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By: a guest on
Aug 19th, 2012 | syntax:
ActionScript 3 | size: 0.18 KB | hits: 15 | expires: Never
meraX = -_player.body.position.x + stageWidth/2;
_sky.x = ( cameraX ) * .01;
_objectsInWater.x = ( cameraX ) * .05;
_rocksLayer.x = ( cameraX ) * .02;