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JohnShackleton

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May 27th, 2015
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  1. DarkRP.createShipment("Armor Packs", {
  2. model = "models/items/battery.mdl",
  3. entity = "item_battery",
  4. price = 750,
  5. amount = 5,
  6. separate = false,
  7. pricesep = 700,
  8. noship = false,
  9. allowed = {TEAM_MEDIC}
  10. })
  11. DarkRP.createShipment("Health Vital", {
  12. model = "models/healthvial.mdl",
  13. entity = "item_healthvial",
  14. price = 500,
  15. amount = 5,
  16. separate = false,
  17. pricesep = 700,
  18. noship = false,
  19. allowed = {TEAM_MEDIC}
  20. })
  21. DarkRP.createShipment("Med Pack", {
  22. model = "models/items/healthkit.mdl",
  23. entity = "item_healthkit",
  24. price = 1500,
  25. amount = 5,
  26. separate = false,
  27. pricesep = 700,
  28. noship = false,
  29. allowed = {TEAM_MEDIC}
  30. })
  31. DarkRP.createShipment("M1911", {
  32. model = "models/weapons/w_pist_p228.mdl",
  33. entity = "fas2_m1911",
  34. price = 700,
  35. amount = 1,
  36. separate = true,
  37. pricesep = 700,
  38. noship = true,
  39. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER}
  40. })
  41. DarkRP.createShipment("Glock 20", {
  42. model = "models/weapons/w_pist_glock18.mdl", -- The model of the item that hovers above the shipment
  43. entity = "fas2_glock20", -- the entity that comes out of the shipment
  44. price = 700, -- the price of one shipment
  45. amount = 1, -- how many of the item go in one purchased shipment
  46. separate = true, -- whether the item is sold separately (usually used for guns)
  47. pricesep = 700, -- the price of a separately sold item
  48. noship = true, -- whether this item has a shipment
  49. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  50. })
  51. DarkRP.createShipment("OTs-33 Pernach", {
  52. model = "models/weapons/world/pistols/ots33.mdl", -- The model of the item that hovers above the shipment
  53. entity = "fas2_ots33", -- the entity that comes out of the shipment
  54. price = 900, -- the price of one shipment
  55. amount = 1, -- how many of the item go in one purchased shipment
  56. separate = true, -- whether the item is sold separately (usually used for guns)
  57. pricesep = 900, -- the price of a separately sold item
  58. noship = true, -- whether this item has a shipment
  59. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  60. })
  61. DarkRP.createShipment("IMI Desert Eagle", {
  62. model = "models/weapons/w_pist_deagle.mdl", -- The model of the item that hovers above the shipment
  63. entity = "fas2_deagle", -- the entity that comes out of the shipment
  64. price = 1100, -- the price of one shipment
  65. amount = 1, -- how many of the item go in one purchased shipment
  66. separate = true, -- whether the item is sold separately (usually used for guns)
  67. pricesep = 1100, -- the price of a separately sold item
  68. noship = true, -- whether this item has a shipment
  69. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  70. })
  71. DarkRP.createShipment("Raging Bull", {
  72. model = "models/weapons/w_357.mdl", -- The model of the item that hovers above the shipment
  73. entity = "fas2_ragingbull", -- the entity that comes out of the shipment
  74. price = 1100, -- the price of one shipment
  75. amount = 1, -- how many of the item go in one purchased shipment
  76. separate = true, -- whether the item is sold separately (usually used for guns)
  77. pricesep = 1100, -- the price of a separately sold item
  78. noship = true, -- whether this item has a shipment
  79. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  80. })
  81. DarkRP.createShipment("MP5k", {
  82. model = "models/weapons/w_smg_mp5.mdl", -- The model of the item that hovers above the shipment
  83. entity = "fas2_mp5k", -- the entity that comes out of the shipment
  84. price = 5000, -- the price of one shipment
  85. amount = 5, -- how many of the item go in one purchased shipment
  86. separate = false, -- whether the item is sold separately (usually used for guns)
  87. pricesep = 100, -- the price of a separately sold item
  88. noship = false, -- whether this item has a shipment
  89. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  90. })
  91. DarkRP.createShipment("M11A1", {
