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ARWM (Factorio Mod) (0.1.4)

Boris_Anon Nov 10th, 2015 (edited) 59 Never
  1. Advanced Resource and Warfare mod (factorio mod) future content/changes:
  2. Phase: Alpha (0.1.5 in development)
  3. Alot of things, like recipes and the like can change. So it can happen when you upgrade the mod
  4. some things could be lost, but most of the time hopefully a replacement of those things are available.
  5. Aswell that the current production line needs to be changed due to recipe changes and such.
  6.  
  7. So having a backup of your savegame is always good just in case.
  8.  
  9. Mod Goal:
  10. Adding alot of tanks, some vehicles and resource related production, some few crazy shit, And total
  11. extermination of furfags.
  12. Mod is also non-invasive, meaning you can safely disable/remove it. Obviously you will also lose all the stuff from the mod. It means also that I will -never- touch Factorio related stuff i.e. making Factorio vanilla tank stronger.  
  13.  
  14. Mod license: /CC-BY-NC-ND 4.0/ <- fuck this shit, its invalid now. The Licenses will be instead CC-BY-NC 4.0. as long it is not some fucking furfaggotry or horsefuckery I couldn't care less.
  15.  
  16. Todo (quite a few shit there m8y):
  17. (In no particular order)
  18.  
  19.  
  20.  
  21. -Wood Wall
  22. -Fortified/Heavy Wall.
  23. -Medium Tank
  24. -Devastator Tank
  25. -Mini Nuke Bomb/Ammo
  26. -Long Range Stationary Artillery
  27. -Synagogue/Church "Nest"
  28. -Helicopter
  29. -Liquid Coal
  30. -Liquid Coal Canister
  31. -Gunpowder
  32. -Basic Bullet to 200rnd Bullet Box
  33. -Coal Eruptor (as defence or something)
  34. -Napalm ammo/grenade
  35. -'Sniper' Turret
  36. -Laserbeam Turret
  37. Factorio laser turret actually shoots laser bolts
  38. -2x Adv. Module Station (next Tier-2)
  39. -Bomb Truck
  40. -Land Mine Cluster thing
  41. -Chernobyl Reactor
  42. -Super-Booze from cheap oil
  43. -Russian Vodka Business Gangsters
  44. -More ammo types
  45. -More Israel related content, OY GEVALT - SHUT THIS MOD DOWN
  46. -Hasbro HQ
  47.  
  48. Bugs:
  49. -Car Bomb when mined turns into Car (fixed in 0.1.1)
  50. -Resource Generator Collision Box needs fix
  51. Currently ingame (development):
  52.  
  53. Current added stuff (0.1.3)
  54. Balance change:
  55. -Nothing
  56.  
  57. Structures:
  58. 2x2 Small Factory (Assembly/Smelting)
  59. 2x2-4x4 Wooden Chests
  60.  
  61. Auxillary:
  62. -Infested Horse Stable.
  63. -African Huts.
  64. -Blue alien hives
  65. -Canisters which can be loaded with various liquds/gas such as light-oil and sulfuric-acid,
  66. they are cheaper to make (2 plastic bar) but they get discarded upon usage.
  67. -40mm Grenade for vehicles.
  68. -Additional 105mm ammunition.
  69. -Inserters with ranges from R1-R3 and can be left or right sided placed.
  70. -Universal Casing, Univ. Charges, Univ. Rocket Propellant.
  71. -Killable ponyscumbags cannon fodder
  72. I need to find different sprites, because for some unknown reason they have a person riding it which I DONT want it.
  73. -BTR-70 and T-55
  74.  
  75. Recipe Changes:
  76. -All my added ammo types will from now on use the Universal Munition Production types such as the Univ. Casing.
  77. -Tweaked Ore Mine output
  78.  
  79. Proposal:
  80. -some sort of Leman Russ.  (Accepted)
  81. -2x2 3x3 etc... Wooden Chest should look like a Warehouse. (Accepted)
  82. -Sulfuric Acid weapons/ammunition (Accepted)
  83. -Gulag run by NCF (Accepted)
  84.  
