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By: a guest on May 7th, 2012  |  syntax: None  |  size: 58.41 KB  |  hits: 20  |  expires: Never
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  1. #pragma tabsize 0
  2. #include <a_samp>
  3. #include <YSI\y_ini>
  4. #include <zcmd>
  5. #include <sscanf2>
  6. #include <foreach>
  7. #include <Vehicle>
  8. new Menu:shop;
  9. new Menu:bombshop;
  10.  
  11. new ComandoIncorrecto[] = "{FF1E1E}This command does not exist.\
  12.         \n\n{B7FF00}Server is currently on version 0.6 beta.\
  13.         \n\nFor bug report go to: lvdm.tk " \
  14. ;
  15.  
  16. //-----[INI includes]-----
  17.  
  18.  
  19.  
  20. #define COMANDOS 578
  21.  
  22.  
  23. // Server settings
  24.  
  25. #define ServerOwners "EpicX"
  26. #define ServerVersion "v0.6 beta"
  27. #define ServerName "Las Venturas DM"
  28. //=============================================================
  29.  
  30. //-----[Color defines]-----
  31. #define COLOR_WHITE             0xFFFFFFFF
  32. #define COLOR_GREEN             0x33AA33AA
  33. #define COLOR_RED               0xA10000AA
  34. #define COLOR_YELLOW            0xFFFF00AA
  35. #define COLOR_GREY                              0xAFAFAFAA
  36. #define LIME                                    0x88AA62FF
  37. #define WHITE                                   0xFFFFFFAA
  38. #define RULE                                    0xFBDF89AA
  39. #define ORANGE                                  0xDB881AAA
  40. #define GOLD                                    0xB8860BAA
  41.  
  42. #define GREY                                    0xAFAFAFAA
  43. #define GREEN                                   0x9FFF00FF
  44. #define RED                                     0xA10000AA
  45. #define YELLOW                                  0xFFFF00AA
  46. #define WHITE                                   0xFFFFFFAA
  47. #define BLUE                                    0x0000BBAA
  48.  
  49. //-----[0.3d Color defines]-----
  50. #define COL_EASY           "{FFF1AF}"
  51. #define COL_DGREEN                 "{0E8C00}"
  52. #define COL_LOGIN                  "{98E090}"
  53. #define COL_WHITE          "{FFFFFF}"
  54. #define COL_BLACK          "{0E0101}"
  55. #define COL_GREY           "{C3C3C3}"
  56. #define COL_GREEN          "{6EF83C}"
  57. #define COL_RED            "{F81414}"
  58. #define COL_YELLOW         "{F3FF02}"
  59. #define COL_ORANGE         "{F9B857}"
  60. #define COL_LIME           "{B7FF00}"
  61. #define COL_CYAN           "{00FFEE}"
  62. #define COL_LBLUE          "{298ACF}"
  63. #define COL_BLUE           "{0049FF}"
  64. #define COL_MAGENTA        "{F300FF}"
  65. #define COL_VIOLET         "{B700FF}"
  66. #define COL_PINK           "{FF00EA}"
  67. #define COL_MARONE         "{A90202}"
  68. #define COL_CMD            "{B8FF02}"
  69. #define COL_PARAM          "{3FCD02}"
  70. #define COL_SERVER         "{AFE7FF}"
  71. #define COL_VALUE          "{A3E4FF}"
  72. #define COL_RULE           "{F9E8B7}"
  73. #define COL_RULE2          "{FBDF89}"
  74. #define COL_RWHITE         "{FFFFFF}"
  75. #define COL_LGREEN         "{9FE4AA}"
  76. #define COL_LRED           "{DA7272}"
  77. #define COL_LRED2          "{C77D87}"
  78. #define COL_DYELLOW                "{FAFA52}"
  79. #define COL_BROWN                  "{8C703F}"
  80. #define COL_SBLACK         "{474747}"
  81. #define COL_SGREY          "{ADADAD}"
  82. #define COL_DGREY          "{616161}"
  83. #define COL_SBLUE                  "{3660D1}"
  84. #undef MAX_PLAYERS
  85. #define MAX_PLAYERS 32
  86.  
  87. /*           Team defines            */
  88. #define TEAM_AWESOME 1
  89. #define TEAM_LVPD 2
  90. #define TEAM_BLOODZ 3
  91. #define TEAM_DRIFTERS 4
  92. #define TEAM_ARMY 5
  93. #define TEAM_HITMAN 6
  94. #define TEAM_SAILOR 7
  95. #define TEAM_ADMIN 8
  96. #define TEAM_AWESOME_COLOR 0x80940055
  97. #define TEAM_LVPD_COLOR 0x0009FF55
  98. #define TEAM_BLOODZ_COLOR  0xFE1F3555
  99. #define TEAM_DRIFTERS_COLOR 0xF2FF2B55
  100. #define TEAM_ARMY_COLORS 0x14610855
  101. #define TEAM_HITMAN_COLOR 0x6A007055
  102. #define TEAM_SALIOR_COLOR 0x00F3FF55
  103. #define TEAM_ADMIN_COLOR 0x9FFF00FF
  104. new gTeam[MAX_PLAYERS];
  105.  
  106. new Text3D:Admin[ MAX_PLAYERS ], AdminDuty[ MAX_PLAYERS ],
  107.         checkinv = 0;
  108.  
  109. forward ABroadCast(color,const string[],level);
  110.  
  111. //-----[Enum Playerinfo]-----
  112. enum pInfo
  113. {
  114.     Password,
  115.     Cash,
  116.     Kills,
  117.     Deaths,
  118.     Adminlevel,
  119.     VIP
  120. }
  121. new PlayerInfo[MAX_PLAYERS][pInfo];
  122.  
  123. main() { }
  124.  
  125. SetPlayerTeamFromClass(playerid, classid)
  126. {
  127.         if (classid == 0)
  128.         {
  129.                 gTeam[playerid] = TEAM_AWESOME;
  130.         }
  131.         else
  132.         {
  133.                 gTeam[playerid] = TEAM_LVPD;
  134.                 gTeam[playerid] = TEAM_BLOODZ;
  135.                 gTeam[playerid] = TEAM_DRIFTERS;
  136.                 gTeam[playerid] = TEAM_ARMY;
  137.                 gTeam[playerid] = TEAM_HITMAN;
  138.                
  139.         }
  140. }
  141.  
  142. SetPlayerToTeamColor(playerid)
  143. {
  144.         if (gTeam[playerid] == TEAM_AWESOME)
  145.         {
  146.                 SetPlayerColor(playerid, TEAM_AWESOME_COLOR);
  147.         }
  148.         else if (gTeam[playerid] == TEAM_LVPD)
  149.         {
  150.             SetPlayerColor(playerid, TEAM_LVPD_COLOR);
  151.         }
  152.         else if (gTeam[playerid] == TEAM_BLOODZ_COLOR)
  153.         {
  154.             SetPlayerColor(playerid, TEAM_BLOODZ_COLOR);
  155.         }
  156.         else if (gTeam[playerid] == TEAM_DRIFTERS_COLOR)
  157.         {
  158.             SetPlayerColor(playerid, TEAM_DRIFTERS_COLOR);
  159.         }
  160.         else if (gTeam[playerid] == TEAM_ARMY_COLORS)
  161.         {
  162.             SetPlayerColor(playerid, TEAM_ARMY_COLORS);
  163.         }
  164.         else if (gTeam[playerid] == TEAM_HITMAN_COLOR)
  165.         {
  166.             SetPlayerColor(playerid, TEAM_HITMAN_COLOR);
  167.         }
  168.         else if (gTeam[playerid]== TEAM_ADMIN_COLOR)
  169.         {
  170.            SetPlayerColor(playerid, TEAM_ADMIN_COLOR);
  171.     }
  172. }
  173.  
  174. public ABroadCast(color,const string[],level)
  175. {
  176.         for(new i = 0; i < MAX_PLAYERS; i++)
  177.         {
  178.        
  179.                 {
  180.                         if (PlayerInfo[i][Adminlevel] >= level)
  181.                         {
  182.                                 SendClientMessage(i, color, string);
  183.                                 printf("%s", string);
  184.                         }
  185.                 }
  186.         }
  187.         return 1;
  188. }
  189.  
