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By: a guest on May 9th, 2012  |  syntax: None  |  size: 2.25 KB  |  hits: 19  |  expires: Never
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  1. stock ShowEditMenu(playerid)
  2. {
  3.     if(IsPlayerAttachedObjectSlotUsed(playerid, slotselection[playerid]))
  4.         {
  5.                 RemovePlayerAttachedObject(playerid, slotselection[playerid]);
  6.         }
  7.         SetPlayerAttachedObject(playerid, slotselection[playerid], PlayerToyInfo[playerid][slotselection[playerid]][ptModelID],
  8.         PlayerToyInfo[playerid][slotselection[playerid]][ptBone], PlayerToyInfo[playerid][slotselection[playerid]][ptPosX],
  9.         PlayerToyInfo[playerid][slotselection[playerid]][ptPosY], PlayerToyInfo[playerid][slotselection[playerid]][ptPosZ],
  10.         PlayerToyInfo[playerid][slotselection[playerid]][ptRotX], PlayerToyInfo[playerid][slotselection[playerid]][ptRotY],
  11.         PlayerToyInfo[playerid][slotselection[playerid]][ptRotZ], PlayerToyInfo[playerid][slotselection[playerid]][ptScaX],
  12.         PlayerToyInfo[playerid][slotselection[playerid]][ptScaY], PlayerToyInfo[playerid][slotselection[playerid]][ptScaZ]);
  13.  
  14.     new stringg[512];
  15.     format(stringg, sizeof(stringg), "%sBone (%s)\n", stringg, HoldingBones[PlayerToyInfo[playerid][slotselection[playerid]][ptBone]]);
  16.         format(stringg, sizeof(stringg), "%sOffset X (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosX]*100));
  17.         format(stringg, sizeof(stringg), "%sOffset Y (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosY]*100));
  18.         format(stringg, sizeof(stringg), "%sOffset Z (%f)\n", stringg,(PlayerToyInfo[playerid][slotselection[playerid]][ptPosZ]*100));
  19.         format(stringg, sizeof(stringg), "%sRotation X (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotX]);
  20.         format(stringg, sizeof(stringg), "%sRotation Y (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotY]);
  21.         format(stringg, sizeof(stringg), "%sRotation Z (%f)\n" ,stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptRotZ]);
  22.         format(stringg, sizeof(stringg), "%sScale X (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptScaX]);
  23.         format(stringg, sizeof(stringg), "%sScale Y (%f)\n", stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptScaY]);
  24.         format(stringg, sizeof(stringg), "%sScale Z (%f)" ,stringg, PlayerToyInfo[playerid][slotselection[playerid]][ptScaZ]);
  25.         ShowPlayerDialog(playerid, EDITTOYS2, DIALOG_STYLE_LIST, "Toy Menu: Edit", stringg, "Select", "Cancel");
  26. }