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Pokemon Rumble World Moves

Apr 12th, 2015
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  1. --- ()
  2. Pound ()
  3. Karate Chop ()
  4. Double Slap ()
  5. Double Slap 2nd ()
  6. Double Slap Finish ()
  7. Comet Punch ()
  8. Comet Punch 3rd ()
  9. Comet Punch 2nd ()
  10. Comet Punch Finish ()
  11. Mega Punch ()
  12. Pay Day (The {P} dropped by\nfoes increases.)
  13. Fire Punch (May burn the foe.)
  14. Ice Punch (May freeze the foe.)
  15. Thunder Punch (May paralyze\nthe foe.)
  16. Scratch ()
  17. Vice Grip ()
  18. Guillotine (Defeats the foe.)
  19. Razor Wind ()
  20. Swords Dance (Attack goes up.)
  21. Cut ()
  22. Gust ()
  23. Wing Attack ()
  24. Whirlwind (Blows the foe back.)
  25. Fly ()
  26. Bind ()
  27. Slam ()
  28. Vine Whip ()
  29. Stomp (May make the\nfoe flinch.)
  30. Double Kick ()
  31. Double Kick 2nd ()
  32. Mega Kick ()
  33. Jump Kick (Damages the user\nwhen it misses.)
  34. Rolling Kick (May make the\nfoe flinch.)
  35. Sand Attack (Lowers the\nfoe's Hit Ratio.)
  36. Headbutt (May make the\nfoe flinch.)
  37. Horn Attack ()
  38. Fury Attack ()
  39. Fury Attack 2nd ()
  40. Fury Attack Finish ()
  41. Horn Drill (Defeats the foe.)
  42. Tackle ()
  43. Body Slam (May paralyze\nthe foe.)
  44. Body Slam Landing ()
  45. Wrap ()
  46. Take Down (Damages the user\nas well.)
  47. Thrash (The user\nbecomes confused.)
  48. Double-Edge (Damages the user\nas well.)
  49. Tail Whip (Lowers the\nfoe's Defense.)
  50. Poison Sting (May poison the foe.)
  51. Twineedle (May poison the foe.)
  52. Twineedle Finish ()
  53. Pin Missile ()
  54. Pin Missile 2nd ()
  55. Pin Missile 1st ()
  56. Water Gun ()
  57. Leer (Lowers the\nfoe's Defense.)
  58. Bite (May make the\nfoe flinch.)
  59. Growl (Lowers the\nfoe's Attack.)
  60. Roar (Blows the foe back.)
  61. Sing (Makes the\nfoe sleep.)
  62. Supersonic (Confuses the foe.)
  63. Sonic Boom (Does a fixed\namount of damage.)
  64. Disable (Keeps the foe\nfrom attacking.)
  65. Acid (May lower the\nfoe's Defense.)
  66. Ember (May burn the foe.)
  67. Flamethrower (May burn the foe.)
  68. Mist (Protects the user\nand its allies from\nstatus changes.)
  69. Hydro Pump ()
  70. Surf ()
  71. Ice Beam (May freeze the foe.)
  72. Blizzard (May freeze the foe.)
  73. Psybeam (May confuse the foe.)
  74. Bubble Beam (May lower the\nfoe's Speed.)
  75. Aurora Beam (May lower the\nfoe's Attack.)
  76. Hyper Beam ()
  77. Peck ()
  78. Peck L ()
  79. Drill Peck ()
  80. Submission (Damages the user\nas well.)
  81. Low Kick (The heavier the foe,\nthe greater\nthe damage.)
  82. Counter (When the user is\ndamaged, the\nattacker is damaged.)
  83. Seismic Toss (The user's Power\ndetermines\nthe damage.)
  84. Strength ()
  85. Absorb (Absorbs the foe's HP.)
  86. Mega Drain (Absorbs the foe's HP.)
  87. Leech Seed (Absorbs the foe's HP.)
  88. Growth (Attack goes up.)
  89. Razor Leaf ()
  90. Solar Beam ()
  91. Poison Powder (Poisons the foe.)
  92. Stun Spore (Paralyzes\nthe foe.)
  93. Sleep Powder (Makes the\nfoe sleep.)
  94. Petal Dance (The user\nbecomes confused.)
  95. String Shot (Lowers the\nfoe's Speed.)
  96. Dragon Rage (Does a fixed\namount of damage.)
  97. Fire Spin ()
  98. Thunder Shock (May paralyze\nthe foe.)
  99. Thunderbolt (May paralyze\nthe foe.)
  100. Thunder Wave (Paralyzes\nthe foe.)
  101. Thunder (May paralyze\nthe foe.)
  102. Rock Throw ()
  103. Earthquake ()
  104. Fissure (Defeats the foe.)
  105. Dig ()
  106. Toxic (Badly poisons\nthe foe.)
  107. Confusion (May confuse the foe.)
  108. Psychic (May lower the\nfoe's Defense.)
  109. Hypnosis (Makes the\nfoe sleep.)
  110. Meditate (Attack goes up.)
  111. Agility (Speed goes up.)
