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- //******************************************************************************
- // Call of Duty 4 Server Configuration File
- //******************************************************************************
- // Color Codes
- //******************************************************************************
- // Colors for text. Do not clear the comment in front of the color codes.
- // Useful for your server name, motd msg's - Information and ref use only
- //
- // ^1 = Red
- // ^2 = Green
- // ^3 = Yellow
- // ^4 = Blue
- // ^5 = Cyan
- // ^6 = pink/Magenta
- // ^7 = White
- // ^0 = Black
- //******************************************************************************
- // Public Information
- //******************************************************************************
- sets sv_hostname "^3Search ^5& ^3Destroy ^524/7"
- sets _Admin "outrival"
- sets _Email ""
- sets _Website ""
- sets _Location ""
- sets _Irc ""
- set scr_motd ""
- //******************************************************************************
- // Common Server Settings
- //******************************************************************************
- // Log Settings
- set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
- set logfile "0" // 0 = NO log, 1 = log file enabled
- set g_log "games_mp.log" // Name of log file, default is games_mp.log
- set sv_log_damage "1"
- // Master servers
- set sv_master1 "cod2master.activision.com"
- set sv_master2 "cod2authorize.activision.com"
- set sv_master3 "cod2master.infinityward.com"
- set sv_master3 "cod2update.activision.com"
- set sv_master4 "master.gamespy.com:28960"
- set sv_master5 "master0.gamespy.com"
- set sv_master6 "master1.gamespy.com"
- set sv_master7 "clanservers.net"
- set sv_gamespy "1"
- // Password Settings
- set rcon_password "100300" // RCON must supply pw to use
- set sv_privatePassword "" // Private slots, non-public slots
- // The following can be used to lock out the server so that only those
- // players that have been provide the password can connect. Good for
- // matches, practices, etc.
- set g_password ""
- // Player slots setup
- set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
- // Ping
- set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
- set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
- // Client Download Settings. (0=off/1=on) Used for MODs and custom maps
- // See included Quick Setup Guide for instructions.
- set sv_allowdownload "1"
- seta sv_wwwDownload "1"
- //seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
- seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
- seta sv_wwwDlDisconnected "0"
- // Rate
- set sv_maxRate "5000"
- // FPS
- //set sv_fps "20"
- // Drop inactive players
- set sv_timeout "300"
- set sv_zombietime "1"
- set g_inactivity "0"
- set g_inactivityspectator "0"
- // AntiFlooding Settings
- set sv_floodProtect "1"
- set sv_reconnectlimit "3"
- // Anti Cheat Settings
- set sv_disableClientConsole "0"
- set cl_autocmd "0"
- set sv_cheats "0"
- set sv_pure "1"
- set g_banIPs ""
- set g_no_script_spam "1"
- set sv_punkbuster "1"
- // Temporary Ban duration, in seconds
- set sv_kickBanTime "3600"
- // In-game voice communication system
- set sv_voice "1"
- set sv_voiceQuality "1"
- set voice_deadChat "0"
- set voice_global "0"
- set voice_localEcho "0"
- set winvoice_mic_mute "1"
- //******************************************************************************
- // Misc
- //******************************************************************************
- set sv_allowAnonymous "0"
- set g_antilag "0"
- set g_compassShowEnemies "0"
- //******************************************************************************
- // GAME TYPE SETTINGS
- //******************************************************************************
- // DEATHMATCH
- //******************************************************************************
- set scr_dm_scorelimit 150
- set scr_dm_timelimit 10
- set scr_dm_roundlimit 1
- set scr_dm_numlives 0
- set scr_dm_playerrespawndelay 0
- set scr_dm_waverespawndelay 0
- //******************************************************************************
- // DOMINATION
- //******************************************************************************
- set scr_dom_scorelimit 200
- set scr_dom_timelimit 0
- set scr_dom_roundlimit 1
- set scr_dom_numlives 0
- set scr_dom_playerrespawndelay 0
- set scr_dom_waverespawndelay 0
- //******************************************************************************
- // TEAM DEATHMATCH
- //******************************************************************************
- set scr_war_scorelimit 750
- set scr_war_timelimit 10
- set scr_war_roundlimit 1
- set scr_war_numlives 0
- set scr_war_playerrespawndelay 0
- set scr_war_waverespawndelay 0
- //******************************************************************************
- // SABOTAGE
- //******************************************************************************
- set scr_sab_scorelimit 1
- set scr_sab_timelimit 20
- set scr_sab_roundlimit 0
- set scr_sab_roundswitch 1
- set scr_sab_numlives 0
- set scr_sab_bombtimer 30
- set scr_sab_planttime 2.5
- set scr_sab_defusetime 5
- set scr_sab_hotpotato 0
- set scr_sab_playerrespawndelay 7.5
- set scr_sab_waverespawndelay 0
- //******************************************************************************
- // SEARCH AND DESTROY CLASSIC
- //******************************************************************************
- set scr_sd_scorelimit 12
- set scr_sd_timelimit 2.5
- set scr_sd_roundlimit 0
- set scr_sd_roundswitch 3 // rounds between switching teams
- set scr_sd_numlives 1 // elimination
- set scr_sd_bombtimer 45
- set scr_sd_planttime 5
- set scr_sd_defusetime 7
- set scr_sd_multibomb 0
- set scr_sd_playerrespawndelay 0
- set scr_sd_waverespawndelay 0
- //******************************************************************************
- // CAPTURE THE FLAG -- NOT INCLUDED IN COD4
- //******************************************************************************
- //set scr_ctf_scorelimit 10
- //set scr_ctf_timelimit 5
- //set scr_ctf_roundlimit 2
- //set scr_ctf_roundswitch 1
- //set scr_ctf_numlives 0
- //set scr_ctf_playerrespawndelay 0
- //set scr_ctf_waverespawndelay 15
- //******************************************************************************
- // KING OF THE HILL
- //******************************************************************************
- set scr_koth_scorelimit 250
- set scr_koth_timelimit 15
- set scr_koth_roundlimit 1
- set scr_koth_roundswitch 1
- set scr_koth_numlives 0
- set scr_koth_playerrespawndelay 0
- set scr_koth_waverespawndelay 0
- set koth_autodestroytime 60
- set koth_spawntime 0
- set koth_kothmode 0
- set koth_capturetime 20
- set koth_destroytime 10
- set koth_delayPlayer 0
- set koth_spawnDelay 60
- //******************************************************************************
- // First gametype to load
- // "sd" - search & destroy
- set g_gametype "sd"
- //******************************************************************************
- // SD -- SEARCH & DESTROY
- //******************************************************************************
- //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_strike gametype sd map mp_vacant"
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