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Init.sqf

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Nov 28th, 2014
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  1. setViewDistance 1200;
  2. setTerrainGrid 45;
  3. if (!isServer) exitwith {};
  4. call compile preprocessFileLineNumbers "fhqtt2.sqf";
  5. //Init UPSMON script
  6. call compile preprocessFileLineNumbers "scripts\Init_UPSMON.sqf";
  7. {_x SetMarkerAlphaLocal 0} foreach ["patrol1", "patrol2", "patrol3", "patrol4"];
  8. tf_no_auto_long_range_radio = true;
  9. _join = sprzedawca addAction ["*Aresztuj*", {[sprzedawca] join (group player); sprzedawca forcespeed 1;}];
  10.  
  11. // ################# wyposazenie HMMWV ################
  12. // wsparcie
  13. v_hmmwv_mk19_1 addItemCargoGlobal ["hlc_100Rnd_762x51_B_M60E4", 10];
  14. v_hmmwv_mk19_1 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  15. v_hmmwv_mk19_1 addItemCargoGlobal ["hlc_20Rnd_762x51_B_M14", 10];
  16. v_hmmwv_mk19_1 addItemCargoGlobal ["AGM_Bandage", 15];
  17. v_hmmwv_mk19_1 addItemCargoGlobal ["AGM_Morphine", 15];
  18. v_hmmwv_mk19_1 addItemCargoGlobal ["AGM_Epipen", 15];
  19. v_hmmwv_mk19_1 addItemCargoGlobal ["AGM_Bloodbag", 10];
  20. v_hmmwv_mk19_1 addItemCargoGlobal ["AGM_CableTie", 10];
  21. v_hmmwv_mk19_1 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  22. v_hmmwv_mk19_1 addItemCargoGlobal ["Trixie_SMAW_HEAA", 3];
  23. v_hmmwv_mk19_1 addItemCargoGlobal ["Trixie_SMAW_HEDP", 3];
  24. v_hmmwv_mk19_1 addItemCargoGlobal ["HandGrenade", 15];
  25. v_hmmwv_mk19_1 addItemCargoGlobal ["SmokeShellBlue", 15];
  26. v_hmmwv_mk19_1 addItemCargoGlobal ["SatchelCharge_Remote_Mag", 2];
  27. v_hmmwv_mk19_1 addItemCargoGlobal ["ToolKit", 1];
  28. // szturm
  29. v_hmmwv_mk19_2 addItemCargoGlobal ["rhsusf_100Rnd_556x45_soft_pouch", 10];
  30. v_hmmwv_mk19_2 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  31. v_hmmwv_mk19_2 addItemCargoGlobal ["AGM_Bandage", 10];
  32. v_hmmwv_mk19_2 addItemCargoGlobal ["AGM_Morphine", 10];
  33. v_hmmwv_mk19_2 addItemCargoGlobal ["AGM_Epipen", 10];
  34. v_hmmwv_mk19_2 addItemCargoGlobal ["AGM_Bloodbag", 5];
  35. v_hmmwv_mk19_2 addItemCargoGlobal ["AGM_CableTie", 5];
  36. v_hmmwv_mk19_2 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  37. v_hmmwv_mk19_2 addItemCargoGlobal ["SUPER_flash", 15];
  38. v_hmmwv_mk19_2 addItemCargoGlobal ["HandGrenade", 15];
  39. v_hmmwv_mk19_2 addItemCargoGlobal ["SmokeShellBlue", 15];
  40. // wsparcie
  41. v_hmmwv_m2_1 addItemCargoGlobal ["hlc_100Rnd_762x51_B_M60E4", 10];
  42. v_hmmwv_m2_1 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  43. v_hmmwv_m2_1 addItemCargoGlobal ["hlc_20Rnd_762x51_B_M14", 10];
  44. v_hmmwv_m2_1 addItemCargoGlobal ["AGM_Bandage", 15];
  45. v_hmmwv_m2_1 addItemCargoGlobal ["AGM_Morphine", 15];
  46. v_hmmwv_m2_1 addItemCargoGlobal ["AGM_Epipen", 15];
  47. v_hmmwv_m2_1 addItemCargoGlobal ["AGM_Bloodbag", 10];
  48. v_hmmwv_m2_1 addItemCargoGlobal ["AGM_CableTie", 10];
  49. v_hmmwv_m2_1 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  50. v_hmmwv_m2_1 addItemCargoGlobal ["Trixie_SMAW_HEAA", 3];
  51. v_hmmwv_m2_1 addItemCargoGlobal ["Trixie_SMAW_HEDP", 3];
  52. v_hmmwv_m2_1 addItemCargoGlobal ["HandGrenade", 15];
  53. v_hmmwv_m2_1 addItemCargoGlobal ["SmokeShellBlue", 15];
  54. v_hmmwv_m2_1 addItemCargoGlobal ["SatchelCharge_Remote_Mag", 2];
  55. v_hmmwv_m2_1 addItemCargoGlobal ["ToolKit", 1];
  56. // szturm
  57. v_hmmwv_m2_2 addItemCargoGlobal ["rhsusf_100Rnd_556x45_soft_pouch", 10];
  58. v_hmmwv_m2_2 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  59. v_hmmwv_m2_2 addItemCargoGlobal ["AGM_Bandage", 10];
  60. v_hmmwv_m2_2 addItemCargoGlobal ["AGM_Morphine", 10];
  61. v_hmmwv_m2_2 addItemCargoGlobal ["AGM_Epipen", 10];
  62. v_hmmwv_m2_2 addItemCargoGlobal ["AGM_Bloodbag", 5];
  63. v_hmmwv_m2_2 addItemCargoGlobal ["AGM_CableTie", 5];
  64. v_hmmwv_m2_2 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  65. v_hmmwv_m2_2 addItemCargoGlobal ["SUPER_flash", 15];
  66. v_hmmwv_m2_2 addItemCargoGlobal ["HandGrenade", 15];
  67. v_hmmwv_m2_2 addItemCargoGlobal ["SmokeShellBlue", 15];
  68.  
  69. v_hmmwv_m2_3 addItemCargoGlobal ["rhsusf_100Rnd_556x45_soft_pouch", 10];
  70. v_hmmwv_m2_3 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  71. v_hmmwv_m2_3 addItemCargoGlobal ["AGM_Bandage", 10];
  72. v_hmmwv_m2_3 addItemCargoGlobal ["AGM_Morphine", 10];
  73. v_hmmwv_m2_3 addItemCargoGlobal ["AGM_Epipen", 10];
  74. v_hmmwv_m2_3 addItemCargoGlobal ["AGM_Bloodbag", 5];
  75. v_hmmwv_m2_3 addItemCargoGlobal ["AGM_CableTie", 5];
  76. v_hmmwv_m2_3 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  77. v_hmmwv_m2_3 addItemCargoGlobal ["hlc_20Rnd_762x51_B_M14", 10];
  78. v_hmmwv_m2_3 addItemCargoGlobal ["HandGrenade", 15];
  79. v_hmmwv_m2_3 addItemCargoGlobal ["SmokeShellBlue", 15];
  80.  
