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Gangs

By: a guest | Mar 21st, 2010 | Syntax: None | Size: 4.23 KB | Hits: 109 | Expires: Never
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  1. // Rifa
  2. else if (GetPlayerState(i) == 1 && PlayerToPoint(1.0, i, -1813.0986,-135.4205,6.1271 ))
  3. {
  4.         SetPlayerInterior(i,0);
  5.         GameTextForPlayer(i, "~Welcome to San Fierro Rifa HQ", 5000, 1);
  6.         PlayerInfo[i][pInt] = 0; (Interior)
  7.         SetPlayerPos(i, 1062.2656,2081.4248,10.8203);
  8.         SetPlayerFacingAngle(playerid, 1.6524);
  9. }
  10. else if(GetPlayerState(i) == 1 && PlayerToPoint(1.0, i, 1062.1066,2078.1584,10.8203))
  11. {
  12.         SetPlayerInterior(i,0);
  13.         SetPlayerPos(i, -1809.3679,-135.8232,6.1485);
  14.         SetPlayerFacingAngle(playerid, 274.0609);
  15.         PlayerInfo[i][pInt] = 0;
  16. }
  17. CreateDynamicPickup(1318, 1, -1813.0986,-135.4205,6.1271, -1);
  18. Create3DTextLabel("San Fierro Rifa", 0x88EE88FF, -1813.0986,-135.4205,6.1271, 0);
  19.  
  20. // Vatos
  21. else if (GetPlayerState(i) == 1 && PlayerToPoint(1.0, i, -795.1389,1556.9791,27.1244 ))
  22. {
  23.                 SetPlayerInt(i,8);
  24.                 GameTextForPlayer(i, "~w~Welcome to Vatos Locos HQ", 5000, 1);
  25.                 PlayerInfo[i][pInt] = 8;
  26.                 SetPlayerPos(i,);
  27.                 SetPlayerFacingAngle(playerid, );
  28. }
  29. else if(GetPlayerState(i) == 1 && PlayerToPoint(1.0, i,  ))
  30. {
  31.                 SetPlayerInterior(i,0);
  32.                 SetPlayerPos(i, -799.1946,1557.2440,27.1172);
  33.                 SetPlayerFacingAngle(playerid, 91.2642);
  34.                 PlayerInfo[i][pInt] = 0;
  35. }
  36. CreateDynamicPickup(1318, 1, -795.1389,1556.9791,27.1244);
  37. Create3DTextLabel("Vatos Locos", 0x88EE88FF, -795.1389,1556.9791,27.1244, 0);
  38.  
  39. // Hawk Co.
  40. else if (GetPlayerState(i) == 1 && PlayerToPoint(1.0, i, -1754.1624,963.5150,24.8828 ))
  41. {
  42.                 SetPlayerInterior(i,18);
  43.                 GameTextForPlayer(i, "~w~Welcome to Hawk Co. HQ", 5000, 1);
  44.                 PlayerInfo[i][pInt] = 18;
  45.                 SetPlayerPos(i,1726.9757,-1639.5603,20.2238);
  46.                 SetPlayerFacingAngle(playerid, );
  47. }
  48. else if(GetPlayerState(i) == 1 && PlayerToPoint(1.0, i,1726.9823,-1638.1100,20.2231))
  49. {
  50.                 SetPlayerInterior(i,0);
  51.                 SetPlayerPos(i,-1754.1840,962.3419,24.8828);
  52.                 SetPlayerFacingAngle(playerid, );
  53.                 PlayerInfo[i][pInt] = 0;
  54. }
  55. CreateDynamicPickup(1318, 1, -1754.1624,963.5150,24.8828 , -1); // HQ Enter Pickup
  56. Create3DTextLabel("Hawk Co.", 0x88EE88FF,-1754.1624,963.5150,24.8828, 0); // 3D Text
  57.  
  58. // Bloodz
  59. else if (GetPlayerState(i) == 1 && PlayerToPoint(1.0, i, -2455.0894,-135.8373,26.1633 ))
  60. {
  61.                 SetPlayerInterior(i,3);
  62.                 GameTextForPlayer(i, "~w~Welcome to 137th. Piru Bloodz HQ", 5000, 1);
  63.                 PlayerInfo[i][pInt] = 3;
  64.                 SetPlayerPos(i, 2296,-53.3335,1001.1246);
  65.                 SetPlayerFacingAngle(playerid, 87.7272);
  66. }
  67. else if(GetPlayerState(i) == 1 && PlayerToPoint(1.0,i, 5469,-53.2826,1001.1246 ))
  68. {
  69.                 SetPlayerInterior(i,0);
  70.                 SetPlayerPos(i, -2457.2415,-136.1286,26.0337);
  71.                 SetPlayerFacingAngle(playerid, 89.6602);
  72.                 PlayerInfo[i][pInt] = 0;
  73. }
  74. CreateDynamicPickup(1318, 1, -2455.0894,-135.8373,26.1633, -1);
  75. Create3DTextLabel("137th. Piru Bloodz", -2455.0894,-135.8373,26.1633, 0);
  76.  
  77.  
  78. // -------------------------------------CARS--------------------------------------
  79. // Rifa
  80.     AddStaticVehicle(474,-1824.1870,-167.6272,9.1667,179.9344,93,93); // Hermes 1
  81.         AddStaticVehicle(474,-1824.1472,-156.6699,9.1676,179.3841,93,93); // Hermes 2
  82.         AddStaticVehicle(545,-1819.3701,-151.5921,9.2008,178.7768,93,0); // Hustler
  83.         AddStaticVehicle(467,-1818.2885,-182.3629,9.1368,359.1171,0,93); // Oceanic 1
  84.         AddStaticVehicle(467,-1822.4651,-182.3307,9.1323,0.1289,0,93); // Oceanic 2
  85. // Vatos
  86.         AddStaticVehicle(567,-814.2601,1549.8169,26.7517,181.1760,6,6); // Vatos Car 1
  87.         AddStaticVehicle(567,-814.3613,1559.0059,26.7407,180.0665,6,6); // Vatos Car 2
  88.         AddStaticVehicle(549,-787.6176,1550.6598,26.8215,92.4886,6,6); // Vatos  Car 3
  89.         AddStaticVehicle(534,-788.2585,1562.6321,26.8217,94.3561,6,6); // Vatos Car 4
  90. // Hawk Co.
  91.     AddStaticVehicle(560,-1720.1117,1011.9882,17.2189,89.0567,4,4); // Sultan 1
  92.         AddStaticVehicle(579,-1720.1117,1007.8668,17.2185,89.1262,4,4); // Huntley 1
  93.         AddStaticVehicle(560,-1720.1117,1024.3438,17.2180,89.9270,4,4); // Sultan 2
  94.         AddStaticVehicle(579,-1720.1117,1028.3918,17.2186,89.5772,4,4); // Huntley 2
  95. // Bloodz
  96.         AddStaticVehicle(412,-2461.8269,-139.9458,25.5993,2.2413,3,3);
  97.         AddStaticVehicle(475,-2462.6746,-119.9577,25.5024,177.0419,3,3);
  98.         AddStaticVehicle(475,-2466.2102,-119.7573,25.4456,178.7875,3,3);
  99.         AddStaticVehicle(492,-2461.2048,-148.1535,25.5870,359.9125,3,3);
  100.         AddStaticVehicle(567,-2456.3210,-151.1257,25.9662,358.6530,3,3);