  190. public OnGameModeInit()
  191. {
  192.  
  193.         AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  194.         AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  195.         AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  196.         AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  197.         AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  198.         AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  199.         AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  200.         AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  201.         AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  202.         AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  203.         AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  204.         AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  205.         AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  206.         AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  207.         AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  208.         AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  209.         AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  210.         AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  211.         AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  212.         AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  213.         AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  214.         AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  215.         AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  216.         AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  217.         AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  218.         AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  219.         AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  220.         AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  221.         AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  222.         AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  223.         AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  224.         AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  225.         AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  226.         AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  227.         AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  228.         AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  229.         AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  230.         AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  231.         AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  232.         AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  233.         AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  234.         AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  235.         AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  236.         AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  237.         AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  238.         AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  239.         AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  240.         AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  241.         AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  242.         AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  243.         AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  244.         AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  245.         AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  246.         AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  247.         AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  248.         AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  249.         AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  250.         AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  251.         AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  252.         AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  253.         AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  254.         AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  255.         AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  256.         AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  257.         AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  258.         AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  259.         AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  260.         AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  261.         AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  262.         AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  263.         AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  264.         AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  265.         AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  266.         AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
  267.         AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
  268.         AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  269.         AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  270.         AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  271.         AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  272.         AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  273.         AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  274.         AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  275.         AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  276.         AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  277.         AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  278.         AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  279.         AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  280.         AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  281.         AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  282.         AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  283.         AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  284.         AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  285.         AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  286.         AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  287.         AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  288.         AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  289.         AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  290.         AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  291.         AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  292.         AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  293.         AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  294.         AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  295.  
  296.         //Monday 13th Additions ~ Jax
  297.         AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
  298.         AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
  299.         AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  300.         AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  301.         // --- uncommented
  302.         AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  303.         AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  304.         AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  305.         AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  306.         AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  307.         // --- uncommented end
  308.  
  309.         //Uber haxed
  310.         AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  311.         AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  312.         AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  313.         //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
  314.         AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  315.         AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  316.         //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
  317.         AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
  318.         AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
  319.         AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  320.         AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  321.         AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  322.         AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  323.  
  324.         //uber haxed x 50
  325.         //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
  326.         //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
  327.         //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
  328.         //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
  329.         AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  330.         AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  331.         AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  332.         //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
  333.         AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  334.         AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  335.         AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  336.         AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  337.         //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
  338.         AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  339.         AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  340.         AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  341.         AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  342.         AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  343.         //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
  344.         AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  345.         AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  346.         //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
  347.         AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  348.         AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  349.         AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  350.         AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  351.         AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  352.         AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  353.  
  354.         //Uber haxed x 100
  355.  
  356.     // --- uncommented
  357.         AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  358.         AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  359.         //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
  360.         AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  361.         // --- uncommented end
  362.         AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  363.         AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  364.         AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  365.         AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  366.         AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  367.         AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  368.         AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  369.         AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  370.         AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  371.         // Exceeds model limit, cars need model adjustments
  372.         // --- uncommented
  373.         AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  374.         //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
  375.         AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  376.         //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
  377.         //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
  378.         //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
  379.         //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
  380.         AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
  381.         AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
  382.         //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
  383.         //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
  384.         //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
  385.         //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
  386.         //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
  387.         //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
  388.         //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
  389.         //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
  390.         //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
  391.         //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
  392.         //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
  393.         AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
  394.         AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
  395.         // --- uncommented end
  396.  
  397.         AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  398.         AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  399.         AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  400.         AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  401.         AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  402.         AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  403.         AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  404.         AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  405.  
  406.         // 22/4 UPDATE
  407.         AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  408.         AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  409.         AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  410.         AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  411.         AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  412.         AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  413.         AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  414.         AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  415.         AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  416.         AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  417.         AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  418.         AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  419.         AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  420.         AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  421.         AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  422.         AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  423.         AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  424.  
  425.         // 25/4 UPDATE
  426.         AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  427.         AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  428.         AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  429.         AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  430.         AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  431.         AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  432.         AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  433.         AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  434.         AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  435.         AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  436.         AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
  437.         AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
  438.         AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
  439.         AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
  440.         AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
  441.         AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
  442.         AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
  443.         AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
  444.         AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
  445.         AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
  446.         AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
  447.        
  448.        
  449.        
  450. AddStaticVehicle(598,-1399.8647,2628.5706,55.5258,89.3818,0,1); //
  451. AddStaticVehicle(598,-1399.9575,2637.8025,55.4343,90.0256,0,1); //
  452. AddStaticVehicle(598,-1400.3740,2647.2583,55.4361,88.7130,0,1); //
  453. AddStaticVehicle(598,-1400.4176,2659.6953,55.4370,88.3476,0,1); //
  454. AddStaticVehicle(468,-1474.4802,2688.6870,55.4280,4.5688,46,46); //
  455. AddStaticVehicle(468,-1560.3511,2678.6633,55.4585,174.8114,46,46); //
  456. AddStaticVehicle(471,-1557.5970,2626.3394,55.2319,269.1243,103,111); //
  457. AddStaticVehicle(471,-1524.5742,2586.1338,55.3142,191.6487,103,111); //
  458. AddStaticVehicle(475,-1508.5717,2577.1111,55.6422,269.6896,9,39); //
  459. AddStaticVehicle(505,-1500.7942,2525.4478,55.8308,176.3038,120,123); //
  460. AddStaticVehicle(479,-1669.5201,2600.9802,81.0908,270.4001,59,36); //
  461. AddStaticVehicle(479,-1669.3265,2495.7029,86.8296,96.2357,59,36); //
  462. AddStaticVehicle(541,-2599.5125,2267.8755,7.8358,266.1346,58,8); //
  463. AddStaticVehicle(541,-2554.1418,2271.0029,4.6864,151.4201,58,8); //
  464. AddStaticVehicle(463,-2529.0286,2252.9365,4.5193,160.8727,84,84); //
  465. AddStaticVehicle(463,-2526.0007,2251.2966,4.5139,159.5984,84,84); //
  466. AddStaticVehicle(521,-2500.7195,2283.5188,4.5584,6.2924,75,13); //
  467. AddStaticVehicle(560,-2450.2588,2300.9746,4.6884,271.0204,9,39); //
  468. AddStaticVehicle(411,-2251.3589,2312.0352,4.5397,89.4957,64,1); //
  469. AddStaticVehicle(555,-2271.7129,2291.4048,4.5040,268.9882,58,1); // windosr
  470. AddStaticVehicle(451,-2271.1646,2324.3081,4.5259,269.7792,125,125); //
  471. AddStaticVehicle(581,-2253.2305,2350.3430,4.5611,231.7326,58,1); //
  472. AddStaticVehicle(515,-2245.7346,2371.3313,6.0120,132.7337,24,77); //
  473. AddStaticVehicle(440,993.7231,2122.4595,10.9350,264.5807,32,32); //
  474. AddStaticVehicle(429,1024.0773,2113.8103,10.5000,180.9419,13,13); //
  475. AddStaticVehicle(475,1052.0663,2132.3228,10.6272,270.1312,17,1); //
  476. AddStaticVehicle(550,1030.1433,2144.8596,10.6321,90.0080,42,42); //
  477. AddStaticVehicle(576,2822.7544,2176.1028,10.4252,273.0928,68,96); //
  478. AddStaticVehicle(412,2790.2019,2182.8843,10.6481,123.3316,10,8); //
  479. AddStaticVehicle(586,2803.0776,2161.3755,10.3165,111.3164,122,1); //
  480. AddStaticVehicle(562,-317.9106,1515.3855,75.0161,359.5833,35,1); //
  481. AddStaticVehicle(562,-330.3484,1515.0417,75.0175,181.3797,35,1); //
  482. AddStaticVehicle(518,-339.9530,1515.2860,75.0300,359.4008,9,39); //
  483. AddStaticVehicle(557,-674.4775,966.6096,12.5078,92.0658,1,1); //
  484. AddStaticVehicle(429,-726.6993,960.5972,11.9839,176.6173,14,14); //
  485. AddStaticVehicle(493,-788.8232,943.1006,0.7429,115.0969,36,13); //
  486. AddStaticVehicle(495,-729.0620,989.0301,12.8869,356.9390,119,122); //
  487. AddStaticVehicle(421,-689.2598,921.7612,12.0941,265.6656,13,1); //
  488.  
