- [07/18/2013 - 09:08:48PM] Papyrus log opened (PC)
- [07/18/2013 - 09:08:48PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
- [07/18/2013 - 09:08:48PM] Memory page: 128 (min) 512 (max) 76800 (max total)
- [07/18/2013 - 09:09:00PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 09:09:00PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 09:09:07PM] PATCH 1.5 QUEST HAS STARTED
- [07/18/2013 - 09:09:07PM] PATCH 1.9 QUEST HAS STARTED
- [07/18/2013 - 09:09:07PM] PATCH 1.6 QUEST HAS STARTED
- [07/18/2013 - 09:09:09PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363E)>] <> [ActorBase < (000B9E1D)>]
- [07/18/2013 - 09:09:09PM] error: (00033482): cannot enable an object with an enable state parent.
- stack:
- [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 09:09:09PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363F)>] <> [ActorBase < (000B9E1D)>]
- [07/18/2013 - 09:09:16PM] PATCH 1.4 QUEST HAS STARTED
- [07/18/2013 - 09:09:16PM] Patch Script is working
- [07/18/2013 - 09:10:06PM] error: (000EC188): cannot enable an object with an enable state parent.
- stack:
- [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 09:10:30PM] AbWisp Effect Start on: None
- [07/18/2013 - 09:10:30PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
- [07/18/2013 - 09:10:30PM] Witchlights are the Following:
- [07/18/2013 - 09:10:30PM] --------------------------------
- [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD3)>]
- [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD5)>]
- [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD4)>]
- [07/18/2013 - 09:10:30PM] --------------------------------
- [07/18/2013 - 09:10:36PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:36PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:38PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:44PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:49PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:10:50PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9F)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 09:11:14PM] [defaultSetStageTRIGSpecificActor < (00084058)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 09:11:22PM] [defaultSetStageTRIGSpecificActor < (000C1F80)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 09:11:25PM] [defaultSetStageTRIGSpecificActor < (000AA79E)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 09:11:35PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:43PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 09:11:51PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>]
- [07/18/2013 - 09:11:54PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 09:12:15PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 09:12:23PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 09:12:29PM] [defaultSetStageTRIGSpecificActor < (00072A01)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 09:12:57PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 09:13:07PM] VM is freezing...
- [07/18/2013 - 09:13:07PM] VM is frozen
- [07/18/2013 - 09:13:07PM] Saving game...
- [07/18/2013 - 09:13:07PM] VM is thawing...
- [07/18/2013 - 09:15:26PM] VM is freezing...
- [07/18/2013 - 09:15:26PM] VM is frozen
- [07/18/2013 - 09:15:27PM] Saving game...
- [07/18/2013 - 09:15:27PM] VM is thawing...
- [07/18/2013 - 09:17:27PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] triggered by [MGRitual05DragonScript < (00032DB7)>]
- [07/18/2013 - 09:17:33PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:17:41PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 09:17:42PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 09:17:43PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 09:17:51PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 09:17:53PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:06PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:06PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:18:07PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:07PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:18:11PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] triggered by [Actor < (0002BF9E)>]
- [07/18/2013 - 09:18:19PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:33PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:41PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack([Location < (00018A4A)>])
- [07/18/2013 - 09:18:41PM] AnimEvent: DragonForcefulLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:44PM] [defaultSetStageTRIGSpecificActor < (0010326D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 09:18:44PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack(None)
- [07/18/2013 - 09:18:44PM] error: Cannot call HasKeyword() on a None object, aborting function call
- stack:
- [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
- [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 105
- [07/18/2013 - 09:18:44PM] warning: Assigning None to a non-object variable named "::temp33"
- stack:
- [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
- [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 105
- [07/18/2013 - 09:18:44PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:44PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:18:45PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:45PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:18:46PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:46PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:18:48PM] error: (000F3E7A): Actor has no AI process, cannot start combat.
- stack:
- [ (000F3E7A)].Actor.StartCombat() - "<native>" Line ?