  112. Quick Attack ()
  113. Rage (The lower the\nuser's HP, the\ngreater the damage.)
  114. Teleport ()
  115. Night Shade (The user's Power\ndetermines\nthe damage.)
  116. Screech (Lowers the\nfoe's Defense.)
  117. Double Team (Evasiveness\ngoes up.)
  118. Recover (Restores HP.)
  119. Harden (Defense goes up.)
  120. Minimize (The user becomes\nsmaller, and its\nevasion goes up.)
  121. Smokescreen (Lowers the\nfoe's Hit Ratio.)
  122. Confuse Ray (Confuses the foe.)
  123. Withdraw (Defense goes up.)
  124. Defense Curl (Defense goes up.)
  125. Barrier (Defense goes up.)
  126. Light Screen (Damage received by\nthe user and its\nallies goes down.)
  127. Haze (Restores the status\nof nearby Pokémon\nto normal.)
  128. Reflect (Damage received by\nthe user and its\nallies goes down.)
  129. Focus Energy (It's easier to make\nthe foe wobbly.)
  130. Bide (When the user is\ndamaged, the\nattacker is damaged.)
  131. Self-Destruct (The user faints\nafter using\nthis move.)
  132. Egg Bomb ()
  133. Egg Bomb Explosion ()
  134. Lick (May paralyze\nthe foe.)
  135. Smog (May poison the foe.)
  136. Sludge (May poison the foe.)
  137. Bone Club (May make the\nfoe flinch.)
  138. Fire Blast (May burn the foe.)
  139. Waterfall (May make the\nfoe flinch.)
  140. Clamp ()
  141. Swift ()
  142. Swift 4 ()
  143. Swift 3 ()
  144. Swift 2 ()
  145. Swift Finish ()
  146. Skull Bash (Defense goes up.)
  147. Spike Cannon ()
  148. Spike Cannon 4th ()
  149. Spike Cannon 3rd ()
  150. Spike Cannon 2nd ()
  151. Spike Cannon 1st ()
  152. Constrict (May lower the\nfoe's Speed.)
  153. Amnesia (Defense goes up.)
  154. Kinesis (Lowers the\nfoe's Hit Ratio.)
  155. Soft-Boiled (Restores HP.)
  156. High Jump Kick (Damages the user\nwhen it misses.)
  157. Glare (Paralyzes\nthe foe.)
  158. Poison Gas (Poisons the foe.)
  159. Barrage ()
  160. Barrage 4th ()
  161. Barrage 3rd ()
  162. Barrage 2nd ()
  163. Barrage 1st ()
  164. Leech Life (Absorbs the foe's HP.)
  165. Lovely Kiss (Makes the\nfoe sleep.)
  166. Sky Attack (May make the\nfoe flinch.)
  167. Transform (Transforms your\nPokémon into\nthe target.)
  168. Bubble (May lower the\nfoe's Speed.)
  169. Dizzy Punch (May confuse the foe.)
  170. Spore (Makes the\nfoe sleep.)
  171. Flash (Lowers the\nfoe's Hit Ratio.)
  172. Psywave (The user's Power\ndetermines\nthe damage.)
  173. Splash ()
  174. Acid Armor (Defense goes up.)
  175. Crabhammer ()
  176. Explosion (The user faints\nafter using\nthis move.)
  177. Fury Swipes ()
  178. Fury Swipes 4th ()
  179. Fury Swipes 3rd ()
  180. Fury Swipes 2nd ()
  181. Fury Swipes Finish ()
  182. Bonemerang ()
  183. Bonemerang 2nd ()
  184. Rest (Restores HP,\nbut the user\nfalls asleep.)
  185. Rock Slide (May make the\nfoe flinch.)
  186. Hyper Fang (May make the\nfoe flinch.)
  187. Sharpen (Attack goes up.)
  188. Tri Attack (May burn, paralyze,\nor freeze the foe.)
  189. Super Fang (Halves the\nfoe's HP.)
  190. Slash ()
  191. Substitute (The user makes a\ncopy of itself by\nusing some of its HP.)
  192. Struggle (Damages the user\nas well.)
  193. Sketch (The user can use\nthe foe's move\nfor a short time.)
  194. Triple Kick ()
  195. Triple Kick 2nd ()
  196. Triple Kick Finish ()
  197. Thief (The {P} dropped by\nfoes increases.)
  198. Spider Web (Makes the foe\nunable to move.)
  199. Mind Reader (Turns the user\ntoward the foe.)
  200. Flame Wheel (May burn the foe.)
  201. Curse (The effect changes\nwhen used by a\nGhost-type Pokémon.)
  202. Curse (Ghost) (The effect changes\nwhen used by a\nGhost-type Pokémon.)
  203. Flail (The lower the\nuser's HP, the\ngreater the damage.)
  204. Aeroblast ()
  205. Cotton Spore (Lowers the\nfoe's Speed.)
  206. Reversal (The lower the\nuser's HP, the\ngreater the damage.)
