- <?xml version="1.0"?>
- <!DOCTYPE TranscendenceExtension
- [
- <!ENTITY unidBoaXtension "0xD09A0001">
- <!ENTITY scBoaUltimateCarrier "0xD09A1001">
- <!ENTITY rsBoaLarge "0xD09A1002">
- <!ENTITY itBoaShields "0xD09A2001">
- <!ENTITY itBoa10MWPlasmaBlaster "0xD09A5001">
- <!ENTITY itBoaPlating "0xD09A6001">
- <!ENTITY rs6PlateArmour "0xD202C003">
- ]>
- <TranscendenceExtension UNID="&unidBoaXtension;" Version="1.0" Name="Boa Ultimate Carrier" credits="Xolarix">
- <!--
- 8Bit Code Reference
- 0xD09A0--- = Extension
- 0xD09A1--- = Ship Graphics
- 0xD09A2--- = Station/Building graphics
- 0xD09A3--- = Various graphics
- 0xD09A4--- = Defensive items (shield, armor)
- 0xD09A5--- = Offensive items (weapons)
- 0xD09A6--- = Special items
- UNID prefixes:
- sc = player ship (image+code)
- it = item (code)
- rs = resource (image and/or code)
- -->
- <!--Boa Ultimate Carrier-->
- <Image UNID="&scBoaUltimateCarrier;" bitmap="boa2.jpg" bitmask="BoaMask.bmp" backColor="0x00000000"/>
- <Image UNID="&itBoaShields;" bitmap="boaShield.bmp" backColor="0x00000000"/>
- <Image UNID="&rs6PlateArmour;" bitmap="ArmorHUD_6plates.bmp" backColor="0x00000000"/>
- <Image UNID="&rsBoaLarge;" bitmap="boa_big.jpg" loadOnUse="true"/>
- <ShipClass UNID= "&scBoaUltimateCarrier;"
- manufacturer= "Imperial Shipyards"
- class= "Boa"
- type= "Ultimate Carrier"
- score= "100"
- techOrder= "mech"
- mass= "182"
- reactorPower= "1000"
- fuelCapacity= "200000"
- cargoSpace= "330"
- thrust= "182"
- rotationCount= "40"
- maneuver= "10"
- maxSpeed= "30"
- maxArmor= "20000"
- maxCargoSpace= "600"
- maxDevices= "12"
- maxWeapons= "6"
- CyberDefenseLevel= "10"
- leavesWreck= "85"
- >
- <Armor>
- <ArmorSection start="330" span="60" armorID="&itBoaPlating;"/>
- <ArmorSection start="270" span="60" armorID="&itBoaPlating; "/>
- <ArmorSection start="210" span="60" armorID="&itBoaPlating;"/>
- <ArmorSection start="150" span="60" armorID="&itBoaPlating;"/>
- <ArmorSection start="90" span="60" armorID="&itBoaPlating; "/>
- <ArmorSection start="30" span="60" armorID="&itBoaPlating;"/>
- </Armor>
- <Devices>
- <Device deviceID="&itBoa10MWPlasmaBlaster;"/>
- <Device deviceID="&itMonopoleDeflector;"/>
- <Device deviceID="&itDisposableLauncher;"/>
- </Devices>
- <Items>
- <Item count="100d4" item="&itHelium3FuelRod;"/>
- <Item count="2d4+2" item="&itLargeArmorPatch;"/>
- </Items>
- <Image imageID="&scBoaUltimateCarrier;" imageX="0" imageY="0" imageWidth="250" imageHeight="250" imageFrameCount="0" imageTicksPerFrame="0"/>
- <AISettings
- fireRateAdj= "30"
- fireAccuracy= "90"
- perception= "8"
- />
- <PlayerSettings
- desc= "Deriving its name from an Earth-based life form, this ship really looks a bit like a well fed boa constrictor. And as the boa is truly the colossus among snakes, the Boa Ultimate Carrier is the final answer in sheer hull capacity, a ship truly worthy of the business moguls.
- This juggernaut is far from defenceless, but unfortunately behaves in combat like it looks: Sluggish like a well fed boa."
