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Jan 31st, 2013
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  1. GfxDevice: creating device client; threaded=0
  2. Direct3D:
  3. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.1396]
  4. Renderer: NVIDIA GeForce GTX 460
  5. Vendor: NVIDIA
  6. VRAM: 978 MB (via DXGI)
  7. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  8. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
  9. <RI> Initializing input.
  10.  
  11. <RI> Input initialized.
  12.  
  13. Initialize engine version: 3.5.6f4
  14. Begin MonoManager ReloadAssembly
  15. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll (this message is harmless)
  16. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll into Unity Child Domain
  17. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  18. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  19. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  20. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  21. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  22. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  23. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll (this message is harmless)
  24. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll into Unity Child Domain
  25. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
  26. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
  27. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll (this message is harmless)
  28. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll into Unity Child Domain
  29. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll (this message is harmless)
  30. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain
  31. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless)
  32. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain
  33. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll (this message is harmless)
  34. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll into Unity Child Domain
  35. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll (this message is harmless)
  36. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll into Unity Child Domain
  37. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll (this message is harmless)
  38. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll into Unity Child Domain
  39. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  40. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  41. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  42. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  43. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll (this message is harmless)
  44. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll into Unity Child Domain
  45. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll (this message is harmless)
  46. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll into Unity Child Domain
  47. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll (this message is harmless)
  48. Loading D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  49. - Completed reload, in 1.500 seconds
  50. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Core.dll (this message is harmless)
  51. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.dll (this message is harmless)
  52. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Xml.dll (this message is harmless)
  53. FMOD Initialization successful
  54.  
  55. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  56.  
  57. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Data.dll (this message is harmless)
  58. ReloadTexts en and Rossetta has occupy 561152 bytes.
  59.  
  60. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  61.  
  62. Reloaded Icons Descriptor | atlas: 3 | regions: 329 | maps: 329
  63.  
  64. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  65.  
  66. Entrando no estado CBootstrapState
  67.  
  68. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  69.  
  70. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Configuration.dll (this message is harmless)
  71. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  72.  
  73. Unloading 11154 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 100.577004 ms.
  74. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  75.  
  76. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 9.815409 ms.
  77. Binding to local socket 0.0.0.0
  78. Sending NAT type detection request, local port 59588
  79. Returning nat detection result to the user
  80. Connection test done: LimitedNATPunchthroughPortRestricted
  81.  
  82. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  83.  
  84. GUID: 459367203120420909
  85.  
  86. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  87.  
  88. %%%%% LoadLevel: MainMenu
  89.  
  90. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  91.  
  92. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  93.  
  94. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2152. Operation took 17.681466 ms.
  95. OnLevelWasLoaded: 2
  96.  
  97. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  98.  
  99. Starting theme CMainMenuTheme
  100.  
  101. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  102.  
  103. Entrando no estado CSplashScreenState
  104.  
  105. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  106.  
  107. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  108.  
  109. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2214. Operation took 11.221755 ms.
  110. Entrando no estado CMainMenuState
  111.  
  112. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  113.  
  114. DungeonLandPresentation(Clone) sem widget na raiz
  115.  
  116. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  117.  
  118. Recebi o match restarted
  119.  
  120. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  121.  
  122. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  123.  
  124. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 2387. Operation took 15.360710 ms.
  125. Dropin Not Succeed
  126.  
  127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  128.  
  129. MainMenu(Clone) sem widget na raiz
  130.  
  131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  132.  
  133. PlayOptions(Clone) sem widget na raiz
  134.  
  135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  136.  
  137. BlockOptions(Clone) sem widget na raiz
  138.  
  139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  140.  
  141. Setei playmode: DM_MODE
  142.  
  143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  144.  
  145. System.NullReferenceException: Object reference not set to an instance of an object
  146.  
  147. at CMatchController.GetRoomInfo () [0x00000] in <filename unknown>:0
  148.  
  149. at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in <filename unknown>:0
  150.  
  151. at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in <filename unknown>:0
  152.  
  153. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  154.  
  155. System.NullReferenceException: Object reference not set to an instance of an object
  156.  
  157. at CMatchController.GetRoomInfo () [0x00000] in <filename unknown>:0
  158.  
  159. at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in <filename unknown>:0
  160.  
  161. at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in <filename unknown>:0
  162.  
  163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  164.  
  165. Found Keyboard for DM
  166.  
  167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  168.  
  169. Entrando no estado CDMModeLobbyState
  170.  
