
Untitled
By: a guest on
Jun 9th, 2012 | syntax:
None | size: 0.51 KB | hits: 26 | expires: Never
for ( int i = 0; i < LEVEL_COUNT; i++ ) {
Button levelButton = new TextButton( "level " + i, skin.getStyle( TextButtonStyle.class ), "button-sl" );
levelButton.setClickListener( new ClickListener() {
final int index = i;
@Override
public void click( Actor actor, float x, float y ) {
hideWindow( levelSelectWindow );
levelNum = levelButton.index;
loadLevel( levelNum );
startGame();
}
} );
levelSelectWindow.row().fill().expandY();
levelSelectWindow.add( levelButton ).fill( 0f, 0f );
}