- startingCredits= "15000"
- initialClass= "true"
- largeImage= "&rsBoaLarge;"
- startingSystem= "SE"
- startingPos= "Start"
- >
- <ArmorDisplay>
- <ArmorSection name="forward"
- imageID="&rs6PlateArmour;"
- imageX="0" imageY="0" imageWidth="90" imageHeight="9"
- destX="23" destY="32" hpX="55" hpY="27"
- nameY="0" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
- <ArmorSection name="front starboard"
- imageID="&rs6PlateArmour;"
- imageX="90" imageY="0" imageWidth="9" imageHeight="28"
- destX="104" destY="41" hpX="98" hpY="46"
- nameY="22" nameBreakWidth="275" nameDestX="0" nameDestY="8" />
- <ArmorSection name="aft starboard"
- imageID="&rs6PlateArmour;"
- imageX="90" imageY="28" imageWidth="9" imageHeight="28"
- destX="104" destY="69" hpX="98" hpY="74"
- nameY="44" nameBreakWidth="275" nameDestX="0" nameDestY="8" />
- <ArmorSection name="aft"
- imageID="&rs6PlateArmour;"
- imageX="99" imageY="0" imageWidth="90" imageHeight="9"
- destX="23" destY="97" hpX="55" hpY="97"
- nameY="66" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
- <ArmorSection name="aft port"
- imageID="&rs6PlateArmour;"
- imageX="189" imageY="28" imageWidth="9" imageHeight="28"
- destX="23" destY="69" hpX="12" hpY="74"
- nameY="88" nameBreakWidth="200" nameDestX="-0" nameDestY="8" />
- <ArmorSection name="front port"
- imageID="&rs6PlateArmour;"
- imageX="189" imageY="0" imageWidth="9" imageHeight="28"
- destX="23" destY="41" hpX="12" hpY="46"
- nameY="110" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
- </ArmorDisplay>
- <ShieldDisplay>
- <Image imageID="&itBoaShields;" imageX="0" imageY="0" imageWidth="136" imageHeight="136"/>
- </ShieldDisplay>
- <ReactorDisplay>
- <Image imageID="&rsZubrinReactor;"
- imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
- <PowerLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="60" imageWidth="202" imageHeight="14"
- destX="54" destY="9"/>
- <FuelLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="74" imageWidth="194" imageHeight="14"
- destX="54" destY="37"/>
- <FuelLowLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
- <ReactorText x="62" y="22" width="154" height="14"/>
- <PowerLevelText x="62" y="0" width="154" height="9"/>
- <FuelLevelText x="62" y="51" width="154" height="9"/>
- </ReactorDisplay>
- </PlayerSettings>
- </ShipClass>
- <!--10MW Plasma Blaster-->
- <ItemType UNID="&itBoa10MWPlasmaBlaster;"
- name= "10MW Plasma Blaster"
- level= "8"
- value= "30000"
- mass= "5000"
- frequency= "Very Rare"
- showReference= "true"
- description= "This weapon was specifically designed for use on the Boa Ultimate Carrier. It fires a dense plasma bolt at it's target, usually resulting in total annihilation."
- >
- <Image imageID="&rsItems1;" imageX="96" imageY="0" imageWidth="96" imageHeight="96"/>
- <Weapon
- type= "beam"
- configuration= "alternating"
- damage= "plasma:10d1; WMD1; momentum1"
- fireRate= "75"
- lifetime= "25"
- powerUse= "100"
- omnidirectional= "true"
- recoil= "1"
- beamType= "lightning"
- primaryColor= "0x80, 0xc2, 0xff"
- secondaryColor= "0x00, 0x60, 0xab"
- intensity= "5"
- sound= "&snLaserCannon;"
- >
- </Weapon>
- </ItemType>
- <!--Boa Plating-->
- <ItemType UNID="&itBoaPlating;"
- name= "[segment(s) of ]Boa-class Plating"
- level= "1"
- value= "2500"
- frequency= "Very Rare"
- numberAppearing= "1d6"
- mass= "5000"
- attributes= "MinorItem"
- description= "This armor was specifically designed for use on the Boa-class Ultimate Carrier."
- sortName= "Boa-Class Armor, segment of"
- >
- <Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
- <Armor
- hitPoints= "120"
- hpBonus= "10, 50, 10, 10, 50"
- repairTech= "7"
- />
- </ItemType>
- </TranscendenceExtension>