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the culling - Solus

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Jun 29th, 2016
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  1. levi@druid ~ $ steam
  2. Running Steam on solus 1.2 64-bit
  3. STEAM_RUNTIME is disabled by the user
  4. Installing breakpad exception handler for appid(steam)/version(1465948400)
  5. Installing breakpad exception handler for appid(steam)/version(1465948400)
  6. Gtk-Message: Failed to load module "canberra-gtk-module"
  7. Installing breakpad exception handler for appid(steam)/version(1465948400)
  8. [0629/211327:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
  9. [0629/211327:ERROR:browser_main_loop.cc(217)] Running without the SUID sandbox! See https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md for more information on developing with the sandbox on.
  10. Installing breakpad exception handler for appid(steam)/version(1465948400)
  11. Installing breakpad exception handler for appid(steam)/version(1465948400)
  12. Installing breakpad exception handler for appid(steamwebhelper)/version(20160614232302)
  13. Installing breakpad exception handler for appid(steamwebhelper)/version(1465948400)
  14. Installing breakpad exception handler for appid(steamwebhelper)/version(1465948400)
  15. Installing breakpad exception handler for appid(steam)/version(1465948400)
  16. Installing breakpad exception handler for appid(steam)/version(1465948400)
  17. Installing breakpad exception handler for appid(steam)/version(1465948400)
  18. Installing breakpad exception handler for appid(steamwebhelper)/version(20160614232302)
  19. Installing breakpad exception handler for appid(steamwebhelper)/version(1465946582)
  20. Installing breakpad exception handler for appid(steam)/version(1465948400)
  21. Created shared memory when not owner SteamController_Shared_mem
  22. [0629/211327:ERROR:main_delegate.cc(779)] Could not load cef_extensions.pak
  23. Installing breakpad exception handler for appid(steam)/version(1465948400)
  24. Installing breakpad exception handler for appid(steam)/version(1465948400)
  25. Installing breakpad exception handler for appid(steam)/version(1465948400)
  26. Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
  27. Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
  28. Installing breakpad exception handler for appid(steam)/version(1465948400)
  29. Installing breakpad exception handler for appid(steam)/version(1465948400)
  30. roaming config store loaded successfully - 1712 bytes.
  31. migrating temporary roaming config store
  32. Installing breakpad exception handler for appid(steam)/version(1465948400)
  33. Installing breakpad exception handler for appid(steam)/version(1465948400)
  34. Failed to init SteamVR because it isn't installed
  35. ExecCommandLine: ""/home/levi/.local/share/Steam/ubuntu12_32/steam" "
  36. Installing breakpad exception handler for appid(steam)/version(1465948400)
  37. System startup time: 4.00 seconds
  38. Running Steam on solus 1.2 64-bit
  39. STEAM_RUNTIME is disabled by the user
  40. Installing breakpad exception handler for appid(steam)/version(1465948400)
  41. Opening joystick Logitech F310 Gamepad (XInput)
  42. Generating new string page texture 82: 1024x256, total string texture memory is 1.36 MB
  43. Generating new string page texture 83: 128x256, total string texture memory is 131.07 KB
  44. Generating new string page texture 84: 128x256, total string texture memory is 1.49 MB
  45. Generating new string page texture 85: 32x256, total string texture memory is 1.52 MB
  46. Generating new string page texture 86: 64x256, total string texture memory is 1.59 MB
  47. ExecCommandLine: "/home/levi/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
  48. ExecSteamURL: "steam://open/driverhelperready"
  49. Generating new string page texture 89: 128x256, total string texture memory is 1.72 MB
  50. Generating new string page texture 90: 128x256, total string texture memory is 1.85 MB
  51. Generating new string page texture 92: 384x256, total string texture memory is 2.24 MB
  52. Generating new string page texture 93: 16x256, total string texture memory is 2.26 MB
  53. Generating new string page texture 94: 128x256, total string texture memory is 2.39 MB
  54. Generating new string page texture 95: 8x256, total string texture memory is 2.40 MB
  55. CAPIJobRequestUserStats - Server response failed 2
  56. Installing breakpad exception handler for appid(steam)/version(1465948400)
  57. Installing breakpad exception handler for appid(steam)/version(1465948400)
  58. Game update: AppID 437220 "The Culling", ProcID 15669, IP 0.0.0.0:0
  59. ERROR: ld.so: object '/home/levi/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  60. ERROR: ld.so: object '/home/levi/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  61. ERROR: ld.so: object '/home/levi/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  62. ERROR: ld.so: object '/home/levi/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  63. Setting breakpad minidump AppID = 437220
  64. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198044954015 [API loaded no]
  65. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198044954015 [API loaded no]