  207. Powder Snow (May freeze the foe.)
  208. Protect (Attacks don't hit the\nuser for a short time.)
  209. Mach Punch ()
  210. Mach Punch L ()
  211. Scary Face (Lowers the\nfoe's Speed.)
  212. Feint Attack ()
  213. Sweet Kiss (Confuses the foe.)
  214. Belly Drum (HP decreases,\nbut Attack goes\nway up.)
  215. Sludge Bomb (May poison the foe.)
  216. Sludge Bomb Explosion ()
  217. Mud-Slap (Lowers the\nfoe's Hit Ratio.)
  218. Octazooka (May lower the\nfoe's Hit Ratio.)
  219. Spikes ()
  220. Zap Cannon (Paralyzes\nthe foe.)
  221. Destiny Bond (The foe that defeats\nthe user is also defeated.)
  222. Perish Song (The user and\nnearby Pokémon will\nbe defeated shortly.)
  223. Icy Wind (Lowers the\nfoe's Speed.)
  224. Detect (Attacks don't hit the\nuser for a short time.)
  225. Bone Rush ()
  226. Bone Rush 2nd ()
  227. Bone Rush Finish ()
  228. Lock-On (Turns the user\ntoward the foe.)
  229. Outrage (The user\nbecomes confused.)
  230. Giga Drain (Absorbs the foe's HP.)
  231. Endure (The user endures\nany attack, leaving\nat least 1 HP.)
  232. Charm (Lowers the\nfoe's Attack.)
  233. Rollout (Attacks\ncontinuously\nuntil it misses.)
  234. False Swipe (Leaves the\nfoe with at\nleast 1 HP.)
  235. Swagger (Confuses the foe,\nbut makes\nit stronger.)
  236. Milk Drink (Restores HP.)
  237. Spark (May paralyze\nthe foe.)
  238. Fury Cutter ()
  239. Fury Cutter 2 ()
  240. Steel Wing (Defense may go up.)
  241. Mean Look (Makes the foe\nunable to move.)
  242. Heal Bell (Heals your allies'\nstatus changes.)
  243. Return (Damage is greater\nwhen the Pokémon\nhas lots of use.)
  244. Return Lv. 2 ()
  245. Return Lv. 1 ()
  246. Return Lv. 0 ()
  247. Present (The effect changes\nevery time.)
  248. Frustration (Damage is greater\nwhen the user hasn't\nbeen used a lot.)
  249. Frustration Lv. 2 ()
  250. Frustration Lv. 1 ()
  251. Frustration Lv. 0 ()
  252. Safeguard (Protects the user\nand its allies from\nstatus changes.)
  253. Pain Split (Adds the HP of the \nuser and foe, and \nshares them equally.)
  254. Sacred Fire (May burn the foe.)
  255. Magnitude (Power changes\nevery time.)
  256. Dynamic Punch (Confuses the foe.)
  257. Megahorn ()
  258. Dragon Breath (May paralyze\nthe foe.)
  259. Pursuit (Damage goes up\nwhen the user hits\na foe from behind.)
  260. Rapid Spin ()
  261. Sweet Scent (The foe's\nevasiveness\ngoes down.)
  262. Iron Tail (May lower the\nfoe's Defense.)
  263. Metal Claw (Attack may go up.)
  264. Metal Claw L ()
  265. Vital Throw ()
  266. Morning Sun (Restores HP.)
  267. Synthesis (Restores HP.)
  268. Moonlight (Restores HP.)
  269. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  270. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  271. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  272. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  273. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  274. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  275. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  276. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  277. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  278. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  279. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  280. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  281. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  282. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  283. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  284. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  285. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  286. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  287. Hidden Power (The effect depends\non the Pokémon\nusing it.)