  171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  172.  
  173. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  174.  
  175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  176.  
  177. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  178.  
  179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  180.  
  181. DMModeDMLobby(Clone) sem widget na raiz
  182.  
  183. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  184.  
  185. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  186.  
  187. Unloading 2544 unused Assets to reduce memory usage. Loaded Objects now: 8849. Operation took 144.106299 ms.
  188. Parentei: BossRelative
  189.  
  190. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  191.  
  192. Parentei: RelativeMiddle
  193.  
  194. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  195.  
  196. Parentei: MonstersRelative
  197.  
  198. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  199.  
  200. Parentei: MonstersRelative
  201.  
  202. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  203.  
  204. Parentei: SpeciallsRelative
  205.  
  206. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  207.  
  208. Parentei: BossRelative
  209.  
  210. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  211.  
  212. Parentei: TraitRelative
  213.  
  214. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  215.  
  216. Parentei: PossessionRelative
  217.  
  218. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  219.  
  220. Recebi o match started
  221.  
  222. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  223.  
  224. %%%%% LoadLevel: DMModeMainLevel
  225.  
  226. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  227.  
  228. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  229.  
  230. Unloading 4275 unused Assets to reduce memory usage. Loaded Objects now: 8888. Operation took 237.630740 ms.
  231. OnLevelWasLoaded: 1
  232.  
  233. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  234.  
  235. Starting theme CLoadingScreenTheme
  236.  
  237. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  238.  
  239. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  240.  
  241. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 8847. Operation took 135.950565 ms.
  242. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  243.  
  244. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 35383. Operation took 272.736669 ms.
  245. OnLevelWasLoaded: 4
  246.  
  247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  248.  
  249. Shortcut na level Barrier!
  250.  
  251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  252.  
  253. Scanning - Process took 1450 ms to complete
  254.  
  255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  256.  
  257. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Boo.Lang.dll (this message is harmless)
  258. Entrando no estado CNetworkedGameState
  259.  
  260. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  261.  
  262. GameAnnounceBox(Clone) sem widget na raiz
  263.  
  264. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  265.  
  266. The sound category DM SPELLS does not exist.
  267.  
  268. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  269.  
  270. Sound category not found: DM SPELLS
  271.  
  272. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  273.  
  274. Scanning - Process took 2489 ms to complete
  275.  
  276. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  277.  
  278. AngryAnt Behave version 1.4 - Copyright (C) Emil Johansen - AngryAnt 2011
  279.  
  280. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  281.  
  282. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  283.  
  284. Unloading 795 unused Assets to reduce memory usage. Loaded Objects now: 105999. Operation took 441.180676 ms.
  285. PlayersWon = True
  286.  
  287. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  288.  
  289. %%%%% LoadLevel: DMModeMainLevel2
  290.  
  291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  292.  
  293. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  294.  
  295. Unloading 42224 unused Assets to reduce memory usage. Loaded Objects now: 58441. Operation took 833.730042 ms.
  296. OnLevelWasLoaded: 5
  297.  
  298. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  299.  
  300. Entrando no estado CNetworkedGameState
  301.  
  302. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  303.  
  304. GameAnnounceBox(Clone) sem widget na raiz
  305.  
  306. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  307.  
  308. Shortcut na level Barrier!
  309.  
  310. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  311.  
  312. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  313.  
  314. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 58451. Operation took 290.095359 ms.
  315. Scanning - Process took 1463 ms to complete
  316.  
  317. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  318.  
  319. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (726.7, 2.2, 198.3)
  320.  
  321. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  322.  
  323. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (720.2, 2.2, 195.6)
  324.  
  325. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  326.  
  327. The sound category DM SPELLS does not exist.
  328.  
  329. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  330.  
  331. Sound category not found: DM SPELLS
  332.  
  333. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  334.  
  335. Scanning - Process took 2476 ms to complete
  336.  
  337. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  338.  
  339. PlayersWon = False
  340.  
  341. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  342.  
  343. %%%%% LoadLevel: Scoreboard
  344.  
  345. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  346.  
  347. The referenced script on this Behaviour is missing!
  348.  
  349. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592)
  350.  
  351. Coroutine couldn't be started because the the game object 'Sound' is inactive!
  352.  
  353. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 922)
  354.  
  355. Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  356.  
  357. Unloading 41891 unused Assets to reduce memory usage. Loaded Objects now: 59385. Operation took 1046.743989 ms.
  358. OnLevelWasLoaded: 3
  359.  
  360. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  361.  
  362. Entrando no estado CDMScoreboardState
  363.  
  364. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  365.  
  366. ScoreboardDM(Clone) sem widget na raiz
  367.  
  368. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  369.  
  370. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  371.  
  372. Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 59893. Operation took 438.759804 ms.
  373. Starting theme CScoreboardTheme
  374.  
  375. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  376.  
  377. Recebi o match restarted
  378.  
  379. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  380.  
  381. %%%%% LoadLevel: DMModeMainLevel
  382.  
  383. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  384.  
  385. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  386.  
  387. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 59439. Operation took 725.383461 ms.
  388. OnLevelWasLoaded: 1
  389.  
  390. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  391.  
  392. Starting theme CLoadingScreenTheme
  393.  
  394. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  395.  
  396. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  397.  
  398. Unloading 1154 unused Assets to reduce memory usage. Loaded Objects now: 58223. Operation took 414.849907 ms.
  399. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  400.  
  401. Unloading 1642 unused Assets to reduce memory usage. Loaded Objects now: 45566. Operation took 564.716399 ms.
  402. OnLevelWasLoaded: 4
  403.  
  404. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  405.  
  406. Entrando no estado CNetworkedGameState
  407.  
  408. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  409.  
  410. GameAnnounceBox(Clone) sem widget na raiz
  411.  
  412. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  413.  
  414. Shortcut na level Barrier!
  415.  
  416. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  417.  
  418. Scanning - Process took 1446 ms to complete
  419.  
  420. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  421.  
  422. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  423.  
  424. Unloading 845 unused Assets to reduce memory usage. Loaded Objects now: 112955. Operation took 512.428284 ms.
  425. The sound category DM SPELLS does not exist.
  426.  
  427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  428.  
  429. Sound category not found: DM SPELLS
  430.  
  431. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  432.  
  433. Scanning - Process took 2568 ms to complete
  434.  
  435. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  436.  
  437. Tentando achar automáticamente o ataque, isso não é saúdavel!
  438.  
  439. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  440.  
  441. PlayersWon = False
  442.  
  443. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  444.  
  445. %%%%% LoadLevel: Scoreboard
  446.  
  447. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  448.  
  449. The referenced script on this Behaviour is missing!
  450.  
  451. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592)
  452.  
  453. Error no path: Canceled because AstarPath object was destroyed
  454.  
  455.  
  456. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  457.  
  458. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  459.  
  460. Unloading 41412 unused Assets to reduce memory usage. Loaded Objects now: 47924. Operation took 754.634380 ms.
  461. OnLevelWasLoaded: 3
  462.  
  463. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  464.  
  465. Entrando no estado CDMScoreboardState
  466.  
  467. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  468.  
  469. ScoreboardDM(Clone) sem widget na raiz
  470.  
  471. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  472.  
  473. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  474.  
  475. Unloading 548 unused Assets to reduce memory usage. Loaded Objects now: 48424. Operation took 340.812862 ms.
  476. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (51.6, 2.2, 5.2)
  477.  
  478. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  479.  
  480. Starting theme CScoreboardTheme
  481.  
  482. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  483.  
  484. Não foi possível encontrar uma camera para fazer o shake... :-(
  485.  
  486. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  487.  
  488. Recebi o match restarted
  489.  
  490. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  491.  
  492. BackToLobby
  493.  
  494. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  495.  
  496. %%%%% LoadLevel: MainMenu
  497.  
  498. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  499.  
  500. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  501.  
  502. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 47924. Operation took 666.679740 ms.
  503. OnLevelWasLoaded: 1
  504.  
  505. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  506.  
  507. Starting theme CLoadingScreenTheme
  508.  
  509. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  510.  
  511. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  512.  
  513. Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 47341. Operation took 351.336777 ms.
  514. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  515.  
  516. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 42296. Operation took 634.600163 ms.
  517. OnLevelWasLoaded: 2
  518.  
  519. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  520.  
  521. Entrando no estado CDMModeLobbyState
  522.  
  523. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  524.  
  525. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  526.  
  527. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  528.  
  529. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  530.  
  531. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  532.  
  533. DMModeDMLobby(Clone) sem widget na raiz
  534.  
  535. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  536.  
  537. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  538.  
  539. Unloading 2189 unused Assets to reduce memory usage. Loaded Objects now: 44906. Operation took 315.957069 ms.
  540. Starting theme CMainMenuTheme
  541.  
  542. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  543.  
