Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Warriors
- lower damage from auto attacks(deepwounds, melee, cleave, hs),
- higher damage from spells(rend, overpower, slam, execute(if it has some kind of cd), etc )
- paladins
- Blessed Life disabled
- 500 shock 1m flash 2,5m holy light
- 1,5 shock 1,5m flash 3,5m holy light
- Holy Shock 906k >>> 1,5M
- Holy light 2,83 >>> 3.2M
- Hunter
- 5->4m 2m without serpent Chimera
- kill shot nerf
- 3 types of pets
- ferocity -> high dmg, low hp /// 11-12m
- cunning -> balanced + cc 13-14m
- tenacity -> high hp, poor dmg 15-16m
- fixed green chimaera -> http://dev.eternal-wow.com:3000/issues/5572
- +500 hit on the polearm
- rogue
- Deadly Brew and Combat Potency 2 sec icd
- hemo debuff scalled to 255 and to give 200k bonus dmg
- hemo 1.2 >>> 1M
- backstab 1,5 >>> 1,3M
- Multilate 1.2 >>> 1,1M ; hemorage to give 2 times + 200k
- 4cp rupture 630k >>> 800k ; 5cp 950k
- evic 1,5 >>> 2m
- enven 1.5 >>> 2.5m
- deadly 130k >>> 500k
- instant 97k >>> 150k
- killing spree 424-550k >>> 340-470k
- Ambush
- pre step 1,76M >>> 2m
- after step 2,2M >>> 2,5m
- Focused Attacks removed
- Removed energy regen from daggers/tabart
- Removed energy from the mainset/daggers
- So at the end rogue to have 160 energy and if they spam damage without finishers - the energy to end in 3-4 spells
- Priest
- shadow survavibility lowered
- penance in shadow form
- lightwell fixed and to have 5m instead 1hp
- mindblast 2m MF 1,2 constant dots 600-650k each VT 800-900k
- penance 1m each @3 grace procs renew direct/hot -> 500k/650k
- dk
- coil 650k >>> 750k
- hb 800 >>> 1.5m (2.5m with crit), there are 2 reasons for this /// keep in mind that the spell has 8 sec cd
- 1st IT makes 1m+(2m with crit), it is spamable and applies Frost Fever
- 2nd IT takes only frost run, so you can use the unholy rune Bone Shield or Ghoul Frenzy
- claw 100k >>> 300k
- pets fixed 5351 + Ghoul scales way too well from Glyph of the Ghoul, making it way stronger then how it is supposed to be
- 20% healing reduction on two hand, if the healing feels low rune tap talant can be unlocked
- Shaman
- woolfs tankiness nerf
- Staff of healing
- HP 1 000 000 >>> 800 000
- stamina 90 000 >>> 20 000
- fixed dr on root + 20% healing nerf
- ele dmg buff/change -> slightly lower lightning bolt and abit stronger chain lightning then lightning bolt , slightly lower flame shock, slightly higher lava burst
- ench dmg nerf/change -> stronger spells(stormstrike, lava lash), weaker melees /// stronger windfury, weaker flamentongue weapon
- mage
- ice barrier 6.2 >>> 5m
- wards 4,8 >>> 3.5m
- naaru nerf 2.2 >>> 1,5m
- blazing speed 15-30 sec icd
- water elemental autos 550k >>> 300k
- Frost Bolt 2m >>> 1.5m
- Frost Fire 700k >>> 1,5m
- Fire Ball 1m >>> 2m-2,2m
- Pyro 2.2 >>> 2,4m-2,6M
- glyphed Ice Lance 3M >>> 2.5M
- [Deep Freeze] dr with [Impact]
- [Frostbite] dr with [Frost Nova] and [Freeze]
- breath dr with polymorph
- mana gem 2-3m
- Warlock
- slight overall damage buff, abit higher for chaos, soulfire and shadowbolt, healing nerf
- Druids
- Fixed idol
- Abit higher healing @nourish @lifebloom explode
- Abit weaker dots, abit higher damage for stafall
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement