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Sep 16th, 2014
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  1. @Resurrection isMember(actor) or isFriend(actor) or actor == (me) : (random(1000, 2000)) Revive 1
  2. @GroupSwitch group=="EXP" and newState : HoldWeapon on
  3. @GroupSwitch group=="EXP" and not newState : HoldWeapon off
  4. @ChangeLoot result == -1 : ChangeLootReply 1
  5.  
  6.  
  7. //Autoloot in-game
  8. S EnableGroup Pickup off
  9. L ItemFunctor 19(mine and distance<600)
  10. //?Pickup T(50) alive(me) : PressKey F3
  11.  
  12. S EnableGroup Buffs off
  13.  
  14. ?Buffs T(1000,2000) effectTime(pet(me),$ServitorDeathWhisper) < 5000 and skillcooltime($ServitorDeathWhisper) == 0 and inFight(me) and alive(me) and zone~= 12 : Cast $ServitorDeathWhisper
  15. ?Buffs T(1000) effectLevel($UltimateTransferPain) == 0 : Cast $UltimateTransferPain
  16. ?Buffs T(1000) effectLevel($DualMaximumHP) == 0 : Cast $DualMaximumHP
  17. ?Buffs T(1000) effectLevel($WynnAura) == 0 : Cast $WynnAura
  18. ?Buffs T(250000) : Cast $SummonAvengingCubic
  19. ?Buffs T(3800) effectTime($UltimateServitorShare) == 0 and skillCoolTime($UltimateServitorShare) == 0: Cast $UltimateServitorShare
  20.  
  21. ?PetAtck T(1000) alive(me) and alive(target(me)) and target(me) ~= 0 and attackable(target(me)): ActionUse summonattack
  22.  
  23.  
  24. S EnableGroup mark off
  25. F: isPetHelper(m) = isMember(m) and 2 or m == me and 3 or m and 1
  26. F: isPet(a) = isPetHelper(master(a))
  27. //?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkOfTrick) == 0: Cast $MarkOfTrick
  28. ?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkOfVoid) == 0: Cast $MarkOfVoid
  29. ?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkOfWeakness) == 0: Cast $MarkOfWeakness
  30. //?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkOfPlague) == 0: Cast $MarkOfPlague
  31. //?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkOfFire) == 0: Cast $MarkOfFire
  32. //?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime($MarkRetriever) == 0: Cast $MarkRetriever
  33. ?Mark T(500) alive(target(me)) and targetable(target(me)) and attackable(target(me)) and not isFlagged(target(me)) and not isPet(target(me)) and SkillCoolTime(11353) == 0: Cast 11353
  34. ?Mark T(1000) itemCount(34898) > 0 : DestroyItem 34898
  35.  
  36.  
  37.  
  38.  
  39. //Heal
  40. ?Skills T(100, 1000) php(pet("Warri0rKing")) < 80 and not dead(pet("Warri0rKing")) and sdistance(pet("Warri0rKing")) < 600*600 : Select(pet("Neftis")) > Cast $ServitorMajorHeal
  41. ?Skills T(100, 1000) php(pet("Warri0rKing")) < 50 and not dead(pet("Warri0rKing")) and sdistance(pet("Warri0rKing")) < 600*600 : Cast 11299
  42. ?Skills T(100, 1000) php(pet("Warri0rKing")) < 70 and not dead(pet("Warri0rKing")) and sdistance(pet("Warri0rKing")) < 600*600 : Cast 11269
  43.  
  44. ?Skills T(1000) alive(me) : AutoShot 19442 on
  45. ?Skills T(1000) dead(me) : AutoShot 19442 off
  46. ?Skills T(1000) alive(pet(me)) : AutoShot 35670 on
  47. ?Skills T(1000) dead(pet(me)) : AutoShot 35670 off
  48.  
  49.  
  50. //Autofollow
  51. L AutoFollow Iamtanky 100 250 follow Follow
  52.  
  53. S EnableGroup Skills off
  54. V: ma, petTarget
  55. L Assign ma = "Iamtanky"
  56.  
  57. //Autoassist
  58. ?Assist T(1000) target(me) ~=target(ma) and alive(target((env("ma")))) : Assist (env("ma"))
  59.  
  60.  
  61. S EnableGroup summon off
  62. //?PeT T(1000) mobsCount(15125) <= 1 and alive(me) and skillCoolTime(11330) == 0 : Cast 11330
  63. ?PeT T(1000) pet(me) == 0 and alive(me) and skillCoolTime(11330) == 0 : Cast 11330
  64.  
  65. ?Follow @Resurrection actor == me or isFriend(actor) or isMember(actor) : (1500) Revive 1
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