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  1. [07/18/2013 - 09:08:48PM] Papyrus log opened (PC)
  2. [07/18/2013 - 09:08:48PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
  3. [07/18/2013 - 09:08:48PM] Memory page: 128 (min) 512 (max) 76800 (max total)
  4. [07/18/2013 - 09:09:00PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
  5. [07/18/2013 - 09:09:00PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
  6. [07/18/2013 - 09:09:07PM] PATCH 1.5 QUEST HAS STARTED
  7. [07/18/2013 - 09:09:07PM] PATCH 1.9 QUEST HAS STARTED
  8. [07/18/2013 - 09:09:07PM] PATCH 1.6 QUEST HAS STARTED
  9. [07/18/2013 - 09:09:09PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363E)>] <> [ActorBase < (000B9E1D)>]
  10. [07/18/2013 - 09:09:09PM] error:  (00033482): cannot enable an object with an enable state parent.
  11. stack:
  12.         [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ?
  13.         [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
  14. [07/18/2013 - 09:09:09PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363F)>] <> [ActorBase < (000B9E1D)>]
  15. [07/18/2013 - 09:09:16PM] PATCH 1.4 QUEST HAS STARTED
  16. [07/18/2013 - 09:09:16PM] Patch Script is working
  17. [07/18/2013 - 09:10:06PM] error:  (000EC188): cannot enable an object with an enable state parent.
  18. stack:
  19.         [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
  20.         [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
  21. [07/18/2013 - 09:10:30PM] AbWisp Effect Start on: None
  22. [07/18/2013 - 09:10:30PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
  23. [07/18/2013 - 09:10:30PM] Witchlights are the Following:
  24. [07/18/2013 - 09:10:30PM] --------------------------------
  25. [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD3)>]
  26. [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD5)>]
  27. [07/18/2013 - 09:10:30PM] [WitchlightActorScript < (00108FD4)>]
  28. [07/18/2013 - 09:10:30PM] --------------------------------
  29. [07/18/2013 - 09:10:36PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
  30. [07/18/2013 - 09:10:36PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (00032B94)>]
  31. [07/18/2013 - 09:10:38PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
  32. [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (00032B94)>]
  33. [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (00032B94)>]
  34. [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (00032B94)>]
  35. [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (00032B94)>]
  36. [07/18/2013 - 09:10:40PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
  37. [07/18/2013 - 09:10:44PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
  38. [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (00032B94)>]
  39. [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (00032B94)>]
  40. [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (00032B94)>]
  41. [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
  42. [07/18/2013 - 09:10:46PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (00032B94)>]
  43. [07/18/2013 - 09:10:49PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
  44. [07/18/2013 - 09:10:50PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9F)>] <> [ActorBase < (00032B94)>]
  45. [07/18/2013 - 09:11:14PM] [defaultSetStageTRIGSpecificActor < (00084058)>] triggered by [Actor < (000A9DE7)>]
  46. [07/18/2013 - 09:11:22PM] [defaultSetStageTRIGSpecificActor < (000C1F80)>] triggered by [Actor < (000A9DE7)>]
  47. [07/18/2013 - 09:11:25PM] [defaultSetStageTRIGSpecificActor < (000AA79E)>] triggered by [Actor < (000A9DE7)>]
  48. [07/18/2013 - 09:11:35PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
  49. [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (000654E5)>]
  50. [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (000654E5)>]
  51. [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (000654E5)>]
  52. [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (000654E5)>]
  53. [07/18/2013 - 09:11:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
  54. [07/18/2013 - 09:11:43PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
  55. [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (000654E5)>]
  56. [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
  57. [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (000654E5)>]
  58. [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (000654E5)>]
  59. [07/18/2013 - 09:11:46PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (000654E5)>]
  60. [07/18/2013 - 09:11:51PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>]
  61. [07/18/2013 - 09:11:54PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>]
  62. [07/18/2013 - 09:12:15PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>]
  63. [07/18/2013 - 09:12:23PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] triggered by [Actor < (000B9DF2)>]
  64. [07/18/2013 - 09:12:29PM] [defaultSetStageTRIGSpecificActor < (00072A01)>] triggered by [Actor < (000B9DF2)>]
  65. [07/18/2013 - 09:12:57PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (0002BF9F)>]
  66. [07/18/2013 - 09:13:07PM] VM is freezing...