  544. Entrando no estado CMainMenuState
  545.  
  546. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  547.  
  548. MainMenu(Clone) sem widget na raiz
  549.  
  550. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  551.  
  552. Recebi o match restarted
  553.  
  554. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  555.  
  556. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  557.  
  558. Unloading 469 unused Assets to reduce memory usage. Loaded Objects now: 42681. Operation took 350.030512 ms.
  559. PlayOptions(Clone) sem widget na raiz
  560.  
  561. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  562.  
  563. BlockOptions(Clone) sem widget na raiz
  564.  
  565. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  566.  
  567. Entrando no estado CNetworkedLobbyState
  568.  
  569. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  570.  
  571. Lobby(Clone) sem widget na raiz
  572.  
  573. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  574.  
  575. Music cue "CUE_LOBBY_PLAYER" does not exist.
  576.  
  577. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  578.  
  579. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  580.  
  581. Unloading 1376 unused Assets to reduce memory usage. Loaded Objects now: 43541. Operation took 322.692573 ms.
  582. AnimationState dg_attack01 does not exist
  583.  
  584. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  585.  
  586. AnimationState dg_attack01 does not exist
  587.  
  588. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  589.  
  590. bot on 1
  591.  
  592. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  593.  
  594. change bot on 1
  595.  
  596. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  597.  
  598. bot on 1
  599.  
  600. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  601.  
  602. change bot on 1
  603.  
  604. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  605.  
  606. bot on 1
  607.  
  608. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  609.  
  610. change bot on 1
  611.  
  612. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  613.  
  614. bot on 1
  615.  
  616. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  617.  
  618. change bot on 1
  619.  
  620. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  621.  
  622. bot on 1
  623.  
  624. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  625.  
  626. bot on 2
  627.  
  628. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  629.  
  630. change bot on 2
  631.  
  632. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  633.  
  634. bot on 1
  635.  
  636. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  637.  
  638. bot on 2
  639.  
  640. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  641.  
  642. change bot on 2
  643.  
  644. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  645.  
  646. bot on 1
  647.  
  648. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  649.  
  650. bot on 2
  651.  
  652. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  653.  
  654. change bot on 2
  655.  
  656. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  657.  
  658. bot on 1
  659.  
  660. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  661.  
  662. bot on 2
  663.  
  664. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  665.  
  666. change bot on 2
  667.  
  668. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  669.  
  670. bot on 1
  671.  
  672. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  673.  
  674. change bot on 1
  675.  
  676. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  677.  
  678. AnimationState dg_attack01 does not exist
  679.  
  680. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  681.  
  682. AnimationState dg_attack01 does not exist
  683.  
  684. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  685.  
  686. AnimationState dg_attack01 does not exist
  687.  
  688. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  689.  
  690. AnimationState dg_attack01 does not exist
  691.  
  692. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  693.  
  694. AnimationState dg_attack01 does not exist
  695.  
  696. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  697.  
  698. AnimationState dg_attack01 does not exist
  699.  
  700. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  701.  
  702. AnimationState dg_attack01 does not exist
  703.  
  704. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  705.  
  706. AnimationState dg_attack01 does not exist
  707.  
  708. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  709.  
  710. bot on 1
  711.  
  712. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  713.  
  714. bot on 2
  715.  
  716. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  717.  
  718. change bot on 2
  719.  
  720. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  721.  
  722. bot on 1
  723.  
  724. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  725.  
  726. change bot on 1
  727.  
  728. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  729.  
  730. bot on 1
  731.  
  732. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  733.  
  734. change bot on 1
  735.  
  736. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  737.  
  738. bot on 1
  739.  
  740. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  741.  
  742. bot on 2
  743.  
  744. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  745.  
  746. change bot on 2
  747.  
  748. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  749.  
  750. bot on 1
  751.  
  752. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  753.  
  754. change bot on 1
  755.  
  756. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  757.  
  758. bot on 1
  759.  
  760. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  761.  
  762. change bot on 1
  763.  
  764. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  765.  
  766. bot on 1
  767.  
  768. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  769.  
  770. change bot on 1
  771.  
  772. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  773.  
  774. bot on 1
  775.  
  776. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  777.  
  778. bot on 2
  779.  
  780. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  781.  
  782. change bot on 2
  783.  
  784. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  785.  
  786. bot on 1
  787.  
  788. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  789.  
  790. bot on 2
  791.  
  792. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  793.  
  794. change bot on 2
  795.  
  796. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  797.  