- [MQ101DragonAttack (000D0593)].QF_MQ101DragonAttack_000D0593.Fragment_249() - "QF_MQ101DragonAttack_000D0593.psc" Line 628
- [07/18/2013 - 09:18:52PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:53PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:56PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 09:18:57PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] triggered by [Actor < (0002BFA2)>]
- [07/18/2013 - 09:18:59PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:18:59PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:19:00PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:19:00PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:19:01PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 09:19:01PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 09:19:05PM] VM is freezing...
- [07/18/2013 - 09:19:05PM] VM is frozen
- [07/18/2013 - 09:19:05PM] Saving game...
- [07/18/2013 - 09:19:05PM] VM is thawing...
- [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:19:06PM] [default2StateActivator < (000B35AF)>] Enabling Collision
- [07/18/2013 - 09:19:06PM] [default2StateActivator < (00090A05)>] Enabling Collision
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B16A6)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (0009348D)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (00035A54)>]
- [07/18/2013 - 09:19:06PM] error: (000F826D): cannot enable an object with an enable state parent.
- stack:
- [ (000F826D)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000F826D)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The Starting Weapon is [ObjectReference < (000B16AA)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The Starting Weapon is [ObjectReference < (0009362D)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The Starting Weapon is [ObjectReference < (00035A50)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Has a starting weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Has a starting weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Has a starting weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Handling Starting Weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Handling Starting Weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Handling Starting Weapon
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Disabling physics on [ObjectReference < (000B16AA)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Disabling physics on [ObjectReference < (0009362D)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Moving 0 to the SwordMarker
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Moving 0 to the MaceMarker
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Disabling physics on [ObjectReference < (00035A50)>]
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Moving 0 to the SwordMarker
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E300)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E301)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E303)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E302)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E304)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E305)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E307)>] Enabling Collision
- [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E306)>] Enabling Collision
- [07/18/2013 - 09:25:13PM] [default2StateActivator < (00090A05)>] Opening
- [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Opening
- [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Opened
- [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Disabling Collision
- [07/18/2013 - 09:25:15PM] [default2StateActivator < (00090A05)>] Busy
- [07/18/2013 - 09:25:17PM] [default2StateActivator < (00090A05)>] Opened
- [07/18/2013 - 09:25:17PM] [default2StateActivator < (00090A05)>] Disabling Collision
- [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Opening
- [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Opened
- [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Disabling Collision
- [07/18/2013 - 09:25:24PM] [default2StateActivator < (000B35AF)>] Opening
- [07/18/2013 - 09:25:28PM] [default2StateActivator < (000B35AF)>] Opened
- [07/18/2013 - 09:25:28PM] [default2StateActivator < (000B35AF)>] Disabling Collision
- [07/18/2013 - 09:26:05PM] [defaultsetstagealiasscript <alias StoreoomBarrel on quest MQ101 (0003372B)>] OnHit in waitingForPlayer
- [07/18/2013 - 09:26:05PM] [defaultsetstagealiasscript <alias StoreoomBarrel on quest MQ101 (0003372B)>] OnHit in waitingForPlayer
- [07/18/2013 - 09:26:43PM] error: (FF000BC9): Actor has no AI process, cannot start combat.
- stack:
- [ (FF000BC9)].Actor.StartCombat() - "<native>" Line ?
- [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2450
- [07/18/2013 - 09:26:43PM] error: (FF000BC9): Actor has no AI process, cannot start combat.
- stack:
- [ (000B79BA)].Actor.StartCombat() - "<native>" Line ?
- [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2452
- [07/18/2013 - 09:26:43PM] error: (0005CEE3): cannot disable an object with an enable state parent.
- stack:
- [ (0005CEE3)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (0005CEE3)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 09:26:52PM] error: (000F778E): cannot disable an object with an enable state parent.
- stack:
- [ (000F778E)].MQ101HelgenRoomCommentaryScript.Disable() - "<native>" Line ?
