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- void Start ()
- {
- bugSenseHandler.Start ();
- // Debug.Log ("Networking | AppData.sgc location: " + Application.persistentDataPath);
- indicator.SetActive (false);
- // PlayerPrefsSecure.SetBool ("lastExitInOffline", false);
- Crash (0);
- if (authWindowComponent == null) authWindowComponent = (AuthWindowBehaviour) FindObjectOfType (typeof (AuthWindowBehaviour));
- if (managerComponent == null) managerComponent = (ResourceManagerGlobal) FindObjectOfType (typeof (ResourceManagerGlobal));
- if (settingsComponent == null) settingsComponent = (TestSettings) FindObjectOfType (typeof (TestSettings));
- }
- public void Crash(int i)
- {
- Crash(i++);
- }
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