  92. model = "models/weapons/w_smg_mp5.mdl", -- The model of the item that hovers above the shipment
  93. entity = "fas2_mac11", -- the entity that comes out of the shipment
  94. price = 7000, -- the price of one shipment
  95. amount = 5, -- how many of the item go in one purchased shipment
  96. separate = false, -- whether the item is sold separately (usually used for guns)
  97. pricesep = 100, -- the price of a separately sold item
  98. noship = false, -- whether this item has a shipment
  99. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  100. })
  101. DarkRP.createShipment("MP5A5", {
  102. model = "models/weapons/w_smg_mp5.mdl",
  103. entity = "fas2_mp5a5",
  104. price = 9000,
  105. amount = 5,
  106. separate = false,
  107. pricesep = 100,
  108. noship = false,
  109. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER}
  110. })
  111. DarkRP.createShipment("MP5SD6", {
  112. model = "models/weapons/w_smg_mp5.mdl", -- The model of the item that hovers above the shipment
  113. entity = "fas2_mp5sd6", -- the entity that comes out of the shipment
  114. price = 9000, -- the price of one shipment
  115. amount = 5, -- how many of the item go in one purchased shipment
  116. separate = false, -- whether the item is sold separately (usually used for guns)
  117. pricesep = 100, -- the price of a separately sold item
  118. noship = false, -- whether this item has a shipment
  119. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  120. })
  121. DarkRP.createShipment("M3 Super 90", {
  122. model = "models/weapons/w_shot_m3super90.mdl", -- The model of the item that hovers above the shipment
  123. entity = "fas2_m3s90", -- the entity that comes out of the shipment
  124. price = 9000, -- the price of one shipment
  125. amount = 5, -- how many of the item go in one purchased shipment
  126. separate = false, -- whether the item is sold separately (usually used for guns)
  127. pricesep = 100, -- the price of a separately sold item
  128. noship = false, -- whether this item has a shipment
  129. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  130. })
  131. DarkRP.createShipment("Remington 870", {
  132. model = "models/weapons/w_shot_m3super90.mdl", -- The model of the item that hovers above the shipment
  133. entity = "fas2_rem870", -- the entity that comes out of the shipment
  134. price = 9000, -- the price of one shipment
  135. amount = 5, -- how many of the item go in one purchased shipment
  136. separate = false, -- whether the item is sold separately (usually used for guns)
  137. pricesep = 100, -- the price of a separately sold item
  138. noship = false, -- whether this item has a shipment
  139. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  140. })
  141. DarkRP.createShipment("IMI UZI", {
  142. model = "models/weapons/w_smg_mp5.mdl", -- The model of the item that hovers above the shipment
  143. entity = "fas2_uzi", -- the entity that comes out of the shipment
  144. price = 10000, -- the price of one shipment
  145. amount = 5, -- how many of the item go in one purchased shipment
  146. separate = false, -- whether the item is sold separately (usually used for guns)
  147. pricesep = 100, -- the price of a separately sold item
  148. noship = false, -- whether this item has a shipment
  149. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  150. })
  151. DarkRP.createShipment("PP-19 Bizon", {
  152. model = "models/weapons/w_smg_biz.mdl", -- The model of the item that hovers above the shipment
  153. entity = "fas2_pp19", -- the entity that comes out of the shipment
  154. price = 11000, -- the price of one shipment
  155. amount = 5, -- how many of the item go in one purchased shipment
  156. separate = false, -- whether the item is sold separately (usually used for guns)
  157. pricesep = 100, -- the price of a separately sold item
  158. noship = false, -- whether this item has a shipment
  159. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  160. })
  161. DarkRP.createShipment("KS-23", {
  162. model = "models/weapons/w_shot_m3super90.mdl", -- The model of the item that hovers above the shipment
  163. entity = "fas2_ks23", -- the entity that comes out of the shipment
  164. price = 13000, -- the price of one shipment
  165. amount = 5, -- how many of the item go in one purchased shipment
