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subnautica crash

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May 18th, 2016
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  1. Subnautica crashes sometimes in game , sometimes when it loads, . in game it happens like when u extinguish the fire. so heres my output log: Initialize engine version: 5.3.4p6 (9eb825cf2ca3)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 88)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: AMD Radeon R7 200 Series (ID=0x6610)
  11. Vendor: ATI
  12. VRAM: 2030 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  50. - Completed reload, in 0.625 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 1.644428 ms
  70. [VRDevice] Initialization of device oculus failed.
  71.  
  72.  
  73. (Filename: Line: 88)
  74.  
  75. Steamworks: Initialised and ready for use.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  78.  
  79. Process name: Subnautica
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. changeset 32425, QualityLevel = 1
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. Forcing texture limit to 3 due to < 6GB of RAM
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. SystemInfo:
  92. deviceModel = To be filled by O.E.M. (Gigabyte Technology Co., Ltd.)
  93. deviceName = LÖFMARK-PC
  94. deviceType = Desktop
  95. deviceUniqueIdentifier = 92fcde98000d5ead1521d6d38f1326fbcb0b31bf
  96. graphicsDeviceID = 26128
  97. graphicsDeviceName = AMD Radeon R7 200 Series
  98. graphicsDeviceType = Direct3D11
  99. graphicsDeviceVendor = ATI
  100. graphicsDeviceVendorID = 4098
  101. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  102. graphicsMemorySize = 2030
  103. graphicsShaderLevel = 50
  104. npotSupport = Full
  105. maxTextureSize = 16384
  106. operatingSystem = Windows 10 (10.0.0) 64bit
  107. processorCount = 2
  108. processorFrequency = 3693
  109. processorType = AMD A4-6300 APU with Radeon(tm) HD Graphics
  110. supportedRenderTargetCount = 8
  111. supports3DTextures = True
  112. supportsAccelerometer = False
  113. supportsComputeShaders = True
  114. supportsGyroscope = False
  115. supportsImageEffects = True
  116. supportsInstancing = True
  117. supportsLocationService = False
  118. supportsRawShadowDepthSampling = True
  119. supportsRenderTextures = True
  120. supportsRenderToCubemap = True
  121. supportsShadows = True
  122. supportsSparseTextures = True
  123. supportsStencil = 1
  124. supportsVibration = False
  125. systemMemorySize = 4044
  126.  
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  131. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  132. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  133. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  134. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  135. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  136. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  137. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  138. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  139. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  140. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  141. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  142. Steamworks: Received stats and achievements from Steam
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  145.  
  146. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  147.  
  148. (Filename: Line: 1655)
  149.  
  150. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  151. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  152. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  153. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  154. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  155. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  156. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  157. UnloadTime: 7.860592 ms
  158. PrefabListSpawner: Spawning prefab Language
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  161.  
  162. PrefabListSpawner: Spawning prefab UnitTests
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  165.  
  166. PrefabListSpawner: Spawning prefab ConsoleCommands
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  169.  
  170. PrefabListSpawner: Spawning prefab TechTree
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  173.  
  174. PrefabListSpawner: Spawning prefab EcoManager
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  177.  
  178. PrefabListSpawner: Spawning prefab FPSCounter
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  181.  
  182. PrefabListSpawner: Spawning prefab GoalManager
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  185.  
  186. PrefabListSpawner: Spawning prefab IngameMenu
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  189.  
  190. PrefabListSpawner: Spawning prefab WorldArrowManager
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  193.  
  194. PrefabListSpawner: Spawning prefab StreamingServer
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  197.  
  198. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  201.  
  202. PrefabListSpawner: Spawning prefab x_Clouds
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  205.  
  206. PrefabListSpawner: Spawning prefab MonitorLauncher
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  209.  
  210. PrefabListSpawner: Spawning prefab DNADatabase
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  213.  
  214. PrefabListSpawner: Spawning prefab Exploder
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  217.  
  218. PrefabListSpawner: Spawning prefab GUI
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  221.  
  222. PrefabListSpawner: Spawning prefab LootSpawner
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  225.  
  226. PrefabListSpawner: Spawning prefab TelemetryManager
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  229.  
  230. PrefabListSpawner: Spawning prefab SteamEconomy
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  233.  
  234. PrefabListSpawner: Spawning prefab RandomStart
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  237.  
  238. PrefabListSpawner: Spawning prefab SchoolFishManager
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  241.  
  242. PrefabListSpawner: Spawning prefab WorldSimulationManager
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  245.  
  246. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  249.  
  250.  
