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- #HIDEOUT
- Show
- Class "Hideout Doodads" "Microtransactions"
- #LINKS
- #TABULA
- Show
- BaseType "Simple Robe"
- PlayAlertSound 1 100
- Rarity Unique
- SocketGroup WWWWWW
- SetBackgroundColor 175 95 28 200
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- LinkedSockets >= 5
- PlayAlertSound 1 100
- SetBorderColor 216 58 58
- SetBackgroundColor 216 58 58 90
- #CURRENCY/JEWELS/GEMS/CARDS/MAPS/QUEST
- Show
- BaseType "Exalted Orb" "Eternal Orb" "Divine Orb" "Mirror of Kalandra" "Albino Rhoa Feather"
- PlayAlertSound 1 100
- SetBorderColor 1 1 1
- SetBackgroundColor 170 158 129
- SetTextColor 1 1 1
- SetFontSize 40
- Show
- BaseType "Chaos Orb" "Orb of Alchemy"
- PlayAlertSound 1 100
- SetBorderColor 1 1 1
- SetBackgroundColor 170 158 129
- SetTextColor 1 1 1
- Show
- Class Fishing
- PlayAlertSound 1 100
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- SetBackgroundColor 99 234 106 200
- Show
- BaseType "Sacrificial Garb"
- Rarity Normal
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- BaseType "Sacrificial Garb"
- Rarity Magic
- SetBorderColor 1 1 1
- SetBackgroundColor 135 135 254 220
- SetTextColor 1 1 1
- Show
- Class Map
- Rarity Normal
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- SetBorderColor 210 0 220
- Show
- Class Map Jewel
- Rarity Magic
- SetBackgroundColor 135 135 254 220
- SetTextColor 1 1 1
- SetBorderColor 210 0 220
- Show
- Class Map Jewel
- Rarity Rare
- PlayAlertSound 1 100
- SetBorderColor 210 0 220
- SetTextColor 1 1 1
- SetBackgroundColor 254 254 118 180
- Show
- Class Map Jewel
- Rarity Unique
- PlayAlertSound 1 100
- SetBorderColor 210 0 220
- SetTextColor 1 1 1
- SetBackgroundColor 175 95 28 200
- Show
- Class Gem
- SetTextColor 1 1 1
- SetBackgroundColor 210 0 220 170
- SetBorderColor 1 1 1
- Show
- Class Currency
- SetBorderColor 1 1 1
- SetBackgroundColor 170 158 129
- SetTextColor 1 1 1
- Show
- Class "Divination Card"
- PlayAlertSound 1 100
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- SetBackgroundColor 99 234 106 200
- Show
- Class Quest
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- SetBackgroundColor 99 234 106 200
- #REGAL RECIPE
- Show
- Rarity Rare
- ItemLevel >= 75
- SetBackgroundColor 254 254 118 240
- SetBorderColor 254 54 18
- SetTextColor 1 1 1
- #CHAOS RECIPE
- Show
- Rarity Rare
- ItemLevel >= 60
- SetBackgroundColor 254 254 118 180
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Rarity Unique
- PlayAlertSound 1 100
- SetBackgroundColor 175 95 28 200
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Rarity Rare
- SetBackgroundColor 254 254 118 180
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Sockets 6
- PlayAlertSound 1 100
- SetBorderColor 1 1 1
- SetBackgroundColor 170 158 129
- SetTextColor 1 1 1
- Show
- SocketGroup RGB
- Width 2
- Height 2
- SetBackgroundColor 102 178 255 220
- SetTextColor 1 1 1
- SetBorderColor 1 1 1
- Show
- SocketGroup RGB
- Width 1
- Height 3
- SetBackgroundColor 102 178 255 220
- SetTextColor 1 1 1
- SetBorderColor 1 1 1
- Show
- SocketGroup RGB
- ItemLevel <= 67
- SetBackgroundColor 102 178 255 220
- SetTextColor 1 1 1
- SetBorderColor 1 1 1
- Show
- Class Armour Helm Glove Boot
- Rarity <= Magic
- ItemLevel <= 20
- LinkedSockets >= 3
- SetBorderColor 1 1 1
- SetBackgroundColor 134 89 145 190
- SetTextColor 1 1 1
- Show
- Class Armour Helm Glove Boot
- Rarity <= Magic
- ItemLevel <= 40
- DropLevel >= 21
- LinkedSockets 4
- SetBorderColor 1 1 1
- SetBackgroundColor 134 89 145 190
- SetTextColor 1 1 1
- Show
- Class Armour Helm Glove Boot
- Rarity <= Magic
- ItemLevel <= 50
- DropLevel >= 38
- LinkedSockets 4
- SetBorderColor 1 1 1
- SetBackgroundColor 134 89 145 190
- SetTextColor 1 1 1
- Show
- Class Armour Helm Glove Boot
- Rarity <= Magic
- ItemLevel <= 62
- DropLevel >= 48
- LinkedSockets 4
- SetBorderColor 1 1 1
- SetBackgroundColor 134 89 145 190
- SetTextColor 1 1 1
- Show
- Class Armour Helm Glove Boot
- Rarity <= Magic
- DropLevel >= 60
- LinkedSockets 4
- SetBorderColor 1 1 1
- SetBackgroundColor 134 89 145 190
- SetTextColor 1 1 1
- #CHANCE
- Show
- BaseType "Gavel"
- Rarity Normal
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- #Show
- # BaseType "Glorious Plate"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Hubris Circlet"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Imperial Bow"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Imperial Skean"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Judgement Staff"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Occultist's Vestment"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Penetrating Arrow Quiver"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- Show
- BaseType "Prophecy Wand"
- Rarity Normal
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- #Show