  67. [07/18/2013 - 09:13:07PM] VM is frozen
  68. [07/18/2013 - 09:13:07PM] Saving game...
  69. [07/18/2013 - 09:13:07PM] VM is thawing...
  70. [07/18/2013 - 09:15:26PM] VM is freezing...
  71. [07/18/2013 - 09:15:26PM] VM is frozen
  72. [07/18/2013 - 09:15:27PM] Saving game...
  73. [07/18/2013 - 09:15:27PM] VM is thawing...
  74. [07/18/2013 - 09:17:27PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] triggered by [MGRitual05DragonScript < (00032DB7)>]
  75. [07/18/2013 - 09:17:33PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  76. [07/18/2013 - 09:17:41PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (0002BF9D)>]
  77. [07/18/2013 - 09:17:42PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (0002BF9D)>]
  78. [07/18/2013 - 09:17:43PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
  79. [07/18/2013 - 09:17:51PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
  80. [07/18/2013 - 09:17:53PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  81. [07/18/2013 - 09:18:06PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  82. [07/18/2013 - 09:18:06PM] Dragon AnimPayLoad: DragonTakeoffEffect
  83. [07/18/2013 - 09:18:07PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  84. [07/18/2013 - 09:18:07PM] Dragon AnimPayLoad: DragonTakeoffEffect
  85. [07/18/2013 - 09:18:11PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] triggered by [Actor < (0002BF9E)>]
  86. [07/18/2013 - 09:18:19PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  87. [07/18/2013 - 09:18:33PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  88. [07/18/2013 - 09:18:41PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack([Location < (00018A4A)>])
  89. [07/18/2013 - 09:18:41PM] AnimEvent: DragonForcefulLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  90. [07/18/2013 - 09:18:44PM] [defaultSetStageTRIGSpecificActor < (0010326D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
  91. [07/18/2013 - 09:18:44PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack(None)
  92. [07/18/2013 - 09:18:44PM] error: Cannot call HasKeyword() on a None object, aborting function call
  93. stack:
  94.         [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
  95.         [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 105
  96. [07/18/2013 - 09:18:44PM] warning: Assigning None to a non-object variable named "::temp33"
  97. stack:
  98.         [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
  99.         [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 105
  100. [07/18/2013 - 09:18:44PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  101. [07/18/2013 - 09:18:44PM] Dragon AnimPayLoad: DragonTakeoffEffect
  102. [07/18/2013 - 09:18:45PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  103. [07/18/2013 - 09:18:45PM] Dragon AnimPayLoad: DragonTakeoffEffect
  104. [07/18/2013 - 09:18:46PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  105. [07/18/2013 - 09:18:46PM] Dragon AnimPayLoad: DragonTakeoffEffect
  106. [07/18/2013 - 09:18:48PM] error:  (000F3E7A): Actor has no AI process, cannot start combat.
  107. stack:
  108.         [ (000F3E7A)].Actor.StartCombat() - "<native>" Line ?