  66. warning: The VAD has been replaced by a hack pending a complete rewrite
  67. CAPIJobRequestUserStats - Server response failed 2
  68. Using binned.
  69. 4.11.2-92358+++RedHarvest+Staging 7038 3077 498 1
  70. Disabling core dumps.
  71. LogPlatformFile: Using cached read wrapper
  72. LogInit:Display: RandInit(1450154245) SRandInit(1450154254).
  73. LogTaskGraph: Started task graph with 3 named threads and 7 total threads.
  74. LogCoherentUIGT: Coherent UI GT plugin initialized!
  75. LogInit: Version: 4.11.2-92358+++RedHarvest+Staging
  76. LogInit: API Version: 92358
  77. LogInit: Compiled (64-bit): Jun 24 2016 13:22:24
  78. LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
  79. LogInit: Build Configuration: Shipping
  80. LogInit: Branch Name: ++RedHarvest+Staging
  81. LogInit: Command line:
  82. LogInit: Base directory: /home/levi/.local/share/Steam/steamapps/common/TheCulling/Victory/Binaries/Linux/
  83. LogInit: Installed Engine Build: 1
  84. LogInit: Using libcurl 7.46.0
  85. LogInit: - built for x86_64-pc-linux-gnu
  86. LogInit: - supports SSL with OpenSSL/1.0.2d
  87. LogInit: - supports HTTP deflate (compression) using libz 1.2.5
  88. LogInit: - other features:
  89. LogInit: CURL_VERSION_SSL
  90. LogInit: CURL_VERSION_LIBZ
  91. LogInit: CURL_VERSION_IPV6
  92. LogInit: CURL_VERSION_ASYNCHDNS
  93. LogInit: CURL_VERSION_LARGEFILE
  94. LogInit: CURL_VERSION_TLSAUTH_SRP
  95. LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
  96. LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
  97. LogInit: CurlRequestOptions (configurable via config and command line):
  98. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  99. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  100. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  101. LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
  102. LogOnline:Display: STEAM: Loading Steam SDK 1.36
  103. LogOnline: STEAM: libsteam_api.so is linked explicitly and should be already loaded.
  104. LogOnline: STEAM: Steam User is subscribed 1
  105. LogOnline: STEAM: [AppId: 437220] Client API initialized 1
  106. LogOnline:Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015
  107. LogOnline: STEAM: [AppId: 437220] Game Server API initialized 1
  108. LogOnline:Verbose: STEAM: Created thread (ID:15688).
  109. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  110. LogInit: Object subsystem initialized
  111. [2016.06.30-01.13.36:201][ 0]LogInit: Initializing SDL.
  112. [2016.06.30-01.13.36:394][ 0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
  113. [2016.06.30-01.13.36:394][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  114. [2016.06.30-01.13.36:395][ 0]LogLinux: Selected Device Profile: [LinuxClient]
  115. [2016.06.30-01.13.36:395][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxClient]
  116. [2016.06.30-01.13.36:403][ 0]LogInit: Linux hardware info:
  117. [2016.06.30-01.13.36:403][ 0]LogInit: - we are the first instance of this executable
  118. [2016.06.30-01.13.36:403][ 0]LogInit: - this process' id (pid) is 15670, parent process' id (ppid) is 15669
  119. [2016.06.30-01.13.36:403][ 0]LogInit: - we are not running under debugger
  120. [2016.06.30-01.13.36:403][ 0]LogInit: - machine network name is 'druid'
  121. [2016.06.30-01.13.36:403][ 0]LogInit: - user name is 'levi' (levi)
  122. [2016.06.30-01.13.36:403][ 0]LogInit: - we're logged in locally
  123. [2016.06.30-01.13.36:403][ 0]LogInit: - Number of physical cores available for the process: 6
  124. [2016.06.30-01.13.36:403][ 0]LogInit: - Number of logical cores available for the process: 6
  125. [2016.06.30-01.13.36:403][ 0]LogInit: - Cache line size: 64
  126. [2016.06.30-01.13.36:403][ 0]LogInit: - Memory allocator used: binned
  127. [2016.06.30-01.13.36:403][ 0]LogLinux: Benchmarking clocks
  128. [2016.06.30-01.13.36:503][ 0]LogOnline:Warning: STEAM: Failed to obtain steam user stats, user: Sethander Wald [0x1100001050C3D9F] has no stats entries
  129. [2016.06.30-01.13.36:504][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 0 User: Sethander Wald [0x1100001050C3D9F] Result: '2' k_EResultFail (failure)
  130. [2016.06.30-01.13.36:504][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventInventoryUpdate received.