  288. Cross Chop ()
  289. Twister (May make the\nfoe flinch.)
  290. Crunch (May lower the\nfoe's Defense.)
  291. Mirror Coat (When the user is\ndamaged, the\nattacker is damaged.)
  292. Extreme Speed ()
  293. Ancient Power (Attack, Defense,\nand Speed may\ngo up.)
  294. Shadow Ball (May lower the\nfoe's Defense.)
  295. Future Sight ()
  296. Rock Smash (May lower the\nfoe's Defense.)
  297. Whirlpool ()
  298. Beat Up (The more allies it\nhas, the more times\nthe move is repeated.)
  299. Beat Up 2nd ()
  300. Beat Up 3rd ()
  301. Beat Up 4th ()
  302. Beat Up 5th ()
  303. Beat Up 6th ()
  304. Fake Out (Makes the\nfoe flinch.)
  305. Uproar (Wakes a\nsleeping foe.)
  306. Heat Wave (May burn the foe.)
  307. Torment (Keeps the foe\nfrom attacking.)
  308. Flatter (Confuses the foe,\nbut makes\nit stronger.)
  309. Will-O-Wisp (Burns the foe.)
  310. Facade (If poisoned, badly\npoisoned, or burned,\ndamage goes up.)
  311. Facade L ()
  312. Focus Punch (The user flinches\nif hit while charging\nthe attack.)
  313. Smelling Salts (Damage goes up\nwhen the foe is\nparalyzed.)
  314. Follow Me (The user\nbecomes a decoy.)
  315. Nature Power (Uses a different\nmove in\ndifferent places.)
  316. Charge (Electric-type moves' \ndamage and user's\nDefense go up.)
  317. Helping Hand (The Power of allies'\nmoves goes up.)
  318. Wish (Restores HP.)
  319. Ingrain (Restores HP, but the\nuser can't move.)
  320. Superpower (The user's Attack and\nDefense go down.)
  321. Magic Coat (Reflects\nstatus changes.)
  322. Revenge (Damage goes up\nwhen the user is hit\nwhile charging.)
  323. Brick Break (Ignores Reflect and\nLight Screen.)
  324. Yawn (Makes the\nfoe sleep.)
  325. Knock Off (The {P} dropped by\nfoes increases.)
  326. Endeavor (Brings the foe's HP\ndown to the user's.)
  327. Eruption (The greater the\nuser's HP, the\ngreater the damage.)
  328. Refresh (Heals\nstatus changes.)
  329. Secret Power (May have different\neffects depending\non where it's used.)
  330. Dive ()
  331. Arm Thrust ()
  332. Arm Thrust 4th ()
  333. Arm Thrust 3rd ()
  334. Arm Thrust 2nd ()
  335. Arm Thrust Finish ()
  336. Tail Glow (Attack goes up.)
  337. Luster Purge (May lower the\nfoe's Defense.)
  338. Mist Ball (May lower the\nfoe's Attack.)
  339. Feather Dance (Lowers the\nfoe's Attack.)
  340. Teeter Dance (Confuses the foe.)
  341. Blaze Kick (May burn the foe.)
  342. Ice Ball (Attacks\ncontinuously\nuntil it misses.)
  343. Needle Arm (May make the\nfoe flinch.)
  344. Slack Off (Restores HP.)
  345. Hyper Voice ()
  346. Poison Fang (May badly poison\nthe foe.)
  347. Crush Claw (May lower the\nfoe's Defense.)
  348. Crush Claw L ()
  349. Blast Burn ()
  350. Hydro Cannon ()
  351. Meteor Mash (Attack may go up.)
  352. Astonish (May make the\nfoe flinch.)
  353. Weather Ball ()
  354. Aromatherapy (Heals your allies'\nstatus changes.)
  355. Fake Tears (Lowers the\nfoe's Defense.)
  356. Air Cutter ()
  357. Overheat (The user's Attack\ngoes down.)
  358. Rock Tomb (Lowers the\nfoe's Speed.)
  359. Silver Wind (Attack, Defense,\nand Speed may\ngo up.)
  360. Metal Sound (Lowers the\nfoe's Defense.)
  361. Grass Whistle (Makes the\nfoe sleep.)
  362. Tickle (Lowers the\nfoe's Attack\nand Defense.)
  363. Cosmic Power (Defense goes up.)
  364. Water Spout (The greater the\nuser's HP, the\ngreater the damage.)
  365. Signal Beam (May confuse the foe.)
  366. Shadow Punch ()
  367. Extrasensory (May make the\nfoe flinch.)
  368. Sky Uppercut ()
  369. Sand Tomb ()
  370. Sheer Cold (Defeats the foe.)
  371. Muddy Water (May lower the\nfoe's Hit Ratio.)
