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- --[[
- _____ _ _ _ _____ __ __
- | __ \ | | (_) | | __ \ \ \ / /
- | |__) |___ _ __ | |_ _| | ___| |__) |___ \ V /
- | _ // _ \ '_ \| __| | |/ _ \ _ // _ \ > <
- | | \ \ __/ |_) | |_| | | __/ | \ \ __// . \
- |_| \_\___| .__/ \__|_|_|\___|_| \_\___/_/ \_\
- | |
- |_|
- Name: Relog To The Next Character
- Author: ReptileReX
- Version: 1.0.0
- --]]
- -- Your account name, its needed to use connect() function
- local accountName = "account1"
- -- Your account password, its needed to use connect() function
- local accountPass = "password123"
- -- List of your characters to login as lua table
- -- Make sure that actual character name is also included below
- local characters = {"Character One", "Character Two", "Character Three"}
- -- Actual character name
- local actualCharacter = name
- -- Next character name to login
- local nextCharacter = nil
- -- Logout your character until you are not connected
- while (connected == true) do
- if (battlesigned == false) then
- logout()
- end
- updateworld()
- wait(1500, 2000)
- end
- -- Getting a name of your next character and store it in variable
- -- When there isn't next character then store "nil" value
- for i, nextName in pairs(characters) do
- if (nextName == actualCharacter) then
- nextCharacter = characters[i + 1] or nil
- break
- end
- end
- -- Login to your next character until you are connected
- -- Only when nextCharacter is not equal to nil value
- if (nextCharacter ~= nil) then
- while (connected == false) do
- connect(accountName, accountPass, nextCharacter)
- updateworld()
- wait(1500, 2000)
- end
- end
- -- We are updating all bot variables (i.e name, connected)
- updateworld()
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