  798. %%%%% LoadLevel: Alpha-Arcane-Block1 [Build]
  799.  
  800. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  801.  
  802. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  803.  
  804. Unloading 6844 unused Assets to reduce memory usage. Loaded Objects now: 42420. Operation took 416.078925 ms.
  805. OnLevelWasLoaded: 1
  806.  
  807. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  808.  
  809. Starting theme CLoadingScreenTheme
  810.  
  811. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  812.  
  813. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  814.  
  815. Unloading -19 unused Assets to reduce memory usage. Loaded Objects now: 42422. Operation took 358.547032 ms.
  816. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  817.  
  818. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 94771. Operation took 478.643715 ms.
  819. OnLevelWasLoaded: 7
  820.  
  821. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  822.  
  823. Entrando no estado CNetworkedGameState
  824.  
  825. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  826.  
  827. GameAnnounceBox(Clone) sem widget na raiz
  828.  
  829. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  830.  
  831. Shortcut na level Barrier!
  832.  
  833. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  834.  
  835. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33
  836.  
  837. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  838.  
  839. NO AVAILABLE IDLE BRUSHES ON LevelBrush33
  840.  
  841. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  842.  
  843. Scanning - Process took 123 ms to complete
  844.  
  845. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  846.  
  847. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11
  848.  
  849. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  850.  
  851. NO AVAILABLE BARREL BRUSHES ON LevelBrush11
  852.  
  853. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  854.  
  855. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  856.  
  857. Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 95796. Operation took 396.112651 ms.
  858. Tentando achar automáticamente o ataque, isso não é saúdavel!
  859.  
  860. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  861.  
  862. %%%%% LoadLevel: MainMenu
  863.  
  864. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  865.  
  866. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  867.  
  868. Unloading 5241 unused Assets to reduce memory usage. Loaded Objects now: 48775. Operation took 525.436819 ms.
  869. OnLevelWasLoaded: 2
  870.  
  871. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  872.  
  873. Entrando no estado CNetworkedLobbyState
  874.  
  875. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  876.  
  877. Lobby(Clone) sem widget na raiz
  878.  
  879. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  880.  
  881. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  882.  
  883. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 49560. Operation took 364.031047 ms.
  884. Starting theme CMainMenuTheme
  885.  
  886. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  887.  
  888. Music cue "CUE_LOBBY_PLAYER" does not exist.
  889.  
  890. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  891.  
  892. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  893.  
  894. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  895.  
  896. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  897.  
  898. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  899.  
  900. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  901.  
  902. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  903.  
  904. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  905.  
  906. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  907.  
  908. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  909.  
  910. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  911.  
  912. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  913.  
  914. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  915.  
  916. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  917.  
  918. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  919.  
  920. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  921.  
  922. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  923.  
  924. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  925.  
  926. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  927.  
  928. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  929.  
  930. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  931.  
  932. %%%%% LoadLevel: Alpha-Arcane-Block1 [Build]
  933.  
  934. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  935.  
  936. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  937.  
  938. Unloading 4120 unused Assets to reduce memory usage. Loaded Objects now: 48726. Operation took 484.650731 ms.
  939. OnLevelWasLoaded: 1
  940.  
  941. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  942.  
  943. Starting theme CLoadingScreenTheme
  944.  
  945. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  946.  
  947. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  948.  
  949. Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 48140. Operation took 404.919684 ms.
  950. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  951.  
  952. Unloading 523 unused Assets to reduce memory usage. Loaded Objects now: 95470. Operation took 470.061421 ms.
  953. OnLevelWasLoaded: 7
  954.  
  955. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  956.  
  957. Entrando no estado CNetworkedGameState
  958.  
  959. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  960.  
  961. GameAnnounceBox(Clone) sem widget na raiz
  962.  
  963. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  964.  
  965. Shortcut na level Barrier!
  966.  
  967. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  968.  
  969. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33
  970.  
  971. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  972.  
  973. NO AVAILABLE IDLE BRUSHES ON LevelBrush33
  974.  
  975. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  976.  
  977. Scanning - Process took 128 ms to complete
  978.  
  979. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  980.  
  981. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11
  982.  
  983. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  984.  
  985. NO AVAILABLE BARREL BRUSHES ON LevelBrush11
  986.  
  987. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  988.  
  989. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  990.  
  991. Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 96483. Operation took 417.372495 ms.
  992. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (-109.2, 15.6, 21.4)
  993.  
  994. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  995.  
  996. NullReferenceException: Object reference not set to an instance of an object
  997. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  998.  
