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Oct 31st, 2014
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  1. [B]Countless Cities Clotting[/B]
  2. [b]Cost:[/b] - (3-5m); [b]Minimum:[/b] Essence 2; [b]Type:[/b] Permanent
  3. [B]Keywords:[/B] Crippling
  4. [B]Duration:[/B] Permanent
  5. [B]Prerequisites:[/B] Scar Writ Saga Shield
  6.  
  7. Malfeas has grown new cities of his flesh and sent them slamming against the elder layers; a hundred times, at least, and possibly as many as a thousand. He cannot heal his tortured inversion, but the damage his thrashing does to his own flesh closes in continent-sized scars of brass and basalt. The Infernal's healing factor is sped by a factor of (10 + current wound penalty). As a Crippling effect, this healing leaves scars made of the materials of the Demon City over the injuries; this is not optional. These scars heal in the time it would have taken the Infernal to recover from their injury without the benefits of this Charm.
  8.  
  9. At Essence 3, this Charm automatically upgrades. The Infernal may, as an Obvious dramatic action taking one minute, heal one level of damage, at the cost of 3m per level of bashing damage, or 5m per level of lethal damage. During this process, her heart begins to palpitate and her blood gleams with the green light of Ligier as the toxic essence of Malfeas floods her veins, twisting her flesh with the materials of the Demon City. Her hair may take on a brassy sheen or veins of basalt may run through her flesh; regardless, she suffers an internal penalty to all Appearance dice pools with non-Natives of Malfeas equal to the wound penalty of the health level healed. This diminishes at a rate of one per hour. Repeated uses of this effect do not stack the Appearance penalty, but do delay the time until it next decreases by (penalty of wound healed) hours.
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