
Class Uses
By: a guest on
May 25th, 2012 | syntax:
PAWN | size: 0.57 KB | hits: 18 | expires: Never
CallPlayer(playerid, callerid)
{
if(pClass(playerid) == KIT_ASSAULT)
{
msgF(playerid, YELLOW, "%s {"#C_BLUE"}needs ammo!", GetName(callerid));
}
if(pClass(playerid) == KIT_MEDIC)
{
msgF(playerid, YELLOW, "%s {"#C_BLUE"}needs medical support!", GetName(callerid));
}
if(pClass(playerid) == KIT_ENGINEER)
{
msgF(playerid, YELLOW, "%s {"#C_BLUE"}needs engineer support!", GetName(callerid));
}
if(pClass(playerid) == KIT_SNIPER)
{
msgF(playerid, YELLOW, "%s {"#C_BLUE"}needs you to be a camping bitch who does nothing!", GetName(callerid));
}
}