  999. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  1000.  
  1001. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  1002.  
  1003. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  1004.  
  1005. (Filename: Line: -1)
  1006.  
  1007. Tentando achar automáticamente o ataque, isso não é saúdavel!
  1008.  
  1009. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1010.  
  1011. Exception na ExternalExecute. Comando: CDamageCmd. Actor: SmallPhoenix(Clone) (CPhoenixSmallActor)
  1012. System.NullReferenceException: Object reference not set to an instance of an object
  1013.  
  1014. at CDataGatherer._CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  1015.  
  1016. at CDataGatherer.CommandReceive (.CBaseCmd cmd, .CActor source, .CActor target, Boolean isTargetDead) [0x00000] in <filename unknown>:0
  1017.  
  1018. at CBaseCmd.ExecuteCmd (.CActor actor) [0x00000] in <filename unknown>:0
  1019.  
  1020. at CActor.ExternalExecute (.CBaseCmd p_command) [0x00000] in <filename unknown>:0
  1021.  
  1022. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1023.  
  1024. NullReferenceException: Object reference not set to an instance of an object
  1025. at CFactions+CFaction.IHit (IFaction f) [0x00000] in <filename unknown>:0
  1026.  
  1027. at CInteractionMode.UseFactions (.CActor target, .CBaseCmd cmd) [0x00000] in <filename unknown>:0
  1028.  
  1029. at CInteractionMode.Interact (.CActor actor) [0x00000] in <filename unknown>:0
  1030.  
  1031. at CInteractOnCollison.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
  1032.  
  1033. (Filename: Line: -1)
  1034.  
  1035. PlayersWon = False
  1036.  
  1037. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1038.  
  1039. %%%%% LoadLevel: Scoreboard
  1040.  
  1041. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1042.  
  1043. The referenced script on this Behaviour is missing!
  1044.  
  1045. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592)
  1046.  
  1047. Error no path: Canceled because AstarPath object was destroyed
  1048.  
  1049.  
  1050. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1051.  
  1052. Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1053.  
  1054. Unloading 6012 unused Assets to reduce memory usage. Loaded Objects now: 52994. Operation took 570.188582 ms.
  1055. OnLevelWasLoaded: 3
  1056.  
  1057. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1058.  
  1059. Entrando no estado CScoreboardState
  1060.  
  1061. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1062.  
  1063. HeroesDefeatScreen(Clone) sem widget na raiz
  1064.  
  1065. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1066.  
  1067. ContinueOrLobby_scoreboard(Clone) sem widget na raiz
  1068.  
  1069. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1070.  
  1071. Bot_scoreboard(Clone) sem widget na raiz
  1072.  
  1073. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1074.  
  1075. Bot_scoreboard(Clone) sem widget na raiz
  1076.  
  1077. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1078.  
  1079. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1080.  
  1081. Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 53341. Operation took 426.561534 ms.
  1082. Starting theme CScoreboardTheme
  1083.  
  1084. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1085.  
  1086. Cancel_scoreboard(Clone) sem widget na raiz
  1087.  
  1088. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1089.  
  1090. %%%%% LoadLevel: MainMenu
  1091.  
  1092. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1093.  
  1094. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1095.  
  1096. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 53041. Operation took 469.314933 ms.
  1097. OnLevelWasLoaded: 1
  1098.  
  1099. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1100.  
  1101. Starting theme CLoadingScreenTheme
  1102.  
  1103. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1104.  
  1105. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1106.  
  1107. Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 52385. Operation took 440.963298 ms.
  1108. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1109.  
  1110. Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 44707. Operation took 446.995646 ms.
  1111. OnLevelWasLoaded: 2
  1112.  
  1113. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1114.  
  1115. Entrando no estado CNetworkedLobbyState
  1116.  
  1117. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1118.  
  1119. Lobby(Clone) sem widget na raiz
  1120.  
  1121. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1122.  
  1123. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1124.  
  1125. Unloading 1756 unused Assets to reduce memory usage. Loaded Objects now: 47577. Operation took 373.825222 ms.
  1126. Starting theme CMainMenuTheme
  1127.  
  1128. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1129.  
  1130. Music cue "CUE_LOBBY_PLAYER" does not exist.
  1131.  
  1132. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1133.  
  1134. uhul, desativei
  1135.  
  1136. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1137.  
  1138. Entrando no estado CMainMenuState
  1139.  
  1140. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1141.  
  1142. MainMenu(Clone) sem widget na raiz
  1143.  