  85. Release:
  86. Game version minimum: 0.12.20
  87. 0.1.4 : https://mega.nz/#!lMt0Gbzb!g8yOlEnN0zd4EJzQABODKoWvcrGJBKfZJH44l67IWt8
  88. Game version minimum: 0.12.20
  89. 0.1.3 : https://mega.nz/#!oE0BHQQC!0YRAwnuLipzcWg-JVQhhyFbjBaWogHtuIDmLbPoVIJI
  90. Game version minimum: 0.12.20
  91. 0.1.2 : https://mega.nz/#!BEdQmbDY!Sz03Xc_LvuMaN_n9vnMcnPYWrfd0pQi3CAM9qf9pSkg
  92.  
  93. Changelog (0.1.4)
  94. -tweaked some ammo recipes
  95.  
  96.  
  97. Changelog (ARWM 0.1.2):
  98.  
  99. Advanced Resource and Warfare Mod v0.1.2
  100. Factorio Version: 0.12.20
  101.  
  102. Install:
  103. Put the mod at ~/Factorio/mods/
  104. (Optional) Backup your saves from ~/Factorio/saves, just in case
  105. some nasty thing happend and report the bug at me
  106.  
  107. If the sprites are displayed wrong then you need to delete crop-cache.dat located at ~/factorio/
  108.  
  109. Contact:
  110. IRC: server: irc.rizon.net/6667 channel: #8/agdg/, Boris_Anon
  111.  
  112. Changelog (Note I will move the current changelog to a seperate pastebin, which will be linked here):
  113.  
  114. -Changed the collision and size of Fusion Reactor.
  115. -Added various items and recipes
  116.  
  117. New Vehicles:
  118. SRBM Bavly, Autocannon Tank, Hercules Beetle multithrower, Marauder Medium Tank
  119. Rocket Launcher Buggy
  120.  
  121. New Structure:
  122. Ore Miner, Advanced Accumulator, Advanced Beacon Station
  123.  
  124. New Weapons/Ammo:
  125. AK-47 (Russian), AK-47 Mag (30), AK-47 ExtMag (45)
  126. Anthrax Cocktail
  127.  
  128. New Items:
  129. Sausage, Vodka, Cigarettes, Beer
  130. iron-pellets, copper-pellets, Abrudium Ore
  131.  
  132. New Recipes:
  133. Stone Sorting, Synthetic Oil processing (from coal),
  134. Synthetic Coal (from Wood)
  135.  
  136. Recipe changes:
  137. Resource Generator needs now:
  138.       {"steel-plate",   50},
  139.       {"copper-plate", 20},
  140.       {"ARWM_AbrudiumOre", 50},
  141.       {"advanced-circuit",  10},  
  142. Fusion Reactor needs now:
  143.       {"steel-plate", 100},
  144.       {"copper-plate", 20},
  145.       {"solar-panel", 15},
  146.       {"advanced-circuit", 20},      
  147.  
  148. Auxillary Info:
  149. -Aquarium will be done for next release or so, so no recipes for it.
  150. -Molotov Cocktail is much more stronger now
  151. -Added a few music
  152. -Fusion Reactor makes now 500-MW instead of 50MW
  153.  
  154. Changelog (ARWM 0.1.1):
  155. (briefly tested under: Factorio 0.12.17)
  156.  
  157. Fixes:
  158. -Resource Generator has smaller collision box now
  159. -Car Bomb when mined becomes a Car Bomb item now instead of Car
  160.  
  161. Auxillary Changes:
  162. -200 Round Basic Bullet Box needs only 20 iron-sheet instead of 70 now
  163. -Fusion Reactor produces 75MW power instead of 25MW.
  164. -Car Bomb Ammo doesnt need copper wire any more and takes 2 iron-plate now
  165. -Reduced Cost of Molotov Cocktail, Fusion Reactor and MG Tripod a bit
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