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SizeMatterz Autoexec.cfg

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Feb 7th, 2016
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  1. //KEYBINDS
  2. bind "1" "slot1"
  3. bind "2" "slot2"
  4. bind "3" "slot3"
  5. bind "4" "slot4"
  6. bind "5" "slot5"
  7. bind "9" "slot9"
  8. bind "a" "+moveleft"
  9. bind "b" "buymenu"
  10. bind "c" "slot10"
  11. bind "d" "+moveright"
  12. bind "e" "+use"
  13. bind "f" "slot6"
  14. bind "g" "drop"
  15. bind "h" "+lookatweapon"
  16. bind "i" "show_loadout_toggle"
  17. bind "l" "noclip"
  18. bind "m" "teammenu"
  19. bind "q" "slot7"
  20. bind "r" "+reload"
  21. bind "s" "+back"
  22. bind "u" "messagemode2"
  23. bind "v" "slot8"
  24. bind "w" "+forward"
  25. bind "x" "+voicerecord"
  26. bind "y" "messagemode"
  27. bind "z" "radio1"
  28. bind "KP_INS" "buy vesthelm;"
  29. bind "KP_END" "buy ak47; buy m4a1; buy vesthelm;"
  30. bind "KP_DOWNARROW" "buy vest"
  31. bind "KP_PGDN" "buy defuser"
  32. bind "KP_LEFTARROW" "buy smokegrenade;"
  33. bind "KP_5" "buy hegrenade"
  34. bind "KP_RIGHTARROW" "buy flashbang;"
  35. bind "KP_HOME" "buy p250;"
  36. bind "KP_UPARROW" "buy galilar; buy famas;"
  37. bind "KP_PGUP" "buy bizon;"
  38. bind "KP_SLASH" "buy decoy;"
  39. bind "KP_PLUS" "buy molotov; buy incgrenade;"
  40. bind "KP_ENTER" "buy tec9; buy fiveseven;"
  41. bind "KP_DEL" "buy deagle"
  42. bind "`" "toggleconsole"
  43. bind "," "buyammo1"
  44. bind "." "buyammo2"
  45. bind "-" "radio2"
  46. bind "=" "say Aimware.com | Enter the code 'Practice' for a 15% off code!"
  47. bind "SPACE" "+jump"
  48. bind "TAB" "+showscores"
  49. bind "ESCAPE" "cancelselect"
  50. bind "DEL" "mute"
  51. bind "PAUSE" "pause"
  52. bind "SHIFT" "+speed"
  53. bind "ALT" "noclip"
  54. bind "CTRL" "+duck"
  55. bind "RCTRL" "+altbinds"
  56. bind "F1" "helpers;exec dolnmasmoke/cmd;"
  57. bind "F3" "autobuy"
  58. bind "F4" "rebuy"
  59. bind "F5" "jpeg"
  60. bind "F6" "save quick"
  61. bind "F7" "load quick"
  62. bind "F10" "quit prompt"
  63. bind "MOUSE1" "+attack"
  64. bind "MOUSE2" "+attack2"
  65. bind "MWHEELUP" "slot1"
  66. bind "MWHEELDOWN" "+jump"
  67.  
  68. // Toggle FPS for loading maps faster
  69. alias fpschange "fpschange_high"
  70. alias fpschange_high "fps_max 0; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
  71. alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
  72. fpschange_low //This turns your FPS low when the game starts to load maps faster
  73. bind "F6" "fpschange" //Bind F6 to whatever you prefer
  74.  
  75. // Primary Commands
  76. con_enable "1" //Enables Console
  77.  
  78. // Crosshair Settings (Can also be found on Crashz crosshair map)
  79. // Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
  80. cl_crosshair_drawoutline "0"
  81. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  82. cl_crosshair_dynamic_splitalpha_innermod "1"
  83. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  84. cl_crosshair_dynamic_splitdist "7"
  85. cl_crosshair_outlinethickness "1"
  86. cl_crosshairalpha "200"
  87. cl_crosshaircolor "2"
  88. cl_crosshaircolor_b "0"
  89. cl_crosshaircolor_g "0"
  90. cl_crosshaircolor_r "0"
  91. cl_crosshairdot "0"
  92. cl_crosshairgap "-2"
  93. cl_crosshairgap_useweaponvalue "0"
  94. cl_crosshairscale "0"
  95. cl_crosshairsize "3"
  96. cl_crosshairstyle "4"
  97. cl_crosshairthickness "1.15"
  98. cl_crosshairusealpha "1"
  99. cl_fixedcrosshairgap "-4.5"
  100.  
  101. // Viewmodels
  102. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  103. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  104. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  105. viewmodel_fov "68" //Highest viewmodel FOV
  106. cl_righthand "0" //left handed viewmodel
  107.  
  108. // Bob
  109. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  110. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  111. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  112. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  113. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  114. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  115.  
  116. // Bindings
  117. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  118.  
  119. // No Tutorial or Info Messages (FPS BOOST)
  120. gameinstructor_enable "0" //Removes in game lessons
  121. cl_showhelp "0" //Removes on-screen help
  122. cl_autohelp "0" //Removes automatic help
  123. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  124. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  125.  
  126. // Rates (Settings are optimized for best networking experience)
  127. rate "128000" //Max bytes per second the host can receive data
  128. cl_cmdrate "128" //Max number of command packets sent to server per second
  129. cl_updaterate "128" //Number of packets per second you are requesting from the server
  130. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  131. cl_interp "0" //Sets the interpolation amount, always set this to 0
  132. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  133. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  134. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  135.  
  136. // Video
  137. mat_monitorgamma "1.6" //Brightness, use this value for best brightness
  138. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
  139.  
  140. // Sound
  141. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  142. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  143. snd_musicvolume "0" //Turns off all music, easier to focus
  144.  
  145. // Net
  146. fps_max "500" //Setting this to 500 for the general gamers (Use my FPS Script here to load maps even faster): https://youtu.be/ohBU70O297E)
  147. net_graph "1" //Shows my network usage data
  148. net_graphheight "990" //Changes height, used together with script
  149. net_graphmsecs "400" //The latency graph represents this many milliseconds
  150. net_graphpos "2" //Positioning of Net Graph
  151. net_graphproportionalfont "0" //Makes font smaller
  152. net_graphshowinterp "1" //Shows interpolation value
  153. net_graphshowlatency "1" //Shows latency value
  154. net_graphsolid "1" //Solid Net Graph
  155. net_graphtext "1" //Shows text fields
  156. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  157. net_scale "5" //Makes font smaller
  158.  
  159. // Other
  160. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  161. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  162. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  163.  
  164. // Mouse
  165. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  166. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  167. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  168. m_customaccel "0" //Custom mouse acceleration disabled
  169.  
  170. // Hud Modification (From Patch 1 May)
  171. hud_showtargetid "1" //Enables display of target names, important
  172. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  173. cl_hud_color "7" //Makes the hud color yellow, for banana style
  174. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  175. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  176. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  177. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  178. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  179. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  180. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  181. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  182. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  183. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  184. hud_scaling "0.95" //Scales hud elements to maximum value
  185. safezonex "0.85" //Centers the hud closer to the middle
  186. safezoney "0.85" //Centers the hud closer to the middle
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