  81. v_hmmwv_ecv_1 addItemCargoGlobal ["rhsusf_100Rnd_556x45_soft_pouch", 10];
  82. v_hmmwv_ecv_1 addItemCargoGlobal ["30Rnd_556x45_Stanag", 30];
  83. v_hmmwv_ecv_1 addItemCargoGlobal ["AGM_Bandage", 10];
  84. v_hmmwv_ecv_1 addItemCargoGlobal ["AGM_Morphine", 10];
  85. v_hmmwv_ecv_1 addItemCargoGlobal ["AGM_Epipen", 10];
  86. v_hmmwv_ecv_1 addItemCargoGlobal ["AGM_Bloodbag", 5];
  87. v_hmmwv_ecv_1 addItemCargoGlobal ["AGM_CableTie", 5];
  88. v_hmmwv_ecv_1 addItemCargoGlobal ["1Rnd_HE_Grenade_shell", 20];
  89. v_hmmwv_ecv_1 addItemCargoGlobal ["hlc_20Rnd_762x51_B_M14", 10];
  90. v_hmmwv_ecv_1 addItemCargoGlobal ["HandGrenade", 15];
  91. v_hmmwv_ecv_1 addItemCargoGlobal ["SmokeShellBlue", 15];
  92.  
  93. // Briefing
  94. [
  95. west,
  96. ["Zadanie", "Nasi informatorzy zgłośli że w <marker name='miasto'>wiosce</marker> na północny zachód od nas zaopatrują w broń Takistańską bojówkę. Wioska znajduje się na ziemi niczyjej więc musicie uważać. Gość odpowiedzialny za tą dystrybucje znajduje się obecnie w <marker name='placowka'>placówce</marker> na północ od wioski. Ma zostać aresztowany, nie zabity! Mamy nadzieję że powie nam dla kogo pracuje i gdzie znajduje się jego szef.<br/>
  97. <img image='cel.paa' witdh='200' height='200'/><br/>
  98. Zdjęcie naszego celu.<br/>
  99. <br/>
  100. Zwiad donosi o uzbrojonych patrolach wokół wioski i placówki. Również widoczne są uzbrojone pojazdy oraz ciężarówki, którymi przywieźli ową broń. Wszystkie skrzynie z bronią i amunicją mają zostać zniszczone. Zadnie proste, nie? Wykonać!"],
  101. ["Dziennik", "Aby aresztować gościa należy użyć akcji '*Aresztuj*' - domyślnie pod kółkiem myszy.<br/>
  102. Zaprowadzenie aresztowanego do oficera w bazie lotniczej zaliczy zadanie 'Wróć do bazy'.<br/>
  103. "],
  104. ["Sprzęt", "Dostępne pojazdy to: HMMWV z Mk19 x2, HMMWV z M2 x3 oraz HMMWV ECV. HMMWV są załadowane sprzętem. Na miejscu startu można się dozbroić w Arsenal (pojednyncza skrzynia koło Oficera)."]
  105. ] call FHQ_TT_addBriefing;
  106.  
  107. // #################################DRUZYNA SZTURMOWA#################################
  108.  
  109. // ##########DOWODCA ZESPOLU###########
  110.  
  111. removeAllWeapons soldier_1;
  112. removeAllItems soldier_1;
  113. removeAllAssignedItems soldier_1;
  114. removeUniform soldier_1;
  115. removeVest soldier_1;
  116. removeBackpack soldier_1;
  117. removeHeadgear soldier_1;
  118. removeGoggles soldier_1;
  119.  
  120. soldier_1 forceAddUniform "rhs_uniform_cu_ocp";
  121. for "_i" from 1 to 2 do {soldier_1 addItemToUniform "AGM_Bandage";};
  122. soldier_1 addItemToUniform "AGM_Morphine";
  123. for "_i" from 1 to 2 do {soldier_1 addItemToUniform "SmokeShellBlue";};
  124. for "_i" from 1 to 3 do {soldier_1 addItemToUniform "RH_15Rnd_9x19_SIG";};
  125. soldier_1 addVest "V_PlateCarrierSpec_rgr";
  126. for "_i" from 1 to 10 do {soldier_1 addItemToVest "30Rnd_556x45_Stanag";};
  127. for "_i" from 1 to 2 do {soldier_1 addItemToVest "30Rnd_556x45_mag_Tracer";};
  128. soldier_1 addBackpack "B_AssaultPack_mcamo";
  129. for "_i" from 1 to 2 do {soldier_1 addItemToBackpack "optic_Hamr";};
  130. for "_i" from 1 to 3 do {soldier_1 addItemToBackpack "HandGrenade";};
  131. for "_i" from 1 to 6 do {soldier_1 addItemToBackpack "SUPER_flash";};
  132. soldier_1 addItemToBackpack "SmokeShellBlue";
  133. soldier_1 addItemToBackpack "SmokeShellPurple";
  134. soldier_1 addHeadgear "rhsusf_ach_helmet_headset_ocp";
  135. soldier_1 addGoggles "AV_ESS_tan_clr";
  136.  
  137. soldier_1 addWeapon "RHARD_M4DDRD_F";
  138. soldier_1 addPrimaryWeaponItem "RH_compm4s";
  139. soldier_1 addWeapon "RH_p226";
  140. soldier_1 addWeapon "Binocular";
  141.  
  142. soldier_1 linkItem "ItemMap";
  143. soldier_1 linkItem "ItemCompass";
  144. soldier_1 linkItem "ItemWatch";
  145. soldier_1 linkItem "tf_anprc152_1";
  146. soldier_1 linkItem "ItemGPS";
  147.  
  148. // ##########DOWODCA DRUZYNY###########
  149.  
  150. removeAllWeapons soldier_2;
  151. removeAllItems soldier_2;
  152. removeAllAssignedItems soldier_2;
  153. removeUniform soldier_2;
  154. removeVest soldier_2;
  155. removeBackpack soldier_2;
  156. removeHeadgear soldier_2;
  157. removeGoggles soldier_2;
  158.  