  131. [2016.06.30-01.13.36:504][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 20706306 (20706K, 21M) calls per second without zero deltas
  132. [2016.06.30-01.13.36:604][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 20090172 (20090K, 20M) calls per second without zero deltas
  133. [2016.06.30-01.13.36:704][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 6989150 (6989K, 7M) calls per second without zero deltas
  134. [2016.06.30-01.13.36:803][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 133364735 (133365K, 133M) calls per second with 99.999243% zero deltas
  135. [2016.06.30-01.13.36:803][ 0]LogInit: Linux-specific commandline switches:
  136. [2016.06.30-01.13.36:803][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  137. [2016.06.30-01.13.36:803][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  138. [2016.06.30-01.13.36:803][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  139. [2016.06.30-01.13.36:803][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  140. [2016.06.30-01.13.36:803][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  141. [2016.06.30-01.13.36:803][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  142. [2016.06.30-01.13.36:803][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  143. [2016.06.30-01.13.36:803][ 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15967 MB, 16350348 KB, 16742756352 bytes)
  144. [2016.06.30-01.13.36:805][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  145. [2016.06.30-01.13.37:010][ 0]LogRHI: Initializing OpenGL RHI
  146. [2016.06.30-01.13.37:010][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
  147. [2016.06.30-01.13.37:010][ 0]LogRHI: GL_RENDERER: GeForce GTX 970/PCIe/SSE2
  148. [2016.06.30-01.13.37:010][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 352.79
  149. [2016.06.30-01.13.37:010][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
  150. [2016.06.30-01.13.37:010][ 0]LogRHI: OpenGL Extensions:
  151. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_AMD_multi_draw_indirect
  152. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
  153. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
  154. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_AMD_vertex_shader_layer
  155. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_arrays_of_arrays
  156. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_base_instance
  157. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_bindless_texture
  158. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_blend_func_extended
  159. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_buffer_storage
  160. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_clear_buffer_object
  161. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_clear_texture
  162. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_clip_control
  163. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_color_buffer_float
  164. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
  165. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_conservative_depth
  166. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_compute_shader
  167. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_compute_variable_group_size
  168. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_conditional_render_inverted
  169. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_copy_buffer
  170. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_copy_image
  171. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_cull_distance
  172. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_debug_output
  173. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_depth_buffer_float
  174. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_depth_clamp
  175. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_depth_texture
  176. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_derivative_control
  177. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_direct_state_access
  178. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_draw_buffers
  179. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_draw_buffers_blend
  180. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_draw_indirect
  181. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
  182. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_draw_instanced
  183. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_enhanced_layouts
  184. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_ES2_compatibility
  185. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_ES3_compatibility
  186. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_ES3_1_compatibility
  187. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_explicit_attrib_location
  188. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_explicit_uniform_location
  189. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_fragment_coord_conventions
  190. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_fragment_layer_viewport
  191. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_fragment_program
  192. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_fragment_program_shadow
  193. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_fragment_shader
  194. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
  195. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_framebuffer_object
  196. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_framebuffer_sRGB
  197. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_geometry_shader4
  198. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_get_program_binary
  199. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_get_texture_sub_image
  200. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_gpu_shader5
  201. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_gpu_shader_fp64
  202. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_half_float_pixel
  203. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_half_float_vertex
  204. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_imaging
  205. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_indirect_parameters
  206. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_instanced_arrays
  207. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_internalformat_query
  208. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_internalformat_query2
  209. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_NV_internalformat_sample_query
  210. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_invalidate_subdata
  211. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_map_buffer_alignment
  212. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_map_buffer_range
  213. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_multi_bind
  214. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_multi_draw_indirect
  215. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_multisample
  216. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_multitexture
  217. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_occlusion_query
  218. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_occlusion_query2
  219. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_pipeline_statistics_query
  220. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_pixel_buffer_object
  221. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_point_parameters
  222. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_point_sprite
  223. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_program_interface_query
  224. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_provoking_vertex
  225. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
  226. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_robustness
  227. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_sample_shading
  228. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_sampler_objects
  229. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_seamless_cube_map
  230. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
  231. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_separate_shader_objects
  232. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_atomic_counters
  233. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_bit_encoding
  234. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_draw_parameters
  235. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_group_vote
  236. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_image_load_store
  237. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_image_size
  238. [2016.06.30-01.13.37:011][ 0]LogRHI: GL_ARB_shader_objects
