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THE IDOLM@STER.KR

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Apr 14th, 2016
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  1. April 15, 2016
  2. Press Release
  3. BANDAI NAMCO ENTERTAINMENT
  4. INTERACTIVE MEDIA MIX(IMX)
  5.  
  6. Celebrating 10th Anniversary of a popular video game, The Idolmaster, a new Korean Television Drama, THE IDOLM@STER.KR calls up actors for an audition!
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  8. BANDAI NAMCO ENTERTAIMENT, Inc. (Minato, Tokyo. President & CEO: Satoshi Oshita) has announced that the company will hold an audition for a new Korean Television Drama, THE IDOLM@STER.KR in the late April in Seoul, Korea. IMX, Inc. (Shinagawa, Tokyo. President: Sohn, IlHyung) will be managing the entire course of launching the television show, including, but not limited to, its casting audition and production. It is the first attempt to bring a popular video game, The Idolmaster, to TV screens.
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  10. ■An audition within the production – applauding unique characteristics of the video game.
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  12. The television drama THE IDOLM@STER.KR takes different perspectives from its original video game series to unfold the storyline. The show will capture each character’s progress to become an idol star and friendships beneath vigorous trainingsat an Korean entertainment production company (release dates: TBA) .
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  14. The Idolmasteris a famousJapanese simulation video game published by BANDAI NAMCO ENTERTAINMENT, Inc. in 2005. The game allows a user to play a role of a producer who trains pop star contestants bymolding their talents to become idol stars. This very motto of the game will be implemented in THE IDOLM@STER audition when selecting casting members for the TV show by voting from all around the world.
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  16. The fifteen finalists will be determined by online voters via various social media channels. This opens up opportunities for the voters to take joy in watching the progress of their contestants becoming idol stars in the real world as well as in the television show. More detailed information will be posted on the website, www.idolmaster-kr.com on April 15th.
  17.  
  18. ■The Idolmaster, reborn in Korea
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  20. Unlike the usual route of transferring novels or comic series into TV shows, adapting a Japanese video game into a Korean television drama is a first attempt to come forward with avant-garde TV entertainment.
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  22. Be excited. Get ready. The show is coming!
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  24. Greetings from Youzo Sakagami, Chief Producer of The Idolmaster
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  26. “It’s a great news to congratulate that Japan’s beloved video game, The Idolmaster, has inspired IDOLM@STER.KR, a new Korean television drama, to launch. This project provides a unique opportunity to witness simulated characters come alive onto TV screens. The Idolmasterfans,please support your new idols in IDOLM@STER.KR!
  27.  
  28. About The Idolmaster Series
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  30. Starting as an arcade game in 2005, The Idolmaster has expanded its horizons as home game packs, smartphone applications, radio, television animations, movies, and live events by crossing media boundaries. The game is designed to give users an idea of what it would be like to manage and train an idol, or a pop star contestant through communicating with characters. Highly acclaimed music pieces and thought-out character designs are another reasons why this game is remarkable.
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  32. The success of The Idolmaster’s spin-off series, Idolmaster Cinderella Girls, Idolmaster Million Lives!,andIdolmasterSideM has attracted a wide range of its customers as well. Over 100, 000 fans, including those who purchased event goods and participated in the online Live Viewing of the event, attended the game’s 10th anniversary live event, held in July 2015. Furthermore, when Idolmaster Cinderella Girls was launched as a smartphone application released in September 2015, over 10 million downloads took place within three months of its launch.
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  34. ■Website of Idol Master: http://idolmaster.jp/
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  36. About BANDAI NAMCO ENTERTAINMENT
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  38. BANDAI NAMCO ENTERTAINMENT, Inc. provides IP (Intellectual Property) – based products and services of networking contents, home game software, and business games for the global market. Creating realistic make-believe games with breathtaking ideas and cutting edge technologies to build the world of “24 Hours Isn’t Enough to Play” is the ultimate goal of BANDAI NAMCO ENTERTAINMENT.
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  40. ■ BANDAI NAMCO ENTERTAINMENT Website: http://bandainamcoent.co.jp/
  41.  
  42. About IMX
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  44. IMX is a pioneer company started the first internet release of Korean Television Drama in Japan (February 2002). IMX, after the successful launch of the Korean TV show, then coordinated the first Korean TV series location tour (Fall 2002), the first fan event of a Korean actor, Bae, Yongjoon in Japan (2004), the first K-Pop concert at movie theatres (2010), and the first Korean musical show in Japan (2011). IMX continues to distribute a great number of Korean TV shows in Japan, along with advocating top Korean actors, such as Lee, Minho and Yeo, Jingu, by managing fan clubs and various planning and producing related events.
  45.  
  46. ■IMX Website: http://www.imx.ne.jp/
  47.  
  48. *All the contents above can be subject to change without notice
  49.  
  50. *Copyright is marked as©SMS(C inside O).
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