  372. Bullet Seed ()
  373. Bullet Seed 4th ()
  374. Bullet Seed 3rd ()
  375. Bullet Seed 2nd ()
  376. Bullet Seed 1st ()
  377. Aerial Ace ()
  378. Aerial Ace Finish ()
  379. Icicle Spear ()
  380. Icicle Spear 4th ()
  381. Icicle Spear 3rd ()
  382. Icicle Spear 2nd ()
  383. Icicle Spear 1st ()
  384. Iron Defense (Defense goes up.)
  385. Block (Makes the foe\nunable to move.)
  386. Howl (Attack goes up.)
  387. Dragon Claw ()
  388. Dragon Claw L ()
  389. Frenzy Plant ()
  390. Bulk Up (Attack and\nDefense go up.)
  391. Bounce (May paralyze\nthe foe.)
  392. Mud Shot (Lowers the\nfoe's Speed.)
  393. Poison Tail (May poison the foe.)
  394. Covet (The {P} dropped by\nfoes increases.)
  395. Volt Tackle (May paralyze the foe.\nDamages the user\nas well.)
  396. Magical Leaf ()
  397. Calm Mind (Attack and\nDefense go up.)
  398. Leaf Blade ()
  399. Dragon Dance (Attack and Speed\ngo up.)
  400. Rock Blast ()
  401. Shock Wave ()
  402. Water Pulse (May confuse the foe.)
  403. Doom Desire ()
  404. Psycho Boost (The user's Attack\ngoes down.)
  405. Roost (Restores HP.)
  406. Gravity (The Hit Ratio of\nnearby Pokémon\ngoes up.)
  407. Wake-Up Slap (Wakes and does\nmore damage to\na sleeping foe.)
  408. Hammer Arm (The user's Speed\ngoes down.)
  409. Gyro Ball (The faster the foe\nis than the user, the\ngreater the damage.)
  410. Brine (The lower the foe's\nHP, the greater\nthe damage.)
  411. Feint ()
  412. Pluck (The {P} dropped by\nfoes increases.)
  413. Tailwind (Speed goes up for\nthe user and its allies.)
  414. Acupressure (Raises an ally's\nAttack, Defense,\nor Speed.)
  415. Metal Burst (When the user is\ndamaged, the\nattacker is damaged.)
  416. U-turn ()
  417. Close Combat (The user's Defense\ngoes down.)
  418. Close Combat L ()
  419. Payback (Damage goes up\nwhen the user is hit\nwhile charging.)
  420. Assurance (Damage goes up\nwhen the user hits\na blown-back foe.)
  421. Fling (Attacks by\nthrowing {P}.)
  422. Wring Out (The greater the foe's\nHP, the greater\nthe damage.)
  423. Punishment (Damage changes if\nthe foe's stats\nare raised.)
  424. Last Resort (Damage goes up\nwhen rarely used.)
  425. Sucker Punch ()
  426. Toxic Spikes (Poisons the foe.)
  427. Aqua Ring (Gradually\nrestores HP.)
  428. Flare Blitz (May burn the foe.\nDamages the user\nas well.)
  429. Force Palm (May paralyze\nthe foe.)
  430. Aura Sphere ()
  431. Rock Polish (Speed goes up.)
  432. Poison Jab (May poison the foe.)
  433. Poison Jab L ()
  434. Dark Pulse (May make the\nfoe flinch.)
  435. Night Slash ()
  436. Aqua Tail ()
  437. Seed Bomb ()
  438. Seed Bomb Explosion ()
  439. Air Slash (May make the\nfoe flinch.)
  440. X-Scissor ()
  441. Bug Buzz (May lower the\nfoe's Defense.)
  442. Dragon Pulse ()
  443. Dragon Rush (May make the\nfoe flinch.)
  444. Power Gem ()
  445. Drain Punch (Absorbs the foe's HP.)
  446. Vacuum Wave ()
  447. Focus Blast (May lower the\nfoe's Defense.)
  448. Energy Ball (May lower the\nfoe's Defense.)
  449. Brave Bird (Damages the user\nas well.)
  450. Earth Power (May lower the\nfoe's Defense.)
  451. Giga Impact ()
  452. Nasty Plot (Attack goes up.)
  453. Bullet Punch ()
  454. Avalanche (Damage goes up\nwhen the user is hit\nwhile charging.)
  455. Ice Shard ()
  456. Shadow Claw ()
  457. Shadow Claw L ()
  458. Thunder Fang (May paralyze the\nfoe or make it\nflinch.)
  459. Ice Fang (May freeze the foe\nor make it flinch.)
  460. Fire Fang (May burn the foe\nor make it flinch.)
  461. Shadow Sneak ()
  462. Mud Bomb (May lower the\nfoe's Hit Ratio.)
  463. Mud Bomb Explosion ()
