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May 2nd, 2016
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  1. sys_DeactivateConsole = "0"
  2. con_restricted = "0"
  3. ca_UseFacialAnimation = "0"
  4. ca_DrawBones = "0"
  5. ca_KeepModels = "1"
  6. ca_UseDecals = "0"
  7. ca_UsePhysics = "0"
  8. ca_LodBias = "3"
  9. ca_HairAnim = "0"
  10. ca_AnimIFrame = "30"
  11. ca_NoDrawShadowVolumes = "1"
  12. ca_PrecacheAnimationSets = "1"
  13. ca_ambient_light_range = "0"
  14. sys_LowSpecPak = "1"
  15. sys_SSInfo = "0"
  16. sys_warnings = "0"
  17. sys_FixedFrame = "0"
  18. sys_preload = "1"
  19. sys_physics_CPU = "1"
  20. sys_physics_GPU = "1"
  21. sys_StreamCompressionMask = "0"
  22. sys_AdaptiveCharLOD = "1.000000"
  23. e_ent_view_dist_ratio = "0.100000"
  24. e_flocks = "0"
  25. e_beach = "0"
  26. e_maxdistance_ratio_entities = "0"
  27. e_max_entity_lights = "1"
  28. e_vegetation_sprites = "1"
  29. e_vegetation_sprites_distance_custom_ratio_min = "0.1"
  30. e_maxdistance_terrain = "1"
  31. e_lods = "1"
  32. e_TerrainAo = "0"
  33. e_terrain_lod_ratio = "5"
  34. e_terrain_texture_lod_ratio = "5"
  35. e_cgf_load_lods = "1"
  36. e_LodsForceUse = "1"
  37. e_particles_lod = "1"
  38. e_LodMinTtris = "1"
  39. e_LodCompMaxSize = "8"
  40. e_CharLodMin = "1"
  41. e_ObjQuality = "0"
  42. e_Shadows = "0"
  43. e_Shadow_Maps = "0"
  44. e_StatObjBufferRenderTasks = "0"
  45. e_use_backup_shader = "0"
  46. e_water_render_distance = "0"
  47. e_weather_fx_enable = "0"
  48. e_view_dist_ratio = "0"
  49. e_view_dist_vegetation = "0"
  50. e_obj_view_dist_ratio = "60"
  51. e_view_dist_ratio_detail = "0"
  52. e_view_dist_ratio_vegetation = "0"
  53. e_vegetation_sprites_distance_ratio = "0.1"
  54. e_ViewDistRatioLights = "5"
  55. e_ViewDistRatioDetail = "0"
  56. e_MaxViewDistSpecLerp = "0"
  57. e_MergedMeshesInstanceDist = "0"
  58. e_MergedMeshesViewDistRatio = "0"
  59. e_particles_thread = "1"
  60. e_GI = "0"
  61. e_ParticlesForceSoftParticles = "0"
  62. e_ParticlesObjectCollisions = "0"
  63. e_ParticlesGI = "0"
  64. e_ParticlesDiffCM = "0"
  65. e_ParticlesShadows = "0"
  66. e_particles_max_count = "350"
  67. e_ParticlesShadows = "0"
  68. e_ParticlesMaxDrawScreen = "8"
  69. e_ParticlesMinDrawPixels = "2"
  70. e_ParticlesMaxScreenFill = "8"
  71. e_DecalsLifeTimeScale = "0"
  72. e_DecalsAllowGameDecals = "0"
  73. es_DebrisLifetimeScale = "0.1"
  74. e_Decals = "0"
  75. e_Dissolve = "0"
  76. e_DynamicLightsMaxEntityLights = "7"
  77. e_fog = "0"
  78. e_clouds = "0"
  79. e_SkyBox = "1"
  80. e_SkyType = "0"
  81. e_SkyQuality = "0"
  82. e_sun = "0"
  83. e_ParticlesQuality = "0"
  84. e_StatObjPreload = "1"
  85. e_objects_fade_on_distance = "0"
  86. e_proc_vegetation = "0"
  87. e_VegetationMinSize = "0"
  88. e_vegetation_static_instancing = "1"
  89. e_vegetation_sprites_distance_ratio = "0"
  90. e_vegetation_sprites_min_distance = "0"
  91. e_VegetationUseTerrainColor = "1"
  92. e_ViewDistRatioLights = "0"
  93. e_ViewDistRatioDetail = "0"
  94. e_ViewDistRatioVegetation = "0"
  95. e_MaxViewDistSpecLerp = "0"
  96. e_MergedMeshesInstanceDist = "0"
  97. e_MergedMeshesViewDistRatio = "0"
  98. e_vegetation_min_size = "1.0"
  99. e_OcclusionCullingViewDistRatio = "1"
  100. e_TerrainOcclusionCullingMaxDist = "0"
  101. e_vegetation_wind = "0"
