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  1. # Config file of the JTS3ServerMod
  2. # http://www.stefan1200.de
  3. # This file must be saved with the ANSI encoding ISO-8859-1!
  4.  
  5. # Teamspeak 3 server address
  6. ts3_server_address = chi-voice.fragnet.net
  7. # Teamspeak 3 server query port, default is 10011
  8. ts3_server_query_port = 10011
  9. # Teamspeak 3 server query admin account name
  10. ts3_server_query_login = SchylerchaseTV
  11. # Teamspeak 3 server query admin password
  12. ts3_server_query_password = iSpNoKsE
  13. # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
  14. ts3_virtualserver_id = -1
  15. # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
  16. ts3_virtualserver_port = 9990
  17.  
  18. # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
  19. # Don't set the default channel here, because the bot is already in the default channel after connecting.
  20. bot_channel_id = -1
  21. # Activate the slow mode of the bot, 0 = disable, 1 = enable.
  22. # If slow mode is activated, the bot connects slower to the server
  23. # and disables some bot features to reduce the amount of needed commands.
  24. # This feature may allow you to use the bot without whitelist the bot IP address.
  25. # Slow mode disables the client database cache and do not allow the bot check interval to be lower than 3 seconds.
  26. bot_slowmode = 0
  27. # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
  28. # If slow mode is activated, 3 is the lowest possible value.
  29. bot_check_interval = 1
  30. # A different encoding of the messages config files.
  31. # Default is UTF-8 which should be good for all EU and US languages.
  32. # Change this only if you know what you are doing!
  33. # For English or German language you can also use the encoding ISO-8859-1
  34. # A list of all valid ones: http://docs.oracle.com/javase/1.5.0/docs/guide/intl/encoding.doc.html
  35. bot_messages_encoding = UTF-8
  36. # This enables the client database list cache. This cache is needed for commands like !searchip. 1 = Enable, 0 = Disable
  37. bot_clientdblist_cache = 1
  38. # This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
  39. # If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
  40. bot_global_message_vars = 0
  41. # Server Query name, this will be displayed as name of the connection.
  42. bot_server_query_name = The NSG Squad Bot
  43. # Second Server Query name, this will be displayed as name of the connection.
  44. # This name will be used, if the first name is already in use.
  45. bot_server_query_name_2 = The NSG Squad Bot
  46. # Change the date pattern, which will be used to format a date in chat functions and welcome message.
  47. # To get help how to make such a pattern, look here: http://docs.oracle.com/javase/1.5.0/docs/api/java/text/SimpleDateFormat.html
  48. bot_date_pattern = yyyy-MM-dd HH:mm:ss
  49. # Change the timezone of the bot, which will be used for the date of the chat functions and welcome message.
  50. # If nothing is set here, the default timezone of the operating system will be used.
  51. # To get a list of valid timezones, look at the TZ column on the following page:
  52. # https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
  53. bot_timezone =
  54. # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
  55. bot_connect_forever = 0
  56. # Minimum log level, how much details you want to be written to the bot log files? Default is 1.
  57. # Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
  58. # 0 = Debug
  59. # 1 = Information (recommended and default)
  60. # 2 = Warning (recommended for smaller log files)
  61. # 3 = Error (experts only)
  62. bot_log_level = 1
  63. # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
  64. # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
  65. bot_admin_list = MTnJQRV/B7LtfwGH+8BvsX1uxzw=
  66. # A comma separated list (without spaces) of server group ids, which should be able to use the following bot admin commands:
  67. # !clientsearch, !searchip, !listinactiveclients, !listinactivechannels, !channellist, !setchannelname, !setchannelgroup, !removeservergroups, !removechannelgroups, !msgchannelgroup and !msgservergroup.
  68. # All other bot admin commands are not allowed!
  69. bot_lightadmingroup_list = 2279,2284
  70.  
  71. # Set a comma separated list (without spaces) of needed bot functions here.