  159. soldier_2 forceAddUniform "rhs_uniform_cu_ocp";
  160. for "_i" from 1 to 2 do {soldier_2 addItemToUniform "AGM_Bandage";};
  161. soldier_2 addItemToUniform "AGM_Morphine";
  162. for "_i" from 1 to 2 do {soldier_2 addItemToUniform "SmokeShellBlue";};
  163. for "_i" from 1 to 3 do {soldier_2 addItemToUniform "RH_15Rnd_9x19_SIG";};
  164. soldier_2 addVest "V_PlateCarrierSpec_rgr";
  165. for "_i" from 1 to 10 do {soldier_2 addItemToVest "30Rnd_556x45_Stanag";};
  166. for "_i" from 1 to 2 do {soldier_2 addItemToVest "30Rnd_556x45_mag_Tracer";};
  167. soldier_2 addBackpack "B_AssaultPack_mcamo";
  168. for "_i" from 1 to 2 do {soldier_2 addItemToBackpack "optic_Hamr";};
  169. for "_i" from 1 to 3 do {soldier_2 addItemToBackpack "HandGrenade";};
  170. for "_i" from 1 to 6 do {soldier_2 addItemToBackpack "SUPER_flash";};
  171. soldier_2 addItemToBackpack "SmokeShellBlue";
  172. soldier_2 addItemToBackpack "SmokeShellPurple";
  173. soldier_2 addHeadgear "rhsusf_ach_helmet_headset_ocp";
  174. soldier_2 addGoggles "AV_ESS_tan_clr";
  175.  
  176. soldier_2 addWeapon "RHARD_M4DDRD_F";
  177. soldier_2 addPrimaryWeaponItem "RH_compm4s";
  178. soldier_2 addWeapon "RH_p226";
  179. soldier_2 addWeapon "Binocular";
  180.  
  181. soldier_2 linkItem "ItemMap";
  182. soldier_2 linkItem "ItemCompass";
  183. soldier_2 linkItem "ItemWatch";
  184. soldier_2 linkItem "tf_anprc152_2";
  185. soldier_2 linkItem "ItemGPS";
  186.  
  187. // ##########GRANADIER###########
  188.  
  189. removeAllWeapons soldier_3;
  190. removeAllItems soldier_3;
  191. removeAllAssignedItems soldier_3;
  192. removeUniform soldier_3;
  193. removeVest soldier_3;
  194. removeBackpack soldier_3;
  195. removeHeadgear soldier_3;
  196. removeGoggles soldier_3;
  197.  
  198. soldier_3 forceAddUniform "rhs_uniform_cu_ocp";
  199. for "_i" from 1 to 2 do {soldier_3 addItemToUniform "AGM_Bandage";};
  200. soldier_3 addItemToUniform "AGM_Morphine";
  201. for "_i" from 1 to 3 do {soldier_3 addItemToUniform "SmokeShellBlue";};
  202. soldier_3 addItemToUniform "RH_15Rnd_9x19_SIG";
  203. soldier_3 addVest "V_PlateCarrierSpec_rgr";
  204. for "_i" from 1 to 2 do {soldier_3 addItemToVest "RH_15Rnd_9x19_SIG";};
  205. for "_i" from 1 to 10 do {soldier_3 addItemToVest "30Rnd_556x45_Stanag";};
  206. soldier_3 addBackpack "B_AssaultPack_mcamo";
  207. soldier_3 addItemToBackpack "optic_Hamr";
  208. for "_i" from 1 to 3 do {soldier_3 addItemToBackpack "HandGrenade";};
  209. for "_i" from 1 to 3 do {soldier_3 addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell";};
  210. for "_i" from 1 to 4 do {soldier_3 addItemToBackpack "SUPER_flash";};
  211. for "_i" from 1 to 2 do {soldier_3 addItemToBackpack "30Rnd_556x45_Stanag_Tracer_Red";};
  212. for "_i" from 1 to 10 do {soldier_3 addItemToBackpack "rhs_mag_M441_HE";};
  213. for "_i" from 1 to 6 do {soldier_3 addItemToBackpack "rhs_mag_M433_HEDP";};
  214. soldier_3 addHeadgear "rhsusf_ach_helmet_ocp";
  215. soldier_3 addGoggles "AV_ESS_tan_clr";
  216.  
  217. soldier_3 addWeapon "rhs_m4_m320";
  218. soldier_3 addPrimaryWeaponItem "RH_compm4s";
  219. soldier_3 addWeapon "RH_p226";
  220.  
  221. soldier_3 linkItem "ItemMap";
  222. soldier_3 linkItem "ItemCompass";
  223. soldier_3 linkItem "ItemWatch";
  224. soldier_3 linkItem "tf_anprc152_3";
  225. soldier_3 linkItem "ItemGPS";
  226.  
  227. // ##########STRZELEC ID4###########
  228.  
  229. removeAllWeapons soldier_4;
  230. removeAllItems soldier_4;
  231. removeAllAssignedItems soldier_4;
  232. removeUniform soldier_4;
  233. removeVest soldier_4;
  234. removeBackpack soldier_4;
  235. removeHeadgear soldier_4;
  236. removeGoggles soldier_4;
  237.  
  238. soldier_4 forceAddUniform "rhs_uniform_cu_ocp";
  239. for "_i" from 1 to 2 do {soldier_4 addItemToUniform "AGM_Bandage";};
  240. soldier_4 addItemToUniform "AGM_Morphine";
  241. for "_i" from 1 to 3 do {soldier_4 addItemToUniform "SmokeShellBlue";};
  242. soldier_4 addItemToUniform "RH_15Rnd_9x19_SIG";
  243. soldier_4 addVest "V_PlateCarrierSpec_rgr";
  244. for "_i" from 1 to 2 do {soldier_4 addItemToVest "RH_15Rnd_9x19_SIG";};
  245. for "_i" from 1 to 10 do {soldier_4 addItemToVest "30Rnd_556x45_Stanag";};
  246. soldier_4 addBackpack "B_AssaultPack_mcamo";
  247. soldier_4 addItemToBackpack "optic_Hamr";
  248. for "_i" from 1 to 3 do {soldier_4 addItemToBackpack "HandGrenade";};
  249. for "_i" from 1 to 4 do {soldier_4 addItemToBackpack "SUPER_flash";};
  250. for "_i" from 1 to 2 do {soldier_4 addItemToBackpack "30Rnd_556x45_Stanag";};
  251. soldier_4 addHeadgear "rhsusf_ach_helmet_ocp";
  252. soldier_4 addGoggles "AV_ESS_tan_clr";
  253.  
  254. soldier_4 addWeapon "RHARD_M4DDRD_F";
  255. soldier_4 addPrimaryWeaponItem "RH_compm4s";
  256. soldier_4 addWeapon "RH_p226";
  257.  
