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By: a guest on Jul 29th, 2012  |  syntax: None  |  size: 0.85 KB  |  hits: 9  |  expires: Never
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  1. creating methods that doesn't depend on a object
  2. //functions.h
  3.  
  4. namespace MyFunctions
  5. {
  6.    void foo();
  7.    void goo();
  8. }
  9.  
  10. //functions.cpp
  11.  
  12. namespace MyFunctions
  13. {
  14.    void foo() {}
  15.    void goo() {}
  16. }
  17.        
  18. //functions.h
  19. inline void foo() {  
  20.     //..
  21. }
  22. inline void goo() {
  23.     //..
  24. }
  25.        
  26. //fileThatUsesFunctions.cpp
  27.  
  28. namespace
  29. {
  30.     void foo() {}
  31.     void goo() {}
  32. }
  33.        
  34. namespace Utils
  35. {
  36.    void myMethod();
  37. }
  38.        
  39. namespace Utils
  40. {
  41.   void myMethod()
  42.   {
  43.     //Implementation
  44.   }
  45. }
  46.        
  47. namespace Foo
  48. {
  49.     publicFunction1();
  50.     publicFunction2();
  51.  
  52.     namespace
  53.     {
  54.         privateFunction1();
  55.         std::vector<Bar> privateData;
  56.     }
  57. }
  58.        
  59. // MyFile.h
  60. int some_function();
  61.  
  62. // MyFile.cpp
  63.  
  64. int some_function() {
  65.   return 42;
  66. }
  67.        
  68. // MyFile.h
  69. namespace MyNamespace {
  70.   int some_function();
  71. }
  72.  
  73. // MyFile.cpp
  74. using MyNamespace;
  75. int some_function() {
  76.   return 42;
  77. }