  72. # Each function needs the function class (or plugin filename) and the function name, both separated with a colon.
  73. # All possible function classes are listed below, that class is case sensitive!
  74. # You can use external functions, they have to be in the plugins directory and you have to use the filename
  75. # including the jar file extension as function class, as an example: AutoKickTimer.jar:akt
  76. # That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
  77. # Don't use spaces in the function names, only use letters, numbers, minus and underscore!
  78. # Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
  79. # Don't forget that you have to put all settings of the functions in this file.
  80. # Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
  81. # Whole command: java -jar JTS3ServerMod.jar -updateconfig
  82. # Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
  83. # For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
  84. #
  85. # Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  86. # This example gives you the following:
  87. # - Two IdleCheck with the name idle and idle_guest
  88. # - One MuteMover with the name mute
  89. # - Two WelcomeMessage with the name welcome and welcome_guest
  90. #
  91. # Function list (multiple use possible):
  92. # Advertising - Send messages to channel or server chat every X minutes
  93. # AutoMove - Move connecting clients of a specified server group to a specified channel
  94. # AwayMover - Move the client as soon as away status is set for longer than X seconds
  95. # BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
  96. # BadNicknameCheck - Checking for bad nicknames and can punish the client
  97. # ChannelNotify - Notify specified server groups about clients joining a specified channel
  98. # IdleCheck - Move or kick an idle client, can also send an idle warning message
  99. # InactiveChannelCheck - Delete channels if empty for more than X hours
  100. # LastSeen - Chat command to check the last online time of a client (client database list cache must be enabled!)
  101. # MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
  102. # RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
  103. # ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
  104. # ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
  105. # WelcomeMessage - Sends a message to new connected clients
  106. bot_functions = Advertising:advertising,AutoMove:automove,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badnickname,ChannelNotify:channelnotify,IdleCheck:idle,InactiveChannelCheck:icc,LastSeen:lastseen,MuteMover:mute,RecordCheck:record
  107. # Set a comma separated list (without spaces) of needed but disabled bot functions here.
  108. # Same format as bot_functions!
  109. # All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
  110. bot_functions_disabled = WelcomeMessage:welcome_guest,ServerGroupNotify:servergroupnotify,ServerGroupProtection:servergroupprotection,WelcomeMessage:welcome
  111.  
  112.  
  113. # Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
  114. advertising_mode = channel
  115. # If a channel is the target, set channel id to write advertising message into it
  116. advertising_channel_id = 13908
  117. # Advertise every X minutes
  118. advertising_repeat_time = 30
  119. # Path to file which contains the advertising messages.
  120. advertising_file = %apphome%config/server1/advertising.cfg
  121.  
  122. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  123. # Only selected platforms will be moved or leave this empty to move all platforms.
  124. # Possible platforms: Windows, Mac, Linux, Android, iOS
  125. automove_platform_list =
  126. # Select the message mode, how the clients should get the message.
  127. # poke, chat or none are valid values!
  128. automove_message_mode = chat
  129. # Path to file which contains the auto move configuration and message.
  130. automove_file = %apphome%config/server1/automove.cfg
  131.  
  132. # Move client back if not away anymore? Set yes or no here!
  133. away_moveback = yes
  134. # Channel id to move away clients into it
  135. away_channel_id = 13944
  136. # Idle time in seconds after the client with away status will be moved to the channel.
  137. # Has between 0 and 10000 seconds!
  138. away_delay = 5
  139. # A comma separated list (without spaces) of channel ids.
  140. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  141. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  142. away_channel_list =
  143. # Select one of the two modes for the channel list.
  144. # ignore = The selected channels will be ignored.
  145. # only = Only the selected channels will be checked.
  146. away_channel_list_mode = ignore
  147. # A comma separated list (without spaces) of server group ids.
  148. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  149. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  150. away_group_list =
  151. # Select one of the two modes for the server group list.
