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- #include <stdio.h>
- #include <stdlib.h>
- #include <windows.h>
- int main()
- {
- int iChoice; // Store users choice.
- DWORD dwProcId; // Store Star
- Sonata Process ID
- HWND hStarSonata; //
- HANDLE hProcess; // Handle to Star
- Sonata process
- // Always do error checking, even
- if it takes a few seconds more to
- type!
- if ((hStarSonata = FindWindow
- (NULL, "Star Sonata")) == NULL) { //
- Try to find the Star Sonata window.
- printf("Cannot find Star Sonata
- window!"); // We couldn't find it
- exit(1); // So let the user know
- and exit.
- }
- if (! GetWindowThreadProcessId
- (hStarSonata, &dwProcId)) { // Try to
- get the Process ID for use in
- OpenProcess
- printf("Cannot retrieve process
- Id!"); // Let them know we cant get it
- exit(1); // Exit...
- }
- // Now we are going to get a
- process handle to the game
- if ((hProcess = OpenProcess
- (PROCESS_VM_WRITE, FALSE,
- dwProcId)) == NULL) { // Call
- OpenProcess to get VM Write access
- printf("Cannot open process!")
- ; // Failed to open process. Wrong
- priviliges?
- exit(1);
- }
- printf("Star Sonata Speed Hack
- (Noz3001)\n\n(1)Enable Speed Hack\t
- (2)Disable Speed Hack\t(3)Quit\n\n")
- ; // Show Options
- while(iChoice != 3) { // Whilst
- option is not 3
- printf("NOZ> _\b");
- scanf("%i", &iChoice); // Get next
- option
- switch(iChoice) {
- case 1:
- // Enable speed hack
- if (! WriteProcessMemory
- (hProcess, (void*)0x00463de0, 0x75,
- 1, NULL)) { // Try to write 0x75 (jne)
- to 0x00463de0 (my address)
- printf("Failed to write to
- memory!\n");
- }
- printf("Speed hack enabled.
- \n");
- break;
- case 2:
- // Disable speed hack
- if (! WriteProcessMemory
- (hProcess, (void*)0x00463de0, 0x74,
- 1, NULL)) { // 0x74 is (je). The original
- opcode.
- printf("Failed to write to
- memory!\n");
- }
- printf("Speed hack disabled.
- \n");
- break;
- case 3:
- printf("Leaving...\n");
- continue;
- default:
- printf("No such option!\n");
- break;
- }
- }
- CloseHandle(hProcess);
- exit(0);
- }
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- Related
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