  109.         [MQ101DragonAttack (000D0593)].QF_MQ101DragonAttack_000D0593.Fragment_249() - "QF_MQ101DragonAttack_000D0593.psc" Line 628
  110. [07/18/2013 - 09:18:52PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  111. [07/18/2013 - 09:18:53PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  112. [07/18/2013 - 09:18:56PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
  113. [07/18/2013 - 09:18:57PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] triggered by [Actor < (0002BFA2)>]
  114. [07/18/2013 - 09:18:59PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  115. [07/18/2013 - 09:18:59PM] Dragon AnimPayLoad: DragonTakeoffEffect
  116. [07/18/2013 - 09:19:00PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  117. [07/18/2013 - 09:19:00PM] Dragon AnimPayLoad: DragonTakeoffEffect
  118. [07/18/2013 - 09:19:01PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
  119. [07/18/2013 - 09:19:01PM] Dragon AnimPayLoad: DragonTakeoffEffect
  120. [07/18/2013 - 09:19:05PM] VM is freezing...
  121. [07/18/2013 - 09:19:05PM] VM is frozen
  122. [07/18/2013 - 09:19:05PM] Saving game...
  123. [07/18/2013 - 09:19:05PM] VM is thawing...
  124. [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] running OnCellLoad() and AlreadyInit = False
  125. [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] running OnCellLoad() and AlreadyInit = False
  126. [07/18/2013 - 09:19:05PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] running OnCellLoad() and AlreadyInit = False
  127. [07/18/2013 - 09:19:06PM] [default2StateActivator < (000B35AF)>] Enabling Collision
  128. [07/18/2013 - 09:19:06PM] [default2StateActivator < (00090A05)>] Enabling Collision
  129. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B16A6)>]
  130. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (0009348D)>]
  131. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (00035A54)>]
  132. [07/18/2013 - 09:19:06PM] error:  (000F826D): cannot enable an object with an enable state parent.
  133. stack:
  134.         [ (000F826D)].lvlpredatorscript.Enable() - "<native>" Line ?
  135.         [ (000F826D)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
  136. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The Starting Weapon is [ObjectReference < (000B16AA)>]
  137. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The Starting Weapon is [ObjectReference < (0009362D)>]
  138. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The Starting Weapon is [ObjectReference < (00035A50)>]
  139. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Has a starting weapon
  140. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Has a starting weapon
  141. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Has a starting weapon
  142. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Handling Starting Weapon
  143. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Handling Starting Weapon
  144. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Handling Starting Weapon
  145. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Disabling physics on [ObjectReference < (000B16AA)>]
  146. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Disabling physics on [ObjectReference < (0009362D)>]
  147. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Moving 0 to the SwordMarker
  148. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Moving 0 to the MaceMarker
  149. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Disabling physics on [ObjectReference < (00035A50)>]
  150. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] finishing OnCellLoad() and AlreadyInit = TRUE
  151. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Moving 0 to the SwordMarker
  152. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] finishing OnCellLoad() and AlreadyInit = TRUE
  153. [07/18/2013 - 09:19:06PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] finishing OnCellLoad() and AlreadyInit = TRUE
  154. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E300)>] Enabling Collision
  155. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E301)>] Enabling Collision
  156. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E303)>] Enabling Collision
  157. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E302)>] Enabling Collision
  158. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E304)>] Enabling Collision
  159. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E305)>] Enabling Collision
  160. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E307)>] Enabling Collision
  161. [07/18/2013 - 09:19:07PM] [default2StateActivator < (0002E306)>] Enabling Collision
  162. [07/18/2013 - 09:25:13PM] [default2StateActivator < (00090A05)>] Opening
  163. [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Opening
  164. [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Opened
  165. [07/18/2013 - 09:25:14PM] [default2StateActivator < (000F823B)>] Disabling Collision
  166. [07/18/2013 - 09:25:15PM] [default2StateActivator < (00090A05)>] Busy
  167. [07/18/2013 - 09:25:17PM] [default2StateActivator < (00090A05)>] Opened
  168. [07/18/2013 - 09:25:17PM] [default2StateActivator < (00090A05)>] Disabling Collision
  169. [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Opening
  170. [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Opened
  171. [07/18/2013 - 09:25:23PM] [default2StateActivator < (000F823A)>] Disabling Collision
  172. [07/18/2013 - 09:25:24PM] [default2StateActivator < (000B35AF)>] Opening
  173. [07/18/2013 - 09:25:28PM] [default2StateActivator < (000B35AF)>] Opened
  174. [07/18/2013 - 09:25:28PM] [default2StateActivator < (000B35AF)>] Disabling Collision
  175. [07/18/2013 - 09:26:05PM] [defaultsetstagealiasscript <alias StoreoomBarrel on quest MQ101 (0003372B)>] OnHit in waitingForPlayer
  176. [07/18/2013 - 09:26:05PM] [defaultsetstagealiasscript <alias StoreoomBarrel on quest MQ101 (0003372B)>] OnHit in waitingForPlayer
  177. [07/18/2013 - 09:26:43PM] error:  (FF000BC9): Actor has no AI process, cannot start combat.