  102. e_stencil_shadows = "0"
  103. e_shadow_spots = "0"
  104. e_DynamicLights = "0"
  105. e_light_maps = "1"
  106. e_light_maps_quality = "0"
  107. e_vegetation_bending = "0"
  108. e_voxel_realtime_light_update = "0"
  109. e_vegetation_update_shadow_every_frame = "0"
  110. sys_StreamCompressionMask = "0"
  111. e_water_ocean_soft_particles = "0"
  112. e_recursion_occlusion_culling = "0"
  113. e_hw_occlusion_culling_objects = "0"
  114. e_hw_occlusion_culling_water = "0"
  115. e_hw_occlusion_culling_vegetation = "0"
  116. e_hw_occlusion_culling_particles = "0"
  117. e_ParticlesPreload = "1"
  118. e_PreloadMaterials = "1"
  119. e_StatObjPreload = "1"
  120. e_GsmCache = "0"
  121. e_AutoPrecacheCgfMaxTasks = "16"
  122. e_AutoPrecacheTerrainAndProcVeget = "1"
  123. e_AutoPrecacheTexturesAndShaders = "1"
  124. e_PreloadMaterials = "1"
  125. e_StatObjPreload = "1"
  126. e_AutoPrecacheCgf = "0"
  127. pl_pickAndThrow.delayPlayerAnimations = "0"
  128. ac_animErrorClamp = "0"
  129. ac_clampTimeAnimation = "0"
  130. ac_clampTimeEntity = "0"
  131. ag_forceInsideErrorDisc = "0"
  132. ca_UseAnimationsCache = "1"
  133. ca_AnimWarningLevel = "0"
  134. ca_disable_thread = "0"
  135. ca_PrecacheAnimationSets = "0"
  136. q_render = "0"
  137. e_PrecacheLevel = "1"
  138. e_streamCgf = "0"
  139. e_particles_fullfx = "0"
  140. r_Driver = "DX9"
  141. r_TexturesWarmup = "0"
  142. r_TexturesStreamPoolSize = "0"
  143. r_silhouettePOM = "0"
  144. r_ChromaticAberration = "0"
  145. r_MultiThreaded = "1"
  146. r_ssdo = "0"
  147. r_ssao = "0"
  148. r_VSync = "0"
  149. r_SyncVBuf="0"
  150. r_Sharpening = "0"
  151. r_Character_LOD_Bias = "1"
  152. r_TexMaxAnisotropy = "0"
  153. r_DeferredShadingAmbientLights = "0"
  154. r_HDRGrainAmount = "0"
  155. r_PostProcessEffects = "0"
  156. r_PostProcessFilters = "0"
  157. r_PostProcessEffectsGameFx = "0"
  158. r_TexResolution = "2"
  159. r_DepthOfField = "0"
  160. r_FlaresTessellationRatio = "0.1"
  161. r_ParticlesTessellation = "0"
  162. r_FullscreenPreemption = "1"
  163. r_ShadersPrecache = "1"
  164. r_DisableSfx = "1"
  165. r_Brightness = "0.457455"
  166. r_EnvCMupdateInterval = "1.0"
  167. r_EnvTexResolution = "0"
  168. r_EnvTexUpdateInterval = "1.0"
  169. r_Flares = "0"
  170. r_FSAA_samples = "0"
  171. r_fx_draw = "0"
  172. r_mrt_initdetect = "1"
  173. r_ParticlesHalfRes = "1"
  174. r_UseParticlesHalfResForce = "1"
  175. r_ProcFlares = "0"
  176. r_ShadowJittering = "0"
  177. r_ShaderModel = "0"
  178. r_ShadowBlur = "0"
  179. r_TexturesStreamingSkipMips = "1"
  180. r_TexSkyResolution = "3"
  181. r_TexBumpResolution = "3"
  182. r_TexLMResolution = "3"
  183. r_DetailTextures = "0"
  184. r_DetailDistance = "0.000000"
  185. r_DetailNumLayers = "0"
  186. r_WaterReflections = "0"
  187. r_WaterReflections_MaxViewDist = "0.000000"
  188. r_EnvCMResolution = "0"
  189. r_Quality_BumpMapping = "0"
  190. r_WaterGodRays = "0"
  191. r_MotionBlur = "0"
  192. r_DrawNearFOV = "60"
  193. r_PseudoFullscreen = "1"
  194. pl_movement.power_sprint_targetFOV = "60"
  195. r_MotionBlur = "0"
  196. r_ColorGrading = "0"
  197. r_SSReflections = "0"
  198. r_HDRBrightLevel = "0"
  199. r_HDRBloomRatio = "0"
  200. r_NoDrawNear = "1"
  201. r_DrawNearZRange = "0.08"
  202. r_Detail = "0"
  203. r_DepthBits = "8"
  204. r_ColorBits = "16"