  239. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shader_precision
  240. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_query_buffer_object
  241. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
  242. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shader_subroutine
  243. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shader_texture_image_samples
  244. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shader_texture_lod
  245. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shading_language_100
  246. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shading_language_420pack
  247. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shading_language_include
  248. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shading_language_packing
  249. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_shadow
  250. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_sparse_buffer
  251. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_sparse_texture
  252. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_stencil_texturing
  253. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_sync
  254. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_tessellation_shader
  255. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_barrier
  256. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_border_clamp
  257. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_buffer_object
  258. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
  259. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_buffer_range
  260. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_compression
  261. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_compression_bptc
  262. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_compression_rgtc
  263. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_cube_map
  264. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_cube_map_array
  265. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_env_add
  266. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_env_combine
  267. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_env_crossbar
  268. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_env_dot3
  269. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_float
  270. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_gather
  271. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
  272. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
  273. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_multisample
  274. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_non_power_of_two
  275. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_query_levels
  276. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_query_lod
  277. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_rectangle
  278. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_rg
  279. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
  280. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_stencil8
  281. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_storage
  282. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_storage_multisample
  283. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_swizzle
  284. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_texture_view
  285. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_timer_query
  286. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_transform_feedback2
  287. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_transform_feedback3
  288. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_transform_feedback_instanced
  289. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
  290. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_transpose_matrix
  291. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_uniform_buffer_object
  292. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_array_bgra
  293. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_array_object
  294. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
  295. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_attrib_binding
  296. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_buffer_object
  297. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_program
  298. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_shader
  299. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
  300. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
  301. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_viewport_array
  302. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ARB_window_pos
  303. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ATI_draw_buffers
  304. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ATI_texture_float
  305. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_ATI_texture_mirror_once
  306. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_S3_s3tc
  307. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_texture_env_add
  308. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_abgr
  309. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_bgra
  310. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_bindable_uniform
  311. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_blend_color
  312. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_blend_equation_separate
  313. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_blend_func_separate
  314. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_blend_minmax
  315. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_blend_subtract
  316. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_compiled_vertex_array
  317. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_Cg_shader
  318. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_depth_bounds_test
  319. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_direct_state_access
  320. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_draw_buffers2
  321. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_draw_instanced
  322. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_draw_range_elements
  323. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_fog_coord
  324. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_framebuffer_blit
  325. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_framebuffer_multisample
  326. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
  327. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
  328. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_framebuffer_object
  329. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_framebuffer_sRGB
  330. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_geometry_shader4
  331. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_gpu_program_parameters
  332. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_gpu_shader4
  333. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_multi_draw_arrays
  334. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_packed_depth_stencil
  335. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_packed_float
  336. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_packed_pixels
  337. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_pixel_buffer_object
  338. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_point_parameters
  339. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_polygon_offset_clamp
  340. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_post_depth_coverage
  341. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_provoking_vertex
  342. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_raster_multisample
  343. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_rescale_normal
  344. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_secondary_color
  345. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_separate_shader_objects
  346. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_separate_specular_color
  347. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_shader_image_load_formatted
  348. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_shader_image_load_store
  349. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_shader_integer_mix
  350. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_shadow_funcs
  351. [2016.06.30-01.13.37:012][ 0]LogRHI: GL_EXT_sparse_texture2
  352. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_stencil_two_side
  353. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_stencil_wrap
  354. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture3D
  355. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_array
  356. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_buffer_object
  357. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_compression_dxt1
  358. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_compression_latc
  359. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_compression_rgtc
  360. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_compression_s3tc
  361. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_cube_map
  362. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_edge_clamp
  363. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_env_combine
  364. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_env_dot3
  365. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
  366. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_filter_minmax
  367. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_integer
  368. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_lod
  369. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_lod_bias
  370. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_mirror_clamp
  371. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_object
  372. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_shared_exponent
  373. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_sRGB
  374. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_sRGB_decode
  375. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_storage
  376. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_texture_swizzle
  377. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_timer_query
  378. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_transform_feedback2
  379. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_vertex_array
  380. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_vertex_array_bgra
  381. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
  382. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_x11_sync_object
  383. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_EXT_import_sync_object
  384. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_IBM_rasterpos_clip
  385. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
  386. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_KHR_context_flush_control
  387. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_KHR_debug
  388. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
  389. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_KHR_robustness
  390. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_KTX_buffer_region
  391. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
  392. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
  393. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_bindless_texture
  394. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_blend_equation_advanced
  395. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent
  396. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_blend_square
  397. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_command_list
  398. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_compute_program5
  399. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_conditional_render
  400. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_conservative_raster
  401. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_conservative_raster_dilate
  402. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_copy_depth_to_color
  403. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_copy_image
  404. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_depth_buffer_float
  405. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_depth_clamp
  406. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_draw_texture
  407. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_ES1_1_compatibility
  408. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_ES3_1_compatibility
  409. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_explicit_multisample
  410. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fence
  411. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fill_rectangle
  412. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_float_buffer
  413. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fog_distance
  414. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fragment_coverage_to_color
  415. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fragment_program
  416. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fragment_program_option
  417. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fragment_program2
  418. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_fragment_shader_interlock
  419. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_framebuffer_mixed_samples
  420. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
  421. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_geometry_shader4
  422. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_geometry_shader_passthrough
  423. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_program4
  424. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_program4_1
  425. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_program5
  426. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
  427. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_program_fp64
  428. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_gpu_shader5
  429. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_half_float
  430. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_light_max_exponent
  431. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_multisample_coverage
  432. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_multisample_filter_hint
  433. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_occlusion_query
  434. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_packed_depth_stencil
  435. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_parameter_buffer_object
  436. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_parameter_buffer_object2
  437. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_path_rendering
  438. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_path_rendering_shared_edge
  439. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_pixel_data_range
  440. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_point_sprite
  441. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_primitive_restart
  442. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_register_combiners
  443. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_register_combiners2
  444. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_sample_locations
  445. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_sample_mask_override_coverage
  446. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_atomic_counters
  447. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_atomic_float
  448. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector
  449. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_atomic_int64
  450. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_buffer_load
  451. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_shader_storage_buffer_object
  452. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_texgen_reflection
  453. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_texture_barrier
  454. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_texture_compression_vtc
  455. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_texture_env_combine4
  456. [2016.06.30-01.13.37:013][ 0]LogRHI: GL_NV_texture_multisample
  457. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_texture_rectangle
  458. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_texture_shader
  459. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_texture_shader2
  460. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_texture_shader3
  461. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_transform_feedback
  462. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_transform_feedback2
  463. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
  464. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vdpau_interop
  465. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_array_range
  466. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_array_range2
  467. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
  468. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
  469. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_program
  470. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_program1_1
  471. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_program2
  472. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_program2_option
