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- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\nouveau dossier\bug_leak"
- Valve Software - vbsp.exe (Mar 14 2016)
- notjunc = true
- 4 threads
- materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\nouveau dossier\bug_leak.vmf
- material "wood/woodwall047b" not found.
- Material not found!: WOOD/WOODWALL047B
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "concrete/blendconcreterock001a" not found.
- Material not found!: CONCRETE/BLENDCONCRETEROCK001A
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- material "nature/water_pretty1" not found.
- Material not found!: NATURE/WATER_PRETTY1
- Can't find surfaceprop sheetrock for material PLASTER/MILWALL002, using default
- Can't find surfaceprop sheetrock for material PLASTER/OFFWLLB, using default
- material "nature/blendgrassdirt01_noprop" not found.
- Material not found!: NATURE/BLENDGRASSDIRT01_NOPROP
- material "nature/blendpavedirt01" not found.
- Material not found!: NATURE/BLENDPAVEDIRT01
- material "nature/blendgrassdirt01" not found.
- Material not found!: NATURE/BLENDGRASSDIRT01
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- material "tile/tilefloor010d" not found.
- Material not found!: TILE/TILEFLOOR010D
- material "arch/arch_metal" not found.
- Material not found!: ARCH/ARCH_METAL
- Could not locate 'GameData' key in e:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- Patching WVT material: maps/bug_leak/nature/blenddirtlawn01_wvt_patch
- Patching WVT material: maps/bug_leak/nature/blendgrassgravel001a_wvt_patch
- Patching WVT material: maps/bug_leak/nature/blendgrassdirt001a_wvt_patch
- Patching WVT material: maps/bug_leak/nature/blendgrassgrass001a_wvt_patch
- Patching WVT material: maps/bug_leak/nature/blendgrassgravel001b_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity (-4608.00 -4552.00 -13664.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 4.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 1180.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 -300.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 192.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 1004.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 10240.0 1180.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 10240.0 4.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 8704.0 -300.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 1724 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/dry*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/dry*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (12155784 bytes)
- Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
- Error loading studio model "models/props_lighting/airportlight01.mdl"!
- Error loading studio model "models/props_buildings/storefront_window_neutral.mdl"!
- Error loading studio model "models/props_wasteland/prison_switchbox001a.mdl"!
- Error loading studio model "models/props_exteriors/wood_railing004c.mdl"!
- Error loading studio model "models/props_lighting/lightfixture02.mdl"!
- Error loading studio model "models/props_mall/mall_display_04.mdl"!
- Error loading studio model "models/props_mall/mall_display_11.mdl"!
- Error loading studio model "models/props_mall/mall_display_06c.mdl"!
- Error loading studio model "models/props_rooftop/scaffolding01a.mdl"!
- Error loading studio model "models/props_interiors/chairs_airport.mdl"!
- Error loading studio model "models/props_plants/plantairport01.mdl"!
- Error loading studio model "models/props_rooftop/chimneypipe_cluster02a.mdl"!
- Error loading studio model "models/props_foliage/urban_streettree01.mdl"!
- Error loading studio model "models/props_interiors/refrigerator03.mdl"!
- Error loading studio model "models/props_foliage/maple_001_l.mdl"!
- Error loading studio model "models/props_foliage/mall_bush02.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03!
- .10
- Compacting texture/material tables...
- Reduced 10435 texinfos to 6965
- Reduced 1312 texdatas to 1115 (57009 bytes to 49204)
- Writing c:\nouveau dossier\bug_leak.bsp
- 12 seconds elapsed
- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\nouveau dossier\bug_leak"
- Valve Software - vvis.exe (Dec 9 2014)
- fastvis = true
- 4 threads
- reading c:\nouveau dossier\bug_leak.bsp
- reading c:\nouveau dossier\bug_leak.prt
- LoadPortals: couldn't read c:\nouveau dossier\bug_leak.prt
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\nouveau dossier\bug_leak.bsp" "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\bug_leak.bsp"
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