  489.        
  490.  
  491.  
  492.         shop = CreateMenu("Shop Menu", 1, 50.0, 180.0, 200.0, 200.0);
  493.  
  494.         AddMenuItem(shop, 0, "AK47              $1000");
  495.         AddMenuItem(shop, 0, "M4                  $1500");
  496.         AddMenuItem(shop, 0, "Tec-9                    $1500");
  497.         AddMenuItem(shop, 0, "SMG                     $500");
  498.         AddMenuItem(shop, 0, "Shotgun               $500");
  499.         AddMenuItem(shop, 0, "Deagle                 $300");
  500.         AddMenuItem(shop, 0, "Armour            $1500");
  501.        
  502.         bombshop = CreateMenu("Bomb Shop Menu", 1, 50.0, 180.0, 200.0, 200.0);
  503.        
  504.         AddMenuItem(bombshop, 0, "RPG                           $2000");
  505.         AddMenuItem(bombshop, 0, "Gernades         $900");
  506.         AddMenuItem(bombshop, 0, "Tear Gas          $300");
  507.         AddMenuItem(bombshop, 0, "C4          $900");
  508.         AddMenuItem(bombshop, 0, "Molotovs          $900");
  509.         AddMenuItem(bombshop, 0, "Flamethrower        $1500");
  510.  
  511.         SetGameModeText("Las Venturas DM");
  512.         DisableInteriorEnterExits();
  513.  
  514.         // Sindacco mafia
  515.         AddPlayerClass(125, 995.3804,2137.9753,10.8203, 0.131221, 26, 500, 28, 1000, 0, 0); // skin 1
  516.         AddPlayerClass(127, 995.3804,2137.9753,10.8203, 0.131221, 26, 500, 28, 1000, 0, 0); // skin 2
  517.     AddPlayerClass(119, 995.3804,2137.9753,10.8203, 0.131221, 26, 500, 28, 1000, 0, 0); // skin 3
  518.     // LVPD
  519.     AddPlayerClass(282, 2262.2983,2456.1934,10.8203, 270.059112, 26, 500, 28, 1000, 0, 0); // skin 1
  520.     AddPlayerClass(283, -1394.4895,2631.3167,55.9218, 270.059112, 26, 500, 28, 1000, 0, 0); // skin 2
  521.     AddPlayerClass(284, 2262.2983,2456.1934,10.8203, 270.059112, 26, 500, 28, 1000, 0, 0); // skin 3
  522.     // bloodz
  523.     AddPlayerClass(247, 2796.1482,2196.6294,10.8203, 92.107582, 26, 500, 28, 1000, 46, 1); // skin 1
  524.     AddPlayerClass(248, 2796.1482,2196.6294,10.8203, 92.107582, 26, 500, 28, 1000, 46, 1); // skin 2
  525.         AddPlayerClass(254, 2796.1482,2196.6294,10.8203, 92.107582, 26, 500, 28, 1000, 46, 1); // skin 3
  526.     //drifter
  527.     AddPlayerClass(268, -309.0930,1537.2164,75.5625, 52.313873, 26, 500, 4, 1000, 0, 0); // skin 1
  528.         AddPlayerClass(223, -309.0930,1537.2164,75.5625, 52.313873, 26, 500, 4, 1000, 0, 0); // skin 2
  529.         //Army
  530.     AddPlayerClass(287, 306.5802,2043.2211,17.6406, 52.313873, 26, 500, 28, 1000, 0, 0); //skin 3
  531.  
  532.     //hitman
  533.         AddPlayerClass(295, -687.8474,937.6914,13.6328, 3.601522, 26, 500, 28, 1000, 0, 0); // skin 3
  534.         AddPlayerClass(273, -687.8474,937.6914,13.6328, 263.9446, 26, 500, 4, 1000, 24, 1000); // skin 1
  535.         AddPlayerClass(271, -687.8474,937.6914,13.6328, 263.9446, 26, 500, 28, 1000, 24, 1000); // skin 2
  536.         //salilor
  537.         AddPlayerClass(122, -2240.4568,2308.0735,5.2208, 263.9446, 26, 500, 28, 1000, 24, 1000); // skin 3
  538.     AddPlayerClass(46, -2240.4568,2308.0735,5.2203, 3.601522, 26, 500, 4, 1000, 0, 0); // skin 1
  539.     AddPlayerClass(184, -2240.4568,2308.0735,5.2208, 3.601522, 26, 500, 28, 1000, 0, 0); // skin 2
  540.         //Admin
  541.         AddPlayerClass(294, 930.2256,2322.0374,10.8203, 266.1302,26,550,28,550,38,20000); // skin 1 (class added by epicX)
  542.        
  543.         return 1;
  544. }
  545.  
  546. public OnGameModeExit()
  547. {
  548.         return 1;
  549. }
  550.  
  551.  
  552. public OnPlayerRequestClass(playerid, classid)
  553.  
  554.  
  555. {
  556.     SetPlayerPos(playerid,2201.6306,1217.2319,10.8128);
  557.         SetPlayerFacingAngle(playerid,178.6062);
  558.         SetPlayerCameraPos(playerid,2202.2537,1210.6444,10.8128);
  559.         SetPlayerCameraLookAt(playerid,2201.6306,1217.2319,10.8128);
  560.         SetPlayerTeamFromClass(playerid, classid);
  561.  
  562.         switch(classid)
  563. {
  564.     case 0 .. 2:
  565.     {
  566.                 GameTextForPlayer(playerid,"team AWSUM",5000,5);
  567.         SetPlayerTeam(playerid, TEAM_AWESOME);
  568.         gTeam[playerid] = TEAM_AWESOME;
  569.         SetPlayerColor(playerid, TEAM_AWESOME_COLOR);
  570.     }
  571.     case 3 .. 5:
  572.     {
  573.                 GameTextForPlayer(playerid,"~b~Las Venturas Police Department",5000,5);
  574.                 SetPlayerTeam(playerid, TEAM_LVPD);
  575.         gTeam[playerid] = TEAM_LVPD;
  576.         SetPlayerColor(playerid, TEAM_LVPD_COLOR);
  577.         }
  578.         case 6 .. 8:
  579.         {
  580.                 GameTextForPlayer(playerid,"~r~~h~~h~Bloodz",5000,5);
  581.         gTeam[playerid] = TEAM_BLOODZ;
  582.                 SetPlayerColor(playerid, TEAM_BLOODZ_COLOR);
  583.         }
  584.         case 9, 10:
  585.         {
  586.                 GameTextForPlayer(playerid,"~y~Drifters",5000,5);
  587.             gTeam[playerid] = TEAM_DRIFTERS;
  588.             SetPlayerColor(playerid, TEAM_DRIFTERS_COLOR);
  589.         }
  590.         case 11:
  591.         {
  592.                 GameTextForPlayer(playerid,"~g~Army",5000,5);
  593.                 gTeam[playerid] = TEAM_ARMY;
  594.                 SetPlayerColor(playerid, TEAM_ARMY_COLORS);
  595.         }
  596.         case 12 .. 14:
  597.         {
  598.                 GameTextForPlayer(playerid,"~p~Hitman",5000,5);
  599.             SetPlayerTeam(playerid, TEAM_HITMAN);
  600.         gTeam[playerid] = TEAM_HITMAN;
  601.         SetPlayerColor(playerid, TEAM_HITMAN_COLOR);
  602.         }
  603.         case 15 .. 17:
  604.         {
  605.                 GameTextForPlayer(playerid,"~b~~h~~h~~h~Sailor",5000,5);
  606.         SetPlayerTeam(playerid, TEAM_SAILOR);
  607.         gTeam[playerid] = TEAM_SAILOR;
  608.         SetPlayerColor(playerid, TEAM_SALIOR_COLOR);
  609.         }
  610.    case 18:
  611. {
  612.         if (classid == (294) && !IsPlayerAdmin(playerid))
  613.         {
  614.                 SendClientMessage(playerid, COLOR_GREEN, "You are not an administrator!");
  615.                 return 0;
  616.         }
  617.         else
  618.         {
  619.  
  620.    
  621.        
  622.         GameTextForPlayer(playerid,"~b~~h~~h~~h~Admin",5000,5);
  623.         SetPlayerTeam(playerid, TEAM_ADMIN);
  624.         gTeam[playerid] =       TEAM_ADMIN;
  625.         SetPlayerColor(playerid, TEAM_ADMIN);
  626.     }
  627.  }
  628. }
  629. return 1;
  630. }
  631.  
  632. public OnPlayerConnect(playerid)
  633. {
  634.  
  635.     new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
  636.     GetPlayerName(playerid, pname, sizeof(pname));
  637.     format(string, sizeof(string), "[Server] %s has joined the server", pname);
  638.     SendClientMessageToAll(COLOR_GREY, string);
  639.  
  640.         for(new chat = 0; chat <= 100; chat++)
  641.         {
  642.         SendClientMessage(playerid,COLOR_WHITE," ");
  643.         }
  644.         new Pene[128];
  645.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{F7FF00}>>==========================================================================================================");
  646.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{00ABFF}>>                                             Las Venturas DM");
  647.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{00ABFF}>>");
  648.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{00ABFF}>>  Welcome to Las Venturas TDM v0.6 beta.");
  649.     format(Pene,sizeof(Pene),""#COL_LOGIN"{00ABFF}>> Honor the server owner! ( %s ) .",ServerOwners);
  650.         SendClientMessage(playerid,COLOR_WHITE,Pene);
  651.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{00ABFF}>>  Read /rules, /cmds and /groupcmds");
  652.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{00ABFF}>>  Registering is needed. ");
  653.         SendClientMessage(playerid,COLOR_WHITE,""#COL_LOGIN"{F7FF00}>>==========================================================================================================");
  654.  
  655.     if(fexist(UserPath(playerid)))
  656.     {
  657.         INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  658.        
  659.     }
  660.     else
  661.     {
  662.      
  663.     }
  664.     return 1;
  665. }
  666.  
  667. public OnPlayerDisconnect(playerid, reason)
  668. {
  669.     new INI:File = INI_Open(UserPath(playerid));
  670.     INI_SetTag(File,"data");
  671.     INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
  672.     INI_WriteInt(File,"Kills",PlayerInfo[playerid][Kills]);
  673.     INI_WriteInt(File,"Deaths",PlayerInfo[playerid][Deaths]);
  674.     INI_WriteInt(File,"Adminlevel",PlayerInfo[playerid][Adminlevel]);
  675.     INI_WriteInt(File,"VIP",PlayerInfo[playerid][VIP]);
  676.     INI_Close(File);
  677.     return 1;
  678. }
  679.  
  680. public OnPlayerSpawn(playerid)
  681. {
  682.         SendClientMessage(playerid, GREY, "{FFFFFF}>> {66BBFF}You spawned successfully! {FFFFFF}<<");
  683.         SendClientMessage(playerid, GREY, "{66BBFF}Have fun, dont forget {FF0000}/rules{FFFFFF}!");
  684.     SetPlayerToTeamColor(playerid);
  685.         return 1;
  686. }
  687.  
  688. public OnPlayerDeath(playerid, killerid, reason)
  689. {
  690.         GivePlayerMoney(killerid,1337);
  691.         SendClientMessage(killerid, RED, "{CC0000}You have killed an opponent. Heres $1337!");
  692.         GivePlayerMoney(playerid,-1337);
  693.     SendDeathMessage(killerid,playerid,reason);
  694.         return 1;
  695. }
  696.  
  697.  
  698.  
  699. public OnPlayerCommandPerformed(playerid, cmdtext[], success)
  700. {
  701. if(!success)
  702. {
  703.         PlayerPlaySound(playerid,1054,0.0,0.0,0.0),
  704.         ShowPlayerDialog(playerid, COMANDOS, DIALOG_STYLE_MSGBOX, "{00F6F6}Incorrect command:",ComandoIncorrecto, "Exit", "");
  705. }
  706.  
  707. return 1;
  708. }
  709.  
  710.  
  711.  
  712. public OnVehicleSpawn(vehicleid)
  713. {
  714.         return 1;
  715. }
  716.  
  717. public OnVehicleDeath(vehicleid, killerid)
  718. {
  719.         return 1;
  720. }
  721.  
  722. public OnPlayerText(playerid, text[])
  723. {
  724.     return 1;
  725. }
  726.  
  727. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  728. {
  729.         return 1;
  730. }
  731.  
  732. public OnPlayerExitVehicle(playerid, vehicleid)
  733. {
  734.         return 1;
  735. }
  736.  
  737. public OnPlayerEnterCheckpoint(playerid)
  738. {
  739.         return 1;
  740. }
  741.  
  742. public OnPlayerLeaveCheckpoint(playerid)
  743. {
  744.         return 1;
  745. }
  746.  
  747. public OnPlayerEnterRaceCheckpoint(playerid)
  748. {
  749.         return 1;
  750. }
  751.  
  752. public OnPlayerLeaveRaceCheckpoint(playerid)
  753. {
  754.         return 1;
  755. }
  756.  
  757. public OnRconCommand(cmd[])
  758. {
  759.         return 1;
  760. }
  761.  
  762. public OnPlayerRequestSpawn(playerid)
  763. {
  764.         return 1;
  765. }
  766.  
  767. public OnObjectMoved(objectid)
  768. {
  769.         return 1;
  770. }
  771.  
  772. public OnPlayerObjectMoved(playerid, objectid)
  773. {
  774.         return 1;
  775. }
  776.  
  777. public OnPlayerPickUpPickup(playerid, pickupid)
  778. {
  779.         return 1;
  780. }
  781.  
  782. public OnVehicleMod(playerid, vehicleid, componentid)
  783. {
  784.         return 1;
  785. }
  786.  
  787. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  788. {
  789.         return 1;
  790. }
  791.  
  792. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  793. {
  794.         return 1;
  795. }
  796.  
  797. public OnPlayerSelectedMenuRow(playerid, row)
  798. {
  799.     new Menu:current;
  800.     current = GetPlayerMenu(playerid);
  801.     if(current == shop)
  802.     {
  803.         switch(row)
  804.         {
  805.                 case 0:{
  806.         if(PlayerInfo[playerid][Cash] <= 999)
  807.         {
  808.             SendClientMessage(playerid, GREY, "Shop: You need $1000!");
  809.             return 1;
  810.         }
  811.         else if(PlayerInfo[playerid][Cash] >= 1000)
  812.         GivePlayerWeapon(playerid, 30, 600);
  813.         GivePlayerMoney(playerid, -1000);
  814.  
  815.                     }
  816.                         case 1:{
  817.         if(PlayerInfo[playerid][Cash] <= 1499)
  818.         {
  819.             SendClientMessage(playerid, GREY, "Shop: You need $1500!");
  820.             return 1;
  821.         }
  822.         else if(PlayerInfo[playerid][Cash] >= 1500)
  823.         GivePlayerWeapon(playerid, 31, 600);
  824.         GivePlayerMoney(playerid, -1500);
  825.  
  826.  
  827.                     }
  828.                         case 2:{
  829.         if(PlayerInfo[playerid][Cash] <= 1499)
  830.         {
  831.             SendClientMessage(playerid, GREY, "Shop: You need $1500!");
  832.             return 1;
  833.         }
  834.         else if(PlayerInfo[playerid][Cash] >= 1500)
  835.         GivePlayerWeapon(playerid, 32, 50);
  836.         GivePlayerMoney(playerid, -1500);
  837.  
  838.  
  839.                     }
  840.                         case 3:{
  841.         if(PlayerInfo[playerid][Cash] <= 499)
  842.         {
  843.                 SendClientMessage(playerid, GREY, "Shop: You need $500!");
  844.         return 1;
  845.         }
  846.         else if(PlayerInfo[playerid][Cash] >=500)
  847.         GivePlayerWeapon(playerid, 29, 300);
  848.         GivePlayerMoney(playerid, -500);
  849.  
  850.  
  851.                     }
  852.                         case 4:{
  853.         if(PlayerInfo[playerid][Cash] <= 499)
  854.         {
  855.                 SendClientMessage(playerid, GREY, "Shop: You need $500!");
  856.         return 1;
  857.         }
  858.         else if(PlayerInfo[playerid][Cash] >=500)
  859.         GivePlayerWeapon(playerid, 25, 50);
  860.         GivePlayerMoney(playerid, -500);
  861.  
  862.  
  863.                     }
  864.                         case 5:{
  865.         if(PlayerInfo[playerid][Cash] <= 299)
  866.         {
  867.                 SendClientMessage(playerid, GREY, "Shop: You need $300!");
  868.         return 1;
  869.         }
  870.         else if(PlayerInfo[playerid][Cash] >=300)
  871.         GivePlayerWeapon(playerid, 24, 200);
  872.         GivePlayerMoney(playerid, -300);
  873.  
  874.  
  875.                     }
  876.                         case 6:{
  877.         if(PlayerInfo[playerid][Cash] <= 1499)
  878.         {
  879.                 SendClientMessage(playerid, GREY, "Shop: You need $1,500!");
  880.         return 1;
  881.         }
  882.         else if(PlayerInfo[playerid][Cash] >= 1500)
  883.         SetPlayerArmour(playerid, 100);
  884.         GivePlayerMoney(playerid, -1500);
  885.         return 1;
  886.                         }
  887.                 }
  888.         }
  889.     if(current == bombshop)
  890.     {
  891.         switch(row)
  892.         {
  893.                         case 0:{
  894.         if(PlayerInfo[playerid][Cash] <= 1999)
  895.         {
  896.             SendClientMessage(playerid, GREY, "Shop: You need $2000");
  897.             return 1;
  898.         }
  899.         else if(PlayerInfo[playerid][Cash] >= 2000)
  900.         GivePlayerWeapon(playerid, 35, 5);
  901.         GivePlayerMoney(playerid, -2000);
  902.                         }
  903.  
  904.  
  905.                         case 1:{
  906.         if(PlayerInfo[playerid][Cash] <= 899)
  907.         {
  908.             SendClientMessage(playerid, GREY, "Shop: You need $900");
  909.             return 1;
  910.         }
  911.         else if(PlayerInfo[playerid][Cash] >= 900)
  912.         GivePlayerWeapon(playerid, 16, 3);
  913.         GivePlayerMoney(playerid, -900);
  914.                         }
  915.                        
  916.                        
  917.                         case 2:{
  918.         if(PlayerInfo[playerid][Cash] <= 299)
  919.         {
  920.             SendClientMessage(playerid, GREY, "Shop: You need $300");
  921.             return 1;
  922.         }
  923.         else if(PlayerInfo[playerid][Cash] >= 300)
  924.         GivePlayerWeapon(playerid, 17, 3);
  925.         GivePlayerMoney(playerid, -300);
  926.                     }
  927.        
  928.        
  929.                         case 3:{
  930.         if(PlayerInfo[playerid][Cash] <= 899)
  931.         {
  932.             SendClientMessage(playerid, GREY, "Shop: You need $900");
  933.             return 1;
  934.         }
  935.         else if(PlayerInfo[playerid][Cash] >= 900)
  936.         GivePlayerWeapon(playerid, 39, 5);
  937.         GivePlayerWeapon(playerid, 40, 5);
  938.         GivePlayerMoney(playerid, -900);
  939.                     }
  940.                    
  941.                    
  942.                     case 4:{
  943.         if(PlayerInfo[playerid][Cash] <= 899)
  944.         {
  945.                 SendClientMessage(playerid, GREY, "Shop: You need $900");
  946.             return 1;
  947.         }
  948.         else if(PlayerInfo[playerid][Cash] >= 900)
  949.         GivePlayerWeapon(playerid, 18, 5);
  950.         GivePlayerMoney(playerid, -900);
  951.                 }
  952.                
  953.                
  954.                     case 5:{
  955.         if(PlayerInfo[playerid][Cash] <= 1499)
  956.         {
  957.             SendClientMessage(playerid, GREY, "Shop: You need $1500");
  958.             return 1;
  959.         }
  960.         else if(PlayerInfo[playerid][Cash] >= 1500)
  961.         GivePlayerWeapon(playerid, 37, 500);
  962.         GivePlayerMoney(playerid, -1500);
  963.                         }
  964.                 }
  965.         }
  966.         return 1;
  967. }
  968.  
  969.  
  970. public OnPlayerExitedMenu(playerid)
  971. {
  972.         return 1;
  973. }
  974.  
  975. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  976. {
  977.         return 1;
  978. }
  979.  
  980. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  981. {
  982.         return 1;
  983. }
  984.  
  985. public OnPlayerStateChange(playerid, newstate, oldstate)
  986. {
  987.         return 1;
  988. }
  989.  
  990. public OnRconLoginAttempt(ip[], password[], success)
  991. {
  992.         return 1;
  993. }
  994.  
  995. public OnPlayerUpdate(playerid)
  996. {
  997.         return 1;
  998. }
  999.  
  1000. public OnPlayerStreamIn(playerid, forplayerid)
  1001. {
  1002.         return 1;
  1003. }
  1004.  
  1005. public OnPlayerStreamOut(playerid, forplayerid)
  1006. {
  1007.         return 1;
  1008. }
  1009.  
  1010. public OnVehicleStreamIn(vehicleid, forplayerid)
  1011. {
  1012.         return 1;
  1013. }
  1014.  
  1015. public OnVehicleStreamOut(vehicleid, forplayerid)
  1016. {
  1017.         return 1;
  1018. }
  1019.  
  1020.  
  1021.  
  1022.  
  1023.  
  1024. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  1025. {
  1026.         return 1;
  1027. }
  1028.  
  1029. //-----[LoadUser Data]-----
  1030. forward LoadUser_data(playerid,name[],value[]);
  1031. public LoadUser_data(playerid,name[],value[])
  1032. {
  1033.     INI_Int("Password",PlayerInfo[playerid][Password]);
  1034.     INI_Int("Cash",PlayerInfo[playerid][Cash]);
  1035.     INI_Int("Kills",PlayerInfo[playerid][Kills]);
  1036.     INI_Int("Deaths",PlayerInfo[playerid][Deaths]);
  1037.     INI_Int("Adminlevel",PlayerInfo[playerid][Adminlevel]);
  1038.     INI_Int("VIP",PlayerInfo[playerid][VIP]);
  1039.     return 1;
  1040. }
  1041.  
  1042. //-----[Userpatch]-----
  1043. stock UserPath(playerid)
  1044. {
  1045.     new string[128],playername[MAX_PLAYER_NAME];
  1046.     GetPlayerName(playerid,playername,sizeof(playername));
  1047.  
  1048.  
  1049.     return string;
  1050. }
  1051.  
  1052. //-----[Hash function. Thanxx to Dracoblue]-----
  1053. stock udb_hash(buf[]) {
  1054.     new length=strlen(buf);
  1055.     new s1 = 1;
  1056.     new s2 = 0;
  1057.     new n;
  1058.     for (n=0; n<length; n++)
  1059.     {
  1060.        s1 = (s1 + buf[n]) % 65521;
  1061.        s2 = (s2 + s1)     % 65521;
  1062.     }
  1063.     return (s2 << 16) + s1;
  1064. }
  1065.  
  1066. //-----[INV Explosion]-----
  1067. forward Explosion(targetid, adminid);
  1068. public Explosion(targetid, adminid) {
  1069.     if(checkinv == 1)
  1070.     {
  1071.         new Float:health;
  1072.         GetPlayerHealth(targetid,health);
  1073.         if(health == 100)
  1074.         {
  1075.             SendClientMessage(targetid,COLOR_RED,"Invulnerability check result : [POSITIVE]");
  1076.             checkinv = 0;
  1077.         }
  1078.         else if(health != 100)
  1079.         {
  1080.             SendClientMessage(targetid,COLOR_YELLOW,"Invulnerability check result : [NEGATIVE]");
  1081.             checkinv = 0;
  1082.         }
  1083.     }
  1084.     return 1;
  1085. }
  1086.  