  258. soldier_4 linkItem "ItemMap";
  259. soldier_4 linkItem "ItemCompass";
  260. soldier_4 linkItem "ItemWatch";
  261. soldier_4 linkItem "tf_anprc152_4";
  262. soldier_4 linkItem "ItemGPS";
  263.  
  264. // ##########STRZELEC AT ID5###########
  265.  
  266. removeAllWeapons soldier_5;
  267. removeAllItems soldier_5;
  268. removeAllAssignedItems soldier_5;
  269. removeUniform soldier_5;
  270. removeVest soldier_5;
  271. removeBackpack soldier_5;
  272. removeHeadgear soldier_5;
  273. removeGoggles soldier_5;
  274.  
  275. soldier_5 forceAddUniform "rhs_uniform_cu_ocp";
  276. for "_i" from 1 to 2 do {soldier_5 addItemToUniform "AGM_Bandage";};
  277. soldier_5 addItemToUniform "AGM_Morphine";
  278. for "_i" from 1 to 3 do {soldier_5 addItemToUniform "SmokeShellBlue";};
  279. soldier_5 addItemToUniform "RH_15Rnd_9x19_SIG";
  280. soldier_5 addVest "V_PlateCarrierSpec_rgr";
  281. for "_i" from 1 to 2 do {soldier_5 addItemToVest "RH_15Rnd_9x19_SIG";};
  282. for "_i" from 1 to 10 do {soldier_5 addItemToVest "30Rnd_556x45_Stanag";};
  283. soldier_5 addBackpack "B_AssaultPack_mcamo";
  284. soldier_5 addItemToBackpack "optic_Hamr";
  285. for "_i" from 1 to 3 do {soldier_5 addItemToBackpack "HandGrenade";};
  286. for "_i" from 1 to 4 do {soldier_5 addItemToBackpack "SUPER_flash";};
  287. for "_i" from 1 to 2 do {soldier_5 addItemToBackpack "30Rnd_556x45_Stanag";};
  288. soldier_5 addHeadgear "rhsusf_ach_helmet_ocp";
  289. soldier_5 addGoggles "AV_ESS_tan_clr";
  290.  
  291. soldier_5 addWeapon "RHARD_M4DDRD_F";
  292. soldier_5 addPrimaryWeaponItem "RH_compm4s";
  293. soldier_5 addWeapon "STI_M136";
  294. soldier_5 addWeapon "RH_p226";
  295.  
  296. soldier_5 linkItem "ItemMap";
  297. soldier_5 linkItem "ItemCompass";
  298. soldier_5 linkItem "ItemWatch";
  299. soldier_5 linkItem "tf_anprc152_5";
  300. soldier_5 linkItem "ItemGPS";
  301.  
  302. // ##########MEDYK###########
  303.  
  304. removeAllWeapons soldier_6;
  305. removeAllItems soldier_6;
  306. removeAllAssignedItems soldier_6;
  307. removeUniform soldier_6;
  308. removeVest soldier_6;
  309. removeBackpack soldier_6;
  310. removeHeadgear soldier_6;
  311. removeGoggles soldier_6;
  312.  
  313. soldier_6 forceAddUniform "rhs_uniform_cu_ocp";
  314. for "_i" from 1 to 10 do {soldier_6 addItemToUniform "AGM_Bandage";};
  315. for "_i" from 1 to 2 do {soldier_6 addItemToUniform "SmokeShellBlue";};
  316. soldier_6 addItemToUniform "RH_15Rnd_9x19_SIG";
  317. soldier_6 addVest "V_PlateCarrierSpec_rgr";
  318. for "_i" from 1 to 2 do {soldier_6 addItemToVest "RH_15Rnd_9x19_SIG";};
  319. for "_i" from 1 to 10 do {soldier_6 addItemToVest "30Rnd_556x45_Stanag";};
  320. soldier_6 addBackpack "B_AssaultPack_mcamo";
  321. for "_i" from 1 to 5 do {soldier_6 addItemToBackpack "AGM_Bandage";};
  322. for "_i" from 1 to 5 do {soldier_6 addItemToBackpack "AGM_Morphine";};
  323. for "_i" from 1 to 5 do {soldier_6 addItemToBackpack "AGM_Epipen";};
  324. for "_i" from 1 to 3 do {soldier_6 addItemToBackpack "AGM_Bloodbag";};
  325. for "_i" from 1 to 3 do {soldier_6 addItemToBackpack "AGM_CableTie";};
  326. soldier_6 addItemToBackpack "optic_Hamr";
  327. for "_i" from 1 to 2 do {soldier_6 addItemToBackpack "HandGrenade";};
  328. for "_i" from 1 to 3 do {soldier_6 addItemToBackpack "SUPER_flash";};
  329. for "_i" from 1 to 2 do {soldier_6 addItemToBackpack "30Rnd_556x45_mag_Tracer";};
  330. soldier_6 addHeadgear "rhsusf_ach_helmet_ocp";
  331. soldier_6 addGoggles "AV_ESS_tan_clr";
  332.  
  333. soldier_6 addWeapon "RHARD_M4DDRD_F";
  334. soldier_6 addPrimaryWeaponItem "RH_compm4s";
  335. soldier_6 addWeapon "RH_p226";
  336.  
  337. soldier_6 linkItem "ItemMap";
  338. soldier_6 linkItem "ItemCompass";
  339. soldier_6 linkItem "ItemWatch";
  340. soldier_6 linkItem "tf_anprc152_6";
  341. soldier_6 linkItem "ItemGPS";
  342.  
  343. // ###########RKM#############
  344.  
  345. removeAllWeapons soldier_13;
  346. removeAllItems soldier_13;
  347. removeAllAssignedItems soldier_13;
  348. removeUniform soldier_13;
  349. removeVest soldier_13;
  350. removeBackpack soldier_13;
  351. removeHeadgear soldier_13;
  352. removeGoggles soldier_13;
  353.  
  354. soldier_13 forceAddUniform "rhs_uniform_cu_ocp";
  355. for "_i" from 1 to 2 do {soldier_13 addItemToUniform "AGM_Bandage";};
  356. soldier_13 addItemToUniform "AGM_Morphine";
  357. for "_i" from 1 to 3 do {soldier_13 addItemToUniform "SmokeShellBlue";};
  358. soldier_13 addItemToUniform "RH_15Rnd_9x19_SIG";
  359. soldier_13 addVest "V_PlateCarrierSpec_rgr";
  360. for "_i" from 1 to 2 do {soldier_13 addItemToVest "RH_15Rnd_9x19_SIG";};
  361. for "_i" from 1 to 6 do {soldier_13 addItemToVest "rhsusf_100Rnd_556x45_soft_pouch";};
  362. soldier_13 addBackpack "B_AssaultPack_mcamo";
  363. soldier_13 addItemToBackpack "optic_Arco";
  364. for "_i" from 1 to 3 do {soldier_13 addItemToBackpack "HandGrenade";};
  365. for "_i" from 1 to 4 do {soldier_13 addItemToBackpack "SUPER_flash";};
  366. soldier_13 addHeadgear "rhsusf_ach_helmet_ocp";
  367. soldier_13 addGoggles "AV_ESS_tan_clr";
  368.  