  152. # ignore = The selected server groups will be ignored.
  153. # only = Only the selected server groups will be checked.
  154. away_group_list_mode = ignore
  155. # Select the message mode, how the client should get the message.
  156. # poke, chat or none are valid values!
  157. away_message_mode = chat
  158. # Path to file which contains the away mover message
  159. away_file = %apphome%config/server1/awaymessages.cfg
  160.  
  161. # Instantly kick client that creates a channel with a bad name? Set yes or no here!
  162. badchannelname_kick = no
  163. # Instantly delete a channel with a bad name? Set always, onlynew or no here!
  164. # onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
  165. # no = Try to rename channel back, but the channel will not be deleted!
  166. badchannelname_delete = onlynew
  167. # A comma separated list (without spaces) of channel ids.
  168. # This channels will be ignored!
  169. badchannelname_channel_list =
  170. # Add complain entry to the user? Set yes or no here!
  171. badchannelname_add_complain = no
  172. # A comma separated list (without spaces) of server group ids.
  173. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  174. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  175. badchannelname_group_list =
  176. # Select one of the two modes for the server group list.
  177. # ignore = The selected server groups will be ignored and can create channels with bad channel names.
  178. # only = Only the selected server groups will be checked.
  179. badchannelname_group_list_mode = ignore
  180. # Select the message mode, how the client should get the message.
  181. # poke, chat or none are valid values!
  182. # If client kick is activated, the message will be always used as kick message!
  183. badchannelname_message_mode = poke
  184. # Path to file which contains the Bad Channel Name Check rules and the message.
  185. badchannelname_file = %apphome%config/server1/badchannelname.cfg
  186.  
  187. # Kick client with a bad nickname? Set yes or no here!
  188. badnickname_kick = yes
  189. # Add complain entry to the user? Set yes or no here!
  190. badnickname_add_complain = yes
  191. # A comma separated list (without spaces) of server group ids.
  192. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  193. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  194. badnickname_group_list =
  195. # Select one of the two modes for the server group list.
  196. # ignore = The selected server groups will be ignored and can have bad nicknames.
  197. # only = Only the selected server groups will be checked.
  198. badnickname_group_list_mode = ignore
  199. # Select the message mode, how the client should get the message.
  200. # poke or chat are valid values!
  201. # If client kick is activated, the message will be always used as kick message!
  202. badnickname_message_mode = poke
  203. # Path to file which contains the bad nickname message and check rules.
  204. badnickname_file = %apphome%config/server1/badnickname.cfg
  205.  
  206. # Channel id that should be watched for new clients. You can only set one channel id here!
  207. channelnotify_channel_id = 14153
  208. # A comma separated list (without spaces) of server group ids.
  209. # Depends on the given mode, this server groups can be ignored or only this server groups will be watched!
  210. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  211. channelnotify_group_list = 2279,2284
  212. # Select one of the two modes for the server group list.
  213. # ignore = The selected server groups will be ignored.
  214. # only = Send a notify message only if the selected server groups join the channel.
  215. channelnotify_group_list_mode = ignore
  216. # A comma separated list (without spaces) of server group ids, which should be notified about new clients in the specified channel.
  217. channelnotify_grouptargets = 2279,2284
  218. # A comma separated list (without spaces) of channel ids.
  219. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  220. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  221. channelnotify_channel_list = 14153
  222. # Select one of the two modes for the channel list.
  223. # ignore = Clients in the selected channels will be ignored.
  224. # only = Only clients in the selected channels receive the notify message.
  225. channelnotify_channel_list_mode = ignore
  226. # Select the message mode, how the notified clients should get the message.
  227. # poke or chat are valid values!
  228. channelnotify_message_mode = chat
  229. # Select the message mode, how the clients (who joined the channel) should get the message.
  230. # poke, chat or none are valid values!
  231. channelnotify_messagenotified_mode = chat
  232. # Path to file which contains the channel notify message
  233. channelnotify_file = %apphome%config/server1/channelnotifymessages.cfg
  234.  
  235. # Select the action if a client is idle for more than the specified maximum time, possible values: kick and move
  236. idle_action = move
  237. # If clients got moved, move client back if not idle anymore? Set yes or no here!
  238. idle_moveback = no
  239. # If clients should be moved, set channel id to move idle clients into it.
  240. idle_channel_id = 13944
  241. # A comma separated list (without spaces) of channel ids.
  242. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  243. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  244. idle_channel_list = 13911
  245. # Select one of the two modes for the channel list.
  246. # ignore = The selected channels will be ignored.
  247. # only = Only the selected channels will be checked.
  248. idle_channel_list_mode = ignore
  249. # A comma separated list (without spaces) of server group ids.
  250. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  251. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  252. idle_group_list = 2380
  253. # Select one of the two modes for the server group list.
  254. # ignore = The selected server groups will be ignored.
  255. # only = Only the selected server groups will be checked.
  256. idle_group_list_mode = ignore
  257. # Set the max idle time in minutes.
  258. # If clients should be kicked, the client will be kicked after being idle for this time.
  259. # If clients should be moved, the client will be moved to specified channel after being idle for this time!
  260. idle_max_time = 30
  261. # If clients should be moved, set the max idle time in minutes to kick someone.
  262. # Has to be greater than idle_max_time or -1 to disable this feature!
  263. idle_second_max_time = -1
  264. # Set the idle warn time in minutes or set -1 to disable this feature.
  265. # The idle warn time has to be smaller than the max idle time
  266. idle_warn_time = -1
  267. # A minimum client count to activate the idle check (Query clients are not counted).
  268. # If less clients are in the channel or on the server, idle check does nothing.
  269. idle_min_clients = 1
  270. # Select if the minimum client count is needed in the channel or on the server.
  271. # channel or server are valid values!
  272. idle_min_clients_mode = channel
  273. # If clients should be moved, select the message mode, how the client should get the message.
  274. # poke, chat or none are valid values!
  275. idle_message_mode = chat
  276. # Select the message mode, how the client should get the message.
  277. # poke or chat are valid values!
  278. idle_warn_message_mode = chat
  279. # Path to file which contains the idle messages
  280. idle_file = %apphome%config/server1/idlemessages.cfg
  281.  
  282. # After how many hours an empty channel should be deleted? Possible values between 1 and 2200 hours.
  283. icc_emptydeletetime = 168
  284. # Never delete permanent channels? Set yes or no here!
  285. icc_ignore_permanent = yes
  286. # Never delete semi permanent channels? Set yes or no here!
  287. icc_ignore_semipermanent = no
  288. # Never delete spacer channels (like [cspacer])? Set yes or no here!
  289. icc_ignore_spacer = no
  290. # A comma separated list (without spaces) of channel ids you like to ignore. This channels don't get deleted!
  291. icc_ignore_channels =
  292. # A comma separated list (without spaces) of parent channel ids (use 0 for the top level).
  293. # Depends on the given mode, all sub-channels of this channels can be ignored or only sub-channels of this channels will be checked!
  294. # The check parent channel only mode allows you to check the activity only on the selected parent channels (which will be reset also on activity in sub-channels) and delete the parent channel including the sub channels, if it is detected inactive.
  295. # If no parent channels should be ignored, set no channels here and select the channel list mode ignore!
  296. icc_parentchannel_list =
  297. # Select one of the four modes for the parent channel list.
  298. # ignore = All sub-channels of the selected channels will be ignored.
  299. # only = Only sub-channels of the selected channels will be checked.
  300. # parentignore = Only the parent channels will be checked (and will delete all sub channels), which are not on the list.
  301. # parentonly = Only the parent channels will be checked (and will delete all sub channels), which are on the list.
  302. icc_parentchannel_list_mode = ignore
  303.  
