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- private var _callLater : Dictionary = new Dictionary(true);
- public function callLater(method : Function, args : Array = null) : void {
- _callLater[method] = args;
- // If app supposes to use graphics, change it to ENTER_FRAME
- this.addEventListener(Event.EXIT_FRAME, onCallLater);
- }
- private function onCallLater(event : Event) : void {
- // If app supposes to use graphics, change it to ENTER_FRAME
- this.removeEventListener(Event.EXIT_FRAME, onCallLater);
- for ( var f : Object in _callLater ) {
- ( f as Function ).apply(undefined, _callLater[f]);
- delete _callLater[f];
- }
- }
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