  166. separate = false, -- whether the item is sold separately (usually used for guns)
  167. pricesep = 100, -- the price of a separately sold item
  168. noship = false, -- whether this item has a shipment
  169. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  170. })
  171. DarkRP.createShipment("G36C", {
  172. model = "models/weapons/w_rif_m4a1.mdl", -- The model of the item that hovers above the shipment
  173. entity = "fas2_g36c", -- the entity that comes out of the shipment
  174. price = 14000, -- the price of one shipment
  175. amount = 5, -- how many of the item go in one purchased shipment
  176. separate = false, -- whether the item is sold separately (usually used for guns)
  177. pricesep = 100, -- the price of a separately sold item
  178. noship = false, -- whether this item has a shipment
  179. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  180. })
  181. DarkRP.createShipment("SG 552", {
  182. model = "models/weapons/w_snip_sg550.mdl", -- The model of the item that hovers above the shipment
  183. entity = "fas2_sg552", -- the entity that comes out of the shipment
  184. price = 14000, -- the price of one shipment
  185. amount = 5, -- how many of the item go in one purchased shipment
  186. separate = false, -- whether the item is sold separately (usually used for guns)
  187. pricesep = 100, -- the price of a separately sold item
  188. noship = false, -- whether this item has a shipment
  189. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  190. })
  191. DarkRP.createShipment("M24", {
  192. model = "models/weapons/w_snip_awp.mdl", -- The model of the item that hovers above the shipment
  193. entity = "fas2_m24", -- the entity that comes out of the shipment
  194. price = 14000, -- the price of one shipment
  195. amount = 5, -- how many of the item go in one purchased shipment
  196. separate = false, -- whether the item is sold separately (usually used for guns)
  197. pricesep = 100, -- the price of a separately sold item
  198. noship = false, -- whether this item has a shipment
  199. allowed = {TEAM_GUNDEALER, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  200. })
  201. DarkRP.createShipment("SKS", {
  202. model = "models/weapons/w_snip_awp.mdl", -- The model of the item that hovers above the shipment
  203. entity = "fas2_sks", -- the entity that comes out of the shipment
  204. price = 15000, -- the price of one shipment
  205. amount = 5, -- how many of the item go in one purchased shipment
  206. separate = false, -- whether the item is sold separately (usually used for guns)
  207. pricesep = 100, -- the price of a separately sold item
  208. noship = false, -- whether this item has a shipment
  209. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  210. })
  211. DarkRP.createShipment("SG 550", {
  212. model = "models/weapons/w_snip_sg550.mdl", -- The model of the item that hovers above the shipment
  213. entity = "fas2_sg550", -- the entity that comes out of the shipment
  214. price = 15000, -- the price of one shipment
  215. amount = 5, -- how many of the item go in one purchased shipment
  216. separate = false, -- whether the item is sold separately (usually used for guns)
  217. pricesep = 100, -- the price of a separately sold item
  218. noship = false, -- whether this item has a shipment
  219. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  220. })
  221. DarkRP.createShipment("M4A1", {
  222. model = "models/weapons/w_rif_m4a1.mdl", -- The model of the item that hovers above the shipment
  223. entity = "fas2_m4a1", -- the entity that comes out of the shipment
  224. price = 15000, -- the price of one shipment
  225. amount = 5, -- how many of the item go in one purchased shipment
  226. separate = false, -- whether the item is sold separately (usually used for guns)
  227. pricesep = 100, -- the price of a separately sold item
  228. noship = false, -- whether this item has a shipment
  229. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  230. })
  231. DarkRP.createShipment("AK-47", {
  232. model = "models/weapons/w_rif_ak47.mdl", -- The model of the item that hovers above the shipment
  233. entity = "fas2_ak47", -- the entity that comes out of the shipment
  234. price = 15000, -- the price of one shipment
  235. amount = 5, -- how many of the item go in one purchased shipment