  178. stack:
  179.         [ (FF000BC9)].Actor.StartCombat() - "<native>" Line ?
  180.         [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2450
  181. [07/18/2013 - 09:26:43PM] error:  (FF000BC9): Actor has no AI process, cannot start combat.
  182. stack:
  183.         [ (000B79BA)].Actor.StartCombat() - "<native>" Line ?
  184.         [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2452
  185. [07/18/2013 - 09:26:43PM] error:  (0005CEE3): cannot disable an object with an enable state parent.
  186. stack:
  187.         [ (0005CEE3)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
  188.         [ (0005CEE3)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
  189. [07/18/2013 - 09:26:52PM] error:  (000F778E): cannot disable an object with an enable state parent.
  190. stack:
  191.         [ (000F778E)].MQ101HelgenRoomCommentaryScript.Disable() - "<native>" Line ?
  192.         [ (000F778E)].MQ101HelgenRoomCommentaryScript.OnTriggerEnter() - "MQ101HelgenRoomCommentaryScript.psc" Line 17
  193. [07/18/2013 - 09:27:08PM] error:  (000BA032): cannot disable an object with an enable state parent.
  194. stack:
  195.         [ (000BA032)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
  196.         [ (000BA032)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
  197. [07/18/2013 - 09:27:29PM] error:  (000BA031): cannot disable an object with an enable state parent.
  198. stack:
  199.         [ (000BA031)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
  200.         [ (000BA031)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
  201. [07/18/2013 - 09:28:18PM] error:  (000FDA33): cannot disable an object with an enable state parent.
  202. stack:
  203.         [ (000FDA33)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
  204.         [ (000FDA33)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
  205. [07/18/2013 - 09:28:22PM] [dunCGdefault2StateActivator < (000945B8)>] Closing
  206. [07/18/2013 - 09:28:25PM] [dunCGdefault2StateActivator < (000945B8)>] Closed
  207. [07/18/2013 - 09:28:25PM] [dunCGdefault2StateActivator < (000945B8)>] Enabling Collision
  208. [07/18/2013 - 09:29:08PM] error:  (000B301C): cannot enable an object with an enable state parent.
  209. stack:
  210.         [ (000B301C)].ObjectReference.Enable() - "<native>" Line ?
  211.         [ (0002526C)].defaultPlayerEnableDisableLinkedRef.OnTriggerEnter() - "defaultPlayerEnableDisableLinkedRef.psc" Line 23
  212. [07/18/2013 - 09:29:39PM] [dunCGdefault2StateActivator < (000945B8)>] Disabling Collision
  213. [07/18/2013 - 09:29:46PM] VM is freezing...
  214. [07/18/2013 - 09:29:46PM] VM is frozen
  215. [07/18/2013 - 09:29:47PM] Saving game...
  216. [07/18/2013 - 09:29:47PM] VM is thawing...
  217. [07/18/2013 - 09:29:47PM] AbWisp Effect Start on: None
  218. [07/18/2013 - 09:29:47PM] error: Object reference has no 3D
  219. stack:
  220.         [ (000BCD35)].Sound.Play() - "<native>" Line ?