  369. soldier_13 addWeapon "rhs_weap_m249_pip";
  370. soldier_13 addPrimaryWeaponItem "AGM_muzzle_mzls_H";
  371. soldier_13 addWeapon "RH_p226";
  372. soldier_13 addWeapon "Binocular";
  373.  
  374. soldier_13 linkItem "ItemMap";
  375. soldier_13 linkItem "ItemCompass";
  376. soldier_13 linkItem "ItemWatch";
  377. soldier_13 linkItem "tf_anprc152_13";
  378. soldier_13 linkItem "ItemGPS";
  379.  
  380. // #########AMUNICYJNY###########
  381.  
  382. removeAllWeapons soldier_15;
  383. removeAllItems soldier_15;
  384. removeAllAssignedItems soldier_15;
  385. removeUniform soldier_15;
  386. removeVest soldier_15;
  387. removeBackpack soldier_15;
  388. removeHeadgear soldier_15;
  389. removeGoggles soldier_15;
  390.  
  391. soldier_15 forceAddUniform "rhs_uniform_cu_ocp";
  392. for "_i" from 1 to 2 do {soldier_15 addItemToUniform "AGM_Bandage";};
  393. soldier_15 addItemToUniform "AGM_Morphine";
  394. for "_i" from 1 to 3 do {soldier_15 addItemToUniform "SmokeShellBlue";};
  395. soldier_15 addItemToUniform "RH_15Rnd_9x19_SIG";
  396. soldier_15 addVest "V_PlateCarrierSpec_rgr";
  397. for "_i" from 1 to 2 do {soldier_15 addItemToVest "RH_15Rnd_9x19_SIG";};
  398. for "_i" from 1 to 10 do {soldier_15 addItemToVest "30Rnd_556x45_Stanag";};
  399. soldier_15 addBackpack "B_Kitbag_mcamo";
  400. soldier_15 addItemToBackpack "optic_Hamr";
  401. for "_i" from 1 to 3 do {soldier_15 addItemToBackpack "HandGrenade";};
  402. for "_i" from 1 to 4 do {soldier_15 addItemToBackpack "SUPER_flash";};
  403. for "_i" from 1 to 6 do {soldier_15 addItemToBackpack "rhsusf_100Rnd_556x45_soft_pouch";};
  404. for "_i" from 1 to 8 do {soldier_15 addItemToBackpack "30Rnd_556x45_Stanag";};
  405. soldier_15 addHeadgear "rhsusf_ach_helmet_ocp";
  406. soldier_15 addGoggles "AV_ESS_tan_clr";
  407.  
  408. soldier_15 addWeapon "RHARD_M4DDRD_F";
  409. soldier_15 addPrimaryWeaponItem "RH_compm4s";
  410. soldier_15 addWeapon "RH_p226";
  411.  
  412. soldier_15 linkItem "ItemMap";
  413. soldier_15 linkItem "ItemCompass";
  414. soldier_15 linkItem "ItemWatch";
  415. soldier_15 linkItem "tf_anprc152_15";
  416. soldier_15 linkItem "ItemGPS";
  417.  
  418. // ##########################################DRUZYNY WSPARCIA################################################
  419.  
  420. // ##########DOWODCA DRUZYNY###########
  421.  
  422. removeAllWeapons soldier_7;
  423. removeAllItems soldier_7;
  424. removeAllAssignedItems soldier_7;
  425. removeUniform soldier_7;
  426. removeVest soldier_7;
  427. removeBackpack soldier_7;
  428. removeHeadgear soldier_7;
  429. removeGoggles soldier_7;
  430.  
  431. soldier_7 forceAddUniform "rhs_uniform_cu_ocp";
  432. for "_i" from 1 to 2 do {soldier_7 addItemToUniform "AGM_Bandage";};
  433. soldier_7 addItemToUniform "AGM_Morphine";
  434. for "_i" from 1 to 3 do {soldier_7 addItemToUniform "SmokeShellBlue";};
  435. for "_i" from 1 to 2 do {soldier_7 addItemToUniform "RH_15Rnd_9x19_SIG";};
  436. soldier_7 addVest "V_PlateCarrierSpec_rgr";
  437. soldier_7 addItemToVest "RH_15Rnd_9x19_SIG";
  438. for "_i" from 1 to 10 do {soldier_7 addItemToVest "30Rnd_556x45_Stanag";};
  439. soldier_7 addItemToVest "30Rnd_556x45_mag_Tracer";
  440. soldier_7 addBackpack "B_Kitbag_mcamo";
  441. soldier_7 addItemToBackpack "optic_Hamr";
  442. soldier_7 addItemToBackpack "30Rnd_556x45_mag_Tracer";
  443. for "_i" from 1 to 4 do {soldier_7 addItemToBackpack "HandGrenade";};
  444. for "_i" from 1 to 4 do {soldier_7 addItemToBackpack "30Rnd_556x45_Stanag";};
  445. soldier_7 addItemToBackpack "SmokeShellBlue";
  446. soldier_7 addHeadgear "rhsusf_ach_helmet_headset_ocp";
  447. soldier_7 addGoggles "AV_ESS_tan_clr";
  448.  
  449. soldier_7 addWeapon "RHARD_M4DDRD_F";
  450. soldier_7 addPrimaryWeaponItem "RH_compm4s";
  451. soldier_7 addWeapon "RH_p226";
  452.  
  453. soldier_7 linkItem "ItemMap";
  454. soldier_7 linkItem "ItemCompass";
  455. soldier_7 linkItem "ItemWatch";
  456. soldier_7 linkItem "tf_anprc152_7";
  457. soldier_7 linkItem "ItemGPS";
  458.  
  459. // ##########STRZELEC WYBOROWY###########
  460.  
  461. removeAllWeapons soldier_8;
  462. removeAllItems soldier_8;
  463. removeAllAssignedItems soldier_8;
  464. removeUniform soldier_8;
  465. removeVest soldier_8;
  466. removeBackpack soldier_8;
  467. removeHeadgear soldier_8;
  468. removeGoggles soldier_8;
  469.  