  464. Psycho Cut ()
  465. Zen Headbutt (May make the\nfoe flinch.)
  466. Mirror Shot (May lower the\nfoe's Hit Ratio.)
  467. Flash Cannon (May lower the\nfoe's Defense.)
  468. Rock Climb (May confuse the foe.)
  469. Defog (The foe's\nevasiveness\ngoes down.)
  470. Draco Meteor (The user's Attack\ngoes down.)
  471. Discharge (May paralyze\nthe foe.)
  472. Lava Plume (May burn the foe.)
  473. Leaf Storm (The user's Attack\ngoes down.)
  474. Power Whip ()
  475. Rock Wrecker ()
  476. Cross Poison (May poison the foe.)
  477. Gunk Shot (May poison the foe.)
  478. Iron Head (May make the\nfoe flinch.)
  479. Magnet Bomb ()
  480. Magnet Bomb Explosion ()
  481. Stone Edge ()
  482. Stealth Rock (Does a fixed\namount of damage.)
  483. Grass Knot (The heavier the foe,\nthe greater\nthe damage.)
  484. Judgment ()
  485. Judgment ()
  486. Judgment ()
  487. Judgment ()
  488. Judgment ()
  489. Judgment ()
  490. Judgment ()
  491. Judgment ()
  492. Judgment ()
  493. Judgment ()
  494. Judgment ()
  495. Judgment ()
  496. Judgment ()
  497. Judgment ()
  498. Judgment ()
  499. Judgment ()
  500. Judgment ()
  501. Judgment ()
  502. Bug Bite (The {P} dropped by\nfoes increases.)
  503. Charge Beam (Attack may go up.)
  504. Wood Hammer (Damages the user\nas well.)
  505. Aqua Jet ()
  506. Attack Order ()
  507. Defend Order (Defense goes up.)
  508. Heal Order (Restores HP.)
  509. Head Smash (Damages the user\nas well.)
  510. Double Hit ()
  511. Double Hit Finish ()
  512. Roar of Time ()
  513. Spacial Rend (It's easier to make\nthe foe wobbly.)
  514. Crush Grip (The greater the foe's\nHP, the greater\nthe damage.)
  515. Magma Storm ()
  516. Dark Void (Makes the\nfoe sleep.)
  517. Seed Flare (May lower the\nfoe's Defense.)
  518. Ominous Wind (Attack, Defense,\nand Speed may\ngo up.)
  519. Shadow Force ()
  520. Hone Claws (Attack and\nHit Ratio go up.)
  521. Psyshock ()
  522. Venoshock (Does more damage\nto a poisoned foe.)
  523. Autotomize (Speed goes up.\nWeight goes down.)
  524. Rage Powder (The user\nbecomes a decoy.)
  525. Telekinesis (Makes the\nfoe float.)
  526. Smack Down (Lowers the\nfoe's Speed.)
  527. Storm Throw (It's easier to make\nthe foe wobbly.)
  528. Flame Burst ()
  529. Flame Burst Explosion ()
  530. Sludge Wave (May poison the foe.)
  531. Quiver Dance (Attack, Defense,\nand Speed\ngo up.)
  532. Heavy Slam (The heavier the user\nis than the foe, the\ngreater the damage.)
  533. Heavy Slam Landing ()
  534. Synchronoise (Does more damage\nto a foe of the same\ntype as the user.)
  535. Electro Ball (The faster the user\nis than the foe, the\ngreater the damage.)
  536. Soak (The foe becomes\nWater type.)
  537. Flame Charge (Speed goes up.)
  538. Coil (Attack, Defense,\nand Hit Ratio\ngo up.)
  539. Low Sweep (Lowers the\nfoe's Speed.)
  540. Acid Spray (Lowers the\nfoe's Defense.)
  541. Acid Spray Explosion ()
  542. Foul Play (The higher the foe's\nAttack, the greater\nthe damage.)
  543. After You (The target attacks\nautomatically\nwhen hit.)
  544. Round (Damage goes up\nwhen other Pokémon\nare also using it.)
  545. Echoed Voice (Damage goes up\nwhen other Pokémon\nare also using it.)
  546. Chip Away (Ignores increases\nto the foe's Defense.)
  547. Clear Smog (Returns the foe's\nstats to normal.)
  548. Clear Smog Explosion ()
  549. Stored Power (The more stat boosts\nthe user has, the \ngreater the damage.)
  550. Scald (May burn the foe.)
  551. Shell Smash (Attack and\nSpeed go up.\nDefense goes down.)
  552. Heal Pulse (Restores the\ntarget's HP.)
  553. Hex (Does more damage\nto foes with a\nstatus change.)
