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- #Autorem tego skryptu jest ItachiStudio
- #YouTube Autora www.youtube.com/user/TheItachiStudioPL
- on rightclick on enchantment table:
- cancel event
- if player's tool is any pickaxe or any Axe or any shovel or any hoe:
- open chest with 4 rows named "&c&lEnchant" to player
- set {itemencahnt.%player%} to player's tool
- wait 1 ticks
- format slot 0 of player with 1 of Enchanted Book named "&4&lEFFICIENCY I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant efficiency 1 %player%"]
- format slot 1 of player with 1 of Enchanted Book named "&4&lEFFICIENCY II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant efficiency 2 %player%"]
- format slot 2 of player with 1 of Enchanted Book named "&4&lEFFICIENCY III" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant efficiency 3 %player%"]
- format slot 3 of player with 1 of Enchanted Book named "&4&lEFFICIENCY IV" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant efficiency 4 %player%"]
- format slot 4 of player with 1 of Enchanted Book named "&4&lEFFICIENCY V" with lore " &8» &eKoszt: &a35 lvl" to close then run [execute console command "/ienchant efficiency 5 %player%"]
- format slot 9 of player with 1 of Enchanted Book named "&4&lUNBREAKING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"]
- format slot 10 of player with 1 of Enchanted Book named "&4&lUNBREAKING II" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"]
- format slot 11 of player with 1 of Enchanted Book named "&4&lUNBREAKING III" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"]
- format slot 18 of player with 1 of Enchanted Book named "&4&lFORTUNE I" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant fortune 1 %player%"]
- format slot 19 of player with 1 of Enchanted Book named "&4&lFORTUNE II" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant fortune 2 %player%"]
- format slot 20 of player with 1 of Enchanted Book named "&4&lFORTUNE III" with lore " &8» &eKoszt: &a45 lvl" to close then run [execute console command "/ienchant fortune 3 %player%"]
- format slot 27 of player with 1 of Enchanted Book named "&4&lSILK TOUCH I" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant silktouch 1 %player%"]
- stop
- if player's tool is any sword:
- set {itemencahnt.%player%} to player's tool
- open chest with 5 rows named "&c&lEnchant" to player
- wait 1 ticks
- format slot 0 of player with 1 of Enchanted Book named "&4&lSHARPNESS I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant sharpness 1 %player%"]
- format slot 1 of player with 1 of Enchanted Book named "&4&lSHARPNESS II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant sharpness 2 %player%"]
- format slot 2 of player with 1 of Enchanted Book named "&4&lSHARPNESS III" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant sharpness 3 %player%"]
- format slot 3 of player with 1 of Enchanted Book named "&4&lSHARPNESS IV" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant sharpness 4 %player%"]
- format slot 4 of player with 1 of Enchanted Book named "&4&lSHARPNESS V" with lore " &8» &eKoszt: &a35 lvl" to close then run [execute console command "/ienchant sharpness 5 %player%"]
- format slot 9 of player with 1 of Enchanted Book named "&4&lUNBREAKING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"]
- format slot 10 of player with 1 of Enchanted Book named "&4&lUNBREAKING II" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"]
- format slot 11 of player with 1 of Enchanted Book named "&4&lUNBREAKING III" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"]
- format slot 27 of player with 1 of Enchanted Book named "&4&lFIRE ASPECT I" with lore " &8» &eKoszt: &a20 lvl" to close then run [execute console command "/ienchant fireaspect 1 %player%"]
- format slot 28 of player with 1 of Enchanted Book named "&4&lFIRE ASPECT II" with lore " &8» &eKoszt: &a40 lvl" to close then run [execute console command "/ienchant fireaspect 2 %player%"]
- format slot 18 of player with 1 of Enchanted Book named "&4&lLOOTING I" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant looting 1 %player%"]
- format slot 19 of player with 1 of Enchanted Book named "&4&lLOOTING II" with lore " &8» &eKoszt: &a20 lvl" to close then run [execute console command "/ienchant looting 2 %player%"]
- format slot 20 of player with 1 of Enchanted Book named "&4&lLOOTING III" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant looting 3 %player%"]
- format slot 36 of player with 1 of Enchanted Book named "&4&lKNOCKBACK 1" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant knock 1 %player%"]
- format slot 37 of player with 1 of Enchanted Book named "&4&lKNOCKBACK 2" with lore " &8» &eKoszt: &a50 lvl" to close then run [execute console command "/ienchant knock 2 %player%"]
- stop
- if player's tool is any helmet or any chestplate or any leggings:
- set {itemencahnt.%player%} to player's tool
- open chest with 4 rows named "&c&lEnchant" to player
- wait 1 ticks
- format slot 0 of player with 1 of Enchanted Book named "&4&lPROTECTION I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant protection 1 %player%"]
- format slot 1 of player with 1 of Enchanted Book named "&4&lPROTECTION II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant protection 2 %player%"]
- format slot 2 of player with 1 of Enchanted Book named "&4&lPROTECTION III" with lore " &8» &eKoszt: &a20 lvl" to close then run [execute console command "/ienchant protection 3 %player%"]
- format slot 3 of player with 1 of Enchanted Book named "&4&lPROTECTION IV" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant protection 4 %player%"]
- format slot 9 of player with 1 of Enchanted Book named "&4&lUNBREAKING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"]
- format slot 10 of player with 1 of Enchanted Book named "&4&lUNBREAKING II" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"]