  1087. //-----[Callbacks]-----
  1088.  
  1089.  
  1090. // .:-----------------------------------------------------------------------:.
  1091. // .:=======================================================================:.
  1092. //       { This is the start of ZCMD commands.  }
  1093. //       { Date: 24/08/11 using ZCMD and SSCANF }
  1094. //       { Last Updated: 25/08/11 By: Kingunit  }
  1095. //
  1096. // .:-----------------------------------------------------------------------:.
  1097. // .:=======================================================================:.
  1098.  
  1099. //-----[Rules]-----
  1100. CMD:rules(playerid, params[])
  1101. {
  1102.         SendClientMessage(playerid,COLOR_GREEN, "Server Rules");
  1103.         SendClientMessage(playerid,COLOR_RED, "Do not use hack programs.");
  1104.         SendClientMessage(playerid,COLOR_RED, "Do not ask for an administrator rank.");
  1105.         SendClientMessage(playerid,COLOR_RED, "Dont passenger DB abuse.");
  1106.         SendClientMessage(playerid,COLOR_RED, "You can use only one account.");
  1107.         SendClientMessage(playerid,COLOR_RED, "If you evade your ban, you will be banned for even longer.");
  1108.         SendClientMessage(playerid,COLOR_RED, "Respect all players and admins.");
  1109.         SendClientMessage(playerid,COLOR_GREEN, "Just have fun.");
  1110.         return 1;
  1111. }
  1112.  
  1113. //-----[Kill]-----
  1114. CMD:kill(playerid, params[])
  1115. {
  1116.         SetPlayerHealth(playerid, 0.0);
  1117.     return 1;
  1118. }
  1119.  
  1120. //-----[PM]-----
  1121. COMMAND:pm(playerid, params[])
  1122. {
  1123.     new str[128],id,pname[MAX_PLAYER_NAME], Message[128];
  1124.     if(sscanf(params, "us[128]", id, Message))SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName] [Message]");
  1125.     else if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1126.     else
  1127.     {
  1128.         GetPlayerName(id, str, 24);
  1129.         format(str, sizeof(str), "PM To %s(%d): %s", str, id, Message);
  1130.         GetPlayerName(id, str, 24);
  1131.         format(str, sizeof(str), "PM To %s(%d): %s", str, id, Message);
  1132.         SendClientMessage(playerid, COLOR_RED, str);
  1133.         GetPlayerName(playerid, pname, sizeof(pname));
  1134.         format(str, sizeof(str), "PM From %s(%d): %s", pname, playerid, Message);
  1135.         SendClientMessage(id, COLOR_RED, str);
  1136.     }
  1137.     return 1;
  1138. }
  1139.  
  1140. //-----[Adminhelp]-----
  1141.  
  1142. CMD:acmds(playerid, params[])
  1143. {
  1144.     if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1145.     {
  1146.     new iString[1000];
  1147.     strcat(iString, "                        {3C4FFF}Administration Commands                           \n\n");
  1148.     strcat(iString, "- ""This are the Administrator commands. \n {FE1D42}Level 1:\n");
  1149.     strcat(iString, "- {FFFFFF}/asay - /goto - /apm - /a - /slap - /onduty - /respawn - /veh\n\n");
  1150.     strcat(iString, "- {FE1D42}Level 2:{FFFFFF}\n /kick - /Freeze - /unfreeze\n\n");
  1151.     strcat(iString, "- {FE1D42}Level 3:{FFFFFF} \n /explode - /get \n\n{FE1D42}Level 4:\n");
  1152.     strcat(iString, "- {FFFFFF}/ban - /jetpack - /removejet\n\n");
  1153.     strcat(iString, "- {FE1D42}Level 5:{FFFFFF} \n /gmx - /freezeall - /unfreezeall - /makeadmin\n");
  1154.         ShowPlayerDialog(playerid,112, DIALOG_STYLE_MSGBOX, "Admin Commands", iString, "Ok", "");
  1155.         PlayerPlaySound(playerid,1113,0.0,0.0,0.0);
  1156.         }
  1157.         return 1;
  1158. }
  1159.  
  1160. CMD:credits(playerid, params[])
  1161. {
  1162.     new iString[1800];
  1163.     strcat(iString, "- {7755FF}Scripter: {FFFFFF}sLow & SunLight \n\n");
  1164.     strcat(iString, "- {7755FF}Mapper: {FFFFFF}sLow\n\n");
  1165.     strcat(iString, "- {7755FF}Webmaster:{FFFFFF} - \n\n");
  1166.     strcat(iString, "- {7755FF}Thanks to: {FFFFFF} Y_Less for sscanf, YSI/INI and foreach. Zeex for ZCMD\n\n");
  1167.     ShowPlayerDialog(playerid,5116, DIALOG_STYLE_MSGBOX, "Credits", iString, "Gracias", "");
  1168.         PlayerPlaySound(playerid,1113,0.0,0.0,0.0);
  1169.         return 1;
  1170. }
  1171.  
  1172.  
  1173. //-----[AdminChat]----
  1174. CMD:a(playerid, params[])
  1175. {
  1176.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED," You are not authorized to use this command!");
  1177.         if(!isnull(params))
  1178.         {
  1179.     new string[128],id;
  1180.         GetPlayerName(id, string, 24);
  1181.         format(string, sizeof(string), "AdminChat %s(%d): %s", string, id, params);
  1182.         ABroadCast(COLOR_YELLOW, string, 1);
  1183.         }
  1184.         return 1;
  1185. }
  1186.  
  1187. CMD:report(playerid, params[])
  1188. {
  1189.         if(!isnull(params))
  1190.         {
  1191.         new string[128];
  1192.         new pName[24];
  1193.         new pTame[24];
  1194.         new targetid;
  1195.         GetPlayerName(playerid, pName, 24);
  1196.         GetPlayerName(targetid, pTame, 24);
  1197.         format(string, sizeof(string), "%s has reported %s(%d) for %s", pName, pTame, targetid, params);
  1198.         ABroadCast(COLOR_YELLOW, string, 1);
  1199.         }
  1200.         return 1;
  1201. }
  1202.  
  1203. CMD:t(playerid, params[])
  1204. {
  1205.         foreach(Player, i)
  1206.         {
  1207.         if(gTeam[i] == gTeam[playerid])
  1208.         {
  1209.             new string[128], pName[24];
  1210.             GetPlayerName(playerid,pName,24);
  1211.         format(string,sizeof(string),"Chat: %s says: %s",pName,params);
  1212.         SendClientMessage(i, YELLOW, string);
  1213.                 }
  1214.         }
  1215.         return 1;
  1216. }
  1217.  
  1218. CMD:asay(playerid, params[])
  1219. {
  1220.         foreach(Player, i)
  1221.         {
  1222.       if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1223.       {
  1224.             new string[128], pName[24];
  1225.             GetPlayerName(playerid,pName,24);
  1226.         format(string,sizeof(string),"{00FF00}<!>- Administrator %s says: %s -<!>",pName,params);
  1227.         SendClientMessage(i, YELLOW, string);
  1228.       }
  1229.         }
  1230.         return 1;
  1231. }
  1232.  
  1233. CMD:slap(playerid, params[])
  1234. {
  1235.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1236.         new targetid;
  1237.         if(sscanf(params, "uz", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1238.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1239.         else
  1240.         {
  1241.         new Float:SLX, Float:SLY, Float:SLZ;
  1242.         GetPlayerPos(targetid, SLX, SLY, SLZ);
  1243.         SetPlayerPos(targetid, SLX, SLY, SLZ+5);
  1244.         PlayerPlaySound(targetid, 1130, SLX, SLY, SLZ+5);
  1245.         new string[128];
  1246.         new pName[24];
  1247.         new pTame[24];
  1248.         GetPlayerName(playerid,pName,24);
  1249.         GetPlayerName(targetid,pTame,24);
  1250.         format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" %s has been slapped by Administrator %s.",pTame,pName);
  1251.         SendClientMessageToAll(COLOR_RED, string);
  1252.         }
  1253.         return 1;
  1254. }
  1255.  