  1144. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1145.  
  1146. Recebi o match restarted
  1147.  
  1148. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1149.  
  1150. Clean out of Lobby
  1151.  
  1152. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1153.  
  1154. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1155.  
  1156. Unloading 1117 unused Assets to reduce memory usage. Loaded Objects now: 44930. Operation took 380.775243 ms.
  1157. PlayOptions(Clone) sem widget na raiz
  1158.  
  1159. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1160.  
  1161. Backei: MainMenu
  1162.  
  1163. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1164.  
  1165. MainMenu(Clone) sem widget na raiz
  1166.  
  1167. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1168.  
  1169. PlayOptions(Clone) sem widget na raiz
  1170.  
  1171. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1172.  
  1173. BlockOptions(Clone) sem widget na raiz
  1174.  
  1175. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1176.  
  1177. Setei playmode: DM_MODE
  1178.  
  1179. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1180.  
  1181. System.NullReferenceException: Object reference not set to an instance of an object
  1182.  
  1183. at CMatchController.GetRoomInfo () [0x00000] in <filename unknown>:0
  1184.  
  1185. at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in <filename unknown>:0
  1186.  
  1187. at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in <filename unknown>:0
  1188.  
  1189. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1190.  
  1191. System.NullReferenceException: Object reference not set to an instance of an object
  1192.  
  1193. at CMatchController.GetRoomInfo () [0x00000] in <filename unknown>:0
  1194.  
  1195. at CNetworkController.OnPlayerDeactivated (.CGameSeat seat, EDeactivationReason reason) [0x00000] in <filename unknown>:0
  1196.  
  1197. at BackEndEvents+Ev`2[CGameSeat,EDeactivationReason].Trigger (.CGameSeat p1, EDeactivationReason p2) [0x00000] in <filename unknown>:0
  1198.  
  1199. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1200.  
  1201. Found Keyboard for DM
  1202.  
  1203. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1204.  
  1205. Entrando no estado CDMModeLobbyState
  1206.  
  1207. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1208.  
  1209. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  1210.  
  1211. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  1212.  
  1213. The class defined in script file named 'CDMLobbyPlayersPane' does not match the file name!
  1214.  
  1215. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1492)
  1216.  
  1217. DMModeDMLobby(Clone) sem widget na raiz
  1218.  
  1219. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1220.  
  1221. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1222.  
  1223. Unloading 1023 unused Assets to reduce memory usage. Loaded Objects now: 45504. Operation took 356.007278 ms.
  1224. Parentei: RelativeMiddle
  1225.  
  1226. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1227.  
  1228. CButtonEvent of clearBtn 3, SPELL
  1229.  
  1230. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1231.  
  1232. Parentei: RelativeMiddle
  1233.  
  1234. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1235.  
  1236. CButtonEvent of clearBtn 2, SPELL
  1237.  
  1238. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1239.  
  1240. Parentei: RelativeMiddle
  1241.  
  1242. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1243.  
  1244. Parentei: MonstersRelative
  1245.  
  1246. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1247.  
  1248. Parentei: SpeciallsRelative
  1249.  
  1250. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1251.  
  1252. Parentei: BossRelative
  1253.  
  1254. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1255.  
  1256. Parentei: PossessionRelative
  1257.  
  1258. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1259.  
  1260. Parentei: TraitRelative
  1261.  
  1262. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1263.  
  1264. Recebi o match started
  1265.  
  1266. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1267.  
  1268. %%%%% LoadLevel: DMModeMainLevel
  1269.  
  1270. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1271.  
  1272. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1273.  
  1274. Unloading 3139 unused Assets to reduce memory usage. Loaded Objects now: 44615. Operation took 449.454904 ms.
  1275. OnLevelWasLoaded: 1
  1276.  
  1277. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1278.  
  1279. Starting theme CLoadingScreenTheme
  1280.  
  1281. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1282.  
  1283. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1284.  
  1285. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 44585. Operation took 375.017047 ms.
  1286. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1287.  
  1288. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 48486. Operation took 379.302293 ms.
  1289. OnLevelWasLoaded: 4
  1290.  
  1291. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1292.  
  1293. Shortcut na level Barrier!
  1294.  
  1295. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1296.  
  1297. Scanning - Process took 1453 ms to complete
  1298.  
  1299. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1300.  
  1301. Entrando no estado CNetworkedGameState
  1302.  
  1303. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1304.  
  1305. GameAnnounceBox(Clone) sem widget na raiz
  1306.  