- format slot 11 of player with 1 of Enchanted Book named "&4&lUNBREAKING III" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"]
- stop
- if player's tool is any boots:
- set {itemencahnt.%player%} to player's tool
- open chest with 4 rows named "&c&lEnchant" to player
- wait 1 ticks
- format slot 0 of player with 1 of Enchanted Book named "&4&lPROTECTION I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant protection 1 %player%"]
- format slot 1 of player with 1 of Enchanted Book named "&4&lPROTECTION II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant protection 2 %player%"]
- format slot 2 of player with 1 of Enchanted Book named "&4&lPROTECTION III" with lore " &8» &eKoszt: &a20 lvl" to close then run [execute console command "/ienchant protection 3 %player%"]
- format slot 3 of player with 1 of Enchanted Book named "&4&lPROTECTION IV" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant protection 4 %player%"]
- format slot 18 of player with 1 of Enchanted Book named "&4&lUNBREAKING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"]
- format slot 19 of player with 1 of Enchanted Book named "&4&lUNBREAKING II" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"]
- format slot 20 of player with 1 of Enchanted Book named "&4&lUNBREAKING III" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"]
- format slot 9 of player with 1 of Enchanted Book named "&4&lFEATHER FALLING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant featherfalling 1 %player%"]
- format slot 10 of player with 1 of Enchanted Book named "&4&lFEATHER FALLING II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant featherfalling 2 %player%"]
- format slot 11 of player with 1 of Enchanted Book named "&4&lFEATHER FALLING III" with lore " &8» &eKoszt: &a20 lvl" to close then run [execute console command "/ienchant featherfalling 3 %player%"]
- format slot 12 of player with 1 of Enchanted Book named "&4&lFEATHER FALLING IV" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant featherfalling 4 %player%"]
- stop
- if player's tool is bow:
- set {itemencahnt.%player%} to player's tool
- open chest with 4 rows named "&c&lEnchant" to player
- wait 1 ticks
- format slot 0 of player with 1 of Enchanted Book named "&4&lPOWER I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant power 1 %player%"]
- format slot 1 of player with 1 of Enchanted Book named "&4&lPOWER II" with lore " &8» &eKoszt: &a10 lvl" to close then run [execute console command "/ienchant power 2 %player%"]
- format slot 2 of player with 1 of Enchanted Book named "&4&lPOWER III" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant power 3 %player%"]
- format slot 3 of player with 1 of Enchanted Book named "&4&lPOWER IV" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant power 4 %player%"]
- format slot 4 of player with 1 of Enchanted Book named "&4&lPOWER V" with lore " &8» &eKoszt: &a35 lvl" to close then run [execute console command "/ienchant power 5 %player%"]
- format slot 9 of player with 1 of Enchanted Book named "&4&lUNBREAKING I" with lore " &8» &eKoszt: &a5 lvl" to close then run [execute console command "/ienchant unbreaking 1 %player%"]
- format slot 10 of player with 1 of Enchanted Book named "&4&lUNBREAKING II" with lore " &8» &eKoszt: &a15 lvl" to close then run [execute console command "/ienchant unbreaking 2 %player%"]
- format slot 11 of player with 1 of Enchanted Book named "&4&lUNBREAKING III" with lore " &8» &eKoszt: &a25 lvl" to close then run [execute console command "/ienchant unbreaking 3 %player%"]
- format slot 18 of player with 1 of Enchanted Book named "&4&lINFINITY I" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant infinity 1 %player%"]
- format slot 27 of player with 1 of Enchanted Book named "&4&lFLAME I" with lore " &8» &eKoszt: &a30 lvl" to close then run [execute console command "/ienchant flame 1 %player%"]
- stop
- else:
- send "&4BLAD: &cKliknij lewym przyciskiem myszy na enchant przedmiotem ktory chcesz enchantowac." to player
- command /ienchant [<text>] [<text>] [<player>]:
- permission: kithc.cmd.ienchant
- trigger:
- if player-arg's tool is not {itemencahnt.%player-arg%}:
- send "&cBLAD: &4zly przedmiot wejdz do enchantu jeszcze raz nie zmieniajac przedmiotu." to player-arg
- stop
- if player-arg's tool is {itemencahnt.%player-arg%}:
- if arg-1 is "efficiency":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with efficiency 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with efficiency 2
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 14:
- enchant the player-arg's tool with efficiency 3
- remove 15 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "4":
- if arg-3 is set:
- if player-arg's level is greater than 24:
- enchant the player-arg's tool with efficiency 4
- remove 25 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "5":
- if arg-3 is set:
- if player-arg's level is greater than 34:
- enchant the player-arg's tool with efficiency 5
- remove 35 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "unbreaking":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with unbreaking 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 14:
- enchant the player-arg's tool with unbreaking 2
- remove 15 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 24:
- enchant the player-arg's tool with unbreaking 3
- remove 25 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "fortune":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 14:
- if player-arg's tool is pickaxe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is shovel of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is hoe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is axe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- else:
- enchant the player-arg's tool with fortune 1
- remove 15 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- if player-arg's tool is pickaxe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is shovel of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is hoe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is axe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- else:
- enchant the player-arg's tool with fortune 2
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 44:
- if player-arg's tool is pickaxe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is shovel of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is hoe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- if player-arg's tool is axe of silk touch 1:
- send "&cBLAD: &4nie mozesz dodac fortuny do przedmiotu z silk touch." to player-arg
- stop
- else:
- enchant the player-arg's tool with fortune 3
- remove 45 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "silktouch":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- if player-arg's tool is pickaxe of fortune 1:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is shovel of fortune 1:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is hoe of fortune 1:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is axe of fortune 1:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is pickaxe of fortune 2:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is shovel of fortune 2:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is hoe of fortune 2:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is axe of fortune 2:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is pickaxe of fortune 3:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is shovel of fortune 3:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is hoe of fortune 3:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- if player-arg's tool is axe of fortune 3:
- send "&cBLAD: &4nie mozesz dodac silk touch do przedmiotu z foruna." to player-arg
- stop
- else:
- enchant the player-arg's tool with silk touch 1
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "sharpness":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with sharpness 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with sharpness 2
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 14:
- enchant the player-arg's tool with sharpness 3
- remove 15 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "4":
- if arg-3 is set:
- if player-arg's level is greater than 24:
- enchant the player-arg's tool with sharpness 4
- remove 25 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "5":
- if arg-3 is set:
- if player-arg's level is greater than 34:
- enchant the player-arg's tool with sharpness 5
- remove 35 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "fireaspect":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 19:
- enchant the player-arg's tool with fire aspect 1
- remove 20 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 39:
- enchant the player-arg's tool with fire aspect 2
- remove 40 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "looting":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with looting 1
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 19:
- enchant the player-arg's tool with looting 2
- remove 20 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- enchant the player-arg's tool with looting 3
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "protection":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with protection 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with protection 2
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 19:
- enchant the player-arg's tool with protection 3
- remove 20 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "4":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- enchant the player-arg's tool with protection 4
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "featherfalling":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with feather falling 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with feather falling 2
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 19:
- enchant the player-arg's tool with feather falling 3
- remove 20 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "4":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- enchant the player-arg's tool with feather falling 4
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "power":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 4:
- enchant the player-arg's tool with power 1
- remove 5 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 9:
- enchant the player-arg's tool with power 2
- remove 10 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "3":
- if arg-3 is set:
- if player-arg's level is greater than 14:
- enchant the player-arg's tool with power 3
- remove 15 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "4":
- if arg-3 is set:
- if player-arg's level is greater than 24:
- enchant the player-arg's tool with power 4
- remove 25 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "5":
- if arg-3 is set:
- if player-arg's level is greater than 34:
- enchant the player-arg's tool with power 5
- remove 35 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "infinity":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- enchant the player-arg's tool with infinity 1
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "flame":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 29:
- enchant the player-arg's tool with flame 1
- remove 30 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-1 is "knock":
- if arg-2 is "1":
- if arg-3 is set:
- if player-arg's level is greater than 24:
- enchant the player-arg's tool with knockback 1
- remove 25 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
- if arg-2 is "2":
- if arg-3 is set:
- if player-arg's level is greater than 49:
- enchant the player-arg's tool with knockback 2
- remove 50 from player-arg's level
- send "&aPomyslnie dodano enchant." to player-arg
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl." to player-arg
- stop
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