  1256.  
  1257. CMD:veh(playerid, params[])
  1258. {
  1259.     new vname[20];
  1260.     if(!sscanf(params,"s[20]",vname))
  1261.     {
  1262.         if(!IsPlayerInAnyVehicle(playerid))
  1263.         {
  1264.             DeletePlayerVehicle(playerid);
  1265.             CreateVehicleForPlayer(playerid, vname, -1, -1, 1000.0);
  1266.         } else SendClientMessage(playerid, 0xFF0000FF, "You already have a vehicle.");
  1267.     } else SendClientMessage(playerid, 0xFF0000FF, "Use: /veh [Name]");
  1268.     return true;
  1269. }
  1270.  
  1271.  
  1272. //-----[Adminhelp]-----
  1273. CMD:kick(playerid, params[])
  1274. {
  1275.         if(PlayerInfo[playerid][Adminlevel] < 2) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1276.         new targetid, reason[64], string[128];
  1277.         if(sscanf(params, "uz", targetid, reason)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName] [Reason]");
  1278.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1279.         {
  1280.         new pTargetName[24], pName[24];
  1281.         GetPlayerName(playerid,pName,24);
  1282.         GetPlayerName(targetid,pTargetName,24);
  1283.         format(string, sizeof(string), ""#COL_ORANGE"[SERVER]"#COL_LRED" Admin %s has kicked %s: %s", pName, pTargetName, reason);
  1284.         SendClientMessageToAll(COLOR_RED,string);
  1285.         Kick(targetid);
  1286.         }
  1287.         return 1;
  1288. }
  1289.  
  1290. //-----[Server GMX]-----
  1291. CMD:gmx(playerid, params[])
  1292. {
  1293.         if(PlayerInfo[playerid][Adminlevel] < 5) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1294.         {
  1295.         new string[256];
  1296.         new pName[24];
  1297.         GetPlayerName(playerid,pName,24);
  1298.         format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" Administrator %s has created a server restart.",pName);
  1299.  
  1300.         new INI:File = INI_Open(UserPath(playerid));
  1301.     INI_SetTag(File,"data");
  1302.     INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
  1303.     INI_WriteInt(File,"Kills",PlayerInfo[playerid][Kills]);
  1304.     INI_WriteInt(File,"Deaths",PlayerInfo[playerid][Deaths]);
  1305.     INI_WriteInt(File,"Adminlevel",PlayerInfo[playerid][Adminlevel]);
  1306.     INI_Close(File);
  1307.  
  1308.         SendClientMessageToAll(COLOR_RED, string);
  1309.         GameTextForAll("Server Restarting",3000,0);
  1310.         SetTimer("Gmx",3000,false);
  1311.         SendRconCommand("gmx");
  1312.         }
  1313.         return 1;
  1314. }
  1315.  
  1316. //-----[Ban]-----
  1317. CMD:ban(playerid, params[])
  1318. {
  1319.         if(PlayerInfo[playerid][Adminlevel] < 4) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1320.         new targetid, reason[64], string[128];
  1321.         if(sscanf(params, "uz", targetid, reason)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName] [Reason]");
  1322.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1323.         {
  1324.         new pTargetName[24], pName[24];
  1325.         GetPlayerName(playerid,pName,24);
  1326.         GetPlayerName(targetid,pTargetName,24);
  1327.         format(string, sizeof(string), ""#COL_ORANGE"[SERVER]"#COL_LRED" Admin %s has IP banned %s: %s", pName,  pTargetName, reason);
  1328.         SendClientMessageToAll(COLOR_RED,string);
  1329.         Ban(targetid);
  1330.         }
  1331.         return 1;
  1332. }
  1333. //-----[Shop]-----
  1334. CMD:weaponshop(playerid, params[])
  1335. {
  1336.         ShowMenuForPlayer(shop, playerid);
  1337.         return 1;
  1338. }
  1339.  
  1340. CMD:bombshop(playerid, params[])
  1341. {
  1342.         if(PlayerInfo[playerid][VIP] < 1) return SendClientMessage(playerid, COLOR_RED, "You need to be a VIP member to use this command!");
  1343.         {
  1344.         ShowMenuForPlayer(bombshop, playerid);
  1345.         return 1;
  1346.         }
  1347. }
  1348. //----[Explode]-----
  1349. CMD:explode(playerid, params[])
  1350. {
  1351.         if(PlayerInfo[playerid][Adminlevel] < 3) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1352.         new targetid;
  1353.         if(sscanf(params, "uz", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1354.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1355.         else
  1356.         {
  1357.         new Float:SLX, Float:SLY, Float:SLZ;
  1358.         GetPlayerPos(targetid, SLX, SLY,SLZ);
  1359.         CreateExplosion(SLX, SLY, SLZ, 11, 0.25);
  1360.         new string[128];
  1361.         new pName[24], pTame[24];
  1362.         GetPlayerName(playerid,pName,24);
  1363.         GetPlayerName(targetid,pTame,24);
  1364.         GivePlayerMoney(playerid, 150);
  1365.         format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" %s has been exploded by an Administrator and you will be refunded.",pTame);
  1366.         SendClientMessageToAll(COLOR_RED, string);
  1367.         }
  1368.         return 1;
  1369. }
  1370.  
  1371. //-----[Admin PM]-----
  1372. COMMAND:apm(playerid, params[])
  1373. {
  1374.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1375.     new str[128],id,pname[MAX_PLAYER_NAME], Message[128];
  1376.     if(sscanf(params, "us[128]", id, Message))SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName] [Message]");
  1377.     else if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1378.     else
  1379.     {
  1380.         GetPlayerName(id, str, 24);
  1381.         format(str, sizeof(str), "[ADMIN] %s(%d): %s", str, id, Message);
  1382.         GetPlayerName(id, str, 24);
  1383.         format(str, sizeof(str), "[ADMIN] %s(%d): %s", str, id, Message);
  1384.         SendClientMessage(playerid, COLOR_YELLOW, str);
  1385.         GetPlayerName(playerid, pname, sizeof(pname));
  1386.         format(str, sizeof(str), "[ADMIN] %s(%d): %s", pname, playerid, Message);
  1387.         SendClientMessage(id, COLOR_YELLOW, str);
  1388.     }
  1389.     return 1;
  1390. }
  1391.  
  1392. //-----[Make admin]-----
  1393. COMMAND:makeadmin(playerid, params[])
  1394. {
  1395.     if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1396.     new id, lvl;
  1397.     if(sscanf(params, "ui", id, lvl)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName] [Level]");
  1398.     else if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_WHITE, "Invalid ID");
  1399.     else if(lvl > 5) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ADMIN]"#COL_LRED" Administrator level cannot be higher then 5!");
  1400.     else
  1401.         {
  1402.     PlayerInfo[id][Adminlevel] = lvl;
  1403.     }
  1404.     return 1;
  1405. }
  1406.  
  1407. //-----[Freeze]-----
  1408. CMD:freeze(playerid, params[])
  1409. {
  1410.         if(PlayerInfo[playerid][Adminlevel] < 2) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1411.         new targetid, string[128];
  1412.         if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1413.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1414.         new pTargetName[24], pName[24];
  1415.         GetPlayerName(playerid,pName,24);
  1416.         GetPlayerName(targetid,pTargetName,24);
  1417.         format(string, sizeof(string), ""#COL_ORANGE"[SERVER]"#COL_LRED" %s has been frozen by Administrator %s.",pTargetName, pName);
  1418.         SendClientMessageToAll(COLOR_RED,string);
  1419.         TogglePlayerControllable(targetid, 0);
  1420.         return 1;
  1421. }
  1422.  