  470. soldier_8 forceAddUniform "rhs_uniform_cu_ocp";
  471. soldier_8 addItemToUniform "AGM_Morphine";
  472. for "_i" from 1 to 2 do {soldier_8 addItemToUniform "AGM_Bandage";};
  473. for "_i" from 1 to 3 do {soldier_8 addItemToUniform "SmokeShellBlue";};
  474. soldier_8 addItemToUniform "RH_15Rnd_9x19_SIG";
  475. soldier_8 addVest "V_PlateCarrierSpec_rgr";
  476. for "_i" from 1 to 2 do {soldier_8 addItemToVest "RH_15Rnd_9x19_SIG";};
  477. for "_i" from 1 to 10 do {soldier_8 addItemToVest "hlc_20Rnd_762x51_B_M14";};
  478. soldier_8 addBackpack "B_Kitbag_mcamo";
  479. soldier_8 addItemToBackpack "optic_Hamr";
  480. for "_i" from 1 to 4 do {soldier_8 addItemToBackpack "HandGrenade";};
  481. soldier_8 addItemToBackpack "SmokeShellBlue";
  482. for "_i" from 1 to 2 do {soldier_8 addItemToBackpack "hlc_20Rnd_762x51_T_M14";};
  483. soldier_8 addHeadgear "rhsusf_ach_helmet_ocp";
  484. soldier_8 addGoggles "AV_ESS_tan_clr";
  485.  
  486. soldier_8 addWeapon "hlc_rifle_m14sopmod";
  487. soldier_8 addPrimaryWeaponItem "optic_DMS";
  488. soldier_8 addWeapon "RH_p226";
  489.  
  490. soldier_8 linkItem "ItemMap";
  491. soldier_8 linkItem "ItemCompass";
  492. soldier_8 linkItem "ItemWatch";
  493. soldier_8 linkItem "tf_anprc152_8";
  494. soldier_8 linkItem "ItemGPS";
  495.  
  496. // ##########GRANADIER###########
  497.  
  498. removeAllWeapons soldier_9;
  499. removeAllItems soldier_9;
  500. removeAllAssignedItems soldier_9;
  501. removeUniform soldier_9;
  502. removeVest soldier_9;
  503. removeBackpack soldier_9;
  504. removeHeadgear soldier_9;
  505. removeGoggles soldier_9;
  506.  
  507. soldier_9 forceAddUniform "rhs_uniform_cu_ocp";
  508. for "_i" from 1 to 2 do {soldier_9 addItemToUniform "AGM_Bandage";};
  509. soldier_9 addItemToUniform "AGM_Morphine";
  510. for "_i" from 1 to 3 do {soldier_9 addItemToUniform "SmokeShellBlue";};
  511. soldier_9 addItemToUniform "RH_15Rnd_9x19_SIG";
  512. soldier_9 addVest "V_PlateCarrierSpec_rgr";
  513. for "_i" from 1 to 2 do {soldier_9 addItemToVest "RH_15Rnd_9x19_SIG";};
  514. for "_i" from 1 to 10 do {soldier_9 addItemToVest "30Rnd_556x45_Stanag";};
  515. soldier_9 addBackpack "B_Kitbag_mcamo";
  516. soldier_9 addItemToBackpack "optic_Hamr";
  517. for "_i" from 1 to 4 do {soldier_9 addItemToBackpack "HandGrenade";};
  518. for "_i" from 1 to 4 do {soldier_9 addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell";};
  519. soldier_9 addItemToBackpack "SmokeShellBlue";
  520. for "_i" from 1 to 2 do {soldier_9 addItemToBackpack "30Rnd_556x45_Stanag_Tracer_Red";};
  521. for "_i" from 1 to 10 do {soldier_9 addItemToBackpack "rhs_mag_M441_HE";};
  522. for "_i" from 1 to 6 do {soldier_9 addItemToBackpack "rhs_mag_M433_HEDP";};
  523. soldier_9 addHeadgear "rhsusf_ach_helmet_ocp";
  524. soldier_9 addGoggles "AV_ESS_tan_clr";
  525.  
  526. soldier_9 addWeapon "rhs_m4_m320";
  527. soldier_9 addPrimaryWeaponItem "RH_compm4s";
  528. soldier_9 addWeapon "RH_p226";
  529.  
  530. soldier_9 linkItem "ItemMap";
  531. soldier_9 linkItem "ItemCompass";
  532. soldier_9 linkItem "ItemWatch";
  533. soldier_9 linkItem "tf_anprc152_9";
  534. soldier_9 linkItem "ItemGPS";
  535.  
  536. // ##########SAPER###########
  537.  
  538. removeAllWeapons soldier_10;
  539. removeAllItems soldier_10;
  540. removeAllAssignedItems soldier_10;
  541. removeUniform soldier_10;
  542. removeVest soldier_10;
  543. removeBackpack soldier_10;
  544. removeHeadgear soldier_10;
  545. removeGoggles soldier_10;
  546.  
  547. soldier_10 forceAddUniform "U_B_CombatUniform_mcam_vest";
  548. soldier_10 addItemToUniform "FirstAidKit";
  549. for "_i" from 1 to 3 do {soldier_10 addItemToUniform "RH_15Rnd_9x19_SIG";};
  550. soldier_10 addVest "V_Chestrig_rgr";
  551. for "_i" from 1 to 2 do {soldier_10 addItemToVest "HandGrenade";};
  552. for "_i" from 1 to 8 do {soldier_10 addItemToVest "30Rnd_556x45_Stanag";};
  553. for "_i" from 1 to 2 do {soldier_10 addItemToVest "30Rnd_556x45_mag_Tracer";};
  554. for "_i" from 1 to 3 do {soldier_10 addItemToVest "SmokeShellBlue";};
  555. soldier_10 addBackpack "B_Carryall_mcamo";
  556. soldier_10 addItemToBackpack "MineDetector";
  557. soldier_10 addItemToBackpack "ToolKit";
  558. soldier_10 addItemToBackpack "optic_Hamr";
  559. for "_i" from 1 to 2 do {soldier_10 addItemToBackpack "30Rnd_556x45_mag_Tracer";};
  560. for "_i" from 1 to 2 do {soldier_10 addItemToBackpack "SatchelCharge_Remote_Mag";};
  561. for "_i" from 1 to 2 do {soldier_10 addItemToBackpack "DemoCharge_Remote_Mag";};
  562. soldier_10 addHeadgear "H_HelmetB_desert";
  563. soldier_10 addGoggles "AV_ESS_blk_clr";
  564.  
