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- <!------------------------------------------------------------------->
- <!-- Modified by Daemonion for LURK 1.2 -->
- <!------------------------------------------------------------------->
- <?xml version="1.0" encoding="utf-8"?>
- <window>
- <!-- not needed -->
- <background x="0" y="0" width="1024" height="768">
- <texture>ui\ui_menu_backgraund</texture>
- </background>
- <!-- menu texture for game start-up -->
- <mm_start x="0" y="0" width="1024" height="768">
- <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_start</texture>
- </mm_start>
- <!-- menu texture if current loaded save = day time -->
- <mm_day x="0" y="0" width="1024" height="768">
- <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_day</texture>
- </mm_day>
- <!-- menu texture if current loaded save = night time -->
- <mm_night x="0" y="0" width="1024" height="768">
- <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_night</texture>
- </mm_night>
- <!-- menu texture if current game is in l01_escape -->
- <mm_l01_escape x="0" y="0" width="1024" height="768">
- <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_cordon_day</texture>
- </mm_l01_escape>
- <!-- menu texture if current game is in l02_garbage -->
- <mm_l02_garbage x="0" y="0" width="1024" height="768">
- <texture x="0" y="0" width="1024" height="768">ui\ui_mainmenu_garbage_day</texture>
- </mm_l02_garbage>
- <fire_movie>
- </fire_movie>
- <!-- removed grate thing textures to make menu more clean -->
- <shniaga_wnd x="590" y="419" width="392" height="280">
- <buttons_region x="110" y="0" width="164" height="280" always_show_scroll="false"/>
- <shniaga x="9" y="0" width="392" height="73">
- <texture></texture>
- <magnifire x="76" y="22" width="232" height="36" stretch="1">
- <texture></texture>
- </magnifire>
- <left_anim x="43" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
- <texture></texture>
- </left_anim>
- <right_anim x="340" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
- <texture></texture>
- </right_anim>
- <left_grating x="0" y="4" width="55" height="67">
- <texture></texture>
- </left_grating>
- <right_grating x="337" y="4" width="55" height="67">
- <texture></texture>
- </right_grating>
- </shniaga>
- </shniaga_wnd>
- <menu_main btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_new_game" caption="ui_mm_newgame" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main>
- <menu_main_last_save btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_new_game" caption="ui_mm_newgame" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_last_save>
- <menu_new_game btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_novice" caption="ui_mm_novice" />
- <btn name="btn_stalker" caption="ui_mm_stalker" />
- <btn name="btn_veteran" caption="ui_mm_veteran" />
- <btn name="btn_master" caption="ui_mm_master" />
- <btn name="btn_new_back" caption="ui_mm_back" />
- </menu_new_game>
- <menu_main_single btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_ret" caption="ui_mm_return_game" />
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_save_level" caption="ui_mm_save_level_game" />
- <btn name="btn_save" caption="ui_mm_save_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_single>
- <menu_main_single_dead btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_single_dead>
- <menu_main_mm btn_height="30" font="graffiti22" a="255" r="255" g="255" b="255">
- <btn name="btn_ret" caption="ui_mm_return_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_mm>
- <menu_sound random="0" >
- <!-- set this to the number of music tracks you are using if greater than 1 -->
- <!-- it will randomly switch between them at start up and after a song has ended -->
- <whell_click>daemonion\main_menu\wheel_click</whell_click> <!-- this the sound for mousing over the text -->
- <!--whell_sound>daemonion\main_menu\wheel_sound</whell_sound--> <!--this sound is for the mechanical grid lowering; annoying -->
- <menu_music>daemonion\main_menu\lurk_mm</menu_music> <!-- this is for the main menu music -->
- </menu_sound>
- <static_version x="15" y="740" width="100" height="30">
- <text align="l" font="graffiti19" r="135" g="123" b="116" complex_mode="0"/>
- </static_version>
- </window>
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