XP: 0x0176fc93 (00 0E 45 Level 31)
- Prestige: 0x0176fc9a (0A - Prestige 10 , 0B - Prestige 11)
- Aiming Position (X) (Thanks to milky4444):
- Code:
- Offset: 0xF21C68 (+0x3600 Client Intervnal)
- Functions And Addresses:
- Code:
- (Thanks to SC58, RawDog And Seb5594)
- client_s - 0x01FF3190 - INDEX - 6EA00
- client_s {button monitoring}:0x38f70000- INDEX - 6EA00
- 0xDE1C00 - g_entity
- 0x4FDC90 - GSSC
- 0x364EC8 - Fps
- 0x4FDC90 - Sv_GameSendServerCommand
- 0x2AA134 - Cbuf_Addtext
- 0xC9A5C0 - PlayerKeyState
- 0x560728 - Sv_ExecuteClientCommand
- 0x2AA91C - Sv_Cmd_TokenizeString
- 0x2AA410 - Sv_Cmd_EndTokenizedString
- 0x5CF388 - Sv_AddTestClient
- 0x23A5A4 - ClientCommand
- 0x24B7D8 - TeleportPlayer
- 0xF21C00 - G_Client
- G_Client ClientIndex - 0x3600
- 0x0028AB88 - G_SetAngle(gentity_s *ent, const float *angle)
- 0x0028A95C - G_SetOrigin(gentity_s *ent, const float *origin)
- 0x00288D64 - G_SetModel(gentity_s *,char const *)
- 0x0028A170 - G_Spawn(void)
- 0x00033148 - G_LocalizedStringIndex (const char * string)
- 0x00031154 - G_MaterialIndex (const char * name)
- 0x0023D628 - G_RadiusDamage (float const * const * gentity_s, gentity_s *, float, float, float, float, float * const, gentity_s *, int, int)
- 0x0028F6A4 - G_EntUnlink (gentity_s * ent)
- 0x0064A208 - Dvar_GetBool(const char *dvarName)
- 0x005133DC - Dvar_GetInt(const char *dvarName)
- 0x004DB3C0 - Dvar_GetFloat(const char *dvarName)
- 0x00525BF0 - Dvar_GetString(const char *dvarName)
- 0x006816A4 - Dvar_SetIntByName(const char *dvarName, int value)
- 0x0018A418 - Key_IsDown(int localClientNum, int keynum)
- 0x0018A458 - Key_StringToKeynum(const char *str)
- 0x0018A5A4 - Key_IsValidGamePadChar(const char key)
- 0x0018A5E4 - Key_KeynumToString(int keynum, int translate)
- 0x0018EE14 - Key_KeynumToStringBuf(int keynum, char *buf, int buflen)
- 0x0018AAB8 - Key_Unbind_f(void)
- 0x0018ABCC - Key_Bind_f(void)
- 0x0018B548 - Key_ClearStates(int localClientNum)
- 0x0018B6E0 - Key_SetCatcher(int localClientNum, int catcher)
- 0x0018B6B4 - Key_RemoveCatcher(int localClientNum, int andMask)
- 0x0018A914 - Key_GetCommandAssignmentInternal(int localClientNum, const char *command, int *twokeys, int gamePadOnly)
- 0x00379B98 - CL_DrawStretchPicPhysical (float x, float y, float w, float h, float s1, t1 float, float s2, t2 float, const float * color, Material * Material)
- 0x00188FA4 - CL_GamepadButtonEvent (localClientNum int, int key, int unten, unsigned int time)
- 0x00189AD0 - CL_GamepadRepeatScrollingButtons (int localClientNum)
- 0x0018B56C - CL_GetKeyBindingInternal(int localClientNum, const char *command, char (*keyNames)[128], int gamePadOnly)
- 0x00248C54 - CalculateRanks (void)
- 0x0022BE7C - ClientConnect (clientNum int, unsigned __ int16 scriptPersId)
- 0x00229EB0 - ClientEndFrame (gentity_s * ent)
- 0x0022C258 - ClientSpawn (gentity_s * ent, const float * spawn_origin, const float * spawn_angles)
- 0x00227C08 - ClientThink_real (gentity_s * ent * usercmd_s ucmd)
- 0x0022BAA0 - ClientUserinfoChanged (int clientNum)
- 0x004DC11C - COM_ERROR (errorParm_t code, const char * fmt)
- 0x00242740 - Add_Ammo(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
- 0x002D36D0 - AllocEntity(unsigned int classnum, unsigned __int16 entnum)
- 0x00375C58 - AngleDelta (angle1 const float, const float angle2)
- 0x00772F4C - AngleNormalize180 (const float angle)
- 0x00375BF0 - AngleNormalize360 (const float angle)
- 0x00323AE8 - SV_LinkEntity(gentity_s *gEnt)