  565. soldier_10 addWeapon "RHARD_M4DDRD_F";
  566. soldier_10 addPrimaryWeaponItem "acc_pointer_IR";
  567. soldier_10 addPrimaryWeaponItem "RH_compm4s";
  568. soldier_10 addWeapon "RH_p226";
  569.  
  570. soldier_10 linkItem "ItemMap";
  571. soldier_10 linkItem "ItemCompass";
  572. soldier_10 linkItem "ItemWatch";
  573. soldier_10 linkItem "tf_anprc152_10";
  574.  
  575. // ##########PPANC###########
  576.  
  577. removeAllWeapons soldier_11;
  578. removeAllItems soldier_11;
  579. removeAllAssignedItems soldier_11;
  580. removeUniform soldier_11;
  581. removeVest soldier_11;
  582. removeBackpack soldier_11;
  583. removeHeadgear soldier_11;
  584. removeGoggles soldier_11;
  585.  
  586. soldier_11 forceAddUniform "rhs_uniform_cu_ocp";
  587. soldier_11 addItemToUniform "AGM_Morphine";
  588. for "_i" from 1 to 2 do {soldier_11 addItemToUniform "AGM_Bandage";};
  589. for "_i" from 1 to 3 do {soldier_11 addItemToUniform "SmokeShellBlue";};
  590. soldier_11 addItemToUniform "RH_15Rnd_9x19_SIG";
  591. soldier_11 addVest "V_PlateCarrierSpec_rgr";
  592. for "_i" from 1 to 2 do {soldier_11 addItemToVest "RH_15Rnd_9x19_SIG";};
  593. for "_i" from 1 to 10 do {soldier_11 addItemToVest "30Rnd_556x45_Stanag";};
  594. soldier_11 addBackpack "B_Kitbag_mcamo";
  595. soldier_11 addItemToBackpack "optic_Hamr";
  596. for "_i" from 1 to 4 do {soldier_11 addItemToBackpack "HandGrenade";};
  597. soldier_11 addItemToBackpack "SmokeShellBlue";
  598. soldier_11 addItemToBackpack "30Rnd_556x45_mag_Tracer";
  599. soldier_11 addItemToBackpack "30Rnd_556x45_Stanag";
  600. soldier_11 addItemToBackpack "STI_84MM_HEAT";
  601. soldier_11 addItemToBackpack "STI_84MM_HE";
  602. soldier_11 addHeadgear "rhsusf_ach_helmet_ocp";
  603. soldier_11 addGoggles "AV_ESS_tan_clr";
  604.  
  605. soldier_11 addWeapon "RHARD_M4DDRD_F";
  606. soldier_11 addPrimaryWeaponItem "RH_compm4s";
  607. soldier_11 addWeapon "STI_MAAWS";
  608. soldier_11 addWeapon "RH_p226";
  609.  
  610. soldier_11 linkItem "ItemMap";
  611. soldier_11 linkItem "ItemCompass";
  612. soldier_11 linkItem "ItemWatch";
  613. soldier_11 linkItem "tf_anprc152_11";
  614. soldier_11 linkItem "ItemGPS";
  615.  
  616. // ##########MEDYK###########
  617.  
  618. removeAllWeapons soldier_12;
  619. removeAllItems soldier_12;
  620. removeAllAssignedItems soldier_12;
  621. removeUniform soldier_12;
  622. removeVest soldier_12;
  623. removeBackpack soldier_12;
  624. removeHeadgear soldier_12;
  625. removeGoggles soldier_12;
  626.  
  627. soldier_12 forceAddUniform "rhs_uniform_cu_ocp";
  628. for "_i" from 1 to 2 do {soldier_12 addItemToUniform "AGM_Bandage";};
  629. soldier_12 addItemToUniform "AGM_Morphine";
  630. for "_i" from 1 to 3 do {soldier_12 addItemToUniform "SmokeShellBlue";};
  631. soldier_12 addItemToUniform "RH_15Rnd_9x19_SIG";
  632. soldier_12 addVest "V_PlateCarrierSpec_rgr";
  633. for "_i" from 1 to 2 do {soldier_12 addItemToVest "RH_15Rnd_9x19_SIG";};
  634. for "_i" from 1 to 10 do {soldier_12 addItemToVest "30Rnd_556x45_Stanag";};
  635. soldier_12 addBackpack "B_Kitbag_mcamo";
  636. for "_i" from 1 to 10 do {soldier_12 addItemToBackpack "AGM_Bandage";};
  637. for "_i" from 1 to 10 do {soldier_12 addItemToBackpack "AGM_Morphine";};
  638. for "_i" from 1 to 10 do {soldier_12 addItemToBackpack "AGM_Epipen";};
  639. for "_i" from 1 to 5 do {soldier_12 addItemToBackpack "AGM_Bloodbag";};
  640. for "_i" from 1 to 3 do {soldier_12 addItemToBackpack "AGM_CableTie";};
  641. soldier_12 addItemToBackpack "optic_Hamr";
  642. soldier_12 addItemToBackpack "SmokeShellBlue";
  643. for "_i" from 1 to 2 do {soldier_12 addItemToBackpack "30Rnd_556x45_mag_Tracer";};
  644. for "_i" from 1 to 4 do {soldier_12 addItemToBackpack "HandGrenade";};
  645. soldier_12 addHeadgear "rhsusf_ach_helmet_ocp";
  646. soldier_12 addGoggles "AV_ESS_tan_clr";
  647.  
  648. soldier_12 addWeapon "RHARD_M4DDRD_F";
  649. soldier_12 addPrimaryWeaponItem "RH_compm4s";
  650. soldier_12 addWeapon "RH_p226";
  651.  
  652. soldier_12 linkItem "ItemMap";
  653. soldier_12 linkItem "ItemCompass";
  654. soldier_12 linkItem "ItemWatch";
  655. soldier_12 linkItem "tf_anprc152_12";
  656. soldier_12 linkItem "ItemGPS";
  657.  
  658. // ########RKM#########
  659.  
  660. removeAllWeapons soldier_14;
  661. removeAllItems soldier_14;
  662. removeAllAssignedItems soldier_14;
  663. removeUniform soldier_14;
  664. removeVest soldier_14;
  665. removeBackpack soldier_14;
  666. removeHeadgear soldier_14;
  667. removeGoggles soldier_14;
  668.  