  554. Sky Drop ()
  555. Sky Drop Landing ()
  556. Shift Gear (Attack and Speed\ngo up.)
  557. Circle Throw (Blows the foe back.)
  558. Incinerate (The {P} dropped by\nthe foe is also\nburned up.)
  559. Acrobatics (Damage goes up\nwhen the user\ndoesn't have any {P}.)
  560. Reflect Type (The user becomes\nthe foe's type.)
  561. Retaliate (Damage goes up\nafter an ally\nis defeated.)
  562. Final Gambit (Does damage equal\nto the user's HP. The\nuser faints.)
  563. Inferno (Burns the foe.)
  564. Water Pledge (Damage goes up\nwhen combined with\nother Pledge moves.)
  565. Fire Pledge (Damage goes up\nwhen combined with\nother Pledge moves.)
  566. Grass Pledge (Damage goes up\nwhen combined with\nother Pledge moves.)
  567. Volt Switch ()
  568. Struggle Bug (Lowers the\nfoe's Attack.)
  569. Bulldoze (Lowers the\nfoe's Speed.)
  570. Frost Breath (It's easier to make\nthe foe wobbly.)
  571. Dragon Tail (Blows the foe back.)
  572. Work Up (Attack goes up.)
  573. Electroweb (Lowers the\nfoe's Speed.)
  574. Wild Charge (Damages the user\nas well.)
  575. Drill Run ()
  576. Dual Chop ()
  577. Dual Chop Finish ()
  578. Heart Stamp (May make the\nfoe flinch.)
  579. Horn Leech (Absorbs the foe's HP.)
  580. Sacred Sword (Ignores increases\nto the foe's Defense.)
  581. Razor Shell (May lower the\nfoe's Defense.)
  582. Heat Crash (The heavier the user\nis than the foe, the\ngreater the damage.)
  583. Heat Crash Landing ()
  584. Leaf Tornado (May lower the\nfoe's Hit Ratio.)
  585. Steamroller (May make the\nfoe flinch.)
  586. Cotton Guard (Defense goes up.)
  587. Night Daze (May lower the\nfoe's Hit Ratio.)
  588. Psystrike ()
  589. Tail Slap ()
  590. Tail Slap 2nd ()
  591. Tail Slap Finish ()
  592. Hurricane (May confuse the foe.)
  593. Head Charge (Damages the user\nas well.)
  594. Gear Grind ()
  595. Gear Grind 2nd ()
  596. Searing Shot (May burn the foe.)
  597. Techno Blast ()
  598. Techno Blast ()
  599. Techno Blast ()
  600. Techno Blast ()
  601. Techno Blast ()
  602. Relic Song (Changes its Forme.\nMay make the \nfoe sleep.)
  603. Secret Sword ()
  604. Glaciate (Lowers the\nfoe's Speed.)
  605. Bolt Strike (May paralyze\nthe foe.)
  606. Blue Flare (May burn the foe.)
  607. Blue Flare Explosion ()
  608. Fiery Dance (Attack goes up.)
  609. Freeze Shock (May paralyze\nthe foe.)
  610. Ice Burn (May burn the foe.)
  611. Snarl (Lowers the\nfoe's Attack.)
  612. Icicle Crash (May make the\nfoe flinch.)
  613. V-create (Defense and Speed\ngo down.)
  614. Fusion Flare (Damage goes up\nwhen combined\nwith Fusion Bolt.)
  615. Fusion Bolt (Damage goes up\nwhen combined\nwith Fusion Flare.)
  616. Flying Press (It's also Flying type.)
  617. Flying Press Landing ()
  618. Belch (Costs {P} every time\nthis move is used.)
  619. Rototiller (Makes Grass-type\nmoves stronger. )
  620. Sticky Web (Lowers the\nfoe's Speed.)
  621. Fell Stinger (Attack goes up if this\nmove defeats the foe.)
  622. Phantom Force ()
  623. Trick-or-Treat (Makes the foe\nGhost type.)
  624. Noble Roar (Lowers the\nfoe's Attack.)
  625. Parabolic Charge (Absorbs the foe's HP.)
  626. Forest's Curse (Makes the foe\nGrass type.)
  627. Petal Blizzard ()
  628. Freeze-Dry (Super effective on\nWater-type foes as well.)
  629. Disarming Voice ()
  630. Parting Shot (Lowers the\nfoe's Attack.)
  631. Draining Kiss (Absorbs the foe's HP.)
  632. Play Rough (May lower the\nfoe's Attack.)
  633. Fairy Wind ()
  634. Moonblast (May lower the\nfoe's Attack.)
  635. Boomburst ()
  636. Fairy Lock (Makes the foe\nunable to move.)