  304. # Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
  305. lastseen_user = botadmin
  306. # A comma separated list (without spaces) of server group ids.
  307. # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
  308. # This is only needed, if user servergroup is selected!
  309. lastseen_group_list =
  310. # Select one of the two modes for the server group list.
  311. # ignore = The selected server groups will be ignored.
  312. # only = Only the selected server groups are allowed to use the !lastseen command!
  313. lastseen_group_list_mode = ignore
  314.  
  315. # Move client back if not muted anymore? Set yes or no here!
  316. mute_moveback = no
  317. # Enable move if headphone is muted, yes or no
  318. mute_headphone = yes
  319. # Enable move if microphone is muted, yes or no
  320. mute_microphone = no
  321. # Enable move if headphone hardware is disabled, yes or no
  322. mute_headphone_hardware = no
  323. # Enable move if microphone hardware is disabled, yes or no
  324. # This also happen if someone is speaking in another TS3 client server tab.
  325. mute_microphone_hardware = no
  326. # Move the client if the client has all selected conditions or at least one? Set all or one here!
  327. mute_condition_mode = one
  328. # Channel id to move muted clients into it
  329. mute_channel_id = 13944
  330. # Idle time in seconds after the client with a specified mute status will be moved to the channel.
  331. # Has between 0 and 10000 seconds!
  332. mute_delay = 300
  333. # A comma separated list (without spaces) of channel ids.
  334. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  335. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  336. mute_channel_list = 13911
  337. # Select one of the two modes for the channel list.
  338. # ignore = The selected channels will be ignored.
  339. # only = Only the selected channels will be checked.
  340. mute_channel_list_mode = ignore
  341. # A comma separated list (without spaces) of server group ids.
  342. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  343. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  344. mute_group_list =
  345. # Select one of the two modes for the server group list.
  346. # ignore = The selected server groups will be ignored.
  347. # only = Only the selected server groups will be checked.
  348. mute_group_list_mode = ignore
  349. # Select the message mode, how the client should get the message.
  350. # poke, chat or none are valid values!
  351. mute_message_mode = none
  352. # Path to file which contains the mute mover message
  353. mute_file = %apphome%config/server1/mutemessages.cfg
  354.  
  355. # Select the action if a client starts recording, possible values: kick and move
  356. record_action = kick
  357. # If clients should be moved, set channel id to move recording clients into it
  358. record_channel_id =
  359. # A comma separated list (without spaces) of channel ids.
  360. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  361. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  362. record_channel_list =
  363. # Select one of the two modes for the channel list.
  364. # ignore = The selected channels will be ignored.
  365. # only = Only the selected channels will be checked.
  366. record_channel_list_mode = ignore
  367. # A comma separated list (without spaces) of server group ids.
  368. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  369. record_group_list =
  370. # Select one of the two modes for the server group list.
  371. # ignore = The selected server groups will be ignored and are allowed to record.
  372. # only = Only the selected server groups will be checked and punished, if they start recording.
  373. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  374. record_group_list_mode = ignore
  375. # A comma separated list (without spaces) of channel group ids.
  376. # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
  377. # If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
  378. record_channelgroup_list =
  379. # Select one of the two modes for the channel group list.
  380. # ignore = The selected channel groups will be ignored and are allowed to record.
  381. # only = Only the selected channel groups will be checked and punished, if they start recording.
  382. record_channelgroup_list_mode = ignore
  383. # Add complain entry to the user? Set yes or no here!
  384. record_add_complain = no
  385. # If clients should be moved, select the message mode, how the client should get the message.
  386. # poke, chat or none are valid values!
  387. record_message_mode = poke
  388. # Path to file which contains the record message
  389. record_file = %apphome%config/server1/recordmessages.cfg
  390.  
  391. # A comma separated list (without spaces) of server group ids, which should be watched on joining.