  669. soldier_14 forceAddUniform "rhs_uniform_cu_ocp";
  670. soldier_14 addItemToUniform "AGM_Morphine";
  671. for "_i" from 1 to 2 do {soldier_14 addItemToUniform "AGM_Bandage";};
  672. for "_i" from 1 to 3 do {soldier_14 addItemToUniform "SmokeShellBlue";};
  673. soldier_14 addItemToUniform "RH_15Rnd_9x19_SIG";
  674. soldier_14 addVest "V_PlateCarrierSpec_rgr";
  675. for "_i" from 1 to 2 do {soldier_14 addItemToVest "RH_15Rnd_9x19_SIG";};
  676. for "_i" from 1 to 3 do {soldier_14 addItemToVest "hlc_100Rnd_762x51_B_M60E4";};
  677. soldier_14 addBackpack "B_Kitbag_mcamo";
  678. soldier_14 addItemToBackpack "optic_Arco";
  679. for "_i" from 1 to 4 do {soldier_14 addItemToBackpack "HandGrenade";};
  680. soldier_14 addItemToBackpack "SmokeShellBlue";
  681. for "_i" from 1 to 4 do {soldier_14 addItemToBackpack "hlc_100Rnd_762x51_B_M60E4";};
  682. soldier_14 addHeadgear "rhsusf_ach_helmet_ocp";
  683. soldier_14 addGoggles "AV_ESS_tan_clr";
  684.  
  685. soldier_14 addWeapon "hlc_lmg_M60E4";
  686. soldier_14 addWeapon "RH_p226";
  687.  
  688. soldier_14 linkItem "ItemMap";
  689. soldier_14 linkItem "ItemCompass";
  690. soldier_14 linkItem "ItemWatch";
  691. soldier_14 linkItem "tf_anprc152_14";
  692. soldier_14 linkItem "ItemGPS";
  693.  
  694. // ########AMUNICYJNY#########
  695.  
  696. removeAllWeapons soldier_16;
  697. removeAllItems soldier_16;
  698. removeAllAssignedItems soldier_16;
  699. removeUniform soldier_16;
  700. removeVest soldier_16;
  701. removeBackpack soldier_16;
  702. removeHeadgear soldier_16;
  703. removeGoggles soldier_16;
  704.  
  705. soldier_16 forceAddUniform "rhs_uniform_cu_ocp";
  706. soldier_16 addItemToUniform "AGM_Morphine";
  707. for "_i" from 1 to 2 do {soldier_16 addItemToUniform "AGM_Bandage";};
  708. for "_i" from 1 to 4 do {soldier_16 addItemToUniform "SmokeShellBlue";};
  709. soldier_16 addItemToUniform "RH_15Rnd_9x19_SIG";
  710. soldier_16 addVest "V_PlateCarrierSpec_rgr";
  711. for "_i" from 1 to 2 do {soldier_16 addItemToVest "RH_15Rnd_9x19_SIG";};
  712. for "_i" from 1 to 10 do {soldier_16 addItemToVest "30Rnd_556x45_Stanag";};
  713. soldier_16 addBackpack "B_Kitbag_mcamo";
  714. soldier_16 addItemToBackpack "optic_Hamr";
  715. for "_i" from 1 to 4 do {soldier_16 addItemToBackpack "HandGrenade";};
  716. for "_i" from 1 to 4 do {soldier_16 addItemToBackpack "hlc_100Rnd_762x51_B_M60E4";};
  717. for "_i" from 1 to 2 do {soldier_16 addItemToBackpack "30Rnd_556x45_mag_Tracer";};
  718. for "_i" from 1 to 4 do {soldier_16 addItemToBackpack "30Rnd_556x45_Stanag";};
  719. soldier_16 addHeadgear "rhsusf_ach_helmet_ocp";
  720. soldier_16 addGoggles "AV_ESS_tan_clr";
  721.  
  722. soldier_16 addWeapon "RHARD_M4DDRD_F";
  723. soldier_16 addPrimaryWeaponItem "RH_compm4s";
  724. soldier_16 addWeapon "RH_p226";
  725.  
  726. soldier_16 linkItem "ItemMap";
  727. soldier_16 linkItem "ItemCompass";
  728. soldier_16 linkItem "ItemWatch";
  729. soldier_16 linkItem "tf_anprc152_16";
  730. soldier_16 linkItem "ItemGPS";
  731.  
  732. // #################HANDLARZ##################
  733.  
  734. removeAllWeapons sprzedawca;
  735. removeAllItems sprzedawca;
  736. removeAllAssignedItems sprzedawca;
  737. removeUniform sprzedawca;
  738. removeVest sprzedawca;
  739. removeBackpack sprzedawca;
  740. removeHeadgear sprzedawca;
  741. removeGoggles sprzedawca;
  742.  
  743. sprzedawca forceAddUniform "U_CAF_AG_ME_ROBES_mil_01a";
  744. sprzedawca addHeadgear "H_caf_ag_paktol_04";
  745. sprzedawca addGoggles "G_Squares_Tinted";
  746.  
  747. sprzedawca linkItem "ItemMap";
  748. sprzedawca linkItem "ItemCompass";
  749. sprzedawca linkItem "ItemWatch";
  750.  
  751. // "###########OFICER###########";
  752.  
  753. removeAllWeapons oficer;
  754. removeAllItems oficer;
  755. removeAllAssignedItems oficer;
  756. removeUniform oficer;
  757. removeVest oficer;
  758. removeBackpack oficer;
  759. removeHeadgear oficer;
  760. removeGoggles oficer;
  761.  
  762. oficer forceAddUniform "U_B_CombatUniform_mcam";
  763. oficer addItemToUniform "FirstAidKit";
  764. for "_i" from 1 to 2 do {oficer addItemToUniform "R3F_30Rnd_556x45_FAMAS";};
  765. oficer addVest "V_BandollierB_rgr";
  766. for "_i" from 1 to 2 do {oficer addItemToVest "11Rnd_45ACP_Mag";};
  767. oficer addItemToVest "SmokeShell";
  768. oficer addItemToVest "SmokeShellGreen";
  769. for "_i" from 1 to 2 do {oficer addItemToVest "Chemlight_green";};
  770. oficer addItemToVest "R3F_30Rnd_556x45_FAMAS";
  771. oficer addHeadgear "H_MilCap_mcamo";
  772. oficer addGoggles "G_Aviator";
  773.  
  774. oficer addWeapon "R3F_Famas_surb";
  775. oficer addPrimaryWeaponItem "R3F_POINTEUR_SURB";
  776. oficer addPrimaryWeaponItem "FHQ_optic_AIM";
  777. oficer addWeapon "hgun_Pistol_heavy_01_MRD_F";
  778. oficer addHandgunItem "optic_MRD";
  779.  
  780. oficer linkItem "ItemMap";
  781. oficer linkItem "ItemCompass";
  782. oficer linkItem "ItemWatch";
  783. oficer linkItem "ItemGPS";
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