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Sadathy

Damon, the Kumungun Chieftan

Dec 22nd, 2014
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  1. Damon, the Kumungun Chieftan
  2. Health: 385(+70)
  3. Health Regen: 8(+1.4)
  4. Mana: 240(+60)
  5. Mana Regen: 6(+1.6)
  6. Armour: 20(+1.4)
  7. Resistance: 35
  8. Attack Range: 525
  9. Attack Speed: 0.665(+5%)
  10. Attack Damage: 52(+3.4)
  11. Move Speed: 330
  12.  
  13. ~~~~~~~~~~~
  14. Passive: Le'Sah
  15. Damon is accompanied by the Plaguewolf Le'Sah. Le'Sah can melee attack once every second for 40(+0.35BonusAD) physical damage and has 325/350/375/400 Move speed (scales with boot tier). Le'Sah has 200+100*level HP and receives 50% of Damon's bonus armour and magic resistance as his own. Le'Sah can be issued move and attack commands by holding alt and right clicking. If Le'Sah is more than 3000 units from Damon he cannot basic attack, if Le'Sah dies, Damon must return to the fountain in order to revive him, inversely if Damon dies, Le'Sah will also die immediatley.
  16.  
  17. ~~~~~~~
  18.  
  19. Q: Perfect Shot ~~~ Costs 45/50/55/60/65 Mana ~~~ 12/11/10/9/8 Second Cooldown
  20. Damon channels for up to 3 seconds, preparing his next attack. Over the 3 second channel the attack gains increasing range and critical strike chance. Grants up to 75/150/225/300/375 bonus range and up to 100% bonus critical strike chance.
  21. Pressing this ability without charging will grant no bonus range but will reset attack timer and grant 33% bonus critical strike chance.
  22. Damon may move at 70% move speed whilst channeling but may not otherwise attack or cast spells.
  23.  
  24. ~~~~~~~
  25.  
  26. W: Tracking ~~~ Costs 45 Mana ~~~~ 24/23/22/21/20 Second Cooldown
  27. Passive: Damon's attacks mark his victims for the hunt for 6 seconds, revealing them (not through stealth).
  28. Active: Damon sets Le'Sah loose, granting Le'Sah 20/40/60/80/100% increased move speed towards marked targets and causing Le'Sah's attacks to deal 1% of maximum hp as true damage to marked targets for the next 6 seconds.
  29.  
  30. ~~~~~~
  31.  
  32. E: Wild Surge ~~~ Costs 30/40/50/60/70 Mana ~~~ 14/13/12/11/10 Second Cooldown
  33. Damon restores the vitality of the target allied champion, healing them for 60/100/140/180/220(+0.5AP), any excess healing is provided as a damage absorbing shield for 3 second. If Damon targets himself, the spell also affects Le'Sah.
  34.  
  35. ~~~~~~
  36.  
  37. R: Master of the Wilds ~~~ Costs 100 Mana ~~~ 120/100/80 second cooldown
  38. [Upon gaining a rank in this skill, Damon may "evolve" one of his basic abilities, granting it bonus effects WHILST Master of the Wilds is active (so at rank 1, 1 basic ability gets the bonus whilst active, then 2, then all 3).]
  39. Grants Damon 50 bonus move speed and 20/35/50 bonus attack damage for 12 seconds, additionally, enhances the effects of his basic abilities whilst Master of the Wilds is active.
  40.  
  41. Q - Reduces the preparation time to 1 second and allows Damon to move at full speed whilst preparing, additionally if the attack critically strikes it will slow the victim's move speed by 99% for 0.25 seconds.
  42.  
  43. W - Tracking also reveals invisible enemies and Le'Sah has 20/40/60% increased attack speed whilst Tracking is active.
  44.  
  45. E - Increases the healing value to 84/140/196/252/308(+0.5AP) and reduces the cooldown by 1/2/4 seconds.
  46.  
  47.  
  48. ~~~~~
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