  251. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 10769.
  252. Total: 10.626260 ms (FindLiveObjects: 0.730579 ms CreateObjectMapping: 0.816252 ms MarkObjects: 8.666033 ms DeleteObjects: 0.411730 ms)
  253.  
  254. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  257.  
  258. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  259. Telemetry Manager: There's a problem communicating with Steam, and no Steam ID could be obtained. Using dummy userID
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. Read prefab pool settings:
  264. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  267.  
  268. Read prefab pool settings:
  269. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  272.  
  273. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 255 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  276.  
  277. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  278. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  279. Caching tech types for 1860 prefabs
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. L0: EstimateCompactOctreeBytes total ms: 0.3111 self ms: 0.3119
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. Heartbeat CSV, time s,15.38, GC.GetTotalMemory MB,8.371094, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,34, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,550.0391
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  292.  
  293. (Filename: Line: 1655)
  294.  
  295. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  296.  
  297. (Filename: Line: 1655)
  298.  
  299. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  300.  
  301. (Filename: Line: 1655)
  302.  
  303. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  304.  
  305. (Filename: Line: 1655)
  306.  
  307. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  308.  
  309. (Filename: Line: 1655)
  310.  
  311. session id = 18032625
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  314.  
  315. Cyclops::Awake frame 512
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  318.  
  319. The referenced script on this Behaviour (Game Object '<null>') is missing!
  320.  
  321. (Filename: Line: 1655)
  322.  
  323. The referenced script on this Behaviour (Game Object '<null>') is missing!
  324.  
  325. (Filename: Line: 1655)
  326.  
  327. The referenced script on this Behaviour (Game Object '<null>') is missing!
  328.  
  329. (Filename: Line: 1655)
  330.  
  331. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  332.  
  333. (Filename: Line: 1655)
  334.  
  335. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  336.  
  337. (Filename: Line: 1655)
  338.  
  339. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  340.  
  341. (Filename: Line: 1655)
  342.  
  343. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  344.  
  345. (Filename: Line: 1655)
  346.  
  347. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  348.  
  349. (Filename: Line: 1655)
  350.  
  351. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  352.  
  353. (Filename: Line: 1655)
  354.  
  355. Streamer not ready for __LIGHTMAPPED_PREFAB__
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  358.  
  359. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. L0: Loading lightmapped prefab scene cyclops total ms: 9238.49 self ms: 9238.49
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. Loaded lightmapped prefab cyclops frame 512
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  372.  
  373. (Filename: Line: 1655)
  374.  
  375. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  378.  
  379. The referenced script on this Behaviour (Game Object '<null>') is missing!
  380.  
  381. (Filename: Line: 1655)
  382.  
  383. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  384.  
  385. (Filename: Line: 1655)
  386.  
  387. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  388.  
  389. (Filename: Line: 1655)
  390.  
  391. Streamer not ready for FilteredWater(Clone)
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  394.  
  395. Streamer not ready for FilteredWater(Clone)
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. Streamer not ready for NutrientBlock(Clone)
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. Streamer not ready for NutrientBlock(Clone)
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. Streamer not ready for Flare(Clone)
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. Streamer not ready for Flare(Clone)
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. L0: Loading lightmapped prefab scene EscapePod total ms: 5890.471 self ms: 5890.472
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. Loaded lightmapped prefab EscapePod frame 637
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. Streamer not ready for Aurora
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. L0: Loading lightmapped prefab scene Aurora total ms: 7198.004 self ms: 7198.004
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. Loaded lightmapped prefab Aurora frame 813
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. Streamer not ready for Aurora
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. PAXTerrainController::Initialize called - state = idle, frame = 813
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. LightmappedPrefabs all loaded, maybe starting intro vignette frame 813
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. builders ready, building world..
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. loading static world at SNUnmanagedData\Build18
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. PAXTerrainController::MountWorld frame 814
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. World in SNUnmanagedData\Build18 is from version 39
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. LargeWorld: Loading world frame 814
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. LargeWorld land == Voxeland (Voxeland)
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  470.  
  471. LargeWorldStreamer::Deinitialize called, frame 814
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. LargeWorldStreamer::Initialize frame 814
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  478.  
  479. Read streaming settings:
  480. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  483.  
  484. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  485. LargeWorldStreamer allocated space for 26,20,26 octree batches
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  488.  
  489. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  492.  
  493. Calling LoadPrefabDatabase frame 814
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  496.  
  497. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  498.  
  499. (Filename: Line: 1655)
  500.  
  501. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  502.  