  392. servergroupnotify_groups =
  393. # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
  394. servergroupnotify_grouptargets =
  395. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  396. # when this message should be send to the clients. Set this to -1 to show it every time.
  397. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  398. servergroupnotify_showonconnectionnumber = -1
  399. # A comma separated list (without spaces) of channel ids.
  400. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  401. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  402. servergroupnotify_channel_list =
  403. # Select one of the two modes for the channel list.
  404. # ignore = Clients in the selected channels will be ignored.
  405. # only = Only clients in the selected channels receive the notify message.
  406. servergroupnotify_channel_list_mode =
  407. # Select the message mode, how the notified clients should get the message.
  408. # poke, chat or none are valid values!
  409. servergroupnotify_message_mode = none
  410. # Select the message mode, how the clients (who joined the server) should get the message.
  411. # poke, chat or none are valid values!
  412. servergroupnotify_messagenotified_mode = none
  413. # Path to file which contains the server group notify message
  414. servergroupnotify_file = %apphome%config/server1/servergroupnotifymessages.cfg
  415.  
  416. # A comma separated list (without spaces) of server group ids, which should be protected.
  417. servergroupprotection_groups =
  418. # Enable this to kick every client which using a protected server group and are not on the list of the bot, set yes or no here!
  419. servergroupprotection_kick = yes
  420. # Add complaint entry to the user, set yes or no here!
  421. # This would only add a complaint, if the bot has to remove a server group.
  422. servergroupprotection_add_complain = no
  423. # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
  424. # This only works for normal server groups (clients do not get added to groups like Admin Server Query)! Set yes or no here!
  425. servergroupprotection_add_missing_groups = yes
  426. # A comma separated list (without spaces) of server group ids, which are also allowed to use the add and remove chat commands.
  427. # Bot admins can always use this commands!
  428. servergroupprotection_chatcmd_group_list =
  429. # Select the message mode, how the client should get the message (useless if kick is enabled).
  430. # poke, chat or none are valid values!
  431. servergroupprotection_message_mode = poke
  432. # Path to file which contains the Server Group Protection client list and kick message.
  433. servergroupprotection_file = %apphome%config/server1/servergroupprotection.cfg
  434.  
  435. # A comma separated list (without spaces) of server group ids.
  436. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  437. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  438. welcome_group_list =
  439. # Select one of the two modes for the server group list.
  440. # ignore = The selected server groups will be ignored and don't get this welcome message.
  441. # only = Only the selected server groups get this welcome message.
  442. welcome_group_list_mode = ignore
  443. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  444. # when this message should be send to the client. Set this to -1 to show it every time.
  445. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  446. welcome_showonconnectionnumber = -1
  447. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  448. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  449. # Possible platforms: Windows, Mac, Linux, Android, iOS
  450. welcome_platform_list =
  451. # Select the message mode, how the client should get the message.
  452. # poke or chat are valid values!
  453. welcome_message_mode = chat
  454. # Path to file which contains the welcome message.
  455. welcome_file = %apphome%config/server1/welcomemessages.cfg
  456.  
  457. # A comma separated list (without spaces) of server group ids.
  458. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  459. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  460. welcome_guest_group_list =
  461. # Select one of the two modes for the server group list.
  462. # ignore = The selected server groups will be ignored and don't get this welcome message.
  463. # only = Only the selected server groups get this welcome message.
  464. welcome_guest_group_list_mode = ignore
  465. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  466. # when this message should be send to the client. Set this to -1 to show it every time.
  467. welcome_guest_showonconnectionnumber = -1
  468. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  469. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  470. # Possible platforms: Windows, Mac, Linux, Android, iOS
  471. welcome_guest_platform_list =
  472. # Select the message mode, how the client should get the message.
  473. # poke or chat are valid values!
  474. welcome_guest_message_mode = chat
  475. # Path to file which contains the welcome message.
  476. welcome_guest_file = %apphome%config/server1/welcomemessages.cfg
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