  1307. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1308.  
  1309. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1310.  
  1311. Unloading 1151 unused Assets to reduce memory usage. Loaded Objects now: 110604. Operation took 545.399368 ms.
  1312. The sound category DM SPELLS does not exist.
  1313.  
  1314. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1315.  
  1316. Sound category not found: DM SPELLS
  1317.  
  1318. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1319.  
  1320. Scanning - Process took 2424 ms to complete
  1321.  
  1322. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1323.  
  1324. CCameraFollow automatically unregistered a target. Check your code!
  1325.  
  1326. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1327.  
  1328. Tentando achar automáticamente o ataque, isso não é saúdavel!
  1329.  
  1330. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1331.  
  1332. Tentando achar automáticamente o ataque, isso não é saúdavel!
  1333.  
  1334. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1335.  
  1336. PlayersWon = False
  1337.  
  1338. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1339.  
  1340. %%%%% LoadLevel: Scoreboard
  1341.  
  1342. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1343.  
  1344. The referenced script on this Behaviour is missing!
  1345.  
  1346. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592)
  1347.  
  1348. Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1349.  
  1350. Unloading 40965 unused Assets to reduce memory usage. Loaded Objects now: 59574. Operation took 876.424611 ms.
  1351. OnLevelWasLoaded: 3
  1352.  
  1353. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1354.  
  1355. Entrando no estado CDMScoreboardState
  1356.  
  1357. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1358.  
  1359. ScoreboardDM(Clone) sem widget na raiz
  1360.  
  1361. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1362.  
  1363. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1364.  
  1365. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 60093. Operation took 470.299631 ms.
  1366. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (175.6, 2.2, 31.5)
  1367.  
  1368. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1369.  
  1370. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (184.4, 2.2, 182.7)
  1371.  
  1372. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1373.  
  1374. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (176.6, 2.2, 37.7)
  1375.  
  1376. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1377.  
  1378. CDecalFx fez um raycast que desceu para a casa das sete encruzilhadas malditas partindo de (182.2, 2.2, 33.2)
  1379.  
  1380. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1381.  
  1382. Starting theme CScoreboardTheme
  1383.  
  1384. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1385.  
  1386. Não foi possível encontrar uma camera para fazer o shake... :-(
  1387.  
  1388. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1389.  
  1390. Não foi possível encontrar uma camera para fazer o shake... :-(
  1391.  
  1392. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1393.  
  1394. Não foi possível encontrar uma camera para fazer o shake... :-(
  1395.  
  1396. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1397.  
  1398. Não foi possível encontrar uma camera para fazer o shake... :-(
  1399.  
  1400. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1401.  
  1402. Recebi o match restarted
  1403.  
  1404. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1405.  
  1406. Recebi o match quit
  1407.  
  1408. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1409.  
  1410. %%%%% LoadLevel: MainMenu
  1411.  
  1412. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1413.  
  1414. Clean out of Lobby
  1415.  
  1416. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1417.  
  1418. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1419.  
  1420. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 59345. Operation took 739.549458 ms.
  1421. OnLevelWasLoaded: 1
  1422.  
  1423. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1424.  
  1425. Starting theme CLoadingScreenTheme
  1426.  
  1427. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1428.  
  1429. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1430.  
  1431. Unloading 1019 unused Assets to reduce memory usage. Loaded Objects now: 58268. Operation took 464.056879 ms.
  1432. UnityException: Can't load a level while another level is loading!
  1433. at CLevelLoaderHelper.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  1434.  
  1435. at CGameController.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  1436.  
  1437. at CDMScoreboardState+<Delaysinho>c__Iterator42.MoveNext () [0x00000] in <filename unknown>:0
  1438.  
  1439. (Filename: Line: -1)
  1440.  
  1441. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1442.  
  1443. Unloading 1257 unused Assets to reduce memory usage. Loaded Objects now: 45488. Operation took 656.030416 ms.
  1444. OnLevelWasLoaded: 2
  1445.  
  1446. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1447.  
  1448. Entrando no estado CMainMenuState
  1449.  
  1450. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1451.  
  1452. MainMenu(Clone) sem widget na raiz
  1453.  
  1454. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1455.  
  1456. Recebi o match restarted
  1457.  
  1458. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1459.  
  1460. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1461.  
  1462. Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 45848. Operation took 371.814162 ms.
  1463. Starting theme CMainMenuTheme
  1464.  
  1465. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  1466.  
  1467. FMOD was shutdown successfully.
  1468.  
  1469. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
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