  637. King's Shield (Protects from the foe's attack.\nAlso lowers the foe's Attack.)
  638. Play Nice (Lowers the\nfoe's Attack.)
  639. Confide (Lowers the\nfoe's Attack.)
  640. Diamond Storm (Defense may go up.)
  641. Water Shuriken ()
  642. Water Shuriken 4th ()
  643. Water Shuriken 3rd ()
  644. Water Shuriken 2nd ()
  645. Water Shuriken 1st ()
  646. Mystical Fire (Lowers the\nfoe's Attack.)
  647. Spiky Shield (Protects from the foe's attack.\nAlso does damage to the foe.)
  648. Eerie Impulse (Lowers the\nfoe's Attack.)
  649. Geomancy (Attack, Defense,\nand Speed\ngo up.)
  650. Dazzling Gleam ()
  651. Baby-Doll Eyes (Lowers the\nfoe's Attack.)
  652. Nuzzle (Paralyzes\nthe foe.)
  653. Infestation ()
  654. Power-Up Punch (Attack goes up.)
  655. Oblivion Wing (Absorbs the foe's HP.)
  656. Land's Wrath ()
  657. Origin Pulse ()
  658. Origin Pulse Explosion ()
  659. Precipice Blades ()
  660. Dragon Ascent (The user's Defense\ngoes down.)
  661. B No Type Blast ()
  662. B No Type Restart ()
  663. Bノータイプ発狂開始 ()
  664. Bノータイプ発狂開始(MAHI) ()
  665. Bノータイプ発狂開始(YAKEDO) ()
  666. Bノータイプ発狂開始(KOORI) ()
  667. Bノータイプ発狂開始(HIRUMU) ()
  668. Bノータイプ発狂開始(DOKU) ()
  669. Bノータイプ発狂開始(MOUDOKU) ()
  670. Bノータイプ発狂開始(KONRAN) ()
  671. Bノータイプ発狂開始(NEMURI) ()
  672. Bノータイプ発狂開始(DP_DOWN) ()
  673. Bノータイプ発狂開始(AP_DOWN) ()
  674. Bノータイプ発狂開始(SPD_DOWN) ()
  675. Bノータイプ発狂開始(CRITICAL) ()
  676. B No Type Dash ()
  677. B No Type Cobalion Blast ()
  678. B No Type Cobalion 2 Blast ()
  679. B Freeze Shock (Paralyzes\nthe foe.)
  680. B Fusion Bolt (Damage goes up\nwhen combined\nwith Fusion Flare.)
  681. B No Type Blast 2 ()
  682. B No Type Appearance ()
  683. B No Type Dark Rust Blast ()
  684. B Glaciate ()
  685. B Glaciate ()
  686. R Fusion Bolt ()
  687. R Fusion Flare ()
  688. M2 Psycho Cut 1 ()
  689. M2 Psychic 1 ()
  690. M2 Psycho Cut 2 ()
  691. M2 Psychic 2 ()
  692. M2 Psycho Cut 3 ()
  693. M2 Psychic 3 ()
  694. T Incinerate ()
  695. T No Type Appearance ()
  696. Z Tackle ()
  697. Z Tackle Short ()
  698. Z Sing ()
  699. Z Iron Tail ()
  700. Z Iron Tail Short ()
  701. Z Scratch ()
  702. Z Rapid Spin ()
  703. Z Will-O-Wisp ()
  704. Z Poison Sting ()
  705. Z Self-Destruct ()
  706. Z Rollout ()
  707. Z Teeter Dance ()
  708. Z Acid ()
  709. Z Head Charge ()
  710. Z Flame Burst ()
  711. Z Flame Burst Explosion ()
  712. C Ice Beam ()
  713. C Gear Grind ()
  714. C Mud Bomb ()
  715. C Flash Cannon ()
  716. C Twineedle ()
  717. C Blast Burn ()
  718. C Ice Beam 7 ()
  719. Bomb ()
  720. Slow Cannon (Lowers the\nfoe's Speed.)
  721. Slow Cannon Notice (Lowers the\nfoe's Speed.)
  722. Laser Cannon ()
  723. Laser Cannon Notice ()
  724. Bomb Cannon ()
  725. Bomb Notice ()
  726. X Attack ()
  727. X Attack Activate ()
  728. X Defense ()
  729. X Defense Activate ()
  730. X Speed ()
  731. X Speed Activate ()
  732. Potion ()
  733. Potion Activate ()
  734. A Charge Move ()
  735. A Charge Dash ()
  736. DRC Touch ()
  737. DRC Bomb ()
  738. Ball ()
  739. Pokémon Rocket ()
  740. Effect for HP restore ()
  741. Effect for HP full restore ()
  742. Effect for stopping enemies ()
  743. Effect for enemy speed up ()
  744. Effect for all confused ()
  745. Effect for switching players ()
  746. Effect for invincible event ()
  747. Effect for being disliked by enemies ()
  748. Effect for assembly ()
  749. Effect for being targeted ()
  750. Enemy capture ball ()
  751. XXX (XXX)
  752. XXX ()
  753. XXX (XXX)
  754. XXX (XXX)
  755. XXX ()
  756. XXX (XXX)
  757. XXX (XXX)
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