  205. r_textureBits = "16"
  206. r_StencilBits = "0"
  207. r_ColorGrading = "0"
  208. r_sunshafts = "0"
  209. r_fogShadowsWater = "0"
  210. r_PostProcessEffects = "0"
  211. r_PostProcessFilters = "0"
  212. r_PostProcessGameFx = "0"
  213. r_UseParticlesRefraction = "0"
  214. r_UseSoftParticles = "0"
  215. r_GeomInstancing = "0"
  216. r_DynTexAtlasCloudsMaxSize = "8"
  217. r_DynTexAtlasSpritesMaxSize = "8"
  218. r_MultiGPU = "2"
  219. r_WaterUpdateDistance = "0.1"
  220. r_DetailDistance = "0"
  221. r_EnhanceImage = "0"
  222. r_Vegetation_PerpixelLight = "0"
  223. r_VegetationSpritesTexRes = "8"
  224. r_DisableSfx = "1"
  225. g_aionHeapSize = "13694837"
  226. g_cam_rot_ratio = "0"
  227. g_camMax = "28.0"
  228. g_cfg_version = "7"
  229. g_cfg_video_BACKGROUND = "0"
  230. g_cfg_video_EFFECT = "0"
  231. g_cfg_video_ENTITY_DIST = "0"
  232. g_cfg_video_ENV_TEX = "0"
  233. g_cfg_video_FSAA = "0"
  234. g_cfg_video_GENERAL = "-2"
  235. g_cfg_video_GLARE = "0"
  236. g_cfg_video_GLOW = "0"
  237. g_cfg_video_MODEL_CACHE = "0"
  238. g_cfg_video_MRT_BACKGROUND = "0"
  239. g_cfg_video_MRT_BUMP = "0"
  240. g_cfg_video_MRT_CAMERA = "0"
  241. g_cfg_video_MRT_DOF = "0"
  242. g_cfg_video_MRT_EFFECT = "0"
  243. g_cfg_video_MRT_ENTITY_DIST = "0"
  244. g_cfg_video_MRT_ENV_TEX = "0"
  245. g_cfg_video_MRT_FSAA = "0"
  246. g_cfg_video_MRT_GENERAL = "-2"
  247. g_cfg_video_MRT_GLARE = "0"
  248. g_cfg_video_MRT_GLOW = "0"
  249. g_cfg_video_MRT_LOWEST = "0"
  250. g_cfg_video_MRT_MODEL_CACHE = "0"
  251. g_cfg_video_MRT_SHADER = "0"
  252. g_cfg_video_MRT_SHADOW = "0"
  253. g_cfg_video_MRT_SKILLFX = "0"
  254. g_cfg_video_MRT_SUNSHAFT = "0"
  255. g_cfg_video_MRT_TERRAIN_DIST = "0"
  256. g_cfg_video_MRT_TEXTURE = "0"
  257. g_cfg_video_MRT_WATER = "0"
  258. g_cfg_video_MRT_WEATHERLAYER = "0"
  259. g_cfg_video_screen_res = "1"
  260. g_cfg_video_SHADER = "0"
  261. g_cfg_video_SHADOW = "0"
  262. g_cfg_video_SKILLFX = "0"
  263. g_cfg_video_TERRAIN_DIST = "0"
  264. g_cfg_video_TEXTURE = "0"
  265. g_cfg_video_WATER = "0"
  266. g_client_var = "0"
  267. g_fxLevel = "3"
  268. g_radialBlur = "0"
  269. g_loadSlotState = "3"
  270. g_MaxFPS = "0"
  271. g_chatlog = "1"
  272. g_save_preset = "1"
  273. g_showFPS = "1"
  274. g_radialBlur = "0"
  275. g_enableSkillVoice = "0"
  276. g_chainSkillIndicateDelay= "0.001"
  277. g_chainSkillChangeCooltimeDelay= "0.001"
  278. g_NoWarFog = "1"
  279. g_blade_time= "0.0"
  280. g_blade_fx= "0"
  281. g_ui_stillview = "1"
  282. g_uiFX = "0"
  283. s_MasterVolume = "0.750000"
  284. s_MusicIgnoreGameStatus = "1"
  285. s_MusicPlayOnce = "1"
  286. s_MusicMute = "1"
  287. s_NCPing_Enable = "1"
  288. s_SFXVolume_COMMENT_GOSSIP = "1.000000"
  289. s_SFXVolume_COMMENT_NPC = "0.377564"
  290. s_SFXVolume_COMMENT_QUEST = "1.000000"
  291. s_SFXVolume_COMMENT_SYSTEM = "0.600000"
  292. s_SFXVolume_ENV = "0.350000"
  293. s_SFXVolume_FX = "0.188782"
  294. s_SFXVolume_UI = "0.232347"
  295. sys_skiponlowspec = "1"
  296. s_FormatSampleRate = "44100"
  297. s_PriorityThreshold = "1"
  298. i_precache = "1"
  299. i_direct_input = "1"
  300. i_particleeffects = "0"
  301. i_mouse_inertia = "0"
  302. i_mouse_smooth = "0"
  303. i_mouse_accel = "0"
  304. gpu_particle_physics = "1"
  305. r_TextureStreaming = "0"
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