  473. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_vertex_program3
  474. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_viewport_array2
  475. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NVX_conditional_render
  476. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NVX_gpu_memory_info
  477. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NVX_nvenc_interop
  478. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_shader_thread_group
  479. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_NV_shader_thread_shuffle
  480. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_KHR_blend_equation_advanced
  481. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
  482. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_SGIS_generate_mipmap
  483. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_SGIS_texture_lod
  484. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_SGIX_depth_texture
  485. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_SGIX_shadow
  486. [2016.06.30-01.13.37:014][ 0]LogRHI: GL_SUN_slice_accum
  487. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
  488. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
  489. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
  490. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
  491. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
  492. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
  493. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
  494. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
  495. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_SAMPLES: 32
  496. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
  497. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
  498. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
  499. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
  500. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
  501. [2016.06.30-01.13.37:015][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
  502. [2016.06.30-01.13.37:015][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
  503. [2016.06.30-01.13.37:017][ 0]LogRHI: Texture pool is 2867 MB (70% of 4096 MB)
  504. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
  505. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel5' hasn't been found
  506. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel6' hasn't been found
  507. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
  508. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  509. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  510. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  511. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (AkReverbVolume) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  512. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Foliage) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
  513. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Foliage) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  514. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Foliage) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  515. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Foliage) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  516. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Foliage) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  517. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Trap) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
  518. [2016.06.30-01.13.37:118][ 0]LogCollisionProfile:Warning: Profile (Trap) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  519. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (Trap) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  520. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (Trap) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  521. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (Trap) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  522. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (Weapon) - Custom Channel Name = 'GameTraceChannelInstalling breakpad exception handler for appid(steam)/version(1465948400)
  523. Generating new string page texture 108: 256x256, total string texture memory is 393.22 KB
  524. 11' hasn't been found
  525. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (Projectile) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  526. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (ProjectileOverlap) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  527. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (ProjectileOverlap) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  528. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (ProjectileOverlap) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  529. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (ProjectileOverlap) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  530. [2016.06.30-01.13.37:119][ 0]LogCollisionProfile:Warning: Profile (CraftComp) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  531. [2016.06.30-01.13.37:120][ 0]LogCollisionProfile:Warning: Profile (CraftComp) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  532. [2016.06.30-01.13.37:120][ 0]LogCollisionProfile:Warning: Profile (CraftComp) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  533. [2016.06.30-01.13.37:720][ 0]LogLinux: Selected Device Profile: [LinuxClient]
  534. [2016.06.30-01.13.37:720][ 0]LogContentStreaming: Texture pool size is 1500.00 MB
  535. [2016.06.30-01.13.37:859][ 0]LogOnline:Warning: Requesting Entitlements from Steam
  536. [2016.06.30-01.13.37:860][ 0]LogOnline:Warning: Requesting Entitlements from Steam
  537. [2016.06.30-01.13.37:880][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  538. [2016.06.30-01.13.37:880][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  539. [2016.06.30-01.13.37:901][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventInventoryUpdate received.
  540. [2016.06.30-01.13.37:901][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventInventoryUpdate received.
  541. [2016.06.30-01.13.37:901][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  542. [2016.06.30-01.13.39:744][ 0]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  543. [2016.06.30-01.13.44:497][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  544. [2016.06.30-01.13.44:497][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
  545. [2016.06.30-01.13.44:690][ 0]LogAssetRegistry: FAssetRegistry took 0.0552 seconds to start up
  546. [2016.06.30-01.13.44:710][ 0]LogSlate:Warning: Failed to load font data from '../../../Victory/Content/Slate/Fonts/Roboto-Black.ttf'
  547. [2016.06.30-01.13.44:713][ 0]LogSlate:Warning: Failed to load font data from '../../../Victory/Content/Slate/Fonts/Roboto-Medium.ttf'
  548. [2016.06.30-01.13.44:714][ 0]LogSlate:Warning: Failed to load font data from '../../../Victory/Content/Slate/Fonts/Roboto-Regular.ttf'
  549. [2016.06.30-01.13.44:715][ 0]LogStreaming:Warning: Failed to read file '../../../Victory/Content/Slate/Images/SoundCue_SpeakerIcon.png' error.
  550. [2016.06.30-01.13.44:715][ 0]LogSlate: Could not find file for Slate resource: ../../../Victory/Content/Slate/Images/SoundCue_SpeakerIcon.png
  551. [2016.06.30-01.13.44:720][ 0]LogUObjectArray: 55023 objects as part of root set at end of initial load.
  552. [2016.06.30-01.13.44:720][ 0]LogUObjectAllocator: 12401600 out of 0 bytes used by permanent object pool.
  553. [2016.06.30-01.13.44:720][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  554. [2016.06.30-01.13.44:720][ 0]LogEngine: Initializing Engine...
  555. [2016.06.30-01.13.44:737][ 0]LogOnline:Warning: Requesting Entitlements from Steam
  556. [2016.06.30-01.13.44:762][ 0]LogOnline:Warning: Requesting Entitlements from Steam
  557. [2016.06.30-01.13.44:766][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
  558. [2016.06.30-01.13.44:770][ 0]LogALAudio: AL_VENDOR : OpenAL Community
  559. [2016.06.30-01.13.44:770][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
  560. [2016.06.30-01.13.44:770][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
  561. [2016.06.30-01.13.44:770][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  562. [2016.06.30-01.13.44:770][ 0]LogInit: FAudioDevice initialized.
  563. [2016.06.30-01.13.44:782][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../Victory/Content/WwiseAudio/Linux/.
  564. [2016.06.30-01.14.00:676][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventInventoryUpdate received.
  565. [2016.06.30-01.14.00:676][ 0]LogOnline:Verbose: STEAM: FOnlineAsyncEventInventoryUpdate received.
  566. [2016.06.30-01.14.00:676][ 0]LogInit: Audiokinetic Audio Device initialized.
  567. [2016.06.30-01.14.00:676][ 0]LogInit: Texture streaming: Enabled
  568. [2016.06.30-01.14.00:676][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  569. [2016.06.30-01.14.00:676][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
  570. [2016.06.30-01.14.00:676][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
  571. [2016.06.30-01.14.00:676][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  572. [2016.06.30-01.14.00:676][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|6CAED3B04D670B2167EBABA685ED35F9|Victory] APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.11.2-92358+++RedHarvest+Staging
  573. [2016.06.30-01.14.00:676][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|6CAED3B04D670B2167EBABA685ED35F9|Victory] SetUserId ANON-012904AE-0B06-151D-000C-025F516F2755
  574. [2016.06.30-01.14.00:676][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|6CAED3B04D670B2167EBABA685ED35F9|Victory] AnalyticsET::StartSession
  575. [2016.06.30-01.14.00:689][ 0]LogEasyAntiCheat: Attempting to load EAC .so
  576. [2016.06.30-01.14.00:689][ 0]LogEasyAntiCheat: dlsym( easyanticheat_x64.so ) Success
  577. [2016.06.30-01.14.00:689][ 0]LogEasyAntiCheat: EACGameClient initialized
  578. [2016.06.30-01.14.00:689][ 0]LogInit:Display: RandInit(1475316994) SRandInit(1475316996).
  579. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  580. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  581. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  582. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  583. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  584. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  585. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  586. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  587. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  588. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  589. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  590. [2016.06.30-01.14.03:137][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  591. [2016.06.30-01.14.03:139][ 0]LogStreaming:Warning: Failed to read file '/home/levi/.config/Epic/Victory/Saved//SaveGames/Sethander Wald.sav' error.
  592. [2016.06.30-01.14.03:139][ 0]LogOnline: GotoState: NewState: MainMenu
  593. [2016.06.30-01.14.03:139][ 0]LogInit:Display: Game Engine Initialized.
  594. [2016.06.30-01.14.03:221][ Installing breakpad exception handler for appid(gameoverlayui)/version(20160614232317)
  595. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  596. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  597. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  598. 0]LogLoad: Full Startup: 27.75 seconds (BP compile: 0.00 seconds)
  599. [2016.06.30-01.14.03:221][ 0]LogExternalProfiler:Warning: No registered external profiler was matched with a command-line switch (or the DLL could not be loaded). External profiling features will not be available.
  600. [2016.06.30-01.14.03:232][ 0]LogInit: Added 0 input plugins.
  601. [2016.06.30-01.14.03:232][ 0]LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named AnimNode_BlendSpace
  602. [2016.06.30-01.14.03:248][ 1]LogNet: Browse: CharacterSelect
  603. [2016.06.30-01.14.03:267][ 1]LogLoad: LoadMap: CharacterSelect
  604. [2016.06.30-01.14.03:688][ 1]LogPackageName: SearchForPackageOnDisk took 0.413s to resolve /Game/Maps/CharacterSelect/CharacterSelect.
  605. [2016.06.30-01.14.05:068][ 1]LogAIModule: Creating AISystem for world CharacterSelect
  606. [2016.06.30-01.14.05:122][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  607. [2016.06.30-01.14.05:130][ 1]LogOnline:Warning: Requesting Entitlements from Steam
  608. [2016.06.30-01.14.05:131][ 1]LogActor:Warning: VictoryFrontEndHUD /Game/Maps/CharacterSelect/CharacterSelect.CharacterSelect:PersistentLevel.VictoryFrontEndHUD_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
  609. [2016.06.30-01.14.05:132][ 1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
  610. [2016.06.30-01.14.05:133][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  611. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  612. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  613. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  614. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  615. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  616. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  617. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  618. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  619. [2016.06.30-01.14.05:138][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  620. [2016.06.30-01.14.05:139][ 1]LogSkinnedMeshComp:Warning: GetSocketByName(): No SkeletalMesh for CharacterMesh0
  621. [2016.06.30-01.14.05:143][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  622. [2016.06.30-01.14.05:143][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  623. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  624. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  625. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  626. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  627. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  628. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  629. [2016.06.30-01.14.05:144][ 1]LogPhysics:Warning: PHYSX: ./../../PhysX/src/NpRigidBodyTemplate.h (437) 4 : RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
  630. [2016.06.30-01.14.05:145][ 1]LogOnline:Warning: Populating Entitlements from Steam
  631. [2016.06.30-01.14.05:147][ 1]LogOnline:Warning: User has 0 entitlements reported from Steam
  632. [2016.06.30-01.14.05:147][ 1]LogOnline:Warning: Sending 0 entitlements to VGS (0 unique items)
  633. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  634. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  635. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  636. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  637. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  638. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  639. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  640. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  641. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  642. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  643. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  644. [2016.06.30-01.14.05:182][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  645. [2016.06.30-01.14.05:184][ 1]LogOnline:Display: Entitlements were updated - singleton is reloading asset libraries.