  236. separate = false, -- whether the item is sold separately (usually used for guns)
  237. pricesep = 100, -- the price of a separately sold item
  238. noship = false, -- whether this item has a shipment
  239. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  240. })
  241. DarkRP.createShipment("FAMAS F1", {
  242. model = "models/weapons/w_rif_famas.mdl", -- The model of the item that hovers above the shipment
  243. entity = "fas2_famas", -- the entity that comes out of the shipment
  244. price = 15000, -- the price of one shipment
  245. amount = 5, -- how many of the item go in one purchased shipment
  246. separate = false, -- whether the item is sold separately (usually used for guns)
  247. pricesep = 100, -- the price of a separately sold item
  248. noship = false, -- whether this item has a shipment
  249. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  250. })
  251. DarkRP.createShipment("Sako RK-95", {
  252. model = "models/weapons/w_rif_ak47.mdl", -- The model of the item that hovers above the shipment
  253. entity = "fas2_rk95", -- the entity that comes out of the shipment
  254. price = 15000, -- the price of one shipment
  255. amount = 5, -- how many of the item go in one purchased shipment
  256. separate = false, -- whether the item is sold separately (usually used for guns)
  257. pricesep = 100, -- the price of a separately sold item
  258. noship = false, -- whether this item has a shipment
  259. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  260. })
  261. DarkRP.createShipment("G3A3", {
  262. model = "models/weapons/w_rif_m4a1.mdl", -- The model of the item that hovers above the shipment
  263. entity = "fas2_g3", -- the entity that comes out of the shipment
  264. price = 16000, -- the price of one shipment
  265. amount = 5, -- how many of the item go in one purchased shipment
  266. separate = false, -- whether the item is sold separately (usually used for guns)
  267. pricesep = 100, -- the price of a separately sold item
  268. noship = false, -- whether this item has a shipment
  269. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  270. })
  271. DarkRP.createShipment("RPK-47", {
  272. model = "models/weapons/w_rif_ak47.mdl", -- The model of the item that hovers above the shipment
  273. entity = "fas2_rpk", -- the entity that comes out of the shipment
  274. price = 16000, -- the price of one shipment
  275. amount = 5, -- how many of the item go in one purchased shipment
  276. separate = false, -- whether the item is sold separately (usually used for guns)
  277. pricesep = 100, -- the price of a separately sold item
  278. noship = false, -- whether this item has a shipment
  279. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  280. })
  281. DarkRP.createShipment("M14", {
  282. model = "models/weapons/w_snip_awp.mdl", -- The model of the item that hovers above the shipment
  283. entity = "fas2_m14", -- the entity that comes out of the shipment
  284. price = 16000, -- the price of one shipment
  285. amount = 5, -- how many of the item go in one purchased shipment
  286. separate = false, -- whether the item is sold separately (usually used for guns)
  287. pricesep = 100, -- the price of a separately sold item
  288. noship = false, -- whether this item has a shipment
  289. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER} -- OPTIONAL, which teams are allowed to buy this shipment/separate gun
  290. })
  291. DarkRP.createShipment("M21", {
  292. model = "models/weapons/w_snip_awp.mdl",
  293. entity = "fas2_m21",
  294. price = 17000,
  295. amount = 5,
  296. separate = false,
  297. pricesep = 100,
  298. noship = false,
  299. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER}
  300. })
  301. DarkRP.createShipment("SR-25", {
  302. model = "models/weapons/w_snip_sg550.mdl",
  303. entity = "fas2_sr25",
  304. price = 17000,
  305. amount = 5,
  306. separate = false,
  307. pricesep = 100,
  308. noship = false,
  309. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER}
  310. })
  311. DarkRP.createShipment("M82", {
  312. model = "models/weapons/w_snip_sg550.mdl",
  313. entity = "fas2_m82",
  314. price = 25000,
  315. amount = 5,
  316. separate = false,
  317. pricesep = 100,
  318. noship = false,
  319. allowed = {TEAM_BLACKMARKET, TEAM_WEAPONSUPPLIER}
  320. })
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