  221.         [ (00109126)].dunCGFXBirdFleeSCRIPT.OnCellAttach() - "dunCGFXBirdFleeSCRIPT.psc" Line 18
  222. [07/18/2013 - 09:29:47PM] error:  (000EC188): cannot enable an object with an enable state parent.
  223. stack:
  224.         [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
  225.         [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
  226. [07/18/2013 - 09:29:48PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
  227. [07/18/2013 - 09:29:48PM] Witchlights are the Following:
  228. [07/18/2013 - 09:29:48PM] --------------------------------
  229. [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD3)>]
  230. [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD5)>]
  231. [07/18/2013 - 09:29:48PM] [WitchlightActorScript < (00108FD4)>]
  232. [07/18/2013 - 09:29:48PM] --------------------------------
  233. [07/18/2013 - 09:40:53PM] error: Object reference has no 3D
  234. stack:
  235.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  236.         [ (000B77B5)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
  237. [07/18/2013 - 09:40:54PM] error: Object reference has no 3D
  238. stack:
  239.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  240.         [ (000B77B9)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
  241. [07/18/2013 - 09:40:56PM] error: Object reference has no 3D
  242. stack:
  243.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  244.         [ (000B77B1)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
  245. [07/18/2013 - 09:40:58PM] error: Object reference has no 3D
  246. stack:
  247.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  248.         [ (000B77B8)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
  249. [07/18/2013 - 09:40:59PM] Info: *Achievement 1 awarded - a winnar is you!*
  250. [07/18/2013 - 09:41:01PM] error: Object reference has no 3D
  251. stack:
  252.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  253.         [ (000B77B4)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
  254. [07/18/2013 - 09:41:03PM] error: Object reference has no 3D
  255. stack:
  256.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  257.         [ (000B77B7)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
  258. [07/18/2013 - 09:41:03PM] error: Object reference has no 3D
  259. stack:
  260.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  261.         [ (000B77B6)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
  262. [07/18/2013 - 09:41:07PM] error:  (000EC18E): cannot enable an object with an enable state parent.
  263. stack:
  264.         [ (000EC18E)].lvlpredatorscript.Enable() - "<native>" Line ?
  265.         [ (000EC18E)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
  266. [07/18/2013 - 09:41:10PM] error: Object reference has no 3D
  267. stack:
  268.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  269.         [ (00029BFC)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
  270. [07/18/2013 - 09:41:10PM] error: Object reference has no 3D
  271. stack:
  272.         [ (0001E68C)].Sound.Play() - "<native>" Line ?
  273.         [ (000B77B2)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
  274. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] running OnCellLoad() and AlreadyInit = False
  275. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] running OnCellLoad() and AlreadyInit = False
  276. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] running OnCellLoad() and AlreadyInit = False
  277. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD80)>]
  278. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B6F69)>]
  279. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD7E)>]
  280. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The Starting Weapon is None
  281. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] Doesn't have a starting weapon
  282. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] finishing OnCellLoad() and AlreadyInit = TRUE
  283. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The Starting Weapon is [ObjectReference < (000B6F6B)>]
  284. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The Starting Weapon is [ObjectReference < (00035514)>]
  285. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] finishing OnCellLoad() and AlreadyInit = TRUE
  286. [07/18/2013 - 09:41:20PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] finishing OnCellLoad() and AlreadyInit = TRUE
  287. [07/18/2013 - 09:41:42PM] [MQ102ChatterTrigger < (000AC137)>] triggered by [Actor < (0002BF9E)>]
  288. [07/18/2013 - 09:41:45PM] Info: *Achievement 29 awarded - a winnar is you!*
  289. [07/18/2013 - 09:47:58PM] [MQ102ChatterTrigger < (000AC138)>] triggered by [Actor < (0002BF9E)>]
  290. [07/18/2013 - 09:48:28PM] [MQ102ChatterTrigger < (00109C2F)>] triggered by [Actor < (0002BF9E)>]
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