  646. [2016.06.30-01.14.05:184][ 1]LogOnline:Warning: Populating Entitlements from Steam
  647. [2016.06.30-01.14.05:185][ 1]LogOnline:Warning: User has 0 entitlements reported from Steam
  648. [2016.06.30-01.14.05:185][ 1]LogOnline:Warning: Sending 0 entitlements to VGS (0 unique items)
  649. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  650. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  651. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  652. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  653. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  654. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  655. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  656. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  657. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  658. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  659. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  660. [2016.06.30-01.14.05:215][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  661. [2016.06.30-01.14.05:217][ 1]LogOnline:Display: Entitlements were updated - singleton is reloading asset libraries.
  662. [2016.06.30-01.14.05:217][ 1]LogOnline:Warning: Populating Entitlements from Steam
  663. [2016.06.30-01.14.05:218][ 1]LogOnline:Warning: User has 0 entitlements reported from Steam
  664. [2016.06.30-01.14.05:218][ 1]LogOnline:Warning: Sending 0 entitlements to VGS (0 unique items)
  665. [2016.06.30-01.14.05:248][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  666. [2016.06.30-01.14.05:248][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  667. [2016.06.30-01.14.05:248][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  668. [2016.06.30-01.14.05:248][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  669. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  670. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  671. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  672. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  673. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  674. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  675. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  676. [2016.06.30-01.14.05:249][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  677. [2016.06.30-01.14.05:250][ 1]LogOnline:Display: Entitlements were updated - singleton is reloading asset libraries.
  678. [2016.06.30-01.14.05:250][ 1]LogOnline:Warning: Populating Entitlements from Steam
  679. [2016.06.30-01.14.05:252][ 1]LogOnline:Warning: User has 0 entitlements reported from Steam
  680. [2016.06.30-01.14.05:252][ 1]LogOnline:Warning: Sending 0 entitlements to VGS (0 unique items)
  681. [2016.06.30-01.14.05:283][ 1]LogRenderer: Reallocating scene render targets to support 1392x784 (Frame:2).
  682. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  683. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  684. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  685. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  686. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  687. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  688. [2016.06.30-01.14.05:283][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  689. [2016.06.30-01.14.05:284][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  690. [2016.06.30-01.14.05:284][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  691. [2016.06.3Signal 11 caught.
  692. 0-01.14.05:284][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  693. [2016.06.30-01.14.05:284][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  694. [2016.06.30-01.14.05:284][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  695. [2016.06.30-01.14.05:285][ 1]LogOnline:Display: Entitlements were updated - singleton is reloading asset libraries.
  696. [2016.06.30-01.14.05:285][ 1]LogOnline:Warning: Populating Entitlements from Steam
  697. [2016.06.30-01.14.05:287][ 1]LogOnline:Warning: User has 0 entitlements reported from Steam
  698. [2016.06.30-01.14.05:287][ 1]LogOnline:Warning: Sending 0 entitlements to VGS (0 unique items)
  699. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  700. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  701. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  702. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  703. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  704. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  705. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  706. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  707. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  708. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  709. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  710. [2016.06.30-01.14.05:319][ 1]LogUObjectGlobals:Warning: Failed to find object 'Object None.None'
  711. [2016.06.30-01.14.05:321][ 1]LogOnline:Display: Entitlements were updated - singleton is reloading asset libraries.
  712. EngineCrashHandler: Signal=11
  713. Starting ../../../engine/binaries/linux/crashreportclient
  714. Game removed: AppID 437220 "The Culling", ProcID 15670
  715. No cached sticky mapping in ActivateActionSet.Installing breakpad exception handler for appid(steam)/version(1465948400)
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