- 0x00323A68 - SV_UnlinkEntity(gentity_s *gEnt)
- 0x0027FA28 - SP_script_model(gentity_s *pSelf)
- 0x0027F9BC - SP_script_brushmodel(gentity_s *self)
- 0x2757C4 - Scr_ConstructMessageString
- 0x22721C - G_SetClientContents
- 0x33148 - G_LocalizedStringIndex
- 0x63B860 - Dvar_FindVar
- 0x2444E8 - G_InitalizeAmmo
- 0x31154 - G_MaterialIndex
- 0x28C5EC - G_SelectWeaponIndex
- 0x118680 - GetViewModelWeaponIndex
- 0x237820 - PlayerCMD_ClonePlayer
- 0x22B4B0 - SetClientViewAngle1
- 0x27F9BC - SP_scriptbrush_model
- 0x323A68 - SV_UnLinkEntity
- 0x323AE8 - SV_LinkEntity
- 0x500010 - SV_SetBrushModel
- 0x23D628 - G_RadiusDamage
- 0x1445C0 - CG_Draw2D
- 0x6B71E4 - CG_BoldGameMessage
- 0x4FFF6C - CG_GameMessage
- 0x5BE3BC - SV_GetUserinfo
- 0x58FD70 - R_AddCmdDrawStretchPic
- 0x2371B0 - GodMode_All_C
- 0x468E18 - R_AddCmdDrawText
- 0x28DB04 - G_GivePlayerWeapon
- 0x17449B8 - LocalName
- SV_GameSendServerCommand Commands:
- Code:
- a - No Gun
- l - Game Volume (1- Normal 2 - High 3 - Loud 0 - Mute)
- e "Print Killfeed"
- c "Print Center"
- n 10109 = beginnging sound on game
- n 5161 = guy saying "free for all"
- d 958 "mpintro" 0
- r = Kick with error (Exmple: ^1GTFO My Lobby)
- n 10299 = guy says "time to work ghost squad"
- i - blury (Set i cg_fov 90 for blury, i 0 Turn off)
- g "MP_CHANGE_CLASS_NEXT_SPAWN"
- q Dvar - But the dvars are numbers now.
- J Set Vision:
- Some Visions For Exmple:
- ac130
- ac130_enhanced
- ac130_enhanced_mp
- ac130_inverted
- ac130_thermal
- aftermath
- black_bw
- cheat_bw
- coup_sunblind
- default_night
- default_night_mp
- end_game
- mpnuke
- mpnuke_aftermath
- mpoutro
- near_death
- near_death_mp
- Some Dvars:
- q 23 3500 - Compass Size 3500
- q 13 90 = q cg_fov 90
- q 132 10 = "ICE Screen"
- No Host Offsets:
- Code:
- ~ Non - Host (Thanks to SC58 , Raz0rMind , RawDog , ErasedDev, Winter And eddie mac)
- Chrome Players: 0x46E518 (On - 0x60, 0x00, 0x00, 0x00 | Off - 0x2C, 0x03, 0x00, 0x00)
- Red Boxes: 0x14492C (On - 0x60, 0x00, 0x00, 0x00 | Off - 0x41, 0x82,0x00, 0x0c)
- Advanced UAV: 0x13c294 (On - 0x2C, 0x03, 0x00, 0x01 | Off - 0x2C, 0x03, 0x00, 0x00)
- No Recoil: 0x5CB95C (On - 0x60, 0x00, 0x00, 0x00 | Off - 0x4b, 0xb5, 0x0a, 0x55)
- Laser: 0x50f708 (On - 0x28, 0x04, 0x00, 0x01 | Off - 0x28, 0x04, 0x00, 0x00)
- Steady Aim: 0x11d10c (On - 0x2C, 0x03, 0x00, 0x00 | Off - 0x2C, 0x03, 0x00, 0x02)
- Wallhack: 0x025EF538 (On - 0x42, 0x80 | Off - 0x40, 0x80)
- Normal UAV: 0x0260bc48 (On - 0x01 | Off - 0x00)
- Hardcore Mini Map: 0x024a9dfc (On - 0x2C, 0x03, 0x00, 0x00 | Off - 0x2C, 0x03, 0x00, 0x01)
- Third Person: 0x0260b660 (On - 0x01 | Off - 0x00)
- Compass Size (Mini Map Size): 0x02603bc0 (Change the bytes)
- Wild Widow: 0x01769264 (On - 0x22 | Off - 0x00)
- Anti Ban/No Ban:
- Code:
- Demonware:
- 0x00556638 - {0x60, 0x00, 0x00, 0x00}
- Credits:
- br0wniiez - Offsets
- Unknuawn - Fixed Gravity , No Host Red Boxes Offset And Give Lag Offset
- M-alShammary - Status Offsets
- Mango_Knife - Most of the Clients Offsets , Extinction And Gravity/Fall damage
- RawDog - No Host Wallhack And Some Functions/Offsets
- SC58 - Offsets And Functions
- Seb5594 - Offsets And Functions
- Raz0rMind - Offsets And Fuctions
- Harry - No Host Normal UAV
- RatchetBooty - All Clients Party Name Changer Offsets
- ErasedDev - Take Weapons And Player Speed
- milky444 - Aiming Position
- Red-EyeX32, Unknuawn And marky1991 - No Ban Offsets
- eddie mac - No Host Bytes
- Winter - No Host Wild Widow.
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