- # BaseType "Serpentine Staff"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Siege Axe"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Slaughter Knife"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- Show
- BaseType "Titanium Spirit Shield"
- Rarity Normal
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- #Show
- # BaseType "Varnished Coat"
- # Rarity Normal
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # BaseType "Vile Staff"
- # Rarity Normal
- # ItemLevel > 49
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #FLASKS
- Show
- Class Flask
- Quality > 9
- SetBackgroundColor 0 204 204 230
- SetTextColor 1 1 1
- SetBorderColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Medium
- ItemLevel < 9
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Medium
- ItemLevel < 9
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Large
- ItemLevel < 15
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Large
- ItemLevel < 15
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Greater
- ItemLevel < 18
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Greater
- ItemLevel < 18
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Grand
- ItemLevel < 24
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Grand
- ItemLevel < 24
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Giant
- ItemLevel < 30
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Giant
- ItemLevel < 30
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Colossal
- ItemLevel < 36
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Colossal
- ItemLevel < 36
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Sacred
- ItemLevel < 42
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Sacred
- ItemLevel < 42
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Normal
- BaseType Hallowed
- ItemLevel < 55
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flasks
- Rarity Magic
- BaseType Hallowed
- ItemLevel < 55
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Hide
- BaseType "Sanctified Mana Flask" "Eternal Mana Flask" "Divine Mana Flask"
- Show
- Class Flask
- Rarity Normal
- BaseType Sanctified
- ItemLevel < 65
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flask
- Rarity Magic
- BaseType Sanctified
- ItemLevel < 65
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Flask
- Rarity Normal
- BaseType Divine Eternal
- ItemLevel < 68
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Flask
- Rarity Magic
- BaseType Divine Eternal
- ItemLevel < 68
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Show
- Class Utility
- Rarity Normal
- ItemLevel < 99
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Utility
- Rarity Magic
- ItemLevel < 99
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- #CRAFTING
- #Show
- # Rarity Normal
- # DropLevel > 66
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #ARMOR
- Show
- Class Armour Shield Helm Glove Boot Quiver
- Rarity Normal
- DropLevel < 8
- ItemLevel < 8
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Armour Shield Helm Glove Boot Quiver
- Rarity Magic
- DropLevel < 20
- ItemLevel < 20
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- #SPELL WEAPONS
- Show
- Class Wand Dagger Sceptre Stave
- Rarity Normal
- DropLevel < 8
- ItemLevel < 8
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Wand Dagger Sceptre Stave
- Rarity Magic
- DropLevel < 20
- ItemLevel < 20
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- #ATTACK WEAPONS
- Show
- Class Claw Sword Axe Mace Bow
- Rarity Normal
- DropLevel < 8
- ItemLevel < 8
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class Claw Sword Axe Mace Bow
- Rarity Magic
- DropLevel < 20
- ItemLevel < 20
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- #CHISEL
- #Show
- # Rarity Normal
- # BaseType "Stone Hammer" "Rock Breaker"
- # SetBorderColor 1 1 1
- # SetBackgroundColor 255 255 255 190
- # SetTextColor 1 1 1
- #Show
- # Rarity Magic
- # Quality >= 12
- # BaseType "Gavel" "Stone Hammer" "Rock Breaker"
- # SetBackgroundColor 135 135 254 220
- # SetBorderColor 1 1 1
- # SetTextColor 1 1 1
- #ACCESSORIES
- Hide
- BaseType "Coral Amulet" "Paua Ring" "Iron Ring"
- Rarity <= Magic
- ItemLevel >= 40
- Hide
- BaseType "Cloth Belt" "Studded Belt"
- Rarity <= Magic
- ItemLevel >= 40
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Magic
- ItemLevel >= 75
- SetBorderColor 254 54 18
- SetBackgroundColor 135 135 254 220
- SetTextColor 1 1 1
- Hide
- Class "Rings" "Amulets" "Belts"
- Rarity Magic
- ItemLevel >= 40
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Normal
- ItemLevel >= 75
- SetBorderColor 254 54 18
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Normal
- SetBorderColor 1 1 1
- SetBackgroundColor 255 255 255 190
- SetTextColor 1 1 1
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Magic
- SetBackgroundColor 135 135 254 220
- SetBorderColor 1 1 1
- SetTextColor 1 1 1
- Hide
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