  1423. //-----[Unfreeze]-----
  1424. CMD:unfreeze(playerid, params[])
  1425. {
  1426.         if(PlayerInfo[playerid][Adminlevel] < 2) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1427.         new targetid, string[128];
  1428.         if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1429.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1430.         new pTargetName[24], pName[24];
  1431.         GetPlayerName(playerid,pName,24);
  1432.         GetPlayerName(targetid,pTargetName,24);
  1433.         format(string, sizeof(string), ""#COL_ORANGE"[SERVER]"#COL_LRED" %s has been unfrozen by Administrator %s.",pTargetName, pName);
  1434.         SendClientMessageToAll(COLOR_RED,string);
  1435.         TogglePlayerControllable(targetid, 1);
  1436.         return 1;
  1437. }
  1438. //-----[Adminduty]-----
  1439. CMD:onduty(playerid, params[])
  1440. {
  1441.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1442.     if( AdminDuty[ playerid ] == 0 )
  1443.     {
  1444.         AdminDuty[ playerid ] = 1;
  1445.         Admin[ playerid ] = Create3DTextLabel("ADMIN DUTY",0x5CD6CAFF,30.0,40.0,50.0,10.0,0);
  1446.         Attach3DTextLabelToPlayer( Admin[ playerid ], playerid, 0.0, 0.0, 0.3);
  1447.         SetPlayerHealth(playerid, 100000);
  1448.         SetPlayerArmour(playerid, 100000);
  1449.                 new string[128];
  1450.                 new pName[24], pTame[24];
  1451.                 GetPlayerName(playerid,pName,24);
  1452.                 format(string,sizeof string,""#COL_LRED" Administrator %s is on Admin Duty.",pName,pTame);
  1453.                 ABroadCast(COLOR_WHITE, string, 1);
  1454.     }
  1455.     else
  1456.     {
  1457.         AdminDuty[ playerid ] = 0;
  1458.         Delete3DTextLabel( Admin[ playerid ] );
  1459.         SetPlayerHealth(playerid, 100);
  1460.         SetPlayerArmour(playerid, 0);
  1461.                 new string[128];
  1462.                 new pName[24], pTame[24];
  1463.                 GetPlayerName(playerid,pName,24);
  1464.                 format(string,sizeof string,""#COL_LRED" Administrator %s is off Admin Duty.",pName,pTame);
  1465.                 ABroadCast(COLOR_WHITE, string, 1);
  1466.     }
  1467.     return 1;
  1468. }
  1469.  
  1470. //-----[Freeze All]-----
  1471. CMD:freezeall(playerid, params[])
  1472. {
  1473.         if(PlayerInfo[playerid][Adminlevel] < 5) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1474.         new string[128];
  1475.         new pName[24], pTame[24];
  1476.         GetPlayerName(playerid,pName,24);
  1477.         format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" Administrator %s has frozen everyone.",pName,pTame);
  1478.         SendClientMessageToAll(COLOR_RED, string);
  1479.         for(new i=0; i<MAX_PLAYERS; i++)
  1480.         {
  1481.                 if(IsPlayerConnected(i))
  1482.                 {
  1483.                 TogglePlayerControllable(i,0);
  1484.                 }
  1485.         }
  1486.         return 1;
  1487. }
  1488.  
  1489. //-----[Unfreeze All]-----
  1490. CMD:unfreezeall(playerid, params[])
  1491. {
  1492.         if(PlayerInfo[playerid][Adminlevel] < 5) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1493.         new string[128];
  1494.         new pName[24], pTame[24];
  1495.         GetPlayerName(playerid,pName,24);
  1496.         format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" Administrator %s has unfrozen everyone.",pName,pTame);
  1497.         SendClientMessageToAll(COLOR_RED, string);
  1498.         for(new i=0; i<MAX_PLAYERS; i++)
  1499.         {
  1500.                 if(IsPlayerConnected(i))
  1501.                 {
  1502.                         TogglePlayerControllable(i,1);
  1503.         }
  1504.         }
  1505.         return 1;
  1506. }
  1507. //-----[Goto]-----
  1508. CMD:goto(playerid, params[])
  1509. {
  1510.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1511.         new targetid, string[128];
  1512.         if(sscanf(params, "uz", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1513.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1514.         else
  1515.         {
  1516.                 new pName[24];
  1517.                 GetPlayerName(targetid,pName,128);
  1518.                 format(string, sizeof(string), ""#COL_ORANGE"[ADMIN]"#COL_LRED" You succesfully teleported to [%d] %s.",targetid, pName);
  1519.                 SendClientMessage(playerid,COLOR_RED,string);
  1520.                 SetPlayerInterior(playerid,GetPlayerInterior(targetid));
  1521.                 new Float:TPX, Float:TPY, Float:TPZ;
  1522.                 GetPlayerPos(targetid, TPX, TPY, TPZ);
  1523.                 SetPlayerPos(playerid, TPX, TPY, TPZ+1);
  1524.         }
  1525.         return 1;
  1526. }
  1527.  
  1528. //-----[Respawn]-----
  1529. CMD:respawn(playerid, params[])
  1530. {
  1531.         if(PlayerInfo[playerid][Adminlevel] < 1) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1532.         new targetid;
  1533.         if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1534.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1535.         else
  1536.         {
  1537.                 new string[128];
  1538.                 new pName[24], pTame[24];
  1539.                 GetPlayerName(playerid,pName,24);
  1540.                 GetPlayerName(targetid,pTame,24);
  1541.                 format(string,sizeof string,""#COL_ORANGE"[SERVER]"#COL_LRED" %s has been respawned by Administrator %s.",pTame,pName);
  1542.                 SendClientMessageToAll(COLOR_RED, string);
  1543.                 SpawnPlayer(targetid);
  1544.         }
  1545.         return 1;
  1546. }
  1547.  
  1548. //-----[Gethere]-----
  1549. CMD:get(playerid, params[])
  1550. {
  1551.         if(PlayerInfo[playerid][Adminlevel] < 3) return SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1552.         new targetid, string[128];
  1553.         if(sscanf(params, "uz", targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_DGREY"[CMD] / "#COL_SGREY"[PlayerID/PartOfName]");
  1554.         if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ERROR]"#COL_LRED" Player not connected!");
  1555.         else
  1556.         {
  1557.                 new pName[24];
  1558.                 GetPlayerName(playerid,pName,128);
  1559.                 format(string, sizeof(string), ""#COL_ORANGE"[ADMIN]"#COL_LRED" You have been teleported to Administrator %s.",pName);
  1560.                 SendClientMessage(targetid,COLOR_RED,string);
  1561.                 SetPlayerInterior(targetid,GetPlayerInterior(playerid));
  1562.                 new Float:TPX, Float:TPY, Float:TPZ;
  1563.                 GetPlayerPos(playerid, TPX, TPY, TPZ);
  1564.                 SetPlayerPos(targetid, TPX, TPY, TPZ+1);
  1565.         }
  1566.         return 1;
  1567. }
  1568.  
  1569. CMD:jetpack(playerid, params[])
  1570.         {
  1571.             if(IsPlayerConnected(playerid))
  1572.             {
  1573.                 if(PlayerInfo[playerid][Adminlevel] < 4)
  1574.                         {
  1575.                                 SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1576.                             return 1;
  1577.                         }
  1578.                         if(!IsPlayerInAnyVehicle(playerid))
  1579.                         {
  1580.                             SetPlayerSpecialAction(playerid, 2);
  1581.                             SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ADMIN]"#COL_LRED" Jetpack spawned. Dont forget to remove it with /removejet.");
  1582.                         }
  1583.                 }
  1584.                 return 1;
  1585.         }
  1586. //-----[Remove Jetpack]-----
  1587. CMD:removejet(playerid, params[])
  1588.         {
  1589.             if(IsPlayerConnected(playerid))
  1590.             {
  1591.                 if(PlayerInfo[playerid][Adminlevel] < 4)
  1592.                         {
  1593.                                 SendClientMessage(playerid,COLOR_RED,".:: You are not authorized to use this command ::.");
  1594.                             return 1;
  1595.                         }
  1596.                         if(!IsPlayerInAnyVehicle(playerid))
  1597.                         {
  1598.                             SetPlayerSpecialAction(playerid, 0);
  1599.                 SendClientMessage(playerid, COLOR_WHITE, ""#COL_ORANGE"[ADMIN]"#COL_LRED" Your jetpack has been removed.");
  1600.                         }
  1601.                 }
  1602.                 return 1;
  1603.         }