- [ (000F778E)].MQ101HelgenRoomCommentaryScript.OnTriggerEnter() - "MQ101HelgenRoomCommentaryScript.psc" Line 17
- [07/18/2013 - 09:27:08PM] error: (000BA032): cannot disable an object with an enable state parent.
- stack:
- [ (000BA032)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000BA032)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 09:27:29PM] error: (000BA031): cannot disable an object with an enable state parent.
- stack:
- [ (000BA031)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000BA031)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 09:28:18PM] error: (000FDA33): cannot disable an object with an enable state parent.
- stack:
- [ (000FDA33)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000FDA33)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 09:28:22PM] [dunCGdefault2StateActivator < (000945B8)>] Closing
- [07/18/2013 - 09:28:25PM] [dunCGdefault2StateActivator < (000945B8)>] Closed
- [07/18/2013 - 09:28:25PM] [dunCGdefault2StateActivator < (000945B8)>] Enabling Collision
- [07/18/2013 - 09:29:08PM] error: (000B301C): cannot enable an object with an enable state parent.
- stack:
- [ (000B301C)].ObjectReference.Enable() - "<native>" Line ?
- [ (0002526C)].defaultPlayerEnableDisableLinkedRef.OnTriggerEnter() - "defaultPlayerEnableDisableLinkedRef.psc" Line 23
- [07/18/2013 - 09:29:39PM] [dunCGdefault2StateActivator < (000945B8)>] Disabling Collision
- [07/18/2013 - 09:29:46PM] VM is freezing...
- [07/18/2013 - 09:29:46PM] VM is frozen
- [07/18/2013 - 09:29:47PM] Saving game...
- [07/18/2013 - 09:29:47PM] VM is thawing...
- [07/18/2013 - 09:29:47PM] AbWisp Effect Start on: None
- [07/18/2013 - 09:29:47PM] error: Object reference has no 3D
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (00109126)].dunCGFXBirdFleeSCRIPT.OnCellAttach() - "dunCGFXBirdFleeSCRIPT.psc" Line 18
- [07/18/2013 - 09:29:47PM] error: (000EC188): cannot enable an object with an enable state parent.
- stack:
- [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 09:29:48PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
- [07/18/2013 - 09:29:48PM] Witchlights are the Following:
- [07/18/2013 - 09:29:48PM] --------------------------------
- [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD3)>]
- [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD5)>]
- [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD4)>]
- [07/18/2013 - 09:29:48PM] --------------------------------
- [07/18/2013 - 09:40:53PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B5)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 09:40:54PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B9)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 09:40:56PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B1)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 09:40:58PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B8)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
- [07/18/2013 - 09:40:59PM] Info: *Achievement 1 awarded - a winnar is you!*
- [07/18/2013 - 09:41:01PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B4)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
- [07/18/2013 - 09:41:03PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B7)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 09:41:03PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B6)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 09:41:07PM] error: (000EC18E): cannot enable an object with an enable state parent.
- stack:
- [ (000EC18E)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC18E)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 09:41:10PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (00029BFC)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 09:41:10PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B2)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD80)>]
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B6F69)>]
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD7E)>]
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The Starting Weapon is None
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] Doesn't have a starting weapon
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The Starting Weapon is [ObjectReference < (000B6F6B)>]
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The Starting Weapon is [ObjectReference < (00035514)>]
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 09:41:42PM] [MQ102ChatterTrigger < (000AC137)>] triggered by [Actor < (0002BF9E)>]
- [07/18/2013 - 09:41:45PM] Info: *Achievement 29 awarded - a winnar is you!*
- [07/18/2013 - 09:47:58PM] [MQ102ChatterTrigger < (000AC138)>] triggered by [Actor < (0002BF9E)>]
- [07/18/2013 - 09:48:28PM] [MQ102ChatterTrigger < (00109C2F)>] triggered by [Actor < (0002BF9E)>]