  503. (Filename: Line: 1655)
  504.  
  505. The referenced script on this Behaviour is missing!
  506.  
  507. (Filename: Line: 1498)
  508.  
  509. The referenced script on this Behaviour (Game Object '<null>') is missing!
  510.  
  511. (Filename: Line: 1655)
  512.  
  513. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  514. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  515.  
  516. (Filename: Line: 1686)
  517.  
  518. The referenced script on this Behaviour is missing!
  519.  
  520. (Filename: Line: 1498)
  521.  
  522. The referenced script on this Behaviour (Game Object '<null>') is missing!
  523.  
  524. (Filename: Line: 1655)
  525.  
  526. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  527. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  528.  
  529. (Filename: Line: 1686)
  530.  
  531. The referenced script on this Behaviour is missing!
  532.  
  533. (Filename: Line: 1498)
  534.  
  535. The referenced script on this Behaviour (Game Object '<null>') is missing!
  536.  
  537. (Filename: Line: 1655)
  538.  
  539. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  540. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  541.  
  542. (Filename: Line: 1686)
  543.  
  544. The referenced script on this Behaviour is missing!
  545.  
  546. (Filename: Line: 1498)
  547.  
  548. The referenced script on this Behaviour (Game Object '<null>') is missing!
  549.  
  550. (Filename: Line: 1655)
  551.  
  552. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  553. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  554.  
  555. (Filename: Line: 1686)
  556.  
  557. The referenced script on this Behaviour is missing!
  558.  
  559. (Filename: Line: 1498)
  560.  
  561. The referenced script on this Behaviour (Game Object '<null>') is missing!
  562.  
  563. (Filename: Line: 1655)
  564.  
  565. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  566. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  567.  
  568. (Filename: Line: 1686)
  569.  
  570. The referenced script on this Behaviour is missing!
  571.  
  572. (Filename: Line: 1498)
  573.  
  574. The referenced script on this Behaviour (Game Object '<null>') is missing!
  575.  
  576. (Filename: Line: 1655)
  577.  
  578. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  579. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  580.  
  581. (Filename: Line: 1686)
  582.  
  583. The referenced script on this Behaviour is missing!
  584.  
  585. (Filename: Line: 1498)
  586.  
  587. The referenced script on this Behaviour (Game Object '<null>') is missing!
  588.  
  589. (Filename: Line: 1655)
  590.  
  591. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  592. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  593.  
  594. (Filename: Line: 1686)
  595.  
  596. The referenced script on this Behaviour is missing!
  597.  
  598. (Filename: Line: 1498)
  599.  
  600. The referenced script on this Behaviour (Game Object '<null>') is missing!
  601.  
  602. (Filename: Line: 1655)
  603.  
  604. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  605. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  606.  
  607. (Filename: Line: 1686)
  608.  
  609. The referenced script on this Behaviour is missing!
  610.  
  611. (Filename: Line: 1498)
  612.  
  613. The referenced script on this Behaviour (Game Object '<null>') is missing!
  614.  
  615. (Filename: Line: 1655)
  616.  
  617. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  618. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  619.  
  620. (Filename: Line: 1686)
  621.  
  622. The referenced script on this Behaviour is missing!
  623.  
  624. (Filename: Line: 1498)
  625.  
  626. The referenced script on this Behaviour (Game Object '<null>') is missing!
  627.  
  628. (Filename: Line: 1655)
  629.  
  630. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  631. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  632.  
  633. (Filename: Line: 1686)
  634.  
  635. The referenced script on this Behaviour is missing!
  636.  
  637. (Filename: Line: 1498)
  638.  
  639. The referenced script on this Behaviour (Game Object '<null>') is missing!
  640.  
  641. (Filename: Line: 1655)
  642.  
  643. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  644. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  645.  
  646. (Filename: Line: 1686)
  647.  
  648. The referenced script on this Behaviour is missing!
  649.  
  650. (Filename: Line: 1498)
  651.  
  652. The referenced script on this Behaviour (Game Object '<null>') is missing!
  653.  
  654. (Filename: Line: 1655)
  655.  
  656. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  657. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  658.  
  659. (Filename: Line: 1686)
  660.  
  661. The referenced script on this Behaviour is missing!
  662.  
  663. (Filename: Line: 1498)
  664.  
  665. The referenced script on this Behaviour (Game Object '<null>') is missing!
  666.  
  667. (Filename: Line: 1655)
  668.  
  669. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  670. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  671.  
  672. (Filename: Line: 1686)
  673.  
  674. The referenced script on this Behaviour is missing!
  675.  
  676. (Filename: Line: 1498)
  677.  
  678. The referenced script on this Behaviour (Game Object '<null>') is missing!
  679.  
  680. (Filename: Line: 1655)
  681.  
  682. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  683. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  684.  
  685. (Filename: Line: 1686)
  686.  
  687. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  688.  
  689. (Filename: Line: 1655)
  690.  
  691. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  692.  
  693. (Filename: Line: 1655)
  694.  
  695. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  696.  
  697. (Filename: Line: 1655)
  698.  
  699. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  700.  
  701. (Filename: Line: 1655)
  702.  
  703. The referenced script on this Behaviour is missing!
  704.  
  705. (Filename: Line: 1498)
  706.  
  707. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  708.  
  709. (Filename: Line: 1655)
  710.  
  711. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  712.  
  713. (Filename: Line: 1655)
  714.  
  715. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  716.  
  717. (Filename: Line: 1655)
  718.  
  719. The referenced script on this Behaviour (Game Object 'Slime') is missing!
  720.  
  721. (Filename: Line: 1655)
  722.  
  723. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  724.  
  725. (Filename: Line: 1655)
  726.  
  727. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  728.  
  729. (Filename: Line: 1655)
  730.  
  731. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  732.  
  733. (Filename: Line: 1655)
  734.  
  735. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  736.  
  737. (Filename: Line: 1655)
  738.  
  739. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  740.  
  741. (Filename: Line: 1655)
  742.  
  743. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  744.  
  745. (Filename: Line: 1655)
  746.  
  747. The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
  748.  
  749. (Filename: Line: 1655)
  750.  
  751. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  752.  
  753. (Filename: Line: 1655)
  754.  
  755. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  756.  
  757. (Filename: Line: 1655)
  758.  
  759. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  760.  
  761. (Filename: Line: 1655)
  762.  
  763. L2: PreLoad WorldEntities total ms: 119688 self ms: 119688
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  766.  
  767. L1: Initialize prefab database (WorldEntities) total ms: 119692.6 self ms: 3.4568
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  770.  
  771. L1: Initialize protobuf serializer total ms: 26.0167 self ms: 26.0169
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  774.  
  775. L1: SaveLoadManager.Initialize total ms: 2.716 self ms: 2.7163
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  778.  
  779. L1: LoadSceneObjects total ms: 12.3727 self ms: 12.373
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  782.  
  783. L1: LoadGlobalRoot total ms: 1.2307 self ms: 1.231
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  786.  
  787. L1: RefreshExistingBatchesForPlayMode total ms: 184.3317 self ms: 184.3317
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  790.  
  791. loading palette for LargeWorld at BlockPrefabs
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  794.  
  795. L1: Loading heightmap total ms: 408.4364 self ms: 408.4367
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  798.  
  799. biome map downsample factor: 4
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  802.  
  803. LargeWorld: calling land.Rebuild frame 814
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  806.  
  807. L0: MountWorld total ms: 124431.4 self ms: 4094.847
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  810.  
  811. OK world mounted: SNUnmanagedData\Build18
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  814.  
  815. Growing ChunkWorkspace to meshRes = 32
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  818.  
  819. NullReferenceException: Object reference not set to an instance of an object
  820. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  821. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  822. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  823. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  824. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  825. at Voxeland.Update () [0x00000] in <filename unknown>:0
  826.  
  827. (Filename: Line: -1)
  828.  
  829. initializing first time explosion
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  832.  
  833. Read clip map settings for quality 0:
  834. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  837.  
  838. Prewarming all workspaces for res = 16
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  841.  
  842. Growing ChunkWorkspace to meshRes = 16
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  845.  
  846. Growing ChunkWorkspace to meshRes = 16
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  849.  
  850. ClipMapManager initialize done
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  853.  
  854. WorldSimulatorManger: world size is 102,80,102
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  857.  
  858. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  861.  
  862. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  865.  
  866. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  869.  
  870. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  873.  
  874. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  877.  
  878. L0: CellManager::EstimateBytes total ms: 6.4968 self ms: 6.4968
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  881.  
  882. L0: EstimateCompactOctreeBytes total ms: 15.6793 self ms: 15.6796
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  885.  
  886. Heartbeat CSV, time s,75.38, GC.GetTotalMemory MB,380.3477, OctNodes MB,7.247925, CompactOctrees MB,92.54385, CellManager MB,15.95179, ClipMapManager MB,7.635331, GCCount,42, PlayerPos,-91.17764,1.519023,-306.4857, WorkingSet MB,1611.77
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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