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  1. MissingReferenceException: The object of type 'HeroPlaceView' has been destroyed but you are still trying to access it.
  2. Your script should either check if it is null or you should not destroy the object.
  3. UnityEngine.Component.get_gameObject () (at C:/buildslave/unity/build/artifacts/EditorGenerated/UnityEngineComponent.cs:173)
  4. Rambo.Views.Common.MapItemView`1[T].SetupCanvasBehaviour () (at Assets/Scripts/Rambo/Views/Common/MapItemView.cs:47)
  5. Rambo.Views.Common.MapItemBase.InitMenu () (at Assets/Scripts/Rambo/Views/Common/MapItemBase.cs:324)
  6. Rambo.Views.Common.MapItemView`1[T].InitMenu () (at Assets/Scripts/Rambo/Views/Common/MapItemView.cs:130)
  7. Rambo.Views.Common.MapItemBase.OnMapObjectInited () (at Assets/Scripts/Rambo/Views/Common/MapItemBase.cs:519)
  8. Rambo.Views.Common.MapItemView`1[T].OnMapObjectInited () (at Assets/Scripts/Rambo/Views/Common/MapItemView.cs:342)
  9. Rambo.Views.HeroPlaceView.OnMapObjectInited () (at Assets/Scripts/Rambo/Views/HeroPlaceView.cs:102)
  10. Rambo.Views.HeroPlaceView.OnModelLevelChanged (Int32 level) (at Assets/Scripts/Rambo/Views/HeroPlaceView.cs:90)
  11. rambo.slapi.stateTypes.Hero.Dispatch (System.Collections.Generic.Stack`1 path, System.Object value) (at D://Unity//rambo-client//SharedLogic//common//src//plamee//clientapi//NativeTypeGenerator.hx:289)
  12. plamee.clientapi.DispatchingDictionary`3[System.Int32,rambo.slapi.stateTypes.Hero,rambo.slapi.stateTypes.Hero].Dispatch (System.Collections.Generic.Stack`1 path, System.Object value) (at D://Unity//rambo-client//SharedLogic//common//src//plamee//clientapi//DispatchingDictionary.hx:31)
  13. rambo.slapi.stateTypes.PlayerData.Dispatch (System.Collections.Generic.Stack`1 path, System.Object value) (at D://Unity//rambo-client//SharedLogic//common//src//plamee//clientapi//NativeTypeGenerator.hx:278)
  14. rambo.slapi.stateTypes.GameData.Dispatch (System.Collections.Generic.Stack`1 path, System.Object value) (at D://Unity//rambo-client//SharedLogic//common//src//plamee//clientapi//NativeTypeGenerator.hx:278)
  15. Rambo.SharedLogic.NativeSharedLogic.DispatchChange (System.Collections.Generic.Stack`1 path, System.Object value) (at Assets/Scripts/Rambo/SharedLogic/NativeSharedLogic.cs:45)
  16. Plamee.SharedLogic.NativeSharedLogicBase`5[TContext,TCommandAPI,TQueryAPI,TDefData,TGameData].DispatchChanges (haxe.root.Array changes) (at Assets/Scripts/Plamee/SharedLogic/NativeSharedLogicBase.cs:127)
  17. Plamee.SharedLogic.NativeSharedLogicBase`5[TContext,TCommandAPI,TQueryAPI,TDefData,TGameData].Execute (System.String name, haxe.root.Array args) (at Assets/Scripts/Plamee/SharedLogic/NativeSharedLogicBase.cs:93)
  18. rambo.slapi.CommandAPI.BattleEnd (System.Object[] actions) (at D://Unity//rambo-client//SharedLogic//common//src//plamee//clientapi//CommandAPIGenerator.hx:45)
  19. Rambo.Battle.Initialization.BattleManager.SendEndBattleBatch () (at Assets/Scripts/Rambo/Battle/Initialization/BattleManager.cs:330)
  20. Rambo.Battle.Initialization.BattleManager.OnBattleEnded () (at Assets/Scripts/Rambo/Battle/Initialization/BattleManager.cs:319)
  21. Rambo.Battle.BattleVisualizer.EndBattle () (at Assets/Scripts/Rambo/Battle/BattleVisualizer.cs:550)
  22. Rambo.Battle.BattleVisualizer.BattleEnd () (at Assets/Scripts/Rambo/Battle/BattleVisualizer.cs:542)
  23. rambo.battle.State_endBattle_434__Fun.__hx_invoke0_o () (at D://Unity//rambo-client//SharedLogic//battle//src//rambo//battle//State.hx:456)
  24. rambo.battle.State.updateTimers () (at D://Unity//rambo-client//SharedLogic//battle//src//rambo//battle//State.hx:348)
  25. rambo.battle.State.update (Int32 till) (at D://Unity//rambo-client//SharedLogic//battle//src//rambo//battle//State.hx:366)
  26. Rambo.Battle.Initialization.BattleManager.Update () (at Assets/Scripts/Rambo/Battle/Initialization/BattleManager.cs:430)
  